Re: [E-devel] AIGLX

2006-08-31 Thread Sebastian Dransfeld
Carsten Haitzler (The Rasterman) wrote:
> On Thu, 31 Aug 2006 14:59:01 -0400 "Carl Bolduc" <[EMAIL PROTECTED]> babbled:
> 
>> Hi,
>>
>> Now that AIGLX is inside xorg, is there plans for E to use composite effects
>> such as the ones that metacity and compiz are using? Maybe in 0.18 ;)
>>
>> Bye bye,
> 
> we have made it clear - e17 is not using xcomposite & friends - they are too
> immature, unstable and resource intensive. aiglx SIMPLY allows for a GL based
> composite manager to work sanely - it makes it possible. you are free to write
> a gl based composite manager - if you like - but we have a lot more important
> things to work on that don't rely on closed drivers to work properly or
> bleeding edge hardware.
> 
> X in general has big big big big issues w3hen it comes to video memory
> management in composited environments. if you don't have at least 128mb of 
> video
> ram - forget it (imho). and even if you do - the more, the better.
> 
> the technology needs to mature - the drivers need to - x needs to.
> 

But there is a module in e_modules (bling?) which is a preliminary 
composite manager. Needs more work though.

Sebastian

-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


Re: [E-devel] Evas & Evoak future changes

2006-08-31 Thread [EMAIL PROTECTED]

Jorge writes:

> 
> 
> 
> ok! now i understand what you mean on the first place, i totally
> agree with you.
> 
> in the current evas in order to make a new engine you have to
> define all the current engine functions or at least inherit the
> software engine (almost all engines do that), this is pointless
> because the objects (besides the line and rectangle) are not common
> in all engines, another example: almost all engines (ie. X, dfb,
> sdl, cairo, whatever) do support images but not the current image
> object api (border_set, ...) . so as you said if you plan to add
> stroke to the line object it will be even more difficult to find a
> backend that supports what evas needs, so you still depend on the
> software engine to do the work. maybe the solution is to have just
> the functionality you said on the engine side: blit/copy from/to
> target surface, it may look very similar to what cairo defines as
> a backend.

Well, the get/put functionality is actually a kind of "last
resort" thing. It's generally very slow to 'get' from a display
target.. but it would be there for very particular obj types that
need an argb copy of what's already been rendered in order for it
to 'do its thing'.. Most objs would not need this.
What they would use is some form of compositing to the
display target, or to a target specific buffer surface.
For this we'd have two sets of functions - one set that
'directly' composites a triple (argb buf, a8 buf, color) to a target
surface.. and one set that involves target specific buffers.

Many engines have some sort of native notion of a 'buffer'
that one can get/put data to, which they can composite to a target
surface..  eg. xrender has 'pictures', gl has at least 'textures',
etc.. and usually this compositing can be done with some 'transform'
(scaling, rotating, shearing,..) being specified.
Most of the hardware accelerated aspects that evas needs
really come from this compositing step. So what one can do is to
realize one's object to an (argb buf, a8 buf), and 'put' this (plus
maybe the global context color) on an engine provided buffer of some
sort. Then let the engine do the compositing of this to the target
surface. One can cache such buffers and only need re-generating/
putting the data from the obj when state changes require it.. and
thus obtain some good performance on that part - even though you
know nothing about what the object may be doing to realize itself
onto the argb/a8 buffers that it puts on engine provided buffers.

Some tests I've run show that even when the engine supports
functions for drawing things like sub-pixel positioned polygons,
it's actually faster to draw these in software and use the above.
When I say faster here, I mean not 10% or 30% faster.. I mean it's
like 20 or more times faster.

But the main reason for this re-design is really to allow
for both modular engines AND modular objects to work.. not just to
make it easier to add new engines supporting the current set (or
an extended set) of objects and/or their properties - though that
is certainly an added bonus.

Each object type is thus a collection of modules, one
for each engine it may want to provide an optimized implementation
for.. But it must provide at least one module - the 'generic' one.
The mechanism is then setup so that this generic module can work
with ANY engine - so long as the engine provides the required
buffer functions, and its general gfx context 'derives' from the
'generic' one.

