Re: [E-devel] [Patch] elc_ctxpopup, add transition
Dear Cinoo. It's in svn. - http://trac.enlightenment.org/e/changeset/62735 But I modified the transition time to 0.25 and added the bg transition LINEAR 0.25 also. Thank you for your patch. Let's run together for the best moment! -Regards, Hermet- -Original Message- From: cnooklt;kimci...@gmail.comgt; To: EFLlt;enlightenment-devel@lists.sourceforge.netgt; Cc: Sent: 11-08-23(화) 20:38:45 Subject: Re: [E-devel] [Patch] elc_ctxpopup, add transition Dear Hermet, Hi! I have refined previous patch based on your opinion. Please refer to bellow comments and attached patch * 1. how about changing the signal names to ones more explicitly ? elm,state,show,up elm,state,show,down elm,state,show,right elm,state,show,left I guess hide could be added also later.* - Names are changed as you mentioned. *2. _transition_adjust I don't like that name. Since those signals are not only for transitions but also any other actions. How about just _show_signal_emit ?* - Also changed *3. edje_object_signal_emit(wd-base, elm,state,show, elm); in the _ctxpopup_show function looks useless call. doesnt' it?* - edje_object_signal_emit(); should be there. The clip part does not come properly without this. Sincerely, Shinwoo Kim. 2011/8/22 cnook lt;kimci...@gmail.comgt; Dear All, Hello! The transition effect is added to the ctxpopup when it comes. Please review the attached patch. Thanks always! Sincerely, Shinwoo Kim. -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-d2d-2 ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] [Patch] elm_genlist_clear
Hello, When items are added right after genlist clear, genlist is scrolled to the previous position. If all item is deleted, the scroller have to locate 0, 0. But scroller has wanted position to remembers the scrolled location. So even if all item is deleted, it locate previous position. Then I added elm_smart_scroller_child_region_show(wd-scr, 0, 0, 0, 0) at the end of the elm_genlist_clear. Please check the attached patch file. Thanks. Jaehwan Kim. genlist.patch Description: Binary data -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: jeffdameth trunk/e/src/bin
On Tue, 23 Aug 2011 18:19:06 +0200 Thomas Gstädtner tho...@gstaedtner.net wrote: On Tue, Aug 23, 2011 at 17:11, P Purkayastha ppu...@gmail.com wrote: On Monday, August 22, 2011 7:12:47 PM UTC+8, David Seikel wrote: On Mon, 22 Aug 2011 13:05:57 +0200 Brian 'morlenxus' Miculcy morl...@gmx.net wrote: On 08/22/2011 12:39 PM, hannes@gmail.com wrote: On Mon, Aug 22, 2011 at 12:11 PM, Brian 'morlenxus' Miculcy morl...@gmx.net wrote: I don't like it, and i don't think it's an improvement: Problem with the menu before was that there were 3 submenu levels to get to common window options like maximize. Now all window options are So, you think common people go to the window menu to change the maximize state? I would guess that they use the window button for that... Actually that was my pet peeve about the last menu reorg. I maximise borderless windows all the time. So yes, I had to dig deep in the menus to get to that. Why am I maximising borderless windows? Coz I lost the fight to have fullscreen windows work my way. Now I just go through a process of turning on or off all the things I need to get MY style fullscreen windows. Pffft I did not think the previous window menu reorg was an improvement. If I may add as a user, I too find the maximize option in the shorter menu very hard to get to. I primarily use maximize horizontal or maximize vertical, since I still want to see the content of some window underneath or beside the maximized window. Because this was always quite difficult to reach, I hacked into e.cfg and changed the signal bindings for the maximize button on the window. Left click - max, Right click - Max horizontal, Middle click - max vertical. Overall, I think it is quite difficult to satisfy everyone. I do like the fact that Always on Top and Move readily accessible in the shorter menu, and I do use those. But then the shorter menu also has some disadvantages, as i mentioned above. Also, someone else might not have any use for Sticky or Always on Top (I don't usually use Sticky). Imho, the best solution would be to replace the standard buttons (minimize, maximize, close) by a kind of expanding shelf inside the border, where every window setting can be placed as a icon. This way everyone could reach his most used features by a single click, while the menu could be logical while keeping its complexity (I think morlenxus has done a good job with the new menu). Though this certainly would be a lot of work and _I_ sure am not up to it, so I just throw it in the room :) At least this would satisfy each and everyone. I tend to use borderless windows most of the time. So that wont help me. BTW, I double checked, the problem I had before went away. So now I don't actually need to manually maximise that particular window, the remembered state is sufficient. -- A big old stinking pile of genius that no one wants coz there are too many silver coated monkeys in the world. signature.asc Description: PGP signature -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: seoz trunk/elementary/src/lib
