KDM port of FedoraInfinity (review #313431)

2007-09-30 Thread Kevin Kofler
I just wanted to announce that I made a KDM version of the FedoraInfinity GDM 
theme (and a matching color scheme). It's probably not perfect (hey, it was 
just 2 hours of work ;-) ), so if one of you artwork folks has improvements to 
make, feel free to submit patches.

Here's the review request:
https://bugzilla.redhat.com/show_bug.cgi?id=313431

Kevin Kofler

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Re: Is it possible to make the bettery icons scripted?

2007-09-30 Thread Mark
2007/9/30, Jakub 'Livio' Rusinek <[EMAIL PROTECTED]>:
> Martin, better go asleep.
> You had very good idea, but implementing it, even if it wouldn't be
> hard, will make batteryScrip "eat" CPU and RAM ;) .

I have to disagree on the CPU and RAM part.
Lets do some simple math.
Todays notebooks have arround 3 hours of battery time.

3 * 60 = 180 minutes == 100% (fully charged battery)
So those 100 steps i described earlyer are (in battery time): 180 / 100 = 1.8
So the image would be refreshed once every 1.8 minutes.

Now i'm not aware of the CPU and Memory usage of "on the fly" SVG
generation but if that's high than you can also just use the script to
generate the png images and use them than it won't even use more cpu
or memory than the current battery applet does. Currently it's
changing the icon about 4 or 6 times (didn't count it) from 100% till
empty.

So no it won't eat up more CPU or Memory than the current applet if
it's made properly (with caching(?)). It will only eat up a little
more hard disk space because it simply uses more icons.

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Re: Is it possible to make the bettery icons scripted?

2007-09-30 Thread Jakub 'Livio' Rusinek
Martin, better go asleep.
You had very good idea, but implementing it, even if it wouldn't be 
hard, will make batteryScrip "eat" CPU and RAM ;) .

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http://liviopl.jogger.pl/


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Re: Is it possible to make the bettery icons scripted?

2007-09-30 Thread Dimitris Glezos
Στις 30-09-2007, ημέρα Κυρ, και ώρα 17:42 +0200, ο/η Martin Sourada
έγραψε:
> On Sun, 2007-09-30 at 17:29 +0200, Mark wrote:
> > Hey,
> > 
> > I was just looking throught the echo icons [1] and saw the battery
> > icons there (which are extremely nice) but i was wondering if those
> > icons could be made scripted?
> > 
> > This is the idea:
> > The bettery applet shows in the notification applet and requests the
> > bettery icon (called batteryScript for now) with value 60 (0 - 100
> > meaning 0 (%) is empty and 100 (%) is full). 
> > [...]
> > 
> > btw. animating the battery icon would be cool as well. for example
> > adding in some boiling bubbles when charging up.. but that's a
> > completely different idea and probable (?) hard to do with SVG's
> > 
> > This idea is crazy (in good meaning). It could be implemented, but it
> would not be much simple and I wonder if anyone would be willing to
> implement it... BUT, we could at least simplify the creation of the
> icons themselves - imagine you draw a SVG of a battery, in a side file
> you describe which of the elements is to be changed and how and run it
> through some script and voila you have a complete SVG set, now export
> PNGs from it and you're done... IMHO implementation of this is more
> possible...
> 
> As for the animation... it IS possible, but noone implemented its
> support yet anywhere AFAIK (SVG is XML after all...) but it would be too
> much CPU consuming, just completely useless eye-candy (far more useless
> then wobbly windows)...

Maybe useless eye-kandy for the battery icon, but it does open up
exciting possibilities, no? :)

How do other applications do it (eg. with cairo)? Maybe the Desktop
mailing list could help out with this. It might be easier than we think.

-d



-- 
Dimitris Glezos
Jabber ID: [EMAIL PROTECTED], GPG: 0xA5A04C3B
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"He who gives up functionality for ease of use
loses both and deserves neither." (Anonymous)
--


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Re: [Draft] Echo input-tablet iconset

2007-09-30 Thread Mark
It looks so gray.. to gray if you ask me.
Could you try some more colors in this icon?

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Re: Expanding utilities-terminal icons

2007-09-30 Thread Mark
> Here are the fixed terminal icons. Comments welcome. I'm going to update
> the ToDo Menu page [1] now.
>
> Martin
>
> References:
> [1] http://fedoraproject.org/wiki/Artwork/EchoIconTheme/EchoToDo/Menus

I just looked at the ToDo page and that are a lot of icons that
require updating.
Did you made those shots with a full rawhide installed (all
applications that come with rawhide)? if not than it's likely that
alot more icons need updating. I will try to make some icons as well.