> just one last thing, with this changes in mind, in what level
> would you insert the "object engine" (i guess it wont be called
> like that anymore) the idea of making a layer above the object
> functions (API object functions, _move, _resize, _image_file_set,
> rectangle_add, etc) was to avoid duplicating functions on evoak.
> evas still maintains the state of objects but after a state change
> the "object engine" (evoak engine) sends a protocol's command to
> the evoak server. the main idea is to set up callbacks for any
> object state change.
> 
> > ...
> > The obj-engine sounds nice..  :)  I just think that
> > exporting many of these things may just be too pre-mature - 
> > regardless of how the objs and engines and such eventually end
> > up looking.
> 
> i agree, so a good previous design will be usefull.
>
It would.. and it would make it easier to write any engine
without having to worry about giving specific implementations of
some set of objects at first.. Also, it would give loadable obj
types.. something which is very desirable (for various reasons).
Altough adding render-pre/post functions to smart objects would
also help in speeding self-rendering 'external' objects, having
the ability to put some of these as loadable obj-types would be
more efficient and faster - and allow for whatever engine specific
optimizations to be written as well.

However, I just don't see myself sendi

[E-devel] Position bug?

2006-08-31 Thread Anders Troback
Hi,

I tell a program to remember it's virtual desktop and position.
When I start the program from an other desktop or from startup/.order
the program starts on the desired desktop but the position are wrong. It
always starts in the upper left corner!

And now the program has a new position in memory and will start in the
corner every time until I move it to a new position!

Bug or a feature? ;-)


\\troback

-- 


Microsoft is not the answer.
Microsoft is the question.
And 'No' is the answer!

Anders Trobäck
http://www.troback.com

-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


Re: [E-devel] AIGLX

2006-08-31 Thread The Rasterman
On Thu, 31 Aug 2006 14:59:01 -0400 "Carl Bolduc" <[EMAIL PROTECTED]> babbled:

> Hi,
> 
> Now that AIGLX is inside xorg, is there plans for E to use composite effects
> such as the ones that metacity and compiz are using? Maybe in 0.18 ;)
> 
> Bye bye,

we have made it clear - e17 is not using xcomposite & friends - they are too
immature, unstable and resource intensive. aiglx SIMPLY allows for a GL based
composite manager to work sanely - it makes it possible. you are free to write
a gl based composite manager - if you like - but we have a lot more important
things to work on that don't rely on closed drivers to work properly or
bleeding edge hardware.

X in general has big big big big issues w3hen it comes to video memory
management in composited environments. if you don't have at least 128mb of video
ram - forget it (imho). and even if you do - the more, the better.

the technology needs to mature - the drivers need to - x needs to.

-- 
- Codito, ergo sum - "I code, therefore I am" --
The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]
裸好多
Tokyo, Japan (東京 日本)

-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


Re: [E-devel] C++ bindings for EFL?

2006-08-31 Thread Justin Patrin
On 8/31/06, Koen Kooi <[EMAIL PROTECTED]> wrote:
> Andreas Volz schreef:
> > Hi,
> >
> > I've some questions about the C++ bindings for EFl. I found this two
> > projects:
> >
> > 1) http://www.vanille-media.de/site/index.php/projects/efl/
> > 2) http://sourceforge.net/projects/eflpp
> number 2) should be http://projects.linuxtogo.org/projects/eflpp/
>
>
> > - Is a C++ bindings developer on this list?
>
> I think Mickey will be glad to answer that :)
>

In other words, yes. mickeyl maintains and develops efl++.

-- 
Justin Patrin

-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


Re: [E-devel] C++ bindings for EFL?

2006-08-31 Thread Koen Kooi
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Andreas Volz schreef:
> Hi,
> 
> I've some questions about the C++ bindings for EFl. I found this two
> projects:
> 
> 1) http://www.vanille-media.de/site/index.php/projects/efl/
> 2) http://sourceforge.net/projects/eflpp
number 2) should be http://projects.linuxtogo.org/projects/eflpp/


> - Is a C++ bindings developer on this list?

I think Mickey will be glad to answer that :)

regards,

Koen
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.1 (Darwin)

iD8DBQFE91XeMkyGM64RGpERAsuOAJ9T3JvrWBCcUJoa8kKE7Lyz2IT+DQCfVxAT
lLWJH9foM2u8IrWhTG6V7xM=
=raWe
-END PGP SIGNATURE-


-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


[E-devel] C++ bindings for EFL?

2006-08-31 Thread Andreas Volz
Hi,

I've some questions about the C++ bindings for EFl. I found this two
projects:

1) http://www.vanille-media.de/site/index.php/projects/efl/
2) http://sourceforge.net/projects/eflpp

So some questions:

- Does someone know about their development activity?
- Are these libraries on topic here?
- Is a C++ bindings developer on this list?

regards
Andreas

-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


[E-devel] AIGLX

2006-08-31 Thread Carl Bolduc
Hi,Now that AIGLX is inside xorg, is there plans for E to use composite effects such as the ones that metacity and compiz are using? Maybe in 0.18 ;)Bye bye,carl
-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


[E-devel] [PATCH] Header for Evas_FB

2006-08-31 Thread Cedric BAIL
Hi,

I am not able to compile on my computer the fb engine without the 
attached 
patch (PAGE_MASK wasn't defined). Don't know if it is correct on all possible 
platform, but work with glibc and uclibc 0.9.28.

Cedric
diff -Nru -x '*~' -x 'config.*' -x configure -x '.#*' -x Entries -x Makefile -x evas-config -x changelog -x Doxyfile -x libtool -x 'evas.*' -x '*.Po' -x Makefile.in -x '*.Plo' e17-main/libs/evas/src/modules/engines/fb/evas_fb_main.c e17-dev/libs/evas/src/modules/engines/fb/evas_fb_main.c
--- e17-main/libs/evas/src/modules/engines/fb/evas_fb_main.c	2006-01-14 13:13:37.0 +0100
+++ e17-dev/libs/evas/src/modules/engines/fb/evas_fb_main.c	2006-08-11 23:29:48.0 +0200
@@ -12,7 +12,7 @@
 #include 
 #include 
 #include 
-#include 
+#include 
 
 #define FB_ACTIVE0
 #define FB_REL_REQ   1
-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


Re: [E-devel] shelf contents

2006-08-31 Thread Massimo Maiurana
Carsten Haitzler (The Rasterman), il 31/08/2006 00:52, scrisse:

>> can you tell me what version of freetype you do use?
>> here I have freetype-2.1.9 installed.
> 
> 2.2.1 here. i THINK 2.1.9 was one of the buggy releases from memory too -
> especially the bytecode hint handling. it made the "e" chars (how nice of 
> them)
> fuzzy in bistream vera :)

just installed 2.2.1 and now it's much better :)
also I found that there was a freetype installation in /usr/lib
which was shipped with the xorg package (althogh e was using my
installation in /usr/local). now I removed the one in /usr/lib
(which wasn't compled with bytecode hinting) and all my application
displays better :)

-- 
   Massimo Maiurana massimoragusa.linux.it
   http://massimo.solira.org   GPG keyID #7044D601

Articolo 11 - L'Italia ripudia la guerra come strumento di offesa
alla libertà degli altri popoli e come mezzo di risoluzione delle
controversie internazionali



signature.asc
Description: OpenPGP digital signature
-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


