Re: [Elecraft] K3 fun Programmable switch display possible?

2013-01-17 Thread Buck - k4ia
I have the same trouble with programmable switches.  I can't remember 
what is behind each one.


It would be nice if the display could be set up to say what the 
programmed button was going to do and then you would push again to 
confirm or push a different button to try something else.


Buck
k4ia

On 1/17/2013 10:39 AM, Brian Alsop wrote:

Now if we only had some decent labels to stick on those 10 switches

Conventional computer labels seem to last a couple weeks before 
peeling off.  Tiny writing isn't my strength so they are cryptic and 
only marginally readable. M1-M4 require diagonal printing.


The other criterion is they have to come off at a desired time without 
residue.


73 de Brian/K3KO


On 1/17/2013 15:26, Wayne Burdick wrote:

The K3 has an average number of menu entries for a radio in its class.
But we've reduced the need to use the menu in two ways.

First, virtually every switch on the K3 has both tap and hold functions.
This doubles the number of functions available on the panel.

Second, the K3 has up to 10 switches that can be programmed to directly
execute menu functions or macros. Of these, up to four are taps and six
are holds. Macros are, in effect, fully customizable switches (allowing
the operator to define what fun means :)

Macros can be created using KX3 Utility and sent to the radio. A single
macro can do things like turn on the sub RX, copy VFO A to B, move B up
2 kHz, enter split mode, and set BW to 200 Hz.

73,
Wayne
N6KR



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Re: [Elecraft] K3 fun Programmable switch display possible?

2013-01-17 Thread Richard Fjeld
As I remember, each macro can have 6 or 7 characters to identify it and be 
displayed when you call that macro by button press. You just rename the macro 
number to what you want it to show.

Rich, n0ce


  - Original Message - 
  From: Buck - k4ia 
  To: elecraft@mailman.qth.net 
  Sent: Thursday, January 17, 2013 12:12 PM
  Subject: Re: [Elecraft] K3 fun Programmable switch display possible?


  I have the same trouble with programmable switches.  I can't remember 
  what is behind each one.

  It would be nice if the display could be set up to say what the 
  programmed button was going to do and then you would push again to 
  confirm or push a different button to try something else.

  Buck
  k4ia

  On 1/17/2013 10:39 AM, Brian Alsop wrote:
   Now if we only had some decent labels to stick on those 10 switches
  
   Conventional computer labels seem to last a couple weeks before 
   peeling off.  Tiny writing isn't my strength so they are cryptic and 
   only marginally readable. M1-M4 require diagonal printing.
  
   The other criterion is they have to come off at a desired time without 
   residue.
  
   73 de Brian/K3KO
  
  
   On 1/17/2013 15:26, Wayne Burdick wrote:
   The K3 has an average number of menu entries for a radio in its class.
   But we've reduced the need to use the menu in two ways.
  
   First, virtually every switch on the K3 has both tap and hold functions.
   This doubles the number of functions available on the panel.
  
   Second, the K3 has up to 10 switches that can be programmed to directly
   execute menu functions or macros. Of these, up to four are taps and six
   are holds. Macros are, in effect, fully customizable switches (allowing
   the operator to define what fun means :)
  
   Macros can be created using KX3 Utility and sent to the radio. A single
   macro can do things like turn on the sub RX, copy VFO A to B, move B up
   2 kHz, enter split mode, and set BW to 200 Hz.
  
   73,
   Wayne
   N6KR
  

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