Re: [Elecraft] Field day rules

2006-07-10 Thread Stuart Rohre
All field days start on GMT, ie at 1800 Z Sat., or local 1 PM Central Time 
zone.  They all end at 1800Z Sun.

The only exception has been if you do not start set up until 1800Z, you can 
operate extra time on Sun. after 1800Z.  But NO one is heard on doing that, 
the bands have a huge vacuum at 1800 Z Sun. as all collapse!

73,
Stuart
K5KVH 


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Re: [Elecraft] Field day rules

2006-07-09 Thread N2EY
In a message dated 7/9/06 5:02:50 PM Eastern Daylight Time, [EMAIL PROTECTED] 
writes:


> >> >At least in the areas I've done FD (EPA, MDC, WNY, NNJ) , the extra 3 
>> hours at the end of FD have been deemed not worth starting setup >at 2 PM 
>> Saturday and losing the first hours of FD).
>> 
>> That seems to make my point.  The current rules do not sufficiently reward 
>> rapid setup.  
>>  
>> Suppose, for East Coast,  you were allowed to operate an extra 3 hours with 
>> QRP stations/positions (only) that did not begin setup until 1400 EDT 
>> Sunday,

??? FD is essentially over on 1400 EDT Sunday.

As the rules are now, if you set up in the 24 hours between 1400 EDT Friday 
and 1400 EDT Saturday, you lose the 3 hours between 1400 EDT Sunday and 1700 
EDT Sunday - which are usually the 3 least-productive hours in the FD period. 


73 de Jim, N2EY 
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Re: [Elecraft] Field day rules

2006-07-09 Thread N2EY
In a message dated 7/9/06 10:00:10 AM Eastern Daylight Time, [EMAIL PROTECTED] 
writes:


> Given that one purpose of FD is to promote rapid response to
> need for emergency comms, let the QRP-battery position(s) operate the full
> contest period, starting setup with East Coast and finishing with West
> Coast.  

What do you mean by "the full contest period"?

FD starts at 2 PM EDST Saturday here on the East Coast.

If you don't start setup until then, you can operate until 5 PM EDST Sunday - 
27 consecuttive hours maximum. 

If you setup ahead of 2 PM EDST Saturday, you can only operate 24 consecutive 
hours maximum. 

No setup activities can occur before 2 PM EDST Friday. (In the old days, 
there were some groups who would set up days and even weeks before FD. In some 
cases there were semi-permanent FD facilities that were left up year 'round.) 

At least in the areas I've done FD (EPA, MDC, WNY, NNJ) , the extra 3 hours 
at the end of FD have been deemed not worth starting setup at 2 PM Saturday and 
losing the first hours of FD).

73 de Jim, N2EY. 
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[Elecraft] Field day rules

2006-07-09 Thread Bill Cunningham K4KSR
There is another possible change that would place emphasis on QRP-battery
operation.  Given that one purpose of FD is to promote rapid response to
need for emergency comms, let the QRP-battery position(s) operate the full
contest period, starting setup with East Coast and finishing with West
Coast.  This would greatly reduce the higher power QRM at beginning and end
of the operating period.  It would also place great emphasis on getting an
emergency station on the air pronto, then upgrading to higher power as
circumstances permit. Makes a huge case for K2-100 serving as highly
responsive QRP rig with instant power increase when the generator and fuel
supply arrives.  Much closer to  real world scenario and better than waiting
for the higher power.

73,
Bill Cunningham, K4KSR

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Re: [Elecraft] Field Day Rules

2006-07-08 Thread N2EY
In a message dated 7/8/06 2:37:35 PM Eastern Daylight Time, 
[EMAIL PROTECTED] writes:


> I have been wrestling with the desire for a new FD operating class that
> required 100% renewable energy be used.  I think that this would need a
> restriction something like no more that 0.5 Amp Hours per transmissted watt
> of pre-stored energy.
> 
> This would be to encourage those interested in developing a means to work a
> long-term emergency where even gasoline is not available.
> 
> Anybode else think this class would be interesting?
> 

It would be very interesting, but the pre-stored business wouldn't be needed.

All it would take is for the rules to require that the primary power system 
be adequate to run the station long-term. IOW, if the primary source were 
solar, with battery backup, the panel output would have to be enough so that 
the 
state of battery charge at the end of the FD period would be the same or 
greater 
than at the beginning. This could be shown by a simple analysis of the system 
components.

For example, suppose a K2 at 5 watts draws 280 mills on receive and 1 A on 
transmit, and we assume transmit duty cycle of 25% (key down time).  In one 
hour's time, the rig will use .210 AH while receiving and .250 AH while 
transmitting - total load .460 AH. Round up to 0.5 AH.

If the contest lasts 24 hours, you need 12 AH of battery. To put back that 
much energy would require a panel of 2 A capacity, if we assume 8 hours of full 
daylight and 66% charger/battery efficiency.

These are just WAEG numbers, of course. Point is, there would be practical 
educational value in figuring it all out.

73 de Jim, N2EY
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[Elecraft] Field day rules data

2006-07-08 Thread Karl Larsen

Here is the rule in question:

7. Scoring: Scores are based on the total number of QSO points times the 
power multiplier corresponding to the highest power
level under which any contact was made during the Field Day period plus 
the bonus points.

7.1. QSO Points
7.1.1. Phone contacts count one point each.
7.1.2. CW contacts count two points each.
7.1.3. Digital contacts count two points each.
7.2. Power multipliers: The power multiplier that applies is determined 
by the highest power output of any of the

transmitters used during the Field Day operation.
7.2.1. If all contacts are made using a power of 5 Watts or 
less and if a power source other than commercial
mains or motor-driven generator is used (batteries, solar 
cells, water-driven generator), the power multiplier

is 5.
7.2.2. If all contacts are made using a power of 5 Watts or 
less, but the power source is from a commercial

main or from a motor-driven generator, the power multiplier is 2.
7.2.3. If any or all contacts are made using an output power up 
to 150 Watts or less, the power multiplier is 2.
7.2.4. If any or all contacts are made using an output power 
greater than 150 Watts, the power multiplier is

one.
7.2.5. The power multiplier for an entry is determined by the 
maximum output power used by any transmitter
used to complete any contact during the event. (Example: a 
group has one QRP station running 3 Watts and a
second station running 100 Watts, the power multiplier of 2 
applies to all contacts made by the entire

operation).
-

   As you see it clearly says your score is bound up with the highest 
power transmission that happened in your group. And it is rule 7. which 
we would like to see changed.


   Write your thoughts to this email address:  [EMAIL PROTECTED] and 
the sooner the better. There are some new catagories which are especial 
for QRP operation. The Class A Battery is just right.


73 Karl

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[Elecraft] Field Day Rules

2006-07-08 Thread Francis Belliveau
All,

I have sent this under a new but similar subject.

I have been wrestling with the desire for a new FD operating class that
required 100% renewable energy be used.  I think that this would need a
restriction something like no more that 0.5 Amp Hours per transmissted watt
of pre-stored energy.

This would be to encourage those interested in developing a means to work a
long-term emergency where even gasoline is not available.

Anybode else think this class would be interesting?

Fran, KA4FRH
K2 s/n 314


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