Re: [E-devel] evas directfb make error
On Tuesday 16 January 2007 05:48, [EMAIL PROTECTED] wrote: BTW: Does anyone have any thoughts about an SDL engine? I believe that Cedric had one mostly done and wanted to do further work to bring it up to the current state of evas internals. I am still working on the cache mecanism. I first want to fix the on demand behaviour for loading image before making a new RFC. I hope having something ready very soon. Cedric - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] evas directfb make error
On Sat, 13 Jan 2007 05:30:38 GMT [EMAIL PROTECTED] [EMAIL PROTECTED] babbled: it should be broken if your cvs is up to date - i changed apis for engines. if its not broken compile-time - its going to be broken runtime. :) The build problem here was a pretty simple fix. However, as you say, the engine api changed so there's probably a lot more to do. Are there any api docs for this? I am willing to put work into maintaining the directfb engine as Freevo will be using evas (through kaa.evas) for its next generation release. That would be excellent. The many evas engines really need help. fb, dfb, qtopia, xrender, xcb, cairo, opengl, ... need people who know about these in order to efficiently implement various aspects with these engines, to keep up with developments, to fix/ improve whatever, etc. BTW: What is kaa.evas? actually fb, buffer, qtopia, software_x11, software_xcb all share the same main core (software_generic) that gets inherited on load. they are easy to maintain. gl and xrender_x11/xcb are definitely very different yer very useful and need work. dfb is definitely an outlier in functionality and being used. cairo is not even finished and i dont plan on ver finishing it. glitz is a placeholder if i ever do a glitz engine - but not necessarily that useful (given we have a gl engine) Any help on pointing me in the right direction would be appreciated. Docs, etc... Thanks, -Rob There are no 'docs' for evas internals, as far as I know, but it's really fairly straightforward to eg. look at the code for the dfb engine for the relevant aspects (also, raster and others might be able to lend some insights on #edevelop). jose. - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)[EMAIL PROTECTED] 裸好多 Tokyo, Japan (東京 日本) - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] evas directfb make error
That would be excellent. The many evas engines really need help. fb, dfb, qtopia, xrender, xcb, cairo, opengl, ... need people who know about these in order to efficiently implement various aspects with these engines, to keep up with developments, to fix/improve whatever, etc. actually fb, buffer, qtopia, software_x11, software_xcb all share the same main core (software_generic) that gets inherited on load. they are easy to maintain. gl and xrender_x11/xcb are definitely Yeah, but there's more involved than just implementing the rendering funcs for those engines, eg. the recent issues with the fb engine output setup and such. Also, things like mods to the xcb protocol/lib (many thanks to doursse for his keeping up with that), etc. very different yer very useful and need work. dfb is definitely an outlier in functionality and being used. cairo is not even finished and i dont plan on ver finishing it. glitz is a placeholder if i ever do a glitz engine - but not necessarily that useful (given we have a gl engine) Eventually we could squeeze a 'generic' cairo engine in there, just need some time to get to that.. it could be useful in several ways. :) BTW: Does anyone have any thoughts about an SDL engine? I believe that Cedric had one mostly done and wanted to do further work to bring it up to the current state of evas internals. jose. - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] evas directfb make error
[EMAIL PROTECTED] wrote: it should be broken if your cvs is up to date - i changed apis for engines. if its not broken compile-time - its going to be broken runtime. :) The build problem here was a pretty simple fix. However, as you say, the engine api changed so there's probably a lot more to do. Are there any api docs for this? I am willing to put work into maintaining the directfb engine as Freevo will be using evas (through kaa.evas) for its next generation release. That would be excellent. The many evas engines really need help. fb, dfb, qtopia, xrender, xcb, cairo, opengl, ... need people who know about these in order to efficiently implement various aspects with these engines, to keep up with developments, to fix/ improve whatever, etc. BTW: What is kaa.evas? Kaa.evas is python bindings for evas and will be used in Freevo 2 through kaa.canvas (soon to be kaa.candy). http://freevo.sourceforge.net/cgi-bin/freevo-2.0/Kaa Any help on pointing me in the right direction would be appreciated. Docs, etc... ... There are no 'docs' for evas internals, as far as I know, but it's really fairly straightforward to eg. look at the code for the dfb engine for the relevant aspects (also, raster and others might be able to lend some insights on #edevelop). I will be digging into this soon, thanks. -Rob - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] evas directfb make error
