Finally built it with Xorg-HEAD, Mesa-HEAD, some GL screensavers such as the 
ones that come with KDE and had some very very good results (no flicker). 

Since I've got this going finally, is there any debugging information you want 
to know? I'd certainly like to help debug/test the driver as it's showing good 
promice so far.  
Bzflag doesn't run (segfaults).

0000:01:00.0 VGA compatible controller: ATI Technologies Inc RV350 [Mobility 
Radeon 9600 M10]

$ glxgears
Using 8 maximum texture units..
sizeof(drm_r300_cmd_header_t)=4
sizeof(drm_radeon_cmd_buffer_t)=16
Allocating 284420 bytes command buffer (max state is 11140 bytes)
*********************************WARN_ONCE*********************************
File r300_state.c function r300Enable line 494
TODO - double side stencil !
***************************************************************************
*********************************WARN_ONCE*********************************
File r300_state.c function r300Enable line 515
Don't know how to enable polygon offset point/line. Help me !
***************************************************************************
*********************************WARN_ONCE*********************************
File r300_render.c function r300_get_num_verts line 185
user error: Need more than 2 vertices to draw primitive QS !
***************************************************************************
6245 frames in 5.0 seconds = 1248.870 FPS
5871 frames in 5.0 seconds = 1174.085 FPS
6466 frames in 5.0 seconds = 1293.182 FPS
6207 frames in 5.0 seconds = 1241.370 FPS

Thanks, 

Shawn.


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