[Dx-packages] [Bug 775508] Re: Windows fail to repaint where popup windows appeared before
** Changed in: xorg-server (Ubuntu) Status: Triaged => Won't Fix -- You received this bug notification because you are a member of DX Packages, which is subscribed to unity-2d in Ubuntu. https://bugs.launchpad.net/bugs/775508 Title: Windows fail to repaint where popup windows appeared before Status in unity-2d: Fix Released Status in X.Org X server: Fix Released Status in unity-2d package in Ubuntu: Fix Released Status in xorg-server package in Ubuntu: Won't Fix Bug description: To reproduce: - Open a window - Right click on the desktop to make a popup menu appear, and make it so that the menu overlaps partially the window - Left click on the desktop to make the menu disappear - Right click again on the desktop but this time in a different position that will not cause the menu to overlap the window Result: - The part of window that was originally covered by the first menu now displays a "hole" in the shape of the menu (i.e. it shows the desktop background instead of the window content). Moving the window will cause it to repaint and fix the corrupted area. This happens regardless of the capture_before_unmap option being enabled in metacity. This doesn't happen if metacity's compositor is enabled and active. This was reproduced consistently both with different nvidia cards and with intel integrated graphics. This can't be reproduced in a gnome classic session (metacity). To manage notifications about this bug go to: https://bugs.launchpad.net/unity-2d/+bug/775508/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp
[Dx-packages] [Bug 775508] Re: Windows fail to repaint where popup windows appeared before
** Changed in: xorg-server Status: Confirmed = Fix Released -- You received this bug notification because you are a member of DX Packages, which is subscribed to unity-2d in Ubuntu. https://bugs.launchpad.net/bugs/775508 Title: Windows fail to repaint where popup windows appeared before Status in Unity 2D: Fix Released Status in X.Org X server: Fix Released Status in “unity-2d” package in Ubuntu: Fix Released Status in “xorg-server” package in Ubuntu: Triaged Bug description: To reproduce: - Open a window - Right click on the desktop to make a popup menu appear, and make it so that the menu overlaps partially the window - Left click on the desktop to make the menu disappear - Right click again on the desktop but this time in a different position that will not cause the menu to overlap the window Result: - The part of window that was originally covered by the first menu now displays a hole in the shape of the menu (i.e. it shows the desktop background instead of the window content). Moving the window will cause it to repaint and fix the corrupted area. This happens regardless of the capture_before_unmap option being enabled in metacity. This doesn't happen if metacity's compositor is enabled and active. This was reproduced consistently both with different nvidia cards and with intel integrated graphics. This can't be reproduced in a gnome classic session (metacity). To manage notifications about this bug go to: https://bugs.launchpad.net/unity-2d/+bug/775508/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp
[Dx-packages] [Bug 775508]
I'm unable to reproduce this in 1.16. I suspect this was fixed by: commit a5266dcb3a60587e1877f90c18552baf60b597a0 Author: Ville Syrjala syrj...@sci.fi Date: Sun Oct 9 01:11:04 2011 +0300 composite: Update borderClip in compAllocPixmap() And that this is therefore sort of a duplicate of bug #22566. -- You received this bug notification because you are a member of DX Packages, which is subscribed to unity-2d in Ubuntu. https://bugs.launchpad.net/bugs/775508 Title: Windows fail to repaint where popup windows appeared before Status in Unity 2D: Fix Released Status in X.Org X server: Fix Released Status in “unity-2d” package in Ubuntu: Fix Released Status in “xorg-server” package in Ubuntu: Triaged Bug description: To reproduce: - Open a window - Right click on the desktop to make a popup menu appear, and make it so that the menu overlaps partially the window - Left click on the desktop to make the menu disappear - Right click again on the desktop but this time in a different position that will not cause the menu to overlap the window Result: - The part of window that was originally covered by the first menu now displays a hole in the shape of the menu (i.e. it shows the desktop background instead of the window content). Moving the window will cause it to repaint and fix the corrupted area. This happens regardless of the capture_before_unmap option being enabled in metacity. This doesn't happen if metacity's compositor is enabled and active. This was reproduced consistently both with different nvidia cards and with intel integrated graphics. This can't be reproduced in a gnome classic session (metacity). To manage notifications about this bug go to: https://bugs.launchpad.net/unity-2d/+bug/775508/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp
[Dx-packages] [Bug 775508] Re: Windows fail to repaint where popup windows appeared before
Launchpad has imported 5 comments from the remote bug at https://bugs.freedesktop.org/show_bug.cgi?id=36840. If you reply to an imported comment from within Launchpad, your comment will be sent to the remote bug automatically. Read more about Launchpad's inter-bugtracker facilities at https://help.launchpad.net/InterBugTracking. On 2011-05-04T05:43:35+00:00 Ugo Riboni wrote: Created attachment 46321 Test program to help reproduce the bug If the root window and all its subwindows are redirected to off-screen storage by using XCompositeRedirectSubwindows with the update parameter set to CompositeRedirectAutomatic, some windows fail to repaint correctly in some conditions. To reproduce this bug: (1) ensure that windows are NOT currently redirected to off-screen storage (2) run the attached test application, or run xcompmgr -a if you have it installed. (3) open any regular window, then open a menu window so that it overlaps with it partially (4) close the menu window and open it again in another position so that it will not overlap with the regular window (5) observe that the part of the regular window that was covered by the first menu window is cleared and then it's not normally repainted anymore I can reproduce reliably on a machine running Ubuntu Linux 11.04, which runs X.org version 1.10.1, with Linux kernel 2.6.24-29-server x86_64 The window manager running is Metacity (with Metacity's own compositor disabled). The menu windows mentioned in steps 3 to 5 are those that appear when right clicking on the desktop. I don't know what is special about them in X11 terms, but there are no other windows that exhibit this behavior that I could find. I could reproduce this bug both on an Nvidia card and on a machine with integrated Intel graphics. Reply at: https://bugs.launchpad.net/unity-2d/+bug/775508/comments/4 On 2011-05-04T05:44:56+00:00 Ugo Riboni wrote: Created attachment 46322 Screenshot of one of the windows showing the corrupt area Reply at: https://bugs.launchpad.net/unity-2d/+bug/775508/comments/5 On 2011-05-04T06:19:34+00:00 Michel-daenzer wrote: Sounds like bug 36699 / bug 22566 ... (In reply to comment #2) I could reproduce this bug both on an Nvidia card [...] Using which driver? Reply at: https://bugs.launchpad.net/unity-2d/+bug/775508/comments/6 On 2011-05-05T02:10:23+00:00 Alberto Milone wrote: (In reply to comment #2) Sounds like bug 36699 / bug 22566 ... (In reply to comment #2) I could reproduce this bug both on an Nvidia card [...] Using which driver? It can be reproduced with nvidia, fglrx and intel. I haven't tried to reproduce it with radeon yet but, if it can help, I will. Reply at: https://bugs.launchpad.net/unity-2d/+bug/775508/comments/9 On 2011-05-18T10:22:59+00:00 Alberto Milone wrote: The issue seems to be caused only when override redirect windows (such as GtkMenus) overlap a window, then the menu is destroyed and somehow the area previously occupied by the menu is clipped (and the wallpaper is visible) when a new menu (which doesn't overlap the same window) is created. Moving the window makes the hole go away as miMoveWindow() does a RegionCopy(). I guess something weird happens when the window is no longer marked as overlapped. Maybe miMarkOverlappedWindows() doesn't play well with override redirect windows in CompositeRedirectAutomatic mode. Any ideas as to how I can further debug the issue? Thanks Reply at: https://bugs.launchpad.net/unity-2d/+bug/775508/comments/10 -- You received this bug notification because you are a member of DX Packages, which is subscribed to unity-2d in Ubuntu. https://bugs.launchpad.net/bugs/775508 Title: Windows fail to repaint where popup windows appeared before Status in Unity 2D: Fix Released Status in X.Org X server: Confirmed Status in “unity-2d” package in Ubuntu: Fix Released Status in “xorg-server” package in Ubuntu: Triaged Bug description: To reproduce: - Open a window - Right click on the desktop to make a popup menu appear, and make it so that the menu overlaps partially the window - Left click on the desktop to make the menu disappear - Right click again on the desktop but this time in a different position that will not cause the menu to overlap the window Result: - The part of window that was originally covered by the first menu now displays a hole in the shape of the menu (i.e. it shows the desktop background instead of the window content). Moving the window will cause it to repaint and fix the corrupted area. This happens regardless of the capture_before_unmap option being enabled in