it should be broken if your cvs is up to date - i changed apis for engines. if its not broken compile-time - its going to be broken runtime. :) The build problem here was a pretty simple fix. However, as you say, the engine api changed so there's probably a lot more to do. Are there any api docs for this? I am willing to put work into maintaining the directfb engine as Freevo will be using evas (through kaa.evas) for its next generation release. That would be excellent. The many evas engines really need help. fb, dfb, qtopia, xrender, xcb, cairo, opengl, ... need people who know about these in order to efficiently implement various aspects with these engines, to keep up with developments, to fix/ improve whatever, etc. BTW: What is kaa.evas? Any help on pointing me in the right direction would be appreciated. Docs, etc... Thanks, -Rob There are no 'docs' for evas internals, as far as I know, but it's really fairly straightforward to eg. look at the code for the dfb engine for the relevant aspects (also, raster and others might be able to lend some insights on #edevelop). jose. - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] evas directfb make error
Carsten Haitzler (The Rasterman) wrote: On Sun, 17 Dec 2006 22:11:13 -0500 Michael Jennings [EMAIL PROTECTED] babbled: On Monday, 18 December 2006, at 12:11:52 (+0900), Carsten Haitzler wrote: yes its probably broken - there is a reason its not enabled by default. dont build it - it has almost no usefulness as nothing i know of needs or uses it. i am considering semi-retiring it until it comes up to snuff. Builds just fine here. it should be broken if your cvs is up to date - i changed apis for engines. if its not broken compile-time - its going to be broken runtime. :) The build problem here was a pretty simple fix. However, as you say, the engine api changed so there's probably a lot more to do. Are there any api docs for this? I am willing to put work into maintaining the directfb engine as Freevo will be using evas (through kaa.evas) for its next generation release. Any help on pointing me in the right direction would be appreciated. Docs, etc... Thanks, -Rob - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] evas directfb make error
On Monday, 18 December 2006, at 12:57:22 (+0900), Carsten Haitzler wrote: it should be broken if your cvs is up to date - i changed apis for engines. if its not broken compile-time - its going to be broken runtime. :) I haven't tried to build in probably a week or so. You broke it since then? Why must you kill so many kittens, raster? Why? WHY?! Michael -- Michael Jennings (a.k.a. KainX) http://www.kainx.org/ [EMAIL PROTECTED] n + 1, Inc., http://www.nplus1.net/ Author, Eterm (www.eterm.org) --- It doesn't take a lot of strength to hang on. It takes a lot of strength to let go. -- Rep. JC Watts, Jr. - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] evas directfb make error
On Wed, 20 Dec 2006 17:41:31 -0500 Michael Jennings [EMAIL PROTECTED] babbled: On Monday, 18 December 2006, at 12:57:22 (+0900), Carsten Haitzler wrote: it should be broken if your cvs is up to date - i changed apis for engines. if its not broken compile-time - its going to be broken runtime. :) I haven't tried to build in probably a week or so. You broke it since then? Why must you kill so many kittens, raster? Why? WHY?! i love them so much i want to send them to heaven. :) btw - non default enabled features are liable for breaks. i am adding native colorspace support to engines and this necessitates a lot of changes at the engine api level. i am seriously considering removing engines that are not used by many people as it is a huge amount of maintenance to do this to engines that are basically unused (and dont magically inherit most of their api from somewhere else) Michael -- Michael Jennings (a.k.a. KainX) http://www.kainx.org/ [EMAIL PROTECTED] n + 1, Inc., http://www.nplus1.net/ Author, Eterm (www.eterm.org) --- It doesn't take a lot of strength to hang on. It takes a lot of strength to let go. -- Rep. JC Watts, Jr. - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)[EMAIL PROTECTED] 裸好多 Tokyo, Japan (東京 日本) - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] evas directfb make error
On Thursday, 21 December 2006, at 11:59:00 (+0900), Carsten Haitzler wrote: btw - non default enabled features are liable for breaks. i am adding native colorspace support to engines and this necessitates a lot of changes at the engine api level. i am seriously considering removing engines that are not used by many people as it is a huge amount of maintenance to do this to engines that are basically unused (and dont magically inherit most of their api from somewhere else) The problem I'm facing is not with evas but rather with ecore. Things like EWL, for better or worse, link with every ecore library available (needed or not). Case in point: DirectFB. Now all my E stuff that links to ecore is linked to ecore_directfb, and if DirectFB support breaks or goes away, I have a nightmare of yourmomian proportions. The ideal fix would be for stuff that uses ecore to not be so blind/dumb about it, but in the interim, I need a Plan B. Michael -- Michael Jennings (a.k.a. KainX) http://www.kainx.org/ [EMAIL PROTECTED] n + 1, Inc., http://www.nplus1.net/ Author, Eterm (www.eterm.org) --- Narrow is the road and too high a price to pay when loneliness is such a sanctuary. Empty are the musings and wasted are the days when you say you were only waiting. -- Jars of Clay, Famous Last Words - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] evas directfb make error
On Mon, 18 Dec 2006 01:03:56 +0200 Ag. System Administrator [EMAIL PROTECTED] babbled: yes its probably broken - there is a reason its not enabled by default. dont build it - it has almost no usefulness as nothing i know of needs or uses it. i am considering semi-retiring it until it comes up to snuff. Hi, gcc -DHAVE_CONFIG_H -I. -I. -I../../../.. -I. -I../../../../src/lib-I../../../../src/lib/include -I/usr/include/ freetype2 -D_REENTRANT-I/usr/include/directfb -g -I/opt/e17/include -L/opt/e17/lib-L/usr/X11R6/lib -L/usr/X11R6/ lib64 -MTevas_engine_dfb_image_objects.lo -MD -MP -MF.deps/evas_engine_dfb_image_objects.Tpo -c evas_engine_dfb_image_objects.c -fPIC -DPIC -o .libs/evas_engine_dfb_image_objects.oevas_engine_dfb_image_objects.c:100: error: conflicting types for'evas_engine_directfb_image_new_from_data'evas_engine_dfb_image_objects.h:8: error: previous declaration of'evas_engine_directfb_image_new_from_data' was h ereevas_engine_dfb_image_objects.c:100: error: conflicting types for'evas_engine_directfb_image_new_from_data'evas_engine_dfb_image_objects.h:8: error: previous declaration of'evas_engine_directfb_image_new_from_data' was h ereevas_engine_dfb_image_objects.c:108: error: conflicting types for'evas_engine_directfb_image_new_from_copied_data 'evas_engine_dfb_image_objects.h:13: error: previous declaration of'evas_engine_directfb_image_new_from_copied_dat a' was hereevas_engine_dfb_image_objects.c:108: error: conflicting types for'evas_engine_directfb_image_new_from_copied_data 'evas_engine_dfb_image_objects.h:13: error: previous declaration of'evas_engine_directfb_image_new_from_copied_dat a' was hereevas_engine_dfb_image_objects.c: In function`evas_engine_directfb_image_data_put':evas_engine_dfb_image_objects.c:238: error: too few arguments tofunction `evas_engine_directfb_image_new_from_dat a'make[5]: *** [evas_engine_dfb_image_objects.lo] Ошибка 1make[5]: Leaving directory`/opt/DEVEL/e17/libs/evas/src/modules/engines/directfb'make[4]: *** [all-recursive] Ошибка 1make[4]: Leaving directory `/opt/DEVEL/e17/libs/evas/src/modules/engines'make[3]: *** [all-recursive] Ошибка 1make[3]: Leaving directory `/opt/DEVEL/e17/libs/evas/src/modules'make [2]: *** [all-recursive] Ошибка 1make[2]: Leaving directory `/opt/DEVEL/e17/libs/evas/src'make[1]: *** [all-recursive] Ошибка 1make[1]: Leaving directory `/opt/DEVEL/e17/libs/evas'make: *** [all] Ошибка 2 directfb-devel-0.9.25.1-9.rhfc3.atdirectfb-0.9.25.1-9.rhfc3.at rm -rf e17/libs/evas/src/modules/engines/directfb and update from cvsmake same error again... Any ideas? Thanks,Dan -Take Surveys. Earn Cash. Influence the Future of ITJoin SourceForge.net's Techsay panel and you'll get the chance to share youropinions on IT business topics through brief surveys - and earn cashhttp://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV___enlightenment-devel mailing [EMAIL PROTECTED]://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)[EMAIL PROTECTED] 裸好多 Tokyo, Japan (東京 日本) - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] evas directfb make error
On Monday, 18 December 2006, at 12:11:52 (+0900), Carsten Haitzler wrote: yes its probably broken - there is a reason its not enabled by default. dont build it - it has almost no usefulness as nothing i know of needs or uses it. i am considering semi-retiring it until it comes up to snuff. Builds just fine here. Michael -- Michael Jennings (a.k.a. KainX) http://www.kainx.org/ [EMAIL PROTECTED] n + 1, Inc., http://www.nplus1.net/ Author, Eterm (www.eterm.org) --- Let me be the one you call. If you jump, I'll break your fall, lift you up, and fly away with you into the night. If you need to fall apart, I can mend a broken heart. If you need to crash, then crash and burn; you're not alone. -- Savage Garden, Crash and Burn - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] evas directfb make error
On Sun, 17 Dec 2006 22:11:13 -0500 Michael Jennings [EMAIL PROTECTED] babbled: On Monday, 18 December 2006, at 12:11:52 (+0900), Carsten Haitzler wrote: yes its probably broken - there is a reason its not enabled by default. dont build it - it has almost no usefulness as nothing i know of needs or uses it. i am considering semi-retiring it until it comes up to snuff. Builds just fine here. it should be broken if your cvs is up to date - i changed apis for engines. if its not broken compile-time - its going to be broken runtime. :) Michael -- Michael Jennings (a.k.a. KainX) http://www.kainx.org/ [EMAIL PROTECTED] n + 1, Inc., http://www.nplus1.net/ Author, Eterm (www.eterm.org) --- Let me be the one you call. If you jump, I'll break your fall, lift you up, and fly away with you into the night. If you need to fall apart, I can mend a broken heart. If you need to crash, then crash and burn; you're not alone. -- Savage Garden, Crash and Burn - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)[EMAIL PROTECTED] 裸好多 Tokyo, Japan (東京 日本) - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel