Finally built it with Xorg-HEAD, Mesa-HEAD, some GL screensavers such as the ones that come with KDE and had some very very good results (no flicker).
Since I've got this going finally, is there any debugging information you want to know? I'd certainly like to help debug/test the driver as it's showing good promice so far. Bzflag doesn't run (segfaults). 0000:01:00.0 VGA compatible controller: ATI Technologies Inc RV350 [Mobility Radeon 9600 M10] $ glxgears Using 8 maximum texture units.. sizeof(drm_r300_cmd_header_t)=4 sizeof(drm_radeon_cmd_buffer_t)=16 Allocating 284420 bytes command buffer (max state is 11140 bytes) *********************************WARN_ONCE********************************* File r300_state.c function r300Enable line 494 TODO - double side stencil ! *************************************************************************** *********************************WARN_ONCE********************************* File r300_state.c function r300Enable line 515 Don't know how to enable polygon offset point/line. Help me ! *************************************************************************** *********************************WARN_ONCE********************************* File r300_render.c function r300_get_num_verts line 185 user error: Need more than 2 vertices to draw primitive QS ! *************************************************************************** 6245 frames in 5.0 seconds = 1248.870 FPS 5871 frames in 5.0 seconds = 1174.085 FPS 6466 frames in 5.0 seconds = 1293.182 FPS 6207 frames in 5.0 seconds = 1241.370 FPS Thanks, Shawn. ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel