Re: [E-devel] Emotion failing to configure on latest Ubuntu.

2010-01-05 Thread David Seikel
On Tue, 5 Jan 2010 07:46:42 +0100 Albin Tonnerre
 wrote:

> On Tue, 05 Jan 2010 13:02 +1000, David Seikel wrote :
> > Apparently emotions checking of the version of gstreamer is getting
> > confused with the version numbers used by the latest Ubuntu.
> > 
> > 
> > checking for GSTREAMER... configure: error: Package requirements
> > (gstreamer-0.10 >= 0.10.2 gstreamer-plugins-base-0.10 >= 0.10.1
> > evas >= 0.9.9) were not met:
> > 
> > No package 'gstreamer-plugins-base-0.10' found
> > 
> > 
> > Version 0.10.25 of both required gstreamer packages is in fact
> > installed.  I'm not upto fixing this quickly, as I lack knowledge
> > in how version numbers are compared.
> 
> gstreamer-plugins-base-0.10 is part of
> libgstreamer-plugins-base0.10-dev, are you sure you installed it?
> Here on Ubuntu Karmic, it seems to work correctly once installed:
> 
> [7:45 ~]% pkg-config --exists 'gstreamer-plugins-base-0.10 >=
> 0.10.1'; echo $? 0

Yep, that was non installed.  I wont bother trying to figure out why it
all compiled fine last year, and only this most recent attempt failed.


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Re: [E-devel] Emotion failing to configure on latest Ubuntu.

2010-01-05 Thread Vincent Torri


On Tue, 5 Jan 2010, David Seikel wrote:

> On Tue, 5 Jan 2010 07:46:42 +0100 Albin Tonnerre
>  wrote:
>
>> On Tue, 05 Jan 2010 13:02 +1000, David Seikel wrote :
>>> Apparently emotions checking of the version of gstreamer is getting
>>> confused with the version numbers used by the latest Ubuntu.
>>>
>>>
>>> checking for GSTREAMER... configure: error: Package requirements
>>> (gstreamer-0.10 >= 0.10.2 gstreamer-plugins-base-0.10 >= 0.10.1
>>> evas >= 0.9.9) were not met:
>>>
>>> No package 'gstreamer-plugins-base-0.10' found
>>>
>>>
>>> Version 0.10.25 of both required gstreamer packages is in fact
>>> installed.  I'm not upto fixing this quickly, as I lack knowledge
>>> in how version numbers are compared.
>>
>> gstreamer-plugins-base-0.10 is part of
>> libgstreamer-plugins-base0.10-dev, are you sure you installed it?
>> Here on Ubuntu Karmic, it seems to work correctly once installed:
>>
>> [7:45 ~]% pkg-config --exists 'gstreamer-plugins-base-0.10 >=
>> 0.10.1'; echo $? 0
>
> Yep, that was non installed.  I wont bother trying to figure out why it
> all compiled fine last year, and only this most recent attempt failed.

maybe because gst-plugins-base was not a strict dependency. Now I force 
it to be a strict dep, because it's the correct thing to do :-) 
gst-plugins-base is necessary for the other gst plugins to be used.

Vincent

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Re: [E-devel] Ubuntu packages

2010-01-05 Thread Gustavo Sverzut Barbieri
On Tue, Jan 5, 2010 at 4:25 AM, Jose Gonzalez  wrote:
>  Gustavo wrote:
>
>> On Mon, Jan 4, 2010 at 10:39 PM, Tom Haste  wrote:
>>
>>>
>>> Hey chums!
>>>
>>> As some of you might be aware, theres been a bit of back and forwards
>>> on Ubuntu launchpad bug on getting python-efl (& EFL) into the
>>> official ubuntu forums. I know its hardly any of our responsibility
>>> but I know some of the package folks from Debian would be interested
>>> in this. It also provides distribution of EFL in the biggest linux
>>> distro ever (Which would be quite nice). Lets leave out the fact that
>>> its still unreleased software, and see it as an opportunity to
>>> generate some usage, bugs, and more importantly, developers.
>>>
>>> Anyway, heres the Packaging Guidlines for ubuntu.
>>> https://wiki.ubuntu.com/UbuntuDevelopment/NewPackages
>>>
>>> It says...
>>> "Debian Import Freeze for lucid is on February 11, 2010. "
>>> which gives us a month to see if we can get the debain experimental
>>> packages into Ubuntu.
>>>
>>> REVU is the best method of getting packages reviewed for inclusion in
>>> the next release.
>>> https://wiki.ubuntu.com/MOTU/Packages/REVU
>>>
>>> Id be happy to put in some effort to getting it in. Anyone else have
>>> experience in getting packages into Debian/Ubuntu?
>>>
>>
>> Well, couple of notes:
>>
>>    1 - Karmic already ships with some EFL (eina->elementary), since
>> they use netbook-launcher-efl in ARM (my company, ProFUSION wrote it
>> in contract for Canonical)
>>
>
>  Why is it that this example, and others like it (using/built-with the efl),
> doesn't appear anywhere on the e site?

because our website still sucks :-)   Andres Blanc is fixing that, he
even sent an email some days ago.


>>    2 - Due some compan(y|ies) that are putting money into their
>> mouths, the base EFL should be released as 1.0 in very few months, if
>> not January itself to start the alphas and betas. I'd like to give my
>> kudos to all these companies that are investing resources (developers,
>> money, etc) into EFL ecosystem.
>>
>
>  Which companies and what developers are those exactly? What are the
> efl contributions, resources, products... which have been (or will be) made?

At least:
- Samsung (hires ProFUSION, rasterman and others - using E17 as well)
- FreeBox (Free.fr, pays cedric and couple of others)
- ProFUSION (my company, AFAIK the first company that sells
services around EFL, contributing back)
- Calaos.fr (by Raoul and others at #edevelop, wonderful home
automation built on EFL and they help out with patches)
- INdT (Nokia Research Center in Brazil, initial 16 bits per pixel
and python bindings at least)
- OpenMoko (used to hire rasterman and others - used to sponsor E17)
- Google (Summer of Code sponsored at least 4-5 developers for some time)
- Canonical (paid ProFUSION to write netbook-launcher-efl for ARM)
- Some company that still want to remain unnamed, they develop
In-Flight entertainment systems using EFL, they contributed VLC
emotion engine and AFAIK they did the arabic support for Evas

and probably more that I'm forgetting :-/   Yes, we should have that
on the website.

and last but definitely not least: various individuals that work hard
on getting code into SVN, or helping those to do it. We even have
individuals sponsoring the development, as Lucca "dark master" that
sponsor Sergey.





>>    3 - Following EFL 1.0, E17 should be released soon as well. It
>> still need work, but this will happen.
>>    4 - Python bindings are being worked on regularly and used by
>> different products at this point. So consider it maintained and ready
>> to be released.
>>
>> Last but not least, although Ubuntu and Debian are good, we should not
>> forget Fedora and Suse at least.
>>
>
> 
> Weight Loss Program
> Best Weight Loss Program - Click Here!

yeah... I'm bit fat these days, even mailers can figure that out! :-D ahahahah


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[E-devel] Enlightenment and centos.

2010-01-05 Thread Atton Jonathan
hello,

I am at work with centos. How can I have enlightenment on centos without
using the source ? :)

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Re: [E-devel] Enlightenment and centos.

2010-01-05 Thread Atton Jonathan
ok finally I use Ubuntu :)

2010/1/5 Atton Jonathan 

> hello,
>
> I am at work with centos. How can I have enlightenment on centos without
> using the source ? :)
>
> --
> Regards.
>



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Re: [E-devel] Enlightenment and centos.

2010-01-05 Thread Michael Jennings
On Tuesday, 05 January 2010, at 16:59:41 (+0100),
Atton Jonathan wrote:

> I am at work with centos. How can I have enlightenment on centos without
> using the source ? :)

The spec files in SVN built just fine on CentOS last time I tried
them.  If you have Mezzanine, you should be able to do:

./autogen.sh && make dist && mzbuild

in each SVN tree.

Michael

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[E-devel] Evas opengl_x11 engine performance

2010-01-05 Thread Hugo Camboulive
Hi,

I'm having some serious performance problem with evas' opengl engine
and an intel 945GM integrated chipset.

Expedite takes about a minute to launch, and then runs at less than 1fps.

It also throws Mesa errors ("bad source->Index" - the driver expects a
value < 14 and gets values of 14 and 15
(14 is referenced as FRAG_ATTRIB_VAR0 /* shader varying */ in mesa sources)

I think the chipset does not support hardware vertex shaders, which
could be a reason if evas needs those. (does it?)

Any idea/solutions here?

Hugo

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Re: [E-devel] Evas opengl_x11 engine performance

2010-01-05 Thread The Rasterman
On Tue, 5 Jan 2010 19:10:11 +0100 Hugo Camboulive 
said:

> Hi,
> 
> I'm having some serious performance problem with evas' opengl engine
> and an intel 945GM integrated chipset.
> 
> Expedite takes about a minute to launch, and then runs at less than 1fps.
> 
> It also throws Mesa errors ("bad source->Index" - the driver expects a
> value < 14 and gets values of 14 and 15
> (14 is referenced as FRAG_ATTRIB_VAR0 /* shader varying */ in mesa sources)
> 
> I think the chipset does not support hardware vertex shaders, which
> could be a reason if evas needs those. (does it?)
> 
> Any idea/solutions here?

you'll need a 3d chipset capable of shaders (shader model 3 or better) in
hardware. only the latest intel units can do this.

so i think this means intel 965+ - or nvidia geforce6 seires or better - not
sure with ati.

so - no way around. get better 3d hardware or just use evas's software engine.

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