[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2015-09-04 Thread Olga Kemmet
** Changed in: ubuntu-ux
   Status: Fix Committed => Fix Released

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Ubuntu UX:
  Fix Released
Status in Unity:
  Invalid
Status in unity-notifications:
  Confirmed
Status in indicator-network package in Ubuntu:
  Fix Released
Status in telephony-service package in Ubuntu:
  Triaged
Status in unity package in Ubuntu:
  Invalid
Status in unity-notifications package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2015-04-29 Thread Sebastien Bacher
** No longer affects: telephony-service (Ubuntu)

** Project changed: telephony-service = telephony-service (Ubuntu)

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in indicator-network package in Ubuntu:
  Fix Released
Status in telephony-service package in Ubuntu:
  Triaged
Status in unity package in Ubuntu:
  Invalid
Status in unity-notifications package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-07-29 Thread Bill Filler
** Changed in: telephony-service
   Status: New = Triaged

** Changed in: telephony-service
   Importance: Undecided = Medium

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  Triaged
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “telephony-service” package in Ubuntu:
  New
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-07-29 Thread Bill Filler
** Changed in: telephony-service (Ubuntu)
   Status: New = Triaged

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  Triaged
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “telephony-service” package in Ubuntu:
  Triaged
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-07-29 Thread Bill Filler
** Changed in: telephony-service (Ubuntu)
   Importance: Undecided = Medium

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  Triaged
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “telephony-service” package in Ubuntu:
  Triaged
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-11 Thread Lars Uebernickel
 I disagree. The x-canonical-snap-decisions-timeout is intentionally used in
 favour of the Freedesktop timeout feature, to indicate very clearly, that is
 is only applicable to snap-decisions notifications.

I think that's unnecessary for the same reason I thought introducing hints for
snap decision actions was unnecessary. It's unlikely that developers have a
problem understanding that the timeout only applies to a specific kind of
notification. They already need to know about the different kinds of
notifications and what they can do with them.

Adding additional hints only increases the complexity of the API and makes it
harder to switch between different kinds of notifications.

 Using the regular parameter of the Notify() method - and only applying it
 snap-decisioin notifications - would be misleading, because the intention of
 that timeout parameter is to be affecting all kinds of notifications.

We already go against the intention of that parameter by ignoring it
completely. In fact, we go against the freedesktop specification, which states
that notification servers need to honor this parameter.

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “telephony-service” package in Ubuntu:
  New
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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Re: [Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-11 Thread Mirco Müller
Am 11.06.2014 12:20, schrieb Lars Uebernickel:
 I disagree. The x-canonical-snap-decisions-timeout is intentionally used in
 favour of the Freedesktop timeout feature, to indicate very clearly, that is
 is only applicable to snap-decisions notifications.
 I think that's unnecessary for the same reason I thought introducing hints for
 snap decision actions was unnecessary.
The hint x-canonical-snap-decisions is an indicating hint, e.g.
like the standard body hint, and used to point out that there are
certain rules enforced upon the use of actions, put forth by UX-design,
which deviate from the FDO-standard. Therefore I do not regard
x-canonical-snap-decisions as being unnecessary.

Furthermore hints are the designated means to introduce new features (or
different behaviour).

 It's unlikely that developers have a
 problem understanding that the timeout only applies to a specific kind of
 notification.
Being explicit rather than implicit avoids misunderstanding and
possible false-positive bug-reports due to that.

 Adding additional hints only increases the complexity of the API and makes it
 harder to switch between different kinds of notifications.
By design every introduced notification-type serves a very specific
purpose, that differs in behaviour, visuals and interaction. Thus
switching between different notification-types is not a common thing to
do for a developer, unless UX-requirements change later on.

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “telephony-service” package in Ubuntu:
  New
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-11 Thread Lars Uebernickel
 It's unlikely that developers have a problem understanding that the
 timeout only applies to a specific kind of notification.
 Being explicit rather than implicit avoids misunderstanding and
 possible false-positive bug-reports due to that.

I agree with that sentiment, but think it's the wrong trade-off with
regards to simplicity. We already have precedence for snap decisions
behaving differently when using the standard API (for example, snap
decisions must have at least one action and they're the only
notification type that can be cancelled). Did we see many bug reports
from confused developers for that?

 Adding additional hints only increases the complexity of the API and
 makes it harder to switch between different kinds of notifications.
 By design every introduced notification-type serves a very
 specific purpose, that differs in behaviour, visuals and interaction.
 Thus switching between different notification-types is not a common
 thing to do for a developer, unless UX-requirements change later on.

UX requirements change all the time. Also, just because it's not common
doesn't mean we need to make it difficult.

I'll stop arguing about this though if you feel strongly about it. I
don't think we'll be using this API for much longer anyway.

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “telephony-service” package in Ubuntu:
  New
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-10 Thread Antti Kaijanmäki
** Changed in: indicator-network (Ubuntu)
   Status: Confirmed = Fix Released

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “telephony-service” package in Ubuntu:
  New
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-05 Thread Lars Uebernickel
Reopening, because adding the x-canonical-snap-decisions-timeout hint
was a bad idea. The notification spec already has a timeout parameter on
org.freedesktop.Notifications.Notify(). We can just use that one for
snap decisions and ignore it for all other notification types.

I've attached branches for unity-notifications and indicator-network.

** Changed in: unity-notifications
   Status: Fix Released = Confirmed

** Changed in: indicator-network (Ubuntu)
   Status: Fix Released = Confirmed

** Branch linked: lp:~larsu/unity-notifications/revert-timeout

** Branch linked: lp:~larsu/indicator-network/use-standard-timeout

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in “indicator-network” package in Ubuntu:
  Confirmed
Status in “telephony-service” package in Ubuntu:
  New
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-05 Thread Mirco Müller
I disagree. The x-canonical-snap-decisions-timeout is intentionally
used in favour of the Freedesktop timeout feature, to indicate very
clearly, that is is only applicable to snap-decisions notifications.

Using the regular parameter of the Notify() method - and only applying
it snap-decisioin notifications - would be misleading, because the
intention of that timeout parameter is to be affecting all kinds of
notifications.

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https://bugs.launchpad.net/bugs/1295762

Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in “indicator-network” package in Ubuntu:
  Confirmed
Status in “telephony-service” package in Ubuntu:
  New
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-03 Thread Launchpad Bug Tracker
** Branch linked: lp:ubuntu/utopic-proposed/unity-notifications

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  In Progress
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Confirmed

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-03 Thread Launchpad Bug Tracker
This bug was fixed in the package indicator-network -
0.5.1+14.10.20140602-0ubuntu1

---
indicator-network (0.5.1+14.10.20140602-0ubuntu1) utopic; urgency=low

  [ CI bot ]
  * Resync trunk

  [ Antti Kaijanmäki ]
  * Use x-canonical-snap-decisions-timeout on the wifi password and sim
unlock dialogs to prevent them from expiring automatically. (LP:
#1295762)
 -- Ubuntu daily release ps-jenk...@lists.canonical.com   Mon, 02 Jun 2014 
11:03:06 +

** Changed in: indicator-network (Ubuntu)
   Status: New = Fix Released

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  In Progress
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-03 Thread Launchpad Bug Tracker
This bug was fixed in the package unity-notifications -
0.1.1+14.10.20140602-0ubuntu1

---
unity-notifications (0.1.1+14.10.20140602-0ubuntu1) utopic; urgency=low

  [ Mirco Müller ]
  * Added a snap-decisions-specific hint to allow control over the
timeout of a notification. (LP: #1295762)
 -- Ubuntu daily release ps-jenk...@lists.canonical.com   Mon, 02 Jun 2014 
10:58:29 +

** Changed in: unity-notifications (Ubuntu)
   Status: Confirmed = Fix Released

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  In Progress
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-03 Thread Antti Kaijanmäki
added telephony-service to affected projects as we still need the
incoming call snap decision and some of the messaging snap decisions to
use this hint.

** Also affects: telephony-service
   Importance: Undecided
   Status: New

** Changed in: telephony-service
 Assignee: (unassigned) = Gustavo Pichorim Boiko (boiko)

** Changed in: indicator-network
   Status: New = Fix Released

** Changed in: unity-notifications
   Status: In Progress = Fix Released

** Changed in: unity
   Status: Triaged = Invalid

** Changed in: unity (Ubuntu)
   Status: Confirmed = Invalid

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Fix Released
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-03 Thread Antti Kaijanmäki
marked the Unity as Invalid as no changes needed on that side.

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Fix Released
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-02 Thread Antti Kaijanmäki
** Branch unlinked: lp:~unity-api-team/indicator-network/devel

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  In Progress
Status in “indicator-network” package in Ubuntu:
  New
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Confirmed

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-05-27 Thread Antti Kaijanmäki
** Also affects: indicator-network
   Importance: Undecided
   Status: New

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  In Progress
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Confirmed

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-05-27 Thread Antti Kaijanmäki
** Branch linked: lp:~unity-api-team/indicator-network/devel

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  In Progress
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Confirmed

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-05-09 Thread David Barth
If thee is a decision to be made, then the timeout should probably be
infinite, unless the app wants it to time out explicitly.

Otherwise, the use of the notification API feels a bit strange to me.
Snap decisions feel like something different, which should have a snap
decision API, where an application can express what the /decision/ is
about.

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  In Progress
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Confirmed

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-ux/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-05-07 Thread Launchpad Bug Tracker
** Branch linked: lp:~macslow/unity-notifications/fix-1295762

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  In Progress
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Confirmed

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-ux/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-05-07 Thread Mirco Müller
** Changed in: unity-notifications
   Status: Triaged = In Progress

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  In Progress
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Confirmed

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-ux/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-05-06 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: unity (Ubuntu)
   Status: New = Confirmed

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  Triaged
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Confirmed

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-ux/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-05-06 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: unity-notifications (Ubuntu)
   Status: New = Confirmed

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  Triaged
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Confirmed

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-ux/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-03-25 Thread Mirco Müller
** Changed in: unity-notifications
 Assignee: (unassigned) = Mirco Müller (macslow)

** Changed in: unity
 Assignee: (unassigned) = Mirco Müller (macslow)

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  Triaged
Status in “unity” package in Ubuntu:
  New
Status in “unity-notifications” package in Ubuntu:
  New

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-ux/+bug/1295762/+subscriptions

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[Dx-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-03-25 Thread Mirco Müller
As discussed with Olga last week, a possible solution would be the
introduction of a new integer hint (e.g. x-canonical-private-timeout),
which would allow a snap-decision to divert from the regular timeout-
behaviour that's usually the case with snap-decisions.

On could argue if we start using the the regular
notify_notification_set_timeout() instead of a dedicated hint.

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  Triaged
Status in “unity” package in Ubuntu:
  New
Status in “unity-notifications” package in Ubuntu:
  New

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-ux/+bug/1295762/+subscriptions

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