Re: Plymouth Ring theme

2009-05-18 Thread Charlie Brej

The Holy ettlz wrote:

Hello,

I've put together a Ring theme for Plymouth. It's derived from Charge
(same colours) and presents a ring that gradually completes as the
system starts, then displays the Fedora logo. Available for download
from

http://myweb.tiscali.co.uk/theholyettlz/plymouth-theme-ring-0.1.tar.bz2

There's an RPM .spec file in the bundle.

Regard,
James.


Brilliant. You should send this to the plymouth list[1]. We probably can't keep 
the theme upstream but I'm sure halfline and mccann will be chuffed to see 
people already making themes.


[1] http://lists.freedesktop.org/mailman/listinfo/plymouth

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Re: Plymouth plugin?

2009-05-11 Thread Charlie Brej

Jaroslav Reznik wrote:

Hi,
you can try our KDE Leonidas Theme and KSplashX - it's based on Charlie's 
Plymouth plugin (thaks for wave!). 


Works well for me. To test run:
# yum install kdebase-workspace leonidas-kde-theme
# ksplashx Leonidas --test

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Re: Leonidas - Lion for single screens

2009-05-09 Thread Charlie Brej

Martin Sourada wrote:

Hi all,

'thanks' to me catching flu and having to spend whole days in bed, I
decided I'd use some of that spare time on adding the lion images for
single screens. I've just built the updated lion-backgrounds package. If
as many people as possible could test it before Monday it would be great
(I'll blog about it as well to get more attention). This is needed
because I'd like it to be tagged for release (so that people won't have
to d/l MBs of data just because we added some images) - and that means I
need to request freeze break and given the time, I'll need to be very
much sure that it does not break anything anywhere.


Thanks again for these. Its not a big deal but on the widescreeen version, would 
it be possible to not crop the top and bottom and instead expand to the left?


Take original 4096x1536, scale to 3200x1200, then crop to 1920x1200.

Comparison attached.

This makes a smaller, but fuller lion with all its hair (on the chin too). As I 
said, its not a big deal.


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Re: FUDCon Berlin T-shirts

2009-05-03 Thread Charlie Brej

Max Spevack wrote:

On Sat, 2 May 2009, Max Spevack wrote:

As for the words in the tag cloud, we can keep the generic ones 
related to Fedora, and we should remove the Boston/Massachusettes/MIT 
words and replace them with some related to this FUDCon:


A great mockup was posted here:

http://www.cs.man.ac.uk/~brejc8/temp/fudcon_berlin.png

My only comment on that would be that we'd like to make Marshall Haus 
one string, and not two.


Aside from that, I'm going to try to find some more words that we can 
add to the tag cloud to increase the variety.


Awesome stuff, and thanks!


The program is available [1] and is easy to modify. There is a script, called 
fudcon_logo_script, which you can modify to change the words. With multiple 
word blocks put speech marks around them (just like I forgot to). You will also 
need cairo/pango/glib2-devel and mgopen-fonts if you dont have them already, and 
inkscape to touch up the images as sometimes the large words overlap some small 
neighbours. Running the script can take a few minutes depending on your machine. 
Máirín may have changed some code for the last fudcon one so if you want them to 
match exactly then see if she has a patch. I think the size of the minimal font 
was changed although I cant remember now.


[1] http://www.cs.man.ac.uk/~brejc8/temp/wordlogo.tar.gz


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Re: idea for Fedora boot screen

2009-04-10 Thread Charlie Brej

Michael Langlie wrote:

Here are a couple animated GIFs (forgive the glow banding near the end) 
demonstrating ideas for a general/non-themed Fedora boot screen. They use the 
logo icon as a progress indicator before being applied as branding.

https://fedoraproject.org/wiki/Image:Fedora_boot_animation_01.gif
https://fedoraproject.org/wiki/Image:Fedora_boot_animation_02.gif

Mike

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How does this look? Please give feedback asap. There a are a couple things still 
missing (the stepped progress of the white, the haloing moving from the centre). 
Ignore the rays on the halo.


[1] http://www.cs.man.ac.uk/~brejc8/temp/plymouth_fedora.mpg

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Re: idea for Fedora boot screen

2009-04-10 Thread Charlie Brej

Charlie Brej wrote:

Michael Langlie wrote:
Here are a couple animated GIFs (forgive the glow banding near the 
end) demonstrating ideas for a general/non-themed Fedora boot screen. 
They use the logo icon as a progress indicator before being applied as 
branding.


https://fedoraproject.org/wiki/Image:Fedora_boot_animation_01.gif
https://fedoraproject.org/wiki/Image:Fedora_boot_animation_02.gif

Mike

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How does this look? Please give feedback asap. There a are a couple 
things still missing (the stepped progress of the white, the haloing 
moving from the centre). Ignore the rays on the halo.


[1] http://www.cs.man.ac.uk/~brejc8/temp/plymouth_fedora.mpg

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I am going to be away till next Friday somewhere I doubt I will be able to get a 
reasonable internet connection, so here are the two plugins in their current state.


http://www.cs.man.ac.uk/~brejc8/temp/fedora.tar.gz
http://www.cs.man.ac.uk/~brejc8/temp/leonidas.tar.gz

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Re: F11 Art Schedule

2009-04-08 Thread Charlie Brej

Samuele Storari wrote:

For the plymouth I'd understand we use the greck style up and down my theme.


The background is still TBD but here is a possible progress bar in the style of 
the theme [1]. Talking to Jaroslav, I think we can make an identical effect for 
the KDM too.


What do people think?

I can tweak it (make is slower/faster more/less wobbly).

[1] http://www.cs.man.ac.uk/~brejc8/temp/splash_leo.mpg

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Re: New Concept for F11 King

2009-04-07 Thread Charlie Brej

Samuele Storari wrote:

In the afternoon I will post something for the Plymouth screen.


Do you have something? I will be going to a conference from the 11th and I don't 
know what the internet connection will be like there so would be good if you 
could get me some mockups soon.


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Re: New Concept for F11 King

2009-04-01 Thread Charlie Brej

Samuele Storari wrote:

Yes, maybe your right.

I think we can use the center splash like what I've done for the installation 
and one more abstract for the header to not overcharge the graphic.
So for the plymouth I vote for the version number 3. :D


Could you use the linked image [1] as the rust layer? This would make it easy to 
make the desktop repeat as the left and right edges are matched.


[1] http://www.cs.man.ac.uk/~brejc8/temp/rust3.png

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Re: New Concept for F11 King

2009-03-31 Thread Charlie Brej

Máirín Duffy wrote:

Hi Samuele,


- Original Message 

From: Samuele Storari sstor...@byte-code.com


I can produce all the materials to fit the Leonidas Lion Theme in the 
scheduling for the final release, so we can bring all inside, at least as an 
alternative theme, I don't propose nothing for the landscape 'cause after a lot 
of test I really don't like my works 'cause it was so difficult for me working 
on that subject.
Maybe this week I will provide you all we need for the graphic's pack, if 
someone want to collaborate with me please contact me.


I would love to collaborate with you on this!

Are there any brushes or images pending that are not licensed yet? I would be 
happy to try to find openly licensed ones or make replacements.

I also think we can use the Greek pattern splash designs we came up with the 
lion, see [1,2]. What do you think about this idea? The sources for it should 
be in that directory.

Is there anything else I can help with?

~m


I think the one major thing we need to do is to make it two desktop compatible. 
The problem is if we clip the top and bottom to make the dual wide version it 
chops the top and bottom of the lion. Also the lion's face occupies the entire 
left screen. I extended the image by resizing and reflecting the a couple layers 
[1] so it is 5120x1536. This should a reasonable point that we can generate all 
desired resolutions from. I'm just making a script which will automatically 
generate them all from the one image.


For now I hid the circles as they want to be on the left edge and that varies by 
size. I can put them back using the script or we can remove them as people 
complain they get in the way of the icons.


Still need to extend the lines in layers Like1 and Line2. and possibly add some 
more texture to the left screen.


I'll have a look at using the image and adding the Greek style progress bar in 
plymouth.


[1] http://www.cs.man.ac.uk/~brejc8/temp/King_5120x1536_def.xcf.bz2
preview: http://www.cs.man.ac.uk/~brejc8/temp/King_5120x1536_def.jpg

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Re: New Concept for F11 King

2009-03-31 Thread Charlie Brej

Máirín Duffy wrote:

Also, some of our splash ideas 
(http://duffy.fedorapeople.org/art/f11/mockups/splash/gnome-splash_f11-4.png 
for example, with the Greek pattern) could be adapted to use the lion instead, 
so we would still be able to take advantage of that work.


I made a couple plymouth options that combine the greek pattern with the theme. 
There are 4 levels of complexity. Which one do people think is best?


http://www.cs.man.ac.uk/~brejc8/temp/lion.jpg
http://www.cs.man.ac.uk/~brejc8/temp/lion2.jpg
http://www.cs.man.ac.uk/~brejc8/temp/lion3.jpg
http://www.cs.man.ac.uk/~brejc8/temp/lion4.jpg

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Re: New Concept for F11 King

2009-03-31 Thread Charlie Brej

Paolo Leoni wrote:

I like very much lion and lion3...great work!
Credit where it is due, its all Samuele's work. All I did was to remove some of 
the layers.


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Re: New Concept for F11 King

2009-03-30 Thread Charlie Brej

Samuele Storari wrote:

Hi guys,

I want to submit a new concept and a new layout for this F11 release, seeing you a little 
stuck on the current landscape theme,and I hear a lot of rumors about 
Windows-like layout.


I like this, and the people in the office love it. I don't think I would change 
it at all. The area on the left is nice and blue which leaves the desktop icons 
easily visible. The theme is perfect.


Going through the image bit by bit the only thing I didn't like was the 
back_work layer which has square edges that look a bit out of place.


Because the focus of the image is pretty centred (unlike solar, for example, 
which was to the right), we can use Zoom to clip the left and right edges and 
thus distribute a smaller set of images (1920x1200 with left and right clipped 
by Zoom on gnome desktop background options looks fine on a 1600x1200 screen). I 
assume this is the case for KDE as well (Jaroslav?).


I'd be happy to lend a hand to anything that needs doing (that I know how to).

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Re: Banners and splashes

2009-03-26 Thread Charlie Brej

Jaroslav Reznik wrote:

On Tuesday 17 March 2009 00:03:14 Charlie Brej wrote:

Charlie Brej wrote:

In the mean time I can easily make a new plugin with the background and
have the progress bar from mizmo [1], so long as that is what is wanted.

Just to keep people up to date, here are a couple screenshots of the
background in a plymouth plugin[1][2] (I picked one of the old ones for now
which I personally think looks rather nice). Hopefully tomorrow night I'll
get the progress bar going in a squerly pattern. I have made the frames of
each segment progressing[3], now just the case of stringing several of them
together and ripple their actions.


Hi Charlie,
is it publicly available somewhere? I'd like to match it with KDM and KSplashX 
theme and it's time to start working on it :) Especially progress bar 
animation.




Yeah, I should have mentioned here too the mail to the plymouth list. The tar[2] 
contains all the progress bar elements. If you want a hand then I can clump a 
few of them together to make the progress bar in different stages.




[1] http://lists.freedesktop.org/archives/plymouth/2009-March/73.html
[2] http://www.cs.man.ac.uk/~brejc8/temp/leonidas.tar.gz

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Re: base banner style for f11 leonidas artwork

2009-03-19 Thread Charlie Brej

Nicu Buculei wrote:

Charlie Brej wrote:
I do like. Simple yet styled. I made a plymouth splash based on it. 
There is a video[1] and the source for anyone who wants to have a go at 


Cool animation Charlie, but somewhat slow :p I hope the F11 boot process 
will not take *that* much and increasing the speed of the white line may 
not be good looking, how about making the shape bigger (so it is filled 
faster)?


Its not the shape that is slowing it down, its a predicted boot time which by 
default in test mode is set to 60 seconds (2-3 times slower than real). We match 
the machine's boot speed to the animation.


On that topic, the CPU usage is practically 0% which is nice.

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Re: base banner style for f11 leonidas artwork

2009-03-18 Thread Charlie Brej

Máirín Duffy wrote:

Hi,

What do you think about this as a base style to go with for the various 
banners/splashes for F11?

http://duffy.fedorapeople.org/art/f11/mockups/style/fedora-greek-style_mockup.png

even plainer:

http://duffy.fedorapeople.org/art/f11/mockups/style/fedora-greek-style_mockup_2.png

Is it too over-the-top Greek? I was trying to go for a subtle and contemporary 
interpretation of a classic Greek motif.

~m


I do like. Simple yet styled. I made a plymouth splash based on it. There is a 
video[1] and the source for anyone who wants to have a go at running it. 
Currently we have spinfinity as the default splash for F11. Do we want to go 
with a theme specific splash or stick with a generic one?


[1] Flash: http://www.cs.man.ac.uk/~brejc8/temp/plymouth_leo2.swf
Ogg:   http://www.cs.man.ac.uk/~brejc8/temp/plymouth_leo2.ogv
[2] http://www.cs.man.ac.uk/~brejc8/temp/leonidas.tar.gz

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Re: Banners and splashes

2009-03-16 Thread Charlie Brej

Paul W. Frields wrote:

On Fri, Mar 13, 2009 at 04:42:23PM +0200, Nicu Buculei wrote:

Paul W. Frields wrote:

* Plymouth bootup/loading graphics

This area is poorly documented (is very new) but we have an expert in
Charlie Brej. My personal option would be to use the default background
(the temple landscape picture) and a progress bar.


Charlie, maybe you could drop some wisdom here and/or on the wiki.
That would give more people a chance to learn how the stunning Solar
theme was produced for Plymouth.  Never fails to get a whistle or a
cool! out of someone who's seen it...

/me envisions birds flying, or clouds drifting over landscape...


Sorry for the late reply.

So currently the plugins are rather complicated to create as there are plenty of 
holes to fall down. I could write a few words but what I think would be better 
atm is to work it from the other side (i.e. make plugins really easy to make).


What I would like to do is to make a customisable plugin which has an 
interprited script which allows very easy changes of what it does. The script 
specifies the image locations and what movements the images take every frame. 
Should be simple enough that non-programmers can do it. Over Christmas I did get 
somewhere towards this but this wont be complete for a few months.


In the mean time I can easily make a new plugin with the background and have the 
progress bar from mizmo [1], so long as that is what is wanted. The birds flying 
away is easy to do (like [2]) but I will wait till the background settles down 
and there is a common demand for something in particular (send suggestions and 
if people agree I will put it in).




[1] http://duffy.fedorapeople.org/art/f11/mockups/splash/
[2] http://www.youtube.com/watch?v=a7NqQ30KfAo#t=6m28s

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Re: Banners and splashes

2009-03-16 Thread Charlie Brej

Charlie Brej wrote:
In the mean time I can easily make a new plugin with the background and 
have the progress bar from mizmo [1], so long as that is what is wanted. 


Just to keep people up to date, here are a couple screenshots of the background 
in a plymouth plugin[1][2] (I picked one of the old ones for now which I 
personally think looks rather nice). Hopefully tomorrow night I'll get the 
progress bar going in a squerly pattern. I have made the frames of each segment 
progressing[3], now just the case of stringing several of them together and 
ripple their actions.



[1] http://www.cs.man.ac.uk/~brejc8/temp/leo1.png
[2] http://www.cs.man.ac.uk/~brejc8/temp/leo2.png
[3] http://www.cs.man.ac.uk/~brejc8/temp/leo_progress.gif

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Re: More Greek Wallpaper

2009-02-08 Thread Charlie Brej

Máirín Duffy wrote:

Hi folks,

(sorry for starting a new thread, I lost my old email so I had to start fresh 
this week)

I just posted a new F11 wallpaper mockup: 
https://fedoraproject.org/w/uploads/0/0d/Artwork_F11_greek-concept_mockup2_mo.png


On the plymouth front, I am likely to be a bit busier at work this release than 
the F10 one, so I would really appreciate some of ideas as to what people would 
like during the system boot. The possibilities are pretty much limitless but it 
would be a good thing to conserve the CPU and keep the number and size of images 
included in the initrd to a minimum. Take a look at some examples from last year 
[1-3]. Moving images around like in [1] is trivial, while things like the solar 
flares in [2] and [3] are a lot harder so I won't be able to create too many 
mockups of these.


[1] https://fedoraproject.org/w/uploads/e/e6/F10-invix-plymouth1.swf
[2] https://fedoraproject.org/w/uploads/3/34/F10-solar-plymouth1.swf
[3] http://www.cs.man.ac.uk/~brejc8/temp/7.swf

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Re: Wallpaper survey

2009-01-23 Thread Charlie Brej

Máirín Duffy wrote:

Hey folks,

In case you didn't catch it on planet Fedora, I have been
running an informal survey of the desktop backgrounds folks
are using (getting responses from both Fedora and GNOME
community members.)


Adminning around my group I found two interesting themes that people like (apart 
from the usual).


1: A picture of their actual desk. With their notes and scribbles and pieces of 
equipment and such. This looks really good. I encourage people to try it.


2: Four bold colour landscapes or even just solid colours for each time of the 
day (morning:blue, noon:white, evening:red, night:black). That way they know 
what time of the day it is (PhDs can not tell the time of day) and what time to 
go home. Much brighter than the ones by default. Interestingly they like to do 
this by overwriting the default background png files (in this case the FC8 
infinity ones) rather than making a new xml. They generally feel that the 
default ones are not different enough to tell apart, but that might not be a bad 
thing.


These are not necessarily the ways we wish to go with the default background but 
just to answer the enquiry.


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Re: Art ideas for Fedora 11 (grub, boot, splashes, window decorations, button styles etc...)

2009-01-12 Thread Charlie Brej

Samuele Storari wrote:
Technically the vote was for the ship but I am sure (and the reaction 
after the announcement are a reassurance) most people voted for the Spartan.


So I am thinking about the Golden ratio[1], used a loot in the Ancient 
Greek architecture, notably on the Parthenon and probably a graphic 
based on the Golden ratio would be fit.


Not sure what would be the best option, but how about a nautilus 
blueprint? This way we have a link with Greece (golden ratio), water 
(nautilus) and steampunk (blueprint). And maybe throw in some 
mathematical formulas for additional geekiness.


[1] - http://en.wikipedia.org/wiki/Golden_ratio



Looking by the name suggestions page[1], we can have a theme based on either the 
name or the link. The only problem is the theme should be as acceptable to as 
many people as possible. So, for the Leonidas theme we should stay away from: 
violence, nudity, blood, glorification of war, nationalistic sentiments etc...
I assume this is why on the themeable column the name is marked as no. But the 
suggestions you state seem to be perfectly acceptable. There is also famous 
story about Lionidas's wife Gorgo and a wax tablet[2].


Máirí­n, could you start a new thread with the rules and ideas as an official 
process start point? How far can we stray?


[1] https://fedoraproject.org/wiki/Name_suggestions_for_Fedora_11
[2] http://en.wikipedia.org/wiki/Gorgo,_Queen_of_Sparta

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Re: T-shirt logo design tool

2008-12-15 Thread Charlie Brej

Máirí­n Duffy wrote:

Hey Charlie,

Charlie Brej wrote:
Yeah, I accidentally reduced all fonts by 1 which effects the small 
fonts the most. (now fixed)

I also just one of just the fedora logo
http://www.cs.man.ac.uk/~brejc8/temp/try4.png /
http://www.cs.man.ac.uk/~brejc8/temp/try4.svg


Do you have the xpm files you used to make this version using the Fedora 
logo instead of the FUDcon logo?


~m


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Here are some I created from the logo svg:
http://www.cs.man.ac.uk/~brejc8/temp/fedlogo_xpms.tar.gz
They should be readable with viewers now.

To create your own, use gimp to make a indexed (less than 256 colours), 
1600x1600, xpm and then manually (with a text editor) change the second line from:

static char * something_xpm[] = {
to:
static char * input_xpm[] = {

Also make sure the upper left most pixel is the colour which you do not wish to 
be filled with words. That's the way it works out what is foreground and what is 
background.


To set the text colour on the svg I just sedded the colour into the files before 
catting them together. I'll make a new script in a mo.


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Re: T-shirt logo design tool

2008-12-15 Thread Charlie Brej

Máirí­n Duffy wrote:

Hey Charlie,

Charlie Brej wrote:
Yeah, I accidentally reduced all fonts by 1 which effects the small 
fonts the most. (now fixed)

I also just one of just the fedora logo
http://www.cs.man.ac.uk/~brejc8/temp/try4.png /
http://www.cs.man.ac.uk/~brejc8/temp/try4.svg


Do you have the xpm files you used to make this version using the Fedora 
logo instead of the FUDcon logo?


~m


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If you pick up the latest version[1] it should have a new script to generate the 
fedora logo(fedora_logo_script), and some of the compile bugs you found cleared 
up (hopefully). The fedora logo takes ages to process because it has a larger 
area but you can speed it up by changing

#define MINFONT 3
to
#define MINFONT 10
This will give up earlier once the font size drops below 10 (rather than the 
original 3). So it doesn't give a fully filled design but it gives a reasonable 
quick estimate.


[1] http://www.cs.man.ac.uk/~brejc8/temp/wordlogo.tar.gz

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Re: T-shirt logo design tool

2008-12-12 Thread Charlie Brej

Máirí­n Duffy wrote:

Hey Charlie,
I tried generating on my own tonight and had a lot of issues. I don't 
know if maybe I'm missing some *-devel packages?


Oh yeah, sorry, should have mentioned those:
# yum install cairo-devel pango-devel glib2-devel

I've attached my script file with a set of tags. Does it work for you? 
Do you know why it isn't working for me?


I think that should fix it. If you can then catch me before midday to adjust 
anything (btw, you can set the minimum text size). Here is what they look like atm:

http://www.cs.man.ac.uk/~brejc8/temp/fudcon.png
http://www.cs.man.ac.uk/~brejc8/temp/fudcon.svg

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Re: T-shirt logo design tool

2008-12-08 Thread Charlie Brej

Máirín Duffy wrote:

Does anyone have suggestions for the tags for the Boston
FUDcon shirt?

Thanks,
~m


Firstly, I am going to be at a meeting up in Edinburgh on Tuesday and Wednesday 
so depending on their internet connection I will probably be uncontactable till 
Wednesday evening (GMT). I have scripted the generation of the logo so if you 
pick up the latest version [1] there is a script (called script) which should 
be pretty self-explanatory as to how to change the words in each leaf. There are 
some dummy words in it atm[2].


What would be better is, if we decide on the words before the end of today, I 
can generate it and manually poke the clumsy words into place and mane any other 
tweaks requested.


[1] http://www.cs.man.ac.uk/~brejc8/temp/wordlogo.tar.gz
[2] http://www.cs.man.ac.uk/~brejc8/temp/fudcon.png

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Re: T-shirt logo design tool

2008-12-05 Thread Charlie Brej

Nicu Buculei wrote:

Paul W. Frields wrote:


Example:
http://www.cs.man.ac.uk/~brejc8/temp/try3.png
http://www.cs.man.ac.uk/~brejc8/temp/try3.svg


Wow, that's pretty cool!  Any idea whether this would reproduce
faithfully at the T-shirt printer?


I guess some of the smallest fonts are to small, not sure about the 
print, but they will be impossible to read. Maybe adding a stroke will 
help with this too.




Yeah, I accidentally reduced all fonts by 1 which effects the small fonts the 
most. (now fixed)

I also just one of just the fedora logo
http://www.cs.man.ac.uk/~brejc8/temp/try4.png /
http://www.cs.man.ac.uk/~brejc8/temp/try4.svg

The input.xpm isn't a proper xpm, I removed the colour and size lines from it so 
it is damaged. I'll just hack it up to read those values and generate a new version.


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Re: T-shirt logo design tool

2008-12-05 Thread Charlie Brej

Paul W. Frields wrote:

Wow, that's pretty cool!  Any idea whether this would reproduce
faithfully at the T-shirt printer?


I noticed that pango and inkscape-svg have slightly different spacing between 
some letter combinations which causes some words, which are within the spaces of 
others, to collide. This can be patched up manually but the printers may have a 
similar issue.
If possible it would be safest to turn the text into vectorised shapes once the 
layout is finalised. (although its probably not a problem and I am just being 
paranoid)


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Re: T-shirt logo design tool

2008-12-05 Thread Charlie Brej

Máirí­n Duffy wrote:
One thing that might be cool too is each of the four bubbles of the 
fudcon logo is associated with one of the four f's so all the tags 
that relate to freedom could go in one particular fudcon logo bubble... 
or we could just use the Fedora logo. Either way :)


I've updated the package on the site so it fixes a couple things[1].

To make different parts of the logo have different words, you need to turn the 
riginal input image into 4 with a separate image for each leaf/bubble thing 
(just flood fill the others bubbles with the background colour and revert).


For each image save the image as input.xpm. Edit the Makefile to contain the 
new words and run make (you must remake). Copy the test.svg somewhere safe and 
repeat for the next leaf.


Then once you have the svg files for all four leaves, just concat their body 
sections to make a new uberfile.


[1] http://www.cs.man.ac.uk/~brejc8/temp/wordlogo.tar.gz

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T-shirt logo design tool

2008-12-04 Thread Charlie Brej
I wrote a little tool to create these word splat things with the idea of using 
the generated images as the Fudcon t-shirt designs.


Example:
http://www.cs.man.ac.uk/~brejc8/temp/try3.png
http://www.cs.man.ac.uk/~brejc8/temp/try3.svg

Currently it uses the words: Fudcon fedora freedom friends features first 
January 2009 MIT Massachusetts USA Boston


Would be good to have more words because sometimes there are patches of the same 
word multiple times which looks clumsy.


Help appreciated.

If you would like to have a go yourself then the code is here:
http://www.cs.man.ac.uk/~brejc8/temp/wordlogo.tar.gz

Run make to make it run. It generates a test.svg as an output.

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Re: background space usage

2008-10-28 Thread Charlie Brej

Máirín Duffy wrote:

Hi Charlie,

Charlie Brej wrote:

I do realise this is very late since the freeze is on Tuesday, so this
can easily wait till F11. But if people think it may be possible to
repackage gnome-desktop and the backgrounds in time then forward the
attached patch to the gnome-desktop packagers and see if they agree.


This is awesome! I do think it's a bit late in the cycle to
add this in, but this will save us a LOT of work for F11. (I
spent 12 hours redoing the backgrounds all day yesterday and
it was markedly NOT fun)

Does this patch *just* crop or does it resize down too?
otherwise for say 1024x768 you're going to just have one
huge sun. It should probably scale down and crop, right?

I filed a bug for this upstream in GNOME for you, including
your patch:

http://bugzilla.gnome.org/show_bug.cgi?id=558241

~m


Woops, should have mentioned that I also filled a gnome bug.
http://bugzilla.gnome.org/show_bug.cgi?id=558143

The patch first crops the image to the specified size and then after app 
the zoom/stretch functions behave just as before. So it makes image the 
closest aspect to the desired one by cropping first, and then resizes to 
the desired resolution. So for the 1024x768 desktop it would crop to 
1600x1200 (4:3) then scale to 1024x768.


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Re: quick task to help out if you're interested :)

2008-10-28 Thread Charlie Brej

Klaatu wrote:
I can get this today, no problem.  Just so I don't muck anything up, can 
you send me the exact link to the wiki page I am to update?


Downloading the tarball now.


Its ok Ive nearly done it.

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Solar_3200x1200_* partly transparent column of pixels

2008-10-26 Thread Charlie Brej

Minor imperfection:
In the 3200x1200 dual screen images there is a column at X=1151 which has a 
slight transparency. It is in fact very difficult to see it in gimp but it does 
become visible on desktop backgrounds with a contrasting solid colour behind.


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Re: Solar_3200x1200_* partly transparent column of pixels

2008-10-26 Thread Charlie Brej

Another little thing:
For a technical reason[1] the last image, in the array of sizes in the 
background transition xml, is the one chosen for the thumbnail. In solar, this 
currently is the dual screen which very few people have and in most single 
screen setups the thumbnail looks quite distended. Would it be possible to 
reorder the size elements in the xml so either the 4:3 or maybe the 16:10 
appears last and will be chosen for the thumbnail?


[1] gnome-bg uses prepend reather than append in list functions presumebly for 
performance reasons


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Re: Bug 468277 - Solar: progress bar seems out of place

2008-10-24 Thread Charlie Brej

Jóhann B. Guðmundsson wrote:

Máirín Duffy wrote:

Ray Strode wrote:
 

Hi guys,

Plymouth recently got a bug report about the progress bar in the Solar
boot plugin.  The styling of the progress bar doesn't really match the
surrounding artwork.

Charlie mentioned on the bug report that this was to match the Nodoka
theme.  I think it doesn't really work because progress bars in Nodoka
are normally on a solid gray background surrounded by other on screen
controls.

Do you guys think that you could do a more stylized one that fits in
with the surrounding artwork?

Charlie had a prototype idea here:

http://www.cs.man.ac.uk/~brejc8/temp/progress_bar.jpg
http://www.cs.man.ac.uk/%7Ebrejc8/temp/progress_bar.jpg

what we have now is this:

http://www.cs.man.ac.uk/~brejc8/temp/progress_bar2.jpg



I like Charlie's prototype, can we use that?

~m

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If the planets are rotating around the sun then that should be enough.
I say skip the progress bar...



Actually the planets are no longer there because they dont give a clear 
indication of the progress. I removed them since taking the screenshots.

I'm just playing with using the planet image but its not that good:
http://www.cs.man.ac.uk/~brejc8/temp/progress_bar3.jpg

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Re: Bug 468277 - Solar: progress bar seems out of place

2008-10-24 Thread Charlie Brej

Máirín Duffy wrote:

Hey Charlie,

Charlie Brej wrote:

Actually the planets are no longer there because they dont give a clear
indication of the progress. I removed them since taking the screenshots.
I'm just playing with using the planet image but its not that good:
http://www.cs.man.ac.uk/~brejc8/temp/progress_bar3.jpg


Can you use the white version of the Fedora logotype instead
of the blue? We don't normally allow a glow behind the logo.
I'll send you a copy of the white logo privately. If there
isn't enough contrast for the logomark/infinity symbol in
the upper left corner mraybe try the lower left corner?


That actually is a packaging issue, the logo used is picked from 
/usr/pixmaps/fedora-logo-small.png.


Here is how it would look (ignore the progress bar). 
http://www.cs.man.ac.uk/~brejc8/temp/progress_bar4.jpg


If you want it like that then inform the packager to add the image into 
the rpm as we can't have it in the upstream.



What kind of specifications do you have for the artwork for
the progress bar? Can you use just a flat image for the
background? I could take a shot at putting something together?


The progress bar is composed of two png images (the box and the bar) 
which have the center pixel column stretched. the nodoka example is 
attached.
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Re: Bug 468277 - Solar: progress bar seems out of place

2008-10-24 Thread Charlie Brej

Máirín Duffy wrote:

Jaroslav Reznik wrote:

- Máirín Duffy [EMAIL PROTECTED] wrote:


Hey Charlie,

Charlie Brej wrote:

Actually the planets are no longer there because they dont give a

clear

indication of the progress. I removed them since taking the

screenshots.

I'm just playing with using the planet image but its not that good:
http://www.cs.man.ac.uk/~brejc8/temp/progress_bar3.jpg

Can you use the white version of the Fedora logotype instead
of the blue? We don't normally allow a glow behind the logo.
I'll send you a copy of the white logo privately. If there
isn't enough contrast for the logomark/infinity symbol in
the upper left corner mraybe try the lower left corner?

What kind of specifications do you have for the artwork for
the progress bar? Can you use just a flat image for the
background? I could take a shot at putting something together?
For KDE splash we have small progress bar which should evoke 
comet in the space with Fedora logo. And of course there

are other small comets and stars flashing around :)
Just like Solar system ;-) 


http://img367.imageshack.us/img367/8924/screenshot1xq4.png


Oooh! Actually that one is my favorite. Is that something
you could do, Charlie?

~m

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Yeah. Could be possible although I will need to ammend the code a little.
Jaroslav could you take a few more shots with the bar at different 
levels so I can get an idea of how it progresses?


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Re: Bug 468277 - Solar: progress bar seems out of place

2008-10-24 Thread Charlie Brej

Rex Dieter wrote:

Charlie Brej wrote:


Yeah. Could be possible although I will need to ammend the code a little.
Jaroslav could you take a few more shots with the bar at different
levels so I can get an idea of how it progresses?


Here's a quick-n-dirty screencast:

http://rdieter.fedorapeople.org/SolarComet-ksplash-1.ogg

-- Rex

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Here is the plymouth one.
http://www.cs.man.ac.uk/~brejc8/temp/progress.swf

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Re: Another Solar Update remaining F10 release tasks (volunteers needed!)

2008-10-01 Thread Charlie Brej

Jaroslav Reznik wrote:

- Charlie Brej [EMAIL PROTECTED] wrote:


Máirín Duffy wrote:

Pavel Shevchuk wrote:

On Tue, Sep 30, 2008 at 7:25 PM, Jaroslav Reznik

[EMAIL PROTECTED] wrote:

I like that Plymouth mockup but I'm afraid there
is no time to implement it for KSplash.

Plymouth splash doesn't display progress.

It does, doesn't it?

~m

It will do. Ray committed the progress branch to main yesterday and we
now have 
the option of having some kind of progress bar/timer/... Just need

some ideas now.


Nice! Is there already Solar theme for Plymouth or some graphics 
prepared? So I can use it in KSplash theme. And of course idea
for progress bar. 


There is one in the wiki[1] but the graphics used might need to be altered to 
reflect the latest changes to the backgrounds. I have been playing with some 
progress ideas[2] but it is still to be decided.



[1] https://fedoraproject.org/w/uploads/3/34/F10-solar-plymouth1.swf
[2] http://www.cs.man.ac.uk/~brejc8/temp/7.swf

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Re: Another Solar Update remaining F10 release tasks (volunteers needed!)

2008-09-30 Thread Charlie Brej

Máirín Duffy wrote:

Pavel Shevchuk wrote:

On Tue, Sep 30, 2008 at 7:25 PM, Jaroslav Reznik [EMAIL PROTECTED] wrote:

I like that Plymouth mockup but I'm afraid there
is no time to implement it for KSplash.

Plymouth splash doesn't display progress.


It does, doesn't it?

~m


It will do. Ray committed the progress branch to main yesterday and we now have 
the option of having some kind of progress bar/timer/... Just need some ideas now.


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Plymouth progress widget

2008-09-29 Thread Charlie Brej
I am looking for ideas for the progress widget for the plymouth splash 
screen[1]. I have already tried having the sun being covered by an 
eclipse and showing a corona but that didn't look that good. The 
possibilities are unlimited and I am happy to code up any reasonable 
suggestions into prototypes. If you can supply a pixmap too then that 
would be useful.


[1] https://fedoraproject.org/w/uploads/3/34/F10-solar-plymouth1.swf

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Re: Legal issues with InvinXble? (I doubt so)

2008-09-23 Thread Charlie Brej

Martin Sourada wrote:

Hi,

I haven't read the whole discussion yet, but I feel greatly disappointed
with what I read so far. First, I have an impression that Mo and Nicu
are somehow biased against Samuele's work. First, some weeks ago, Mo
kept asking Samuele about Moon brushes in the Solar theme, when the
Moons were already removed from the artwork, next there is the problem
in katana. As nicu pointed out, the original design indeed resembles the
Kill Bill poster, but even though I saw the .ogv file he provided, I am
not 100% convinced Samuele used that katana. But that's beyond the point
- we all know, the original katana had some licensing issues and Samuele
just wasn't educated enough in that area to discover them himself.


(read to the end)
I didn't believe it either but when you look at the layers of the image you can 
see it. Attached is (on the left) the image of the Da Sword layer of the 
invinXible theme and on the right  section of the image from 
http://img1.jurko.net/wall/paper/hattorihanzo_1280.jpg (fair use). Along with 
the stones used to cover up the second and third holes.


I think sstorari was rather naive thinking he can get away with something like 
this and the implications would have been very embarrassing if it wasn't picked 
up before release (I could see the geek media headlines now). I don't think he 
realised these implications at the time.


*But* I do respect the ability of learning based on mistakes and judging by the 
fact that he, apparently, is staying up all night to try and correct his errors, 
he is now probably much wiser about the repercussions of this than than the 
average person.


He has less broken the CLA and should at this stage come fully clean, sign it 
again and I think people will find it in their hart to forgive him. I think that 
 the reworked designs will probably be just as good (if not better) than the 
submitted ones.


I really do hope he does not get turned off from the community as his work is 
really excellent and I don't think he should let this bitter his experience. The 
biggest thing I learned from personally contributing or watching others 
contribute to open source projects and have their work discussed publicly is 
that people (especially me) take this stuff more personally that necessary.
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Re: Plymouth animated startup

2008-09-22 Thread Charlie Brej

Charlie Brej wrote:

Máirín Duffy wrote:
I just saw your startup screen running on Ray Strode's machine and it 
is really fantastic.


It'd be cool to see one with spinning gears for Gears, and one with 
solar flares for Solar!


The gear one was easy to implement, it is just a case of deciding the 
position and speed of turning. Because tiny angle changes are easily 
visible on gears (the teeth are not aligned) there must be a massive 
number of rotated images stored in memory (360 works well). The other 
problem is that because there is a directional shade across the gear 
image I used, it looks a bit naff when that shade then rotates and the 
shades of the different gears are at different angles.


The solar one on the other hand is rather difficult to make. Animating 
the flares is quite hard but I think I should have something to show 
quite soon.


I added some shading to the invinXble theme [1]. And I had a bit of a go 
at creating solar flares[2] on the solar theme[3]. This still needs 
quite a bit of work and it doesn't look as nice as thee invinXble one.


[1] http://www.cs.man.ac.uk/~brejc8/temp/3.swf
[3] http://www.crystalinks.com/solarflare105a.jpg
[2] http://www.cs.man.ac.uk/~brejc8/temp/4.swf

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Re: Plymouth animated startup

2008-09-21 Thread Charlie Brej

Máirín Duffy wrote:
I just saw your startup screen running on Ray Strode's machine and it is 
really fantastic.


It'd be cool to see one with spinning gears for Gears, and one with 
solar flares for Solar!


The gear one was easy to implement, it is just a case of deciding the position 
and speed of turning. Because tiny angle changes are easily visible on gears 
(the teeth are not aligned) there must be a massive number of rotated images 
stored in memory (360 works well). The other problem is that because there is a 
directional shade across the gear image I used, it looks a bit naff when that 
shade then rotates and the shades of the different gears are at different angles.


The solar one on the other hand is rather difficult to make. Animating the 
flares is quite hard but I think I should have something to show quite soon.


When is the theme decided?
Are there licensing problems of including cc-by artwork into gpl projects?

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Plymouth animated startup

2008-09-13 Thread Charlie Brej
In Fedora 10 there will be a new graphical startup program replacing RHGB[1]. 
Its called Plymouth and it starts even earlier than rhgb. You can see a demo of 
the current default fedora startup here[2]. The system works on plugins to allow 
different styles of splash screens. To play around with it I wrote a plugin 
which uses components of the InvinXble theme and animates them. You can see a 
video of this[3]. It is still work in progress but it does not seem too CPU 
intensive. I kept the plugin pretty general so it should be easy to change it to 
suit any theme.


What I would like is some feedback as to whether something like this is 
desirable.

[1] https://fedoraproject.org/wiki/Features/BetterStartup
[2] http://katzj.livejournal.com/432586.html
[3] http://brej.org/test/plymouth_invx.mpg
   and http://brej.org/test/plymouth_invx.gif

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Re: Plymouth animated startup

2008-09-13 Thread Charlie Brej

David Nielsen wrote:



2008/9/13 Charlie Brej [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]

In Fedora 10 there will be a new graphical startup program replacing
RHGB[1]. Its called Plymouth and it starts even earlier than rhgb.
You can see a demo of the current default fedora startup here[2].
The system works on plugins to allow different styles of splash
screens. To play around with it I wrote a plugin which uses
components of the InvinXble theme and animates them. You can see a
video of this[3]. It is still work in progress but it does not seem
too CPU intensive. I kept the plugin pretty general so it should be
easy to change it to suit any theme.

What I would like is some feedback as to whether something like this
is desirable.

[1] https://fedoraproject.org/wiki/Features/BetterStartup
[2] http://katzj.livejournal.com/432586.html
[3] http://brej.org/test/plymouth_invx.mpg
  and http://brej.org/test/plymouth_invx.gif


That is definitely sexy, I do have one comment though. The current 
plymouth splash has a progress bar, and as pretty as this is it doesn't 
tell us anything about the boot progress so a user might be tempted to 
think we stalled, any thoughts as to the need for such visual feedback?. 
Aside that I love it.


- David


I was planning adding a progress bar (not necessarily a bar). Because the 
process starts before any disks have been mounted, it makes a timed progress bar 
a little complicated. I think I have a solution but I will need agreement of the 
developers. The best way is probably to have an estimated 1 minute timer, and as 
soon as the root is mounted we read the target time from the disk. We then write 
the boot time to the disk when we are finished averaged over multiple runs. This 
would more suited to be within the core rather than the plugin. A lot of the 
callback structures are already there to support this.


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F10Themes/Binary

2008-05-04 Thread Charlie Brej
I've put up a theme proposal called Binary. The concept is a stream of I and O 
symbols arranged into some mathematical pattern.


http://fedoraproject.org/wiki/Artwork/F10Themes/Binary

All the examples are generated using the perl script (attached to the page). If 
you have any ideas of shapes/patterns then please do tell me as it would only 
take me a couple of minutes to change the code to generate the desired effect.


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Re: Linux Code - Art Related

2008-03-21 Thread Charlie Brej

Frank Murphy wrote:

It will be when finished ;)

Am doodling at the mo with an peann luaidh
,will provide a link when upped to my site.


If you're interested I had the same idea but was waiting for the fedora 10 
submissions page to open.
At http://brej.org/test/ there is the background I have been using for a couple 
weeks and people around the office seem to like it. The binary perl script 
generates the svg. As the command line parameter it takes a string to show as 
binary. In the examples it is Fedora 10 Fedora 10 Fedora 10 Fedora 10.


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Re: Nodoka rounded corners for the gtk progress bar

2007-12-12 Thread Charlie Brej

Charlie Brej wrote:

I made a small patch to give the progress bar rounded corners.

Did anyone take a look at this?

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Nodoka rounded corners for the gtk progress bar

2007-11-12 Thread Charlie Brej

I made a small patch to give the progress bar rounded corners.
Before: http://home.brej.org/test/1.png
After:  http://home.brej.org/test/2.png

diff --git a/trunk/gtk-nodoka-engine/src/GTKEngine/nodoka_draw.c 
b/trunk/gtk-nodoka-engine/src/GTKEngine/nodoka_draw.c
index e3647aa..6a2bb06 100644
--- a/trunk/gtk-nodoka-engine/src/GTKEngine/nodoka_draw.c
+++ b/trunk/gtk-nodoka-engine/src/GTKEngine/nodoka_draw.c
@@ -554,15 +554,29 @@ nodoka_draw_progressbar_trough (cairo_t * cr, const 
NodokaColors * colors,
NodokaRGB *border = (NodokaRGB *)  colors-shade[3];
NodokaRGB *fill = (NodokaRGB *)  colors-bg[widget-state_type];
 
+   cairo_rectangle (cr, -0.5, -0.5, width, height);
+   cairo_set_source_rgb (cr, widget-parentbg.r, widget-parentbg.g,
+ widget-parentbg.b);
+   cairo_fill (cr);
+
cairo_set_line_width (cr, 1.0);
 
/* Fill with bg color */
cairo_set_source_rgb (cr, fill-r, fill-g, fill-b);
-   cairo_rectangle (cr, x, y, width, height);
+if (widget-corners == NDK_CORNER_NONE)
+   cairo_rectangle (cr, x, y, width, height);
+   else
+   nodoka_rounded_rectangle (cr, x, y, width, height,
+ 
widget-roundness+1, widget-corners);
cairo_fill (cr);
 
/* Draw border */
-   cairo_rectangle (cr, x + 0.5, y + 0.5, width - 1, height - 1);
+if (widget-corners == NDK_CORNER_NONE)
+   cairo_rectangle (cr, x + 0.5, y + 0.5, width - 1, height - 1);
+   else
+   nodoka_rounded_rectangle (cr, x + 0.5, y + 0.5, width - 1, 
height - 1,
+ 
widget-roundness+1, widget-corners);
+
cairo_set_source_rgba (cr, border-r, border-g, border-b, 0.8);
cairo_stroke (cr);
 
@@ -589,7 +603,11 @@ nodoka_draw_progressbar_fill (cairo_t * cr, const 
NodokaColors * colors,
NodokaRGB *fill = (NodokaRGB *)  colors-spot[1];
NodokaRGB *border = (NodokaRGB *)  colors-spot[2];
 
-   cairo_rectangle (cr, x, y, width, height);
+if (widget-corners == NDK_CORNER_NONE)
+   cairo_rectangle (cr, x, y, width, height);
+   else
+   nodoka_rounded_rectangle (cr, x, y, width, height,
+ 
widget-roundness, widget-corners);
 
if (is_horizontal)
{
@@ -625,7 +643,12 @@ nodoka_draw_progressbar_fill (cairo_t * cr, const 
NodokaColors * colors,
cairo_save (cr);
 
/* Draw fill */
-   cairo_rectangle (cr, 2, 1, width - 4, height - 2);
+if (widget-corners == NDK_CORNER_NONE)
+   cairo_rectangle (cr, 2, 1, width - 4, height - 2);
+   else
+   nodoka_rounded_rectangle (cr, 2, 1, width - 4, height - 2,
+ 
widget-roundness, widget-corners);
+
nodoka_set_grad_full (cr, fill, DARK_TOP_HILIGHT, DARK_BOTTOM_HILIGHT,
  GRADIENT_CENTER, 0, height, 
widget-gradients, FALSE,
  1.0);
@@ -654,7 +677,11 @@ nodoka_draw_progressbar_fill (cairo_t * cr, const 
NodokaColors * colors,
 
//border
cairo_set_source_rgba (cr, border-r, border-g, border-b, 0.8);
-   cairo_rectangle (cr, 1.5, 0.5, width - 3, height - 1);
+if (widget-corners == NDK_CORNER_NONE)
+   cairo_rectangle (cr, 1.5, 0.5, width - 3, height - 1);
+   else
+   nodoka_rounded_rectangle (cr, 1.5, 0.5, width - 3, height - 1,
+ 
widget-roundness, widget-corners);
cairo_stroke (cr);
 }
 
diff --git a/trunk/gtk-nodoka-engine/src/GTKEngine/nodoka_style.c 
b/trunk/gtk-nodoka-engine/src/GTKEngine/nodoka_style.c
index 525359e..b9036ce 100644
--- a/trunk/gtk-nodoka-engine/src/GTKEngine/nodoka_style.c
+++ b/trunk/gtk-nodoka-engine/src/GTKEngine/nodoka_style.c
@@ -635,6 +635,11 @@ nodoka_style_draw_box (DRAW_ARGS)
else if (DETAIL (trough)  widget  GTK_IS_PROGRESS_BAR (widget))
{
WidgetParameters params;
+   params.roundness = nodoka_style-roundness;
+   if (nodoka_style-roundness  0)
+   params.corners = NDK_CORNER_ALL;
+   else
+   params.corners = NDK_CORNER_NONE;
 
nodoka_set_widget_parameters (widget, style, state_type, 
params);
 
@@ -682,6 +687,12 @@ nodoka_style_draw_box (DRAW_ARGS)
WidgetParameters params;
ProgressBarParameters progressbar;
gdouble elapsed = 0.0;
+
+   params.roundness = nodoka_style-roundness;
+   if (nodoka_style-roundness  0)
+   params.corners = NDK_CORNER_ALL;
+   else
+   

[SPAM:1.4] Re: [SPAM:1.4] Echo media icons and colour question

2007-08-27 Thread Charlie Brej

Luya Tshimbalanga wrote:

Charlie Brej a écrit :

I reworked the media icons and added 22x22 and 16x16 versions. I've
put them up at: http://home.brej.org/Echo/


Make sure to cast the light upper-left instead of upper-right i.e.
media-playback-stop icon. 


I noticed that all icons have the lighting coming from the upper right corner so 
I left it as it was. If I change it to the right then I should do the same for 
all. As I was going though the icons I also noticed that there is no systematic 
lighting gradient either. Since these arrow type icons are quite simple what I 
could do is to go through and make them all and edit the svg by hand so as to 
make sure all the colours/gradients/shadows all match. They are only a few 
objects each so it shouldn't be hard. I'm gonna leave it for a couple weeks till 
I have some time again but it shouldn't take me long now I know the guts of these.


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[SPAM:1.4] Echo media icons and colour question

2007-08-26 Thread Charlie Brej
I reworked the media icons and added 22x22 and 16x16 versions. I've put them up 
at: http://home.brej.org/Echo/


Now the question. When making the icons I followed the guidelines and used the 
#00BBFF Echo Main blue for the main blue. Most blue action icons use #19AEFF 
instead which isn't in the colour palette. There is little visible difference 
but I would like to make sure which is the correct colour. If #00BBFF is the 
right one then I can go through and change the gradients on the SVGs and correct 
the other action icons with the right colour as I add lighting/shadows.


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Re: Including scalable icons to improve size coverage

2007-04-18 Thread Charlie Brej

Luya Tshimbalanga wrote:

Matthias Clasen wrote:

I've used Charlies script and included svgs in yesterdays echo snapshot.
Please give it a try.

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It work well. I wish the script allows the ability to directly save the
modification instead of the copy and paste. Idon't know much about perl
though.


I've included the updated version that does this. I generally use pipes 
and a bash line script which makes copies (because there are often 
accidents overwriting originals).

You could do something like this:

mkdir done;
for SVG in *.svg; do cat $SVG | trim_svg.pl  done/$SVG ; done;

But the new version will accept command line filename arguments which 
will be overwritten.


e.g.
trim_svg.pl *.svg


#!/usr/bin/perl

use XML::Twig;
if ([EMAIL PROTECTED]) {
@ARGV = -;
}
foreach (@ARGV) {
  my $twig=XML::Twig-new(twig_handlers = {
'i:pgf' = sub {
if ($_-{'att'}-{'id'} eq 'adobe_illustrator_pgf'){
$_-delete;
}
},
'i:pgfRef' = sub {
$_-delete;
},
'x:xmpmeta' = sub {
$_-delete;
},

}
  
  );# create the twig
  $twig-parsefile($_);# build it
  open OUTFILE,   $_ or die Can't open $_ : $!;
  $twig-flush (\*OUTFILE); # output the twig
  close OUTFILE;
}
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Re: Including scalable icons to improve size coverage

2007-04-16 Thread Charlie Brej

Matthias Clasen wrote:
It would be very valuable if someone could work on a little script to 
get rid of the thumbnails and the illustrator-specific stuff. That 
should allow us to shrink the svgs _a lot_ and make it possible to

include them in the package, which is not possible as things stand right
now.


I wrote the script you asked for. It removes the following elements:
i:pgf (where the ID is adobe_illustrator_pgf), i:pgfRef and x:xmpmeta. 
Attached is a trimmed version of one of the icons (416k to 18k) . People 
should check it works on their svg tool before you start compressing icons.
#!/usr/bin/perl

use XML::Twig;

  my $twig=XML::Twig-new(twig_handlers = {
'i:pgf' = sub {
if ($_-{'att'}-{'id'} eq 'adobe_illustrator_pgf'){
$_-delete;
}
},
'i:pgfRef' = sub {
$_-delete;
},
'x:xmpmeta' = sub {
$_-delete;
},

}
  
  );# create the twig
  $twig-parsefile('-');# build it
  $twig-print; # output the twig


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