On Wed, Aug 24, 2011 at 5:10 AM, Enlightenment SVN no-re...@enlightenment.org wrote: Log: elm toolbar: Fixed build warnings. - char *txt = item-access_info; + char *txt = (char *)item-access_info; if (!txt) txt = (char *)it-label; if (txt) return strdup(txt); return txt; Hey Seoz, don't fix the bugs like this... it is not wrong, but not recommended to fix the problem at the wrong place. Consider the following solution: const char *txt = item-access_info; if (!txt) txt = it-label; if (txt) return strdup(txt); return NULL; no cast abuse, make it clear of the usage and the return of NULL. moreover, the function signature has item marked as __UNUSED__ while it's being used... pfff :-/ -- Gustavo Sverzut Barbieri http://profusion.mobi embedded systems -- MSN: barbi...@gmail.com Skype: gsbarbieri Mobile: +55 (19) 9225-2202 -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: seoz trunk/elementary/src/lib
On 24/08/11 17:04, Gustavo Sverzut Barbieri wrote: On Wed, Aug 24, 2011 at 5:10 AM, Enlightenment SVN no-re...@enlightenment.org wrote: Log: elm toolbar: Fixed build warnings. - char *txt = item-access_info; + char *txt = (char *)item-access_info; if (!txt) txt = (char *)it-label; if (txt) return strdup(txt); return txt; Hey Seoz, don't fix the bugs like this... it is not wrong, but not recommended to fix the problem at the wrong place. Consider the following solution: const char *txt = item-access_info; if (!txt) txt = it-label; if (txt) return strdup(txt); return NULL; no cast abuse, make it clear of the usage and the return of NULL. moreover, the function signature has item marked as __UNUSED__ while it's being used... pfff :-/ +1. We enable/fix warnings because we want to detect bad usage, not make the compilers silence no matter what your cflags are. Just casting is bad, very bad, and can lead to errors. Same goes with mike's comment about __UNUSED__. This applies to all warnings, not just casting. -- Tom. -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: seoz trunk/elementary/src/lib
On 24/08/11 17:09, Tom Hacohen wrote: On 24/08/11 17:04, Gustavo Sverzut Barbieri wrote: On Wed, Aug 24, 2011 at 5:10 AM, Enlightenment SVN no-re...@enlightenment.org wrote: Log: elm toolbar: Fixed build warnings. - char *txt = item-access_info; + char *txt = (char *)item-access_info; if (!txt) txt = (char *)it-label; if (txt) return strdup(txt); return txt; Hey Seoz, don't fix the bugs like this... it is not wrong, but not recommended to fix the problem at the wrong place. Consider the following solution: const char *txt = item-access_info; if (!txt) txt = it-label; if (txt) return strdup(txt); return NULL; no cast abuse, make it clear of the usage and the return of NULL. moreover, the function signature has item marked as __UNUSED__ while it's being used... pfff :-/ +1. We enable/fix warnings because we want to detect bad usage, not make the compilers silence no matter what your cflags are. Just casting is bad, very bad, and can lead to errors. Same goes with mike's comment about __UNUSED__. Hm... Gustavo's comment, wth, for some reason I thought it was mike. -- Tom. -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: seoz trunk/elementary/src/lib
On 24/08/11 17:09, Tom Hacohen wrote: On 24/08/11 17:04, Gustavo Sverzut Barbieri wrote: On Wed, Aug 24, 2011 at 5:10 AM, Enlightenment SVN no-re...@enlightenment.org wrote: Log: elm toolbar: Fixed build warnings. - char *txt = item-access_info; + char *txt = (char *)item-access_info; if (!txt) txt = (char *)it-label; if (txt) return strdup(txt); return txt; Hey Seoz, don't fix the bugs like this... it is not wrong, but not recommended to fix the problem at the wrong place. Consider the following solution: const char *txt = item-access_info; if (!txt) txt = it-label; if (txt) return strdup(txt); return NULL; no cast abuse, make it clear of the usage and the return of NULL. moreover, the function signature has item marked as __UNUSED__ while it's being used... pfff :-/ +1. We enable/fix warnings because we want to detect bad usage, not make the compilers silence no matter what your cflags are. Just casting is bad, very bad, and can lead to errors. Same goes with mike's comment about __UNUSED__. Hm... Gustavo's comment, wth, for some reason I thought it was mike. -- TOm. -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] Introducing Clouseau - A ui debugging tool.
Dear All, I'm glad to introduce Clouseau, a ui debugging tool. First and foremost, I'd like to thank Sachiel for the awesome name. Link to sources: http://svn.enlightenment.org/svn/e/trunk/clouseau/ It started as a small hack that came out of necessity, so it might be rough around the edges, but with your help it can become even more awesome. Explanation from the commit log: It's inspired (and currently not very different) by Android's hierarchy viewer but it'll hopefully grow to be more than that. It currently lets you walk the evas object tree, query some evas object parameters and highlight the object on the canvas. It currently does not take clipping into account, so you only see the actual object size, and you can't see the clip frame just yet. Read the README for a quick how to. It's very basic atm, read the TODO if you care about future plans, this is more of a PoC with some useful pieces of code than anything else, but still, it's more than usable (I wrote it cause I needed it). Feel free to contribute/sumbit suggestions. -- Tom. -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: billiob trunk/e/src/bin
On Wed, Aug 24, 2011 at 04:23, Carsten Haitzler ras...@rasterman.com wrote: On Thu, 18 Aug 2011 12:11:08 -0700 Enlightenment SVN no-re...@enlightenment.org said: you know... this is most annoying to keep seeing a folder called 1 appear on the desktop. the reason we did Desktop-1 and soon before was.. so you would actually have separate folders per screen and u didnt see these folders. if you are going to do this then you have to add logtic for special case hiding of these dirs on the desktop, either that or go back to how it how it was before or make them dot-files so they get hidden by default everywhere. I've reverted the patch. For those who want to hide the ugly Desktop directory, set XDG_DESKTOP_DIR to $HOME/.desktop for example. -- Boris Faure -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: seoz trunk/elementary/src/lib
Thanks, it was my mistake. My bad. Fixed, in svn! Daniel Juyung Seo (SeoZ) On Wed, Aug 24, 2011 at 11:04 PM, Gustavo Sverzut Barbieri barbi...@profusion.mobi wrote: On Wed, Aug 24, 2011 at 5:10 AM, Enlightenment SVN no-re...@enlightenment.org wrote: Log: elm toolbar: Fixed build warnings. - char *txt = item-access_info; + char *txt = (char *)item-access_info; if (!txt) txt = (char *)it-label; if (txt) return strdup(txt); return txt; Hey Seoz, don't fix the bugs like this... it is not wrong, but not recommended to fix the problem at the wrong place. Consider the following solution: const char *txt = item-access_info; if (!txt) txt = it-label; if (txt) return strdup(txt); return NULL; no cast abuse, make it clear of the usage and the return of NULL. moreover, the function signature has item marked as __UNUSED__ while it's being used... pfff :-/ -- Gustavo Sverzut Barbieri http://profusion.mobi embedded systems -- MSN: barbi...@gmail.com Skype: gsbarbieri Mobile: +55 (19) 9225-2202 -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: seoz trunk/elementary/src/lib
Thanks, I don't know why I did that :( Anyhow, thanks a lot. I will consider it more next time. Daniel Juyung Seo (SeoZ) On Wed, Aug 24, 2011 at 11:09 PM, Tom Hacohen tom.haco...@partner.samsung.com wrote: On 24/08/11 17:04, Gustavo Sverzut Barbieri wrote: On Wed, Aug 24, 2011 at 5:10 AM, Enlightenment SVN no-re...@enlightenment.org wrote: Log: elm toolbar: Fixed build warnings. - char *txt = item-access_info; + char *txt = (char *)item-access_info; if (!txt) txt = (char *)it-label; if (txt) return strdup(txt); return txt; Hey Seoz, don't fix the bugs like this... it is not wrong, but not recommended to fix the problem at the wrong place. Consider the following solution: const char *txt = item-access_info; if (!txt) txt = it-label; if (txt) return strdup(txt); return NULL; no cast abuse, make it clear of the usage and the return of NULL. moreover, the function signature has item marked as __UNUSED__ while it's being used... pfff :-/ +1. We enable/fix warnings because we want to detect bad usage, not make the compilers silence no matter what your cflags are. Just casting is bad, very bad, and can lead to errors. Same goes with mike's comment about __UNUSED__. This applies to all warnings, not just casting. -- Tom. -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] relative paging of list/genlist
I have a bunch of screens among which I animate with horizontal swipes. Right now I have implemented this as an elm list where each list item is the size of the whole screen. I can swipe left or right to get different screens. The problem is that I only want to see full screens, i.e. paged scrolling like gengrid has. It doesn't look like the list or even the genlist has this. If I could get to the underlying smart scroller of the list, I could do this I think. Short of hacking the elm library, is there a way I can do this? Maybe I need to reimplement my list as a horizontal gengrid that is only tall enough to hold one row of items? I am a little loath to make this change since I have not, to date, seen (relative) paging working on other gengrids I have. -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] relative paging of list/genlist
On Wed, Aug 24, 2011 at 7:02 PM, Drucker, Benjamin T benjamin.t.druc...@intel.com wrote: I have a bunch of screens among which I animate with horizontal swipes. Right now I have implemented this as an elm list where each list item is the size of the whole screen. I can swipe left or right to get different screens. The problem is that I only want to see full screens, i.e. paged scrolling like gengrid has. It doesn't look like the list or even the genlist has this. If I could get to the underlying smart scroller of the list, I could do this I think. Short of hacking the elm library, is there a way I can do this? Maybe I need to reimplement my list as a horizontal gengrid that is only tall enough to hold one row of items? I am a little loath to make this change since I have not, to date, seen (relative) paging working on other gengrids I have. Elementary API is not set in stone yet, so we can take patch :-) I think that adding page to genlist make sense as this is a feature gengrid already have. My personnal opinion is that genlist and gengrid are really the same kind of object, just with a different layout function. So they should provide the same kind of feature and they should have a very close API. Right now, the code doesn't express that at all, that's why gengrid is far less optimal than genlist, but you get the idea. -- Cedric BAIL -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] [Patch] evas gl engine's texture creation
Hello. 1. _pool_tex_dynamic_new function, it didnt set pt to NULL when secsym_eglCreateImage function failed. In this case, it returns wrong pt pointer and it has possibility to make crash. So I add free pt code and return NULL code into _pool_tex_dynamic_new function. 2. I modified eng_image_data_get of gl engine. If Evas_GL_Image's texture creation failed and evas_gl_image's cache image was droped, Im-im can be NULL. So I add check code. Example: evas_gl_common_image_content_hint_set 1) EVAS_IMAGE_CONTENT_HINT_DYNAMIC , it drop cache image 2) if evas_gl_common_texture_dynamic_new failed 3) then, im-im =NULL, im-tex=NULL In this situation, if application call's evas_object_image_data_get function, It make crash in evas_cache_image_load_data function. 3. I think function's related with evas_object's engine data have to be return NULL if it failed. If function's returns null, evas object code can handle error more easily. But evas object's code was implemented differently each case. Does my suggestion right? I add engine data null check code to evas_object_image based on upper consumtion. If it is wrong , the patch code related with evas object image have to be removed. If it is right , I will survey other evas object type also. Thanks. -- Jiyoun Park Mobile S/W Platform Lab DMC RD Center SAMSUNG ELECTRONICS CO. ,LTD TEL: +82-31-279-0619 Mobile: +82-10-9871-0703 jy0703.p...@samsung.com -- evas_gl_texture_creation_buf_fix.patch Description: Binary data -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] Efreet regression after recents changes.
