On Tue, 11 Sep 2007, Carsten Haitzler (The Rasterman) wrote:

> On Tue, 28 Aug 2007 15:53:27 +0200 (CEST) Vincent Torri <[EMAIL PROTECTED]>
> babbled:
>
>>
>> Hey,
>>
>> The edje bug I was hunting on the windows platform comes from eet. the %a
>> modifier, used to get the float or double values, is not supported on
>> windows (see the big comment in the patch).
>>
>> I have some questions about that patch:
>>
>> 1) do I copy/paste it for float or do I factorize the code ? (only the
>> last lines are specific to double).
>>
>> 2) Does someone see improvements regards the speed or the algorithm ?
>>
>> 3) I see a comment about solaris in the eet_data_get_double() function.
>> Should we use that function on the solaris platform ? If so, which
>> preprocessor command I have to use ?
>>
>> thank you
>
> i don't see a problem with this - anyone else disagree?

I also recall that bugs #181 and #182 have been open for that stuff.

Vincent

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