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Re: Next three icons with folder

2007-09-30 Thread Mark
btw. if that script is made than this (with heavy editing) will become
possible as well [1], [2], [3] but i don't know for sure if it's wise
to add that in Linux (Fedora in this case)

[1] http://static.zooomr.com/images/761564_53c4719c27_o.jpg
[2] http://www.shatters.net/~impulse/Windows_Tweaks/New%20Vista%20folders.jpg
[3] 
http://vistastyles.org/wp-content/uploads/2006/07/Vista_Glass_Folder_Icons_by_sahtel08.jpg

(just to name a few)

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Re: Next three icons with folder

2007-09-30 Thread Mark
2007/9/27, Martin Sourada <[EMAIL PROTECTED]>:
> Hi,
>
> I just finished reworking the rest of the icons that has folder in them
> - folder-open, folder-visiting and folder-drag-accept. You can find it
> at the usual place [1]. That AFAIK leaves only folder-new and the
> 'folder icon set' will be complete. Comments welcome.
>
> Thanks,
> Martin
>
> References:
> [1] http://feannatar.hostuju.cz/fedora/files/Echo/
>

Looking good.. but i can hardly see any difference between:
folder-drag-accept and folder-open. perhaps you can tweak that a
little?

btw.. i'm gonna give my attempt at the folder icons as well ^_^ i
always think that something is missing in those icons when i see them.
i will try to comply with those color guidelines.

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Re: Perspective

2007-09-30 Thread Mark
2007/9/29, Jakub 'Livio' Rusinek <[EMAIL PROTECTED]>:
> Hi,

Hi

>
> I have one new proposal.

Good

>
> Echo actions aren't isometric icons, but rest is.
> "New generation" Echo are great, but isometric perspective makes me
> sad.
>
> Did you ever thinked about letting isometric perspective go away?

Read some more topics in the art list

>
> Plain and on-the-shelf perspectives are very good IMHO, and IMHO better
> than any 3D.
>

Now if you don't like it than make new icons and post them here the
way you like them. i'm doing the same (i'm only getting critics on it
and a few "i like it" but i'm getting better at it all the time. My
first icon here (package-x-generic attempt) was my _first__icon__ever_
and my first creation in inkscape.. and i didn't made it that bad. So
just make your icons the way you like than and post them here.

btw. i'm a bad graphic designer as well. just give it your best shot.

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Re: Is it possible to make the bettery icons scripted?

2007-09-30 Thread Mark
> This idea is crazy (in good meaning).

Glad you like it.

> It could be implemented, but it
> would not be much simple and I wonder if anyone would be willing to
> implement it... BUT, we could at least simplify the creation of the
> icons themselves - imagine you draw a SVG of a battery, in a side file
> you describe which of the elements is to be changed and how and run it
> through some script and voila you have a complete SVG set, now export
> PNGs from it and you're done... IMHO implementation of this is more
> possible...

That would be wonderfull.
Also if anyone is gonna make a script for this than it might also be
possible to make those file icons (with gnome's text generation inside
to icon (which i think is useless but some people seem to like it)) in
a perspective view.

>
> As for the animation... it IS possible, but noone implemented its
> support yet anywhere AFAIK (SVG is XML after all...) but it would be too
> much CPU consuming, just completely useless eye-candy (far more useless
> then wobbly windows)...
>
> Martin

Perhaps just a starting animation that only plays when you plugin your
adapter.. something like on those cellphone's.. they are animated when
you plugin the adapter but just once.. than it's just charging without
animations (the bars do increase but that's not a animation). And to
make it CPU friendly it might be better to generate a GIF animation?
but than you would have a color limit.. o well.. this is all stuff for
the future ^_^ my first idea is stuff that could (?) be done now if
someone wants to make a script for it (pyhon? perl? or even php? just
any language that has the SVG extensions)

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Re: Is it possible to make the bettery icons scripted?

2007-09-30 Thread Martin Sourada
On Sun, 2007-09-30 at 17:29 +0200, Mark wrote:
> Hey,
> 
> I was just looking throught the echo icons [1] and saw the battery
> icons there (which are extremely nice) but i was wondering if those
> icons could be made scripted?
> 
> This is the idea:
> The bettery applet shows in the notification applet and requests the
> bettery icon (called batteryScript for now) with value 60 (0 - 100
> meaning 0 (%) is empty and 100 (%) is full). Now batteryScript should
> draw the battery icon with the value 60 (60% bettery is pritty decent
> so the icon should result in something like [2]) I would also say that
> the batteryScript has this for the 0 and 100 values:
> 0 = (light)green
> 100 = (dark)red
> 
> and a color in between 0 and 100 should be just created by the the
> script (for example: 25 = darkgreen, 50 = orange, 75 = darker orange
> (or light red) and the 96 other images)
> 
> The Advantages:
> - No need to make 100 different battery icons (all done by the
> script). you just supply one basic image and the script fills it in.
> - The battery notification will get a lot more precise than is
> possible with the current icons
> - Just one icon needs to be changed if changes are required (instead
> of all the battery icons)
> - There must be more...
> 
> The Disadvantages:
> - If you change that one icon you will likely have to change the script as 
> well
> - it's probably a little more CPU intensive than a basic .png icon..
> (but it should still be just a tiny bit of cpu power)
> 
> The big questions:
> - Is this possible? If yes? how?
> - What do you think of it?
> 
> btw. animating the battery icon would be cool as well. for example
> adding in some boiling bubbles when charging up.. but that's a
> completely different idea and probable (?) hard to do with SVG's
> 
> 
> [1] 
> https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus
> [2] 
> http://git.fedoraproject.org/?p=hosted/echo-icon-theme;a=blob_plain;f=trunk/Echo/48x48/status/battery-high.png;hb=HEAD
> 
This idea is crazy (in good meaning). It could be implemented, but it
would not be much simple and I wonder if anyone would be willing to
implement it... BUT, we could at least simplify the creation of the
icons themselves - imagine you draw a SVG of a battery, in a side file
you describe which of the elements is to be changed and how and run it
through some script and voila you have a complete SVG set, now export
PNGs from it and you're done... IMHO implementation of this is more
possible...

As for the animation... it IS possible, but noone implemented its
support yet anywhere AFAIK (SVG is XML after all...) but it would be too
much CPU consuming, just completely useless eye-candy (far more useless
then wobbly windows)...

Martin


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Is it possible to make the bettery icons scripted?

2007-09-30 Thread Mark
Hey,

I was just looking throught the echo icons [1] and saw the battery
icons there (which are extremely nice) but i was wondering if those
icons could be made scripted?

This is the idea:
The bettery applet shows in the notification applet and requests the
bettery icon (called batteryScript for now) with value 60 (0 - 100
meaning 0 (%) is empty and 100 (%) is full). Now batteryScript should
draw the battery icon with the value 60 (60% bettery is pritty decent
so the icon should result in something like [2]) I would also say that
the batteryScript has this for the 0 and 100 values:
0 = (light)green
100 = (dark)red

and a color in between 0 and 100 should be just created by the the
script (for example: 25 = darkgreen, 50 = orange, 75 = darker orange
(or light red) and the 96 other images)

The Advantages:
- No need to make 100 different battery icons (all done by the
script). you just supply one basic image and the script fills it in.
- The battery notification will get a lot more precise than is
possible with the current icons
- Just one icon needs to be changed if changes are required (instead
of all the battery icons)
- There must be more...

The Disadvantages:
- If you change that one icon you will likely have to change the script as well
- it's probably a little more CPU intensive than a basic .png icon..
(but it should still be just a tiny bit of cpu power)

The big questions:
- Is this possible? If yes? how?
- What do you think of it?

btw. animating the battery icon would be cool as well. for example
adding in some boiling bubbles when charging up.. but that's a
completely different idea and probable (?) hard to do with SVG's


[1] 
https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus
[2] 
http://git.fedoraproject.org/?p=hosted/echo-icon-theme;a=blob_plain;f=trunk/Echo/48x48/status/battery-high.png;hb=HEAD

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Re: [Echo ]Recreating the Status Pages once again

2007-09-30 Thread Jakub 'Livio' Rusinek
Echo looks promissing :] .

-- 
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http://liviopl.jogger.pl/


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Re: [Echo ]Recreating the Status Pages once again

2007-09-30 Thread Martin Sourada
On Sat, 2007-09-29 at 18:59 +0200, Martin Sourada wrote:
> the rest of the pages. Will let you know when I am finished with
> recreating the things that are in specs.
> 
> Martin
> 

I have finished the pages for icons that are in the icon naming specs.
Only the Actions [1] currently contains even additional icons; the
others [2-11] are only for the icons in specs (more will come later,
need to create the lists first).

Comments welcome.

Thanks,
Martin

References:
[1]
https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus/Actions
[2]
https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus/Animations
[3]
https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus/Applications
[4]
https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus/Categories
[5]
https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus/Devices
[6]
https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus/Emblems
[7]
https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus/Emotes
[8]
https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus/International
[9]
https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus/MimeTypes
[10]
https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus/Places
[11]
https://hosted.fedoraproject.org/projects/echo-icon-theme/wiki/IconThemeStatus/Status



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