Hi Tonight i update all my EFL and i see a regression in Efreet. My last update was a week ago. efreet_mime_type_icon_get(image/png, getenv(E_ICON_THEME), 48); return always NULL or whatever the mime type i give to him. Any ideas ? -- Nicolas Aguirre Mail: aguirre.nico...@gmail.com Web: http://enna.geexbox.org Blog: http://dev.enlightenment.fr/~captainigloo/ -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: raster IN trunk/elementary: data/themes src/lib
2011/8/23 Enlightenment SVN no-re...@enlightenment.org: Log: add visual feedback on accessibility mouseover too Author: raster Date: 2011-08-23 00:44:49 -0700 (Tue, 23 Aug 2011) New Revision: 62713 Trac: http://trac.enlightenment.org/e/changeset/62713 This commit brakes elm_check, you can't checked anymore :( I tried it with elmementary_test Checks at least for me -- Nicolas Aguirre Mail: aguirre.nico...@gmail.com Web: http://enna.geexbox.org Blog: http://dev.enlightenment.fr/~captainigloo/ -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: raster IN trunk/elementary: data/themes src/lib
On Wed, Aug 24, 2011 at 11:23 PM, Nicolas Aguirre aguirre.nico...@gmail.com wrote: 2011/8/23 Enlightenment SVN no-re...@enlightenment.org: Log: add visual feedback on accessibility mouseover too Author: raster Date: 2011-08-23 00:44:49 -0700 (Tue, 23 Aug 2011) New Revision: 62713 Trac: http://trac.enlightenment.org/e/changeset/62713 This commit brakes elm_check, you can't checked anymore :( I tried it with elmementary_test Checks at least for me Did you try double click ? By the way, elementary access feature is always turned on for me, is it normal ? -- Cedric BAIL -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] Introducing Clouseau - A ui debugging tool.
On Wed, 24 Aug 2011 17:21:55 +0300 Tom Hacohen tom.haco...@partner.samsung.com said: that's rather fragrant! :) Dear All, I'm glad to introduce Clouseau, a ui debugging tool. First and foremost, I'd like to thank Sachiel for the awesome name. Link to sources: http://svn.enlightenment.org/svn/e/trunk/clouseau/ It started as a small hack that came out of necessity, so it might be rough around the edges, but with your help it can become even more awesome. Explanation from the commit log: It's inspired (and currently not very different) by Android's hierarchy viewer but it'll hopefully grow to be more than that. It currently lets you walk the evas object tree, query some evas object parameters and highlight the object on the canvas. It currently does not take clipping into account, so you only see the actual object size, and you can't see the clip frame just yet. Read the README for a quick how to. It's very basic atm, read the TODO if you care about future plans, this is more of a PoC with some useful pieces of code than anything else, but still, it's more than usable (I wrote it cause I needed it). Feel free to contribute/sumbit suggestions. -- Tom. -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)ras...@rasterman.com -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] [Patch] evas gl engine's texture creation
On Thu, 25 Aug 2011 02:17:53 +0900 Jiyoun Park jy0703.p...@samsung.com said: Hello. 1. _pool_tex_dynamic_new function, it didnt set pt to NULL when secsym_eglCreateImage function failed. In this case, it returns wrong pt pointer and it has possibility to make crash. So I add free pt code and return NULL code into _pool_tex_dynamic_new function. 2. I modified eng_image_data_get of gl engine. If Evas_GL_Image's texture creation failed and evas_gl_image's cache image was droped, Im-im can be NULL. So I add check code. Example: evas_gl_common_image_content_hint_set 1) EVAS_IMAGE_CONTENT_HINT_DYNAMIC , it drop cache image 2) if evas_gl_common_texture_dynamic_new failed 3) then, im-im =NULL, im-tex=NULL In this situation, if application call's evas_object_image_data_get function, It make crash in evas_cache_image_load_data function. 3. I think function's related with evas_object's engine data have to be return NULL if it failed. If function's returns null, evas object code can handle error more easily. But evas object's code was implemented differently each case. Does my suggestion right? I add engine data null check code to evas_object_image based on upper consumtion. If it is wrong , the patch code related with evas object image have to be removed. If it is right , I will survey other evas object type also. Thanks. no - thank YOU... you're right. thats a possible bug if texture allocation fails (out of mem/texture memory space). not handled properly. indeed. in svn it is! -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)ras...@rasterman.com -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: raster IN trunk/elementary: data/themes src/lib
On Wed, 24 Aug 2011 23:23:39 +0200 Nicolas Aguirre aguirre.nico...@gmail.com said: 2011/8/23 Enlightenment SVN no-re...@enlightenment.org: Log: add visual feedback on accessibility mouseover too Author: raster Date: 2011-08-23 00:44:49 -0700 (Tue, 23 Aug 2011) New Revision: 62713 Trac: http://trac.enlightenment.org/e/changeset/62713 This commit brakes elm_check, you can't checked anymore :( I tried it with elmementary_test Checks at least for me fixed! my bad! -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)ras...@rasterman.com -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: raster IN trunk/elementary: data/themes src/lib
On Wed, 24 Aug 2011 23:39:26 +0200 Cedric BAIL cedric.b...@free.fr said: On Wed, Aug 24, 2011 at 11:23 PM, Nicolas Aguirre aguirre.nico...@gmail.com wrote: 2011/8/23 Enlightenment SVN no-re...@enlightenment.org: Log: add visual feedback on accessibility mouseover too Author: raster Date: 2011-08-23 00:44:49 -0700 (Tue, 23 Aug 2011) New Revision: 62713 Trac: http://trac.enlightenment.org/e/changeset/62713 This commit brakes elm_check, you can't checked anymore :( I tried it with elmementary_test Checks at least for me Did you try double click ? By the way, elementary access feature is always turned on for me, is it normal ? did u set the env vars to load the access module and enable the mode? if u did then it's on. but its not on by default otherwise... -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)ras...@rasterman.com -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: raster IN trunk/elementary: data/themes src/lib
On Wed, 24 Aug 2011 23:39:26 +0200 Cedric BAIL cedric.b...@free.fr said: On Wed, Aug 24, 2011 at 11:23 PM, Nicolas Aguirre aguirre.nico...@gmail.com wrote: 2011/8/23 Enlightenment SVN no-re...@enlightenment.org: Log: add visual feedback on accessibility mouseover too Author: raster Date: 2011-08-23 00:44:49 -0700 (Tue, 23 Aug 2011) New Revision: 62713 Trac: http://trac.enlightenment.org/e/changeset/62713 This commit brakes elm_check, you can't checked anymore :( I tried it with elmementary_test Checks at least for me Did you try double click ? By the way, elementary access feature is always turned on for me, is it normal ? wait.. fif u run elm_config and change config while u set it to be on? then elm_config would have SAVED the setting to be on by default... i think i need an option in elm_config to disable it again. right now just wipe your elm config. -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)ras...@rasterman.com -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] Efreet regression after recents changes.
On Wed, 24 Aug 2011 23:03:03 +0200 Nicolas Aguirre aguirre.nico...@gmail.com said: Hi Tonight i update all my EFL and i see a regression in Efreet. My last update was a week ago. efreet_mime_type_icon_get(image/png, getenv(E_ICON_THEME), 48); return always NULL or whatever the mime type i give to him. Any ideas ? bisect svn revs of efreet between last week when it worked and now and find the commit that b0rksed it :) -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)ras...@rasterman.com -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] E SVN: billiob trunk/e/src/bin
On Wed, 24 Aug 2011 16:21:58 +0200 Boris Faure bill...@gmail.com said: On Wed, Aug 24, 2011 at 04:23, Carsten Haitzler ras...@rasterman.com wrote: On Thu, 18 Aug 2011 12:11:08 -0700 Enlightenment SVN no-re...@enlightenment.org said: you know... this is most annoying to keep seeing a folder called 1 appear on the desktop. the reason we did Desktop-1 and soon before was.. so you would actually have separate folders per screen and u didnt see these folders. if you are going to do this then you have to add logtic for special case hiding of these dirs on the desktop, either that or go back to how it how it was before or make them dot-files so they get hidden by default everywhere. I've reverted the patch. For those who want to hide the ugly Desktop directory, set XDG_DESKTOP_DIR to $HOME/.desktop for example. cool! thanks! :) even if we don't comply with the specs here - i dont think thats that bad and this way is actually better i think. -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)ras...@rasterman.com -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] [Patch] elm_genlist_clear
On Wed, 24 Aug 2011 10:10:20 + (GMT) Jaehwan Kim jae.hwan@samsung.com said: hmm nice catch. in svn it is! :) Hello, When items are added right after genlist clear, genlist is scrolled to the previous position. If all item is deleted, the scroller have to locate 0, 0. But scroller has wanted position to remembers the scrolled location. So even if all item is deleted, it locate previous position. Then I added elm_smart_scroller_child_region_show(wd-scr, 0, 0, 0, 0) at the end of the elm_genlist_clear. Please check the attached patch file. Thanks. Jaehwan Kim. -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)ras...@rasterman.com -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel