Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-21 Thread Mike Westall

Conversely, if  MS considers OpenGL to be dead and buried,
period, it seems that Bill would be bit silly to want to 
spend $62.5 to become the owner of said dead + buried
technology!!  

Mike

Gareth Hughes wrote:
 
 Philip Brown wrote:
 
  but I would say that microsoft DOES want to kill OpenGL,
  since then they
  would control the only useful 3D API.
  It's all about creating monopolies. (so he can build hotels?)
 
 Allen's original statement made the point that MS considers OpenGL
 to be dead and buried, period.  They've fought that battle, and in
 their mind, won.  If this is the case, suggesting MS is out buying
 patents to kill off the DRI seems a bit silly...
 
 -- Gareth
 
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Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-21 Thread Frank C . Earl

On Monday 21 January 2002 09:21 am, Mike Westall wrote:
 Conversely, if  MS considers OpenGL to be dead and buried,
 period, it seems that Bill would be bit silly to want to
 spend $62.5 to become the owner of said dead + buried
 technology!!

OpenGL is not really technology- it's an API that drives the technology.  MS 
is very likely shopping more tech for DirectX.

-- 
Frank Earl

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Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-21 Thread Allen Akin

On Mon, Jan 21, 2002 at 09:21:54AM -0500, Mike Westall wrote:
| Conversely, if  MS considers OpenGL to be dead and buried,
| period, it seems that Bill would be bit silly to want to 
| spend $62.5 to become the owner of said dead + buried
| technology!!  

I doubt that most of SGI's patents are OpenGL-related.  (They weren't
when I was last involved, though I admit that was five years ago.)  A
quick check at delphion.com for patents containing the phrase silicon
graphics seems to confirm that, so I'll stick with my original guess
that MS wants IP related to hardware.

Allen

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RE: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-21 Thread Gareth Hughes

Frank C. Earl wrote:
 
 On Monday 21 January 2002 09:21 am, Mike Westall wrote:
  Conversely, if  MS considers OpenGL to be dead and buried,
  period, it seems that Bill would be bit silly to want to
  spend $62.5 to become the owner of said dead + buried
  technology!!
 
 OpenGL is not really technology- it's an API that drives the technology.
MS 
 is very likely shopping more tech for DirectX.

Yes, owning SGI patents != owning the OpenGL trademark.

-- Gareth

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Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-20 Thread Philip Brown

On Fri, Jan 18, 2002 at 04:11:39PM -0800, Gareth Hughes wrote:
 ...
 The DRI is encompassed by OpenGL (as a whole), and if Microsoft
 isn't interested in killing OpenGL because they don't consider
 it a threat (*), one would reach the conclusion they don't care
 about the DRI either.
 
 (*) 

but I would say that microsoft DOES want to kill OpenGL, since then they
would control the only useful 3D API.
It's all about creating monopolies. (so he can build hotels?)


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Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-20 Thread José Fonseca

On 2002.01.21 00:41 Philip Brown wrote:
 On Sun, Jan 20, 2002 at 07:17:40AM -0800, Gareth Hughes wrote:
  Philip Brown wrote:
  
   but I would say that microsoft DOES want to kill OpenGL,
 ...
  Allen's original statement made the point that MS considers OpenGL
  to be dead and buried, period.  They've fought that battle, and in
  their mind, won.  If this is the case, suggesting MS is out buying
  patents to kill off the DRI seems a bit silly...
 
 This is just standard M$ proceedure:
 Riddicule the opposition as irrelevant, while simultaneously trying to
 destroy/absorb/assimilate them.
 
 
 remember who needs multitasking?
 

I also have the opinion that Microsoft will do what will whatever it can 
to mine OpenGL in favor of DirectX - it was their policy since the 
begining.. But putting opinions aside, assuming that they have bought from 
SGI the intellectual property related with OpenGL, how far can they go?

OpenGL is a standard. Only the sample implementation, the use of the 
OpenGL logo and claim of conformance are subject to license. There is 
already a free OpenGL compatible implementation (Mesa). So even if 
Microsoft holds on to these licenses it could never prevent that 
developers and vendors use Opengl alike solutions, i.e., that don't 
claim OpenGL conformance officialy. Or am I wrong is this thinking?

Of course this scenario is hypotetical because because high-end graphical 
software uses OpenGL, especially because of its cross platform range, and 
I don't see DirectX running outside of Windows: it's strongly based on COM 
and Microsoft always marketed it mainly as agame API.

Anyway, this stuff was left in the worst hands that they could be...

Jose Fonseca

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RE: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-18 Thread Gareth Hughes

 I think microsoft is trying to kill DRI. It is a big threat 
 to all their products. If the open source community can offer 
 good 3d graphics at low cost then their system will suffer a 
 good loss in market share.

Ummm, somehow I don't think so...

The DRI is encompassed by OpenGL (as a whole), and if Microsoft
isn't interested in killing OpenGL because they don't consider
it a threat (*), one would reach the conclusion they don't care
about the DRI either.

-- Gareth

(*) Based on Allen Akin's original comment.

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Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-17 Thread Brian Paul

Dan wrote:
 
 http://www.theregister.co.uk/content/54/23708.html
 This does not look good for OpenGL / DRI.
 The article is not very specific though.
 I assume that xfree86 doesn't use anything affected by these patents,
 otherwise it wouldn't be able to carry it's current license. Is this
 correct?
 However The Register has some good points about what this means for
 OpenGL support from hardware manufacturers.
 Any comments?

Someone else asked for my comments yesterday, here's what I wrote.

--

Well, it's disappointing to hear that SGI is selling off still
more of its assets, especially to Microsoft.  It strikes me as
short-sighted thinking by SGI.

The consequences of Microsoft holding these patents is hard to
predict.  I don't know how many patents are involved nor the
nature of them, though I'd guess that they're hardware-centric.
That could be a big problem for the various hardware vendors if
Microsoft decides to take an offensive position with the patents.

I don't think I have anything to worry about with Mesa (at least
for now).  Most of the algorithms used in Mesa are very widely used
and have been around for a long time.  What would Microsoft have
to gain by going after me/Mesa?  Certainly not money.  The ill-will
they'd generate would only further tarnish their image.

As Mesa adopts newer graphics techniques (like vertex and frament-
level programming) I have to be mindful of stepping on other's
intellectual property, but that hasn't been a big deal so far.
NVIDIA, for example, was very agreeable when I asked for permission
to include their NV_vertex_program extension in Mesa.

Don't take my comments as gospel though.  I don't know what Microsoft's
up to and I'm not especially knowledgeable of patent issues.

-Brian

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Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-17 Thread Allen Akin

On Thu, Jan 17, 2002 at 10:08:54PM +1100, Dan wrote:
| http://www.theregister.co.uk/content/54/23708.html

Of course we don't know exactly which patents are involved, or what the
terms of the transfer were.  But my guess would be that the patents
primarily involve hardware, and Microsoft is interested in covering its
potential liabilities as it moves into the hardware market (though XBox,
Homestation or whatever it turns out to be, UltimateTV, and various
embedded systems).

It's unlikely to be a move to shut down OpenGL, because, frankly,
Microsoft no longer sees OpenGL as a threat in any of the markets
Microsoft cares about.

Allen

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Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-17 Thread David Johnson

Of course we don't know exactly which patents are involved, or what the
terms of the transfer were.  But my guess would be that the patents
primarily involve hardware, and Microsoft is interested in covering its
potential liabilities as it moves into the hardware market (though XBox,
Homestation or whatever it turns out to be, UltimateTV, and various
embedded systems).

I actually disagree.  I suspect they are more likely to be software patents. 
  I don't think Microsoft has any intentions on becoming a chip 
designer/manufacturer or even a hardware manufacturer.  There is very little 
inside XBox outside of the software that is Microsoft.  Intel makes the CPU. 
  NVIDIA makes the graphics and media processors.  Intel/NVIDIA designed the 
motherboard.  The hard drive is certainly not Microsofts (IBM?) and 
Microsoft almost certainly doesn't manufacturer the XBox.  Microsoft is and 
I suspect always will be a software development and marketing/distribution 
company.  I just can't see them having much interest in any of SGI's 
hardware patents.


David


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Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-17 Thread rogelio

I think microsoft is trying to kill DRI. It is a big threat to all their products. If 
the open source community can offer good 3d graphics at low cost then their system 
will suffer a good loss in market share.

On Friday, January 18, 2002 at 01:06:05 AM, David Johnson wrote:

 Of course we don't know exactly which patents are involved, or what the
 terms of the transfer were.  But my guess would be that the patents
 primarily involve hardware, and Microsoft is interested in covering its
 potential liabilities as it moves into the hardware market (though XBox,
 Homestation or whatever it turns out to be, UltimateTV, and various
 embedded systems).
 
 I actually disagree.  I suspect they are more likely to be software patents. 
   I don't think Microsoft has any intentions on becoming a chip 
 designer/manufacturer or even a hardware manufacturer.  There is very little 
 inside XBox outside of the software that is Microsoft.  Intel makes the CPU. 
   NVIDIA makes the graphics and media processors.  Intel/NVIDIA designed the 
 motherboard.  The hard drive is certainly not Microsofts (IBM?) and 
 Microsoft almost certainly doesn't manufacturer the XBox.  Microsoft is and 
 I suspect always will be a software development and marketing/distribution 
 company.  I just can't see them having much interest in any of SGI's 
 hardware patents.
 
 
 David
 
 
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 Chat with friends online, try MSN Messenger: http://messenger.msn.com
 
 
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