Re: [E-devel] Evas & Evoak future changes

2006-08-31 Thread Jorge Luis Zapata Muga
On 8/30/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
>
>Jorge writes:
>
> > >So, the gfx parts of the engines (and some that are not
> > > directly gfx aspects) are really mostly a bunch of functions that
> > > apply to each object type, and some core functions that apply to
> > > all object types, and some that apply to display-target aspects.
> > > So, the 'engines' are in large part just the obj types themselves.
> > > Extending the engines is thus largely equivalent to extending
> > > the set of object types, and possibly the global gfx context.
> > >If one can suitably set that up, then there's no need to
> > > export a lot of specific internals to get modularization.
> >
> > im not sure i actually understand what you are trying to explain :)
> > maybe you mean that if i setup correctly an API for "object engines"
> > there's no need to export internal functions? you are correct, and
> > then is my fault to no explain myself correctly =)
> > on the mail i sent there two different things:
> > - make an object engine
> > - export internal functions
> > (note that the last isnt needed for the first)
> >
> > i'll explain a little more on what i did with my local version:
> >
> > in current evas each engine should declare a Evas_Func and fill the
> > functions (this is the engine API). so the idea is to make another
> > type of engine with its own type of functions struct, like
> > Evas_Engine_Object_Func and make current struct like
> > Evas_Engine_Render_Func. note that the comparision if the engine is
> > of type render or object is done at the evas_engine subsystem i
> > explained on the previous email. the type of functions an "object
> > engine" should declare in its struct are for example a function for
> > an object_move, object_resize, etc. there's no point that a normal
> > engine (render) must define those functions too. so if i understood
> > correctly this is the engine API which i already implemented in my
> > local version.
> >
> I see.. a bit.. :) I think it would be great for evas to have
> the 'object engine' aspect you developed.. though it's just never
> truly clear what object related functions are needed on a per object
> type basis. If you can have it without exporting the 'engine funcs'
> then that would be best I think (however, if this 'object engine'
> relates to exporting functions related to the canvas level "object
> functions" then see below).
>
> Exporting anything to do with the 'render engine' (the current
> engine funcs) would be premature, and in fact, I personally would like
> to get rid of most of the engine funcs - replaced by 'obj types'.
>
> Let me give you a better idea of what I have in mind here
> in case you find it of interest or relevant somehow.. it does seem
> like there's some overlap between what you describe as an obj-engine
> and some things I believe the render part of the engines could be
> modified to.
>
> Currently, if you wanted to add a new type of object to evas,
> then at the canvas level you need to add the set of api functions and
> the set of internal obj-funcs. At the engines level, you might have to
> add some set of engine functions for dealing with the states available
> through the obj's api, and possibly a render function.
> One way to achieve all this in a simple manner is to add
> engine functions which not only mirror the obj's api funcs, but also
> funcs which mirror the obj-funcs which all canvas objs may/need define
> ie. things like new, free, render, render-pre, is-visible,...
>
> If we do this for all objs, then the engine funcs relating
> to particular obj types can instead be considered as funcs belonging
> to an 'obj-type' structure associated with that type of obj. The set
> of such obj-types would thus become what is now the engine funcs..
> They would no longer be held by an evas instance, but rather by an
> instance of the object-type relative to the given evas instance.
>
> Some of the funcs can be display-target specific (for more
> efficient implementations) - but there's a way to actually have a
> generic, or virtual, argb target (similar to the buffer engine) from
> which one could obtain any other targets.. IF the display targets
> support certain 'standard' functionality, namely:
>  1. the ability to 'grab' a selected part of the target surafce to an
>  argb buffer, and to 'put' an argb buffer onto the target surface.
>  2. the ability to composite an argb buffer and an a8 mask onto the
>  target surface.
>
> These two things, and some similar others, are what I would
> have as part of the engine funcs.. instead of the obj specific stuff.
>
> With just those two - you can go far.. albeit not necessarily
> the most efficient means of "realizing" an object type in a given
> display target, but a general fallback mechanism at least (that can
> be optimized per engine as desired later) - and one which would allow
> you to do

Re: [E-devel] WARNING! evil fm bug

2006-08-31 Thread The Rasterman
On Thu, 31 Aug 2006 13:10:18 +0200 Nikolas Arend <[EMAIL PROTECTED]>
babbled:

> Carsten Haitzler (The Rasterman) wrote:
> > On Thu, 31 Aug 2006 13:21:28 +1000 David Seikel <[EMAIL PROTECTED]> babbled:
> >
> >   
> >> On Wed, 30 Aug 2006 21:47:08 -0500 [EMAIL PROTECTED] wrote:
> >>
> >> 
> >>> As a heads up, deleting a favorite from the file dialog in e17 is
> >>> broken (at least was a few days ago). Instead of removing the
> >>> symlink, it starts to remove the dir pointed to.
> >>> If that happens to be important and you ahve write permission to
> >>> it
> >>>
> >>> I think raster may have fixed this already (I saw a commit regarding
> >>> symlinks, but didn't look in detail). Just in case he didn't, you've
> >>> been warned.
> >>>
> >>> Now raster, I want my Applications (mac) back! :)
> >>>   
> >> The commit was regarding permissions, the permissions of the
> >> destination was being used instead of the permissions of the symlink
> >> when it came to allowing the deletion or renaming of that link.  He may
> >> have fixed your evil little bug as a side effect.  Please test, and
> >> throw things at raster if it's still broken.
> >> 
> >
> > mmm that'll be because it uses the ecore_file recursive delete - and that
> > follows symlinks... i suspect it shouldn't.follow them... will change :)
> >   
> 
> Taking the risk of sounding very stupid... is this about the file
> selection dialog that one gets when e.g. editing an app icon or about
> the new built-in file manager? If the latter is true, how do I get the
> fm? Since the "Test file manager" entry from the configuration menu is
> gone, I cannot find any way to launch it.

it is used as the list of wallpapers in the wallpaper dialog
it is the list of themes in the theme dialog
it is the list of wallapers in the desklock advanced bg selector
it is the list of init splash screens
it is the picture import dialog for the wallaper config
it is the lists of apps in the all applications dialogs
it is the icon selector in the app selector dialog...

it's hiding in oh so many places. that was the POINT of doing a fm - if done
right it doubles as file selector and we will recycle it everywhere. it's not
us wanting to compete with nautilus or entropy or evidence etc. etc. it's a
need for a file selector - or anything that selects something that is based on
a list of files in 1 or more dirs. fm2 is sufficiently done to serve as a list
file selector with manual refresh. it needs more work- and that work will go
int it over time.

-- 
- Codito, ergo sum - "I code, therefore I am" --
The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]
裸好多
Tokyo, Japan (東京 日本)

-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


Re: [E-devel] WARNING! evil fm bug

2006-08-31 Thread The Rasterman
On Thu, 31 Aug 2006 13:23:26 +0200 Nikolas Arend <[EMAIL PROTECTED]>
babbled:

> David Seikel wrote:
> >> Taking the risk of sounding very stupid... is this about the file
> >> selection dialog that one gets when e.g. editing an app icon or about
> >> the new built-in file manager? If the latter is true, how do I get the
> >> fm? Since the "Test file manager" entry from the configuration menu is
> >> gone, I cannot find any way to launch it.
> >> 
> >
> > "Test file manager" was just that' a test.  It works and is now used
> > where ever you get to select a file.  No need to have a test menu item
> > for it anymore.  So the fm and the file selector are the same thing.
> >   
> 
> Ah, ok. But for me, a file selection dialog and a file manager are 
> different things, from a functionality point of view. Will there be 
> something like a file manager in e17?

nuts and bolts under the hood - they are the same. they do the same things.
thus the selector == file manager under the hood for us. we have no display
mode right now that works with "traditional icon view". no dnd. etc. etc. - but
that will come. it is on the todo. the same filemanager behind the fileselector
will handle icons on the desktop and a traditional icon view - when i get to
putting that in, but priority right now is to make it work with list views for
file selectors and config dialogs. we had a lot of issues to clean up - and
they are now solved by fm2 (the shorthand name for the new filemanager back
end).

-- 
- Codito, ergo sum - "I code, therefore I am" --
The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]
裸好多
Tokyo, Japan (東京 日本)

-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


Re: [E-devel] WARNING! evil fm bug

2006-08-31 Thread David Seikel
On Thu, 31 Aug 2006 13:23:26 +0200 Nikolas Arend
<[EMAIL PROTECTED]> wrote:

> David Seikel wrote:
> >> Taking the risk of sounding very stupid... is this about the file
> >> selection dialog that one gets when e.g. editing an app icon or
> >> about the new built-in file manager? If the latter is true, how do
> >> I get the fm? Since the "Test file manager" entry from the
> >> configuration menu is gone, I cannot find any way to launch it.
> >> 
> >
> > "Test file manager" was just that' a test.  It works and is now used
> > where ever you get to select a file.  No need to have a test menu
> > item for it anymore.  So the fm and the file selector are the same
> > thing. 
> 
> Ah, ok. But for me, a file selection dialog and a file manager are 
> different things, from a functionality point of view. Will there be 
> something like a file manager in e17?

Raster says the file selector will grow into a file manager one day.


signature.asc
Description: PGP signature
-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


Re: [E-devel] WARNING! evil fm bug

2006-08-31 Thread Nikolas Arend
David Seikel wrote:
>> Taking the risk of sounding very stupid... is this about the file
>> selection dialog that one gets when e.g. editing an app icon or about
>> the new built-in file manager? If the latter is true, how do I get the
>> fm? Since the "Test file manager" entry from the configuration menu is
>> gone, I cannot find any way to launch it.
>> 
>
> "Test file manager" was just that' a test.  It works and is now used
> where ever you get to select a file.  No need to have a test menu item
> for it anymore.  So the fm and the file selector are the same thing.
>   

Ah, ok. But for me, a file selection dialog and a file manager are 
different things, from a functionality point of view. Will there be 
something like a file manager in e17?

Best,   Nick.

-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


Re: [E-devel] WARNING! evil fm bug

2006-08-31 Thread David Seikel
On Thu, 31 Aug 2006 13:10:18 +0200 Nikolas Arend
<[EMAIL PROTECTED]> wrote:

> Carsten Haitzler (The Rasterman) wrote:
> > On Thu, 31 Aug 2006 13:21:28 +1000 David Seikel <[EMAIL PROTECTED]>
> > babbled:
> >
> >   
> >> On Wed, 30 Aug 2006 21:47:08 -0500 [EMAIL PROTECTED] wrote:
> >>
> >> 
> >>> As a heads up, deleting a favorite from the file dialog in e17 is
> >>> broken (at least was a few days ago). Instead of removing the
> >>> symlink, it starts to remove the dir pointed to.
> >>> If that happens to be important and you ahve write permission to
> >>> it
> >>>
> >>> I think raster may have fixed this already (I saw a commit
> >>> regarding symlinks, but didn't look in detail). Just in case he
> >>> didn't, you've been warned.
> >>>
> >>> Now raster, I want my Applications (mac) back! :)
> >>>   
> >> The commit was regarding permissions, the permissions of the
> >> destination was being used instead of the permissions of the
> >> symlink when it came to allowing the deletion or renaming of that
> >> link.  He may have fixed your evil little bug as a side effect.
> >> Please test, and throw things at raster if it's still broken.
> >> 
> >
> > mmm that'll be because it uses the ecore_file recursive delete -
> > and that follows symlinks... i suspect it shouldn't.follow them...
> > will change :) 
> 
> Taking the risk of sounding very stupid... is this about the file
> selection dialog that one gets when e.g. editing an app icon or about
> the new built-in file manager? If the latter is true, how do I get the
> fm? Since the "Test file manager" entry from the configuration menu is
> gone, I cannot find any way to launch it.

"Test file manager" was just that' a test.  It works and is now used
where ever you get to select a file.  No need to have a test menu item
for it anymore.  So the fm and the file selector are the same thing.


signature.asc
Description: PGP signature
-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel


Re: [E-devel] WARNING! evil fm bug

2006-08-31 Thread Nikolas Arend
Carsten Haitzler (The Rasterman) wrote:
> On Thu, 31 Aug 2006 13:21:28 +1000 David Seikel <[EMAIL PROTECTED]> babbled:
>
>   
>> On Wed, 30 Aug 2006 21:47:08 -0500 [EMAIL PROTECTED] wrote:
>>
>> 
>>> As a heads up, deleting a favorite from the file dialog in e17 is
>>> broken (at least was a few days ago). Instead of removing the
>>> symlink, it starts to remove the dir pointed to.
>>> If that happens to be important and you ahve write permission to
>>> it
>>>
>>> I think raster may have fixed this already (I saw a commit regarding
>>> symlinks, but didn't look in detail). Just in case he didn't, you've
>>> been warned.
>>>
>>> Now raster, I want my Applications (mac) back! :)
>>>   
>> The commit was regarding permissions, the permissions of the
>> destination was being used instead of the permissions of the symlink
>> when it came to allowing the deletion or renaming of that link.  He may
>> have fixed your evil little bug as a side effect.  Please test, and
>> throw things at raster if it's still broken.
>> 
>
> mmm that'll be because it uses the ecore_file recursive delete - and that
> follows symlinks... i suspect it shouldn't.follow them... will change :)
>   

Taking the risk of sounding very stupid... is this about the file
selection dialog that one gets when e.g. editing an app icon or about
the new built-in file manager? If the latter is true, how do I get the
fm? Since the "Test file manager" entry from the configuration menu is
gone, I cannot find any way to launch it.

Thanks, Nick.

-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
___
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel