Re: Nodoka theme engine

2007-07-20 Thread Daniel Geiger
Hi,

I would agree with the statement preferring not to have gray inactive window 
borders; my personal preference is something utilizing bg[NORMAL] -- I think 
that's also what the current Clearlooks metacity does.  With the gtk engine, I 
think I'll try to remove glazestyles -- Nodoka doesn't use them, and the engine 
would probably be a lot faster without them.  I'll also see if I can add 
shadows to the currently non-shadowed widgets.

Rahul Sundaram <[EMAIL PROTECTED]> wrote: Martin Sourada wrote:
> Hi,
> 
> I released new version of the Nodoka gtk {engine;theme}[1]. I made a new
> function for setting gradient and the old forwarded through this one
> with parameters that use murrine engine. Nodoka styling uses different
> parameters... So I updated most of the widgets to the new styling. They
> should be now able to render  with nodoka styling and murrine styling
> (depending on chosen style). I also added shadows to button, editbox and
> derived component. Another notable change is added deepness to
> progressbar. Also, I reworked the radio button and the check button. 
> 
> Those were changes mostly to the engine. As for the Nodoka gtk theme I
> changed the colouring of the scroll bar and got rid of the blue on
> prelight...
> 

You might want to follow the new feature process to get this into the 
Fedora 8 feature list.

http://fedoraproject.org/wiki/Features/Policy

I am running the new theme as default in Fedora 7 now. Will provide more 
feedback late.r

Rahul

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Re: Nodoka theme engine

2007-07-16 Thread Rahul Sundaram

Martin Sourada wrote:

Hi,

I released new version of the Nodoka gtk {engine;theme}[1]. I made a new
function for setting gradient and the old forwarded through this one
with parameters that use murrine engine. Nodoka styling uses different
parameters... So I updated most of the widgets to the new styling. They
should be now able to render  with nodoka styling and murrine styling
(depending on chosen style). I also added shadows to button, editbox and
derived component. Another notable change is added deepness to
progressbar. Also, I reworked the radio button and the check button. 


Those were changes mostly to the engine. As for the Nodoka gtk theme I
changed the colouring of the scroll bar and got rid of the blue on
prelight...



You might want to follow the new feature process to get this into the 
Fedora 8 feature list.


http://fedoraproject.org/wiki/Features/Policy

I am running the new theme as default in Fedora 7 now. Will provide more 
feedback late.r


Rahul

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Re: Nodoka theme engine

2007-07-16 Thread Martin Sourada
On Mon, 2007-07-16 at 15:17 +0200, Martin Sourada wrote:
> Hi,
> 
> I released new version of the Nodoka gtk {engine;theme}[1]. I made a new
> function for setting gradient and the old forwarded through this one
> with parameters that use murrine engine. Nodoka styling uses different
> parameters... So I updated most of the widgets to the new styling. They
> should be now able to render  with nodoka styling and murrine styling
> (depending on chosen style). I also added shadows to button, editbox and
> derived component. Another notable change is added deepness to
> progressbar. Also, I reworked the radio button and the check button. 
> 
> Those were changes mostly to the engine. As for the Nodoka gtk theme I
> changed the colouring of the scroll bar and got rid of the blue on
> prelight...
> 
> RPM for i386 [2] and SRPM [3] available.
> 
> I updated the Nodoka wiki [4] download section and replaced the
> screenshot with an actual one.
> 
> Comments, patches, feedback, etc. welcome :)
> 
> Thanks,
> Martin
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Oops, sorry I forgot to add the references:

[1]
http://feannatar.hostuju.cz/fedora/downloads/nodoka/gtk-nodoka-engine-0.3.2.1.tar.gz
[2]
http://feannatar.hostuju.cz/fedora/files/development/i386/gtk-nodoka-engine-0.3.2.1-1.fc7.i386.rpm
[3]
http://feannatar.hostuju.cz/fedora/files/development/SRPMS/gtk-nodoka-engine-0.3.2.1-1.fc7.src.rpm
[4] http://fedoraproject.org/wiki/Artwork/NodokaTheme


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Re: Nodoka theme engine

2007-07-16 Thread Martin Sourada
Hi,

I released new version of the Nodoka gtk {engine;theme}[1]. I made a new
function for setting gradient and the old forwarded through this one
with parameters that use murrine engine. Nodoka styling uses different
parameters... So I updated most of the widgets to the new styling. They
should be now able to render  with nodoka styling and murrine styling
(depending on chosen style). I also added shadows to button, editbox and
derived component. Another notable change is added deepness to
progressbar. Also, I reworked the radio button and the check button. 

Those were changes mostly to the engine. As for the Nodoka gtk theme I
changed the colouring of the scroll bar and got rid of the blue on
prelight...

RPM for i386 [2] and SRPM [3] available.

I updated the Nodoka wiki [4] download section and replaced the
screenshot with an actual one.

Comments, patches, feedback, etc. welcome :)

Thanks,
Martin


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Re: Nodoka theme engine

2007-07-14 Thread Martin Sourada
On Sat, 2007-07-14 at 13:09 +0200, Jonathan Roberts wrote:
> Hi,
> 
Hi,

> I've been following the list for a while now (write the FWN report for
> it) and just wanted to drop a quick message and say I think you're all
> doing great work :D
>
> I've also installed and been using Nodoka for a while now and really
> like it. I have one request/suggestion, though I'm not sure what
> people think of it (I have very little artistic talent :p), but I
> thought I'd let you know about it anyway...
> 
> Any chance it could be less grey? i.e. the window backgrounds etc?
> Just personal taste, but I think it might look sharper and more
> complete.
> 
There is always a chance ;-) I personally like grey borders for inactive
windows as grey colour seems to symbolise the state quite good, but if
there is more people who think otherwise (and you're actually not the
first person mentioning the grey borders) we can change it. As for the
completeness... it's still work in progress, and once the engine will be
complete, more attention to colours will be certainly paid - currently
we've done something that use very similar colour scheme to Clearlooks
(only the blue stuff is more saturated) but in future there most
probably will be some adjustments...

> Anyway, keep it up!
> 
> Best wishes,
> 
> Jon
> 
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Thanks for your comments,
Martin


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Re: Nodoka theme engine

2007-07-14 Thread Jonathan Roberts

Hi,

I've been following the list for a while now (write the FWN report for
it) and just wanted to drop a quick message and say I think you're all
doing great work :D

I've also installed and been using Nodoka for a while now and really
like it. I have one request/suggestion, though I'm not sure what
people think of it (I have very little artistic talent :p), but I
thought I'd let you know about it anyway...

Any chance it could be less grey? i.e. the window backgrounds etc?
Just personal taste, but I think it might look sharper and more
complete.

Anyway, keep it up!

Best wishes,

Jon

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Re: Nodoka theme engine

2007-07-13 Thread Martin Sourada
On Fri, 2007-07-13 at 17:49 +0200, Martin Sourada wrote:
> Hm... I see the point... I wonder, if I split the metacity and metatheme
> into subpackages, can the engine package be arch specific, and
> subpackages noarch?
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Ok, I prepared new packages and put them on the wiki [1]. For submission
to the Package Review I will wait for your consideration. So, the
changes to the upstream are that I splitted the package in two: the
first contains gtk engine and theme, the second one contains metacity
theme and metatheme. So I made one archspecific rpm containing the
content of the first package and two noarch rpms containing the second
package - one for metacity and one for the metatheme. The metacity theme
package is subpackage of the metatheme package. 

I decided to rename the upstream packages to
gtk-nodoka-engine-%{version} and nodoka-theme-gnome-%{version}. For rpms
the names are same and the metacity theme package is named
nodoka-metacity-theme (same scheme as in echo-icon-theme).

I didn't bothered much this time with obsoletes/provides (and will drop
the older ones in future as well) to keep the spec files as clean as
possible. So if you want to update, I recommend to reinstall the
packages rather than update them (however if you update/install them all
at once it will work).

If you are OK with these changes I will submit the new version on the
package review and make new package review for the second one.

Thanks,
Martin

References:
[1] http://fedoraproject.org/wiki/Artwork/NodokaTheme


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Re: Nodoka theme engine

2007-07-13 Thread Martin Sourada
On Fri, 2007-07-13 at 17:34 +0200, Matthias Clasen wrote:
> Gah, I should have mentioned before; here is the usual split for
> packaging themes:
> 
> - engine goes in a separate package, together with the default theme
>   for that engine
> 
> - the metacity and metatheme go in another package, I don't care
>   too much if you split that up further
> 
> Ray is supposed to write an email about the artwork repackaging he has
> been doing on redhat-artwork recently, I don't know if he ended up doing
> separate packages for metacity themes. In any case, I'll poke Ray to
> send that mail, and then it would be good to follow the same pattern.
> 
> Splitting the engine part off is important, because the rest can be
> noarch (and is often large, think icon themes)
> 
> 
> Matthias
> 
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Hm... I see the point... I wonder, if I split the metacity and metatheme
into subpackages, can the engine package be arch specific, and
subpackages noarch?


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Re: Nodoka theme engine

2007-07-13 Thread Matthias Clasen
On Fri, 2007-07-13 at 17:38 +0200, Martin Sourada wrote:

> I've submitted a package review for the gtk-nodoka-engine package
> (includes the engine, the gtk theme, the metacity theme and the
> metatheme [/usr/share/themes/Nodoka/index.theme]). CC-ing maintainers
> list.

Gah, I should have mentioned before; here is the usual split for
packaging themes:

- engine goes in a separate package, together with the default theme
  for that engine

- the metacity and metatheme go in another package, I don't care
  too much if you split that up further

Ray is supposed to write an email about the artwork repackaging he has
been doing on redhat-artwork recently, I don't know if he ended up doing
separate packages for metacity themes. In any case, I'll poke Ray to
send that mail, and then it would be good to follow the same pattern.

Splitting the engine part off is important, because the rest can be
noarch (and is often large, think icon themes)


Matthias

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Re: Nodoka theme engine

2007-07-13 Thread Martin Sourada
On Fri, 2007-07-13 at 15:46 +0200, Matthias Clasen wrote:
> Sure, if you are willing to maintain it long-term, that is fine. 
> In that case, we should also get it into rawhide soon, so that we don't
> have to push it through package review at the last minute after deciding
> on the artwork. 
> 
> Matthias
> 
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I've submitted a package review for the gtk-nodoka-engine package
(includes the engine, the gtk theme, the metacity theme and the
metatheme [/usr/share/themes/Nodoka/index.theme]). CC-ing maintainers
list.

Martin


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Re: Nodoka theme engine

2007-07-13 Thread Matthias Clasen
On Fri, 2007-07-13 at 09:42 +0200, Martin Sourada wrote:

> > - Even though using a dedicated theme engine may give you the
> >   most freedom to tweak things, but I'd consider carefully if
> >   you really want to maintain a forked codebase long-term, if 
> >   it is just for recolorable scrollbars and some changed defaults. 
> >   Alternatively, you could try to get whatever you feel is missing
> >   folded back into the murrine engine.
> > 
> It's not only for that. The look is going to be too much different from
> Murrine so we could not hope that the changes we are going to make would
> be accepted. Maintaining our own fork seems better for me, as we can
> react on our (artistic) needs much faster - also we have free hands.
> Yes, we so far changed only colours and gradients and some defaults, but
> its only the beginning, I hope to tweak it today a little more to make a
> more or less final look of the button widget. I will see what I can
> do...

Sure, if you are willing to maintain it long-term, that is fine. 
In that case, we should also get it into rawhide soon, so that we don't
have to push it through package review at the last minute after deciding
on the artwork. 

Matthias

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Re: Nodoka theme engine

2007-07-13 Thread Martin Sourada
On Fri, 2007-07-13 at 07:25 +0200, Matthias Clasen wrote:
> I have used your Nodoka rpms for a day now, and have to say that the
> theme looks pretty reasonable and is nice to use. Of course, there
> are some smaller and bigger nits to pick, otherwise I wouldn't write
> this mail...
> 
> - I strongly believe the blue prelight color for scrollbars is wrong
>   and needs to go. It is just too distracting for a default theme. A
>   lot of people were happy when we dropped it from Clearlooks.
> 
Yes, it bothers me as well - the blinking of blue every time I go with
mouse over it is not very good... It will certainly not be in final...

> - I also think that the blue background on selected radio and check
>   buttons should be reconsidered, for the same reasons. Since they
>   are much smaller than scrollbars and don't change their color from
>   grey to blue on mouseover, the problem is less prominent here,
>   admittedly.
> 
Did you look at the fake screenshot on the wiki? We didn't tweaked the
radio and checkbuttons yet, so they are murrine default, but want to
make them more subtle (perhaps only soft blue outline on mouse-over).

> - Button prelighting feels a _bit_ too subtle to me, compared to
>   the strong prelighting in toolbars. This can be seen clearly
>   in an application like gcalctool.
> 
Yep, problem of first tries... I consider using soft blue outline for
prelight, but if it's too distracting I'll just tweak the current setup.
Also I hope to unify the higlights for as many widgets as possible.

> - The diffent grays in the background of menus vs the rest of the
>   application looks wrong.
>  
You don't like the brighter menu? It's thus easier to distinguish it
from the rest. It's the same colours as in clearlooks.

> - Even though using a dedicated theme engine may give you the
>   most freedom to tweak things, but I'd consider carefully if
>   you really want to maintain a forked codebase long-term, if 
>   it is just for recolorable scrollbars and some changed defaults. 
>   Alternatively, you could try to get whatever you feel is missing
>   folded back into the murrine engine.
> 
It's not only for that. The look is going to be too much different from
Murrine so we could not hope that the changes we are going to make would
be accepted. Maintaining our own fork seems better for me, as we can
react on our (artistic) needs much faster - also we have free hands.
Yes, we so far changed only colours and gradients and some defaults, but
its only the beginning, I hope to tweak it today a little more to make a
more or less final look of the button widget. I will see what I can
do...

> Matthias
> 

Thanks for your comments,
Martin


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Re: Nodoka theme engine

2007-07-12 Thread Matthias Clasen
I have used your Nodoka rpms for a day now, and have to say that the
theme looks pretty reasonable and is nice to use. Of course, there
are some smaller and bigger nits to pick, otherwise I wouldn't write
this mail...

- I strongly believe the blue prelight color for scrollbars is wrong
  and needs to go. It is just too distracting for a default theme. A
  lot of people were happy when we dropped it from Clearlooks.

- I also think that the blue background on selected radio and check
  buttons should be reconsidered, for the same reasons. Since they
  are much smaller than scrollbars and don't change their color from
  grey to blue on mouseover, the problem is less prominent here,
  admittedly.

- Button prelighting feels a _bit_ too subtle to me, compared to
  the strong prelighting in toolbars. This can be seen clearly
  in an application like gcalctool.

- The diffent grays in the background of menus vs the rest of the
  application looks wrong.
 
- Even though using a dedicated theme engine may give you the
  most freedom to tweak things, but I'd consider carefully if
  you really want to maintain a forked codebase long-term, if 
  it is just for recolorable scrollbars and some changed defaults. 
  Alternatively, you could try to get whatever you feel is missing
  folded back into the murrine engine.

Matthias

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Re: Nodoka theme engine

2007-07-12 Thread Martin Sourada
Hi,

I've done some hacking on the Nodoka engine. I worked on the gradients
and completely (but it can be still optionally turned on) removed the
glassy effect. For now it's all I am able to do - everything more would
need further studying of how it works. So the tab effect on menu is
still missing, progressbar background is still without gradient, frames
are still old, tabs are without gradient, notebook looks still old,
check and radio buttons are still not changed, and shadow isn't still
added. I attach the patch I made.

Martin
--- nodoka-0.1/src/nodoka_draw.c.old	2007-07-12 04:16:19.0 +0200
+++ nodoka-0.1/src/nodoka_draw.c	2007-07-12 14:42:36.0 +0200
@@ -155,12 +155,14 @@ nodoka_set_gradient (cairo_t *cr, const 
   if (gradients) {
 		cairo_pattern_t *pattern;
 
+		NodokaRGB top_shade;
 		NodokaRGB bottom_shade;
-		nodoka_shade (color, &bottom_shade, hilight);
+		nodoka_shade (color, &top_shade, hilight);
+		nodoka_shade (color, &bottom_shade, 1.0+(1.0-hilight)/abs(1.0-hilight)*1.05);
 
 		pattern	= cairo_pattern_create_linear (0, 0, width, height);
-		cairo_pattern_add_color_stop_rgb (pattern, 0, bottom_shade.r, bottom_shade.g, bottom_shade.b);
-		cairo_pattern_add_color_stop_rgb (pattern, 0.5, color->r, color->g, color->b);
+		cairo_pattern_add_color_stop_rgb (pattern, 0, top_shade.r, top_shade.g, top_shade.b);
+		cairo_pattern_add_color_stop_rgb (pattern, 0.7, color->r, color->g, color->b);
 		cairo_pattern_add_color_stop_rgb (pattern, 1, bottom_shade.r, bottom_shade.g, bottom_shade.b);
 		
 		cairo_set_source (cr, pattern);
@@ -227,31 +229,33 @@ nodoka_draw_button (cairo_t *cr,
 		cairo_clip_preserve(cr);
 
 	int curve_pos = 1;
-	if (widget->roundness < 2 && widget->glazestyle != 4)
+	if (widget->roundness < 2 && widget->glazestyle != 5)
 		curve_pos = 2;
 
-	//glass effect
-	if (widget->glazestyle > 0) {
+	//glass effect 0 = no highligt 1 = flat hilight, 2 = curved hilight, 3 = concave style, 4 = top curved hilight
+	if (widget->glazestyle > 1) {
 		cairo_set_fill_rule (cr, CAIRO_FILL_RULE_EVEN_ODD);
-		widget->glazestyle == 2 ? cairo_fill_preserve(cr) : cairo_fill(cr);
+		widget->glazestyle == 3 ? cairo_fill_preserve(cr) : cairo_fill(cr);
 		if (!horizontal)
 			rotate_mirror_translate (cr, M_PI/2, x, y, FALSE, FALSE);
-		if (widget->glazestyle < 3)
+		if (widget->glazestyle < 4)
 			nodoka_draw_curved_hilight (cr, curve_pos, (horizontal ? width : height), (horizontal ? height : width));
 		else
 			nodoka_draw_curved_hilight_top (cr, curve_pos, (horizontal ? width : height), (horizontal ? height : width));
 	}
-	else {
+	else { 
 		cairo_fill(cr);
-		if (!horizontal)
-			rotate_mirror_translate (cr, M_PI/2, x, y, FALSE, FALSE);
-		nodoka_draw_flat_hilight (cr, xoffset + 1, yoffset + 1, (horizontal ? width-(xoffset*2)-2 : height-(yoffset*2)-2), (horizontal ? height-(yoffset*2)-2 : width-(xoffset*2)-2));
+		if (widget->glazestyle == 1) {
+			if (!horizontal)
+rotate_mirror_translate (cr, M_PI/2, x, y, FALSE, FALSE);
+			nodoka_draw_flat_hilight (cr, xoffset + 1, yoffset + 1, (horizontal ? width-(xoffset*2)-2 : height-(yoffset*2)-2), (horizontal ? height-(yoffset*2)-2 : width-(xoffset*2)-2));
+		}
 	}
 
 	nodoka_set_gradient (cr, &hilight, GLASS_HILIGHT, 0, height, widget->gradients, TRUE);
 	cairo_fill(cr);
 
-	if (widget->glazestyle == 4) {
+	if (widget->glazestyle == 5) {
 		if (!horizontal)
 			rotate_mirror_translate (cr, M_PI/2, x, y, FALSE, FALSE);
 		nodoka_draw_curved_hilight_bottom (cr, curve_pos, (horizontal ? width : height), (horizontal ? height : width));
@@ -509,7 +513,7 @@ nodoka_draw_progressbar_fill (cairo_t *c
 	NodokaRGB *fill = (NodokaRGB*)&colors->spot[1];
 	NodokaRGB *border = (NodokaRGB*)&colors->spot[2];
 	NodokaRGB hilight;
-	nodoka_shade (fill, &hilight, 1.1*widget->hilight_ratio);
+	nodoka_shade (fill, &hilight, 0.7*widget->hilight_ratio);
 
 	cairo_rectangle (cr, x, y, width, height);
 
@@ -547,25 +551,26 @@ nodoka_draw_progressbar_fill (cairo_t *c
 	cairo_rectangle (cr, 1.5, 0.5, width-2, height-1);
 
 	/* Draw fill */
-	nodoka_set_gradient (cr, fill, GLASS_HILIGHT, 0, height, widget->gradients, FALSE);
+	nodoka_set_gradient (cr, fill, 1.5*GLASS_HILIGHT, 0, height, widget->gradients, FALSE);
 		
 	//glass effect
-	if (widget->glazestyle > 0) {
-		widget->glazestyle == 2 ? cairo_fill_preserve(cr) : cairo_fill(cr);
-		if (widget->glazestyle < 3)
+	if (widget->glazestyle > 1) {
+		widget->glazestyle == 3 ? cairo_fill_preserve(cr) : cairo_fill(cr);
+		if (widget->glazestyle < 4)
 			nodoka_draw_curved_hilight (cr, 1, width, height);
 		else
 			nodoka_draw_curved_hilight_top (cr, 1, width, height);
 	}
 	else {
 		cairo_fill(cr);
-		nodoka_draw_flat_hilight (cr, 1.5, 0.5, width-2, height);
+		if (widget->glazestyle == 1) 
+			nodoka_draw_flat_hilight (cr, 1.5, 0.5, width-2, height);
 	}
 	
 	nodoka_set_gradient (cr, &hilight, GLASS_HILIGHT, 0, height, widget->gradients, TRUE);
 	cairo_fill (cr);
 
-	if (widget->glazestyle == 4) {
+	if (widget->glazesty

Re: Nodoka theme engine

2007-07-12 Thread Martin Sourada
On Thu, 2007-07-12 at 05:11 +0200, Daniel Geiger wrote:
> Hi,
> I have posted the initial release of the Nodoka theme engine to the
> Nodoka wiki page, plus the gtkrc using it.  Currently the main shifts
> I have made from the Murrine theme engine are making the scrollbar
> utilize bg[PRELIGHT] in the absence of scrollbar_color property in
> engine configuration section, and changing some property defaults to
> make them more Nodoka-like (eg, menustyle = 0, by default now.)  I
> believe we can make the Nodoka theme engine render quite like the "How
> we would like it to look" image.
> I will be exceptionally busy between now and about 20 July, so I will
> not be able to work on Nodoka theme during that time.  Afterwards,
> however, I should be able to again.
> 
> ~Daniel
> 
> 

Hi,
thanks for your efforts. The Nodoka engine seems to work good and I see
there another step closer to the final look (though there is still a lot
of work yet). I'll probably take a look on it as well. As for the menu,
I'd like it tab-like (like showed in the wiki page) so maybe adding one
option to menustyle to combine those two available (so that the items on
menu bar would look like tabs, while the other items will look similar
to how they look now) would be good. I'll probably look into it.

I packaged the Nodoka gtk engine [1] and updated the Nodoka theme [2] to
use it (I used the gtkrc daniel posted). I also brightened a the
Metacity theme. Please note that it requires Metacity (because it
contains metacity theme), Nodoka gtk Engine (because it uses it) and
Echo Icons (because the Main theme uses them as IconTheme since they are
targeted to be default in future). If you'd like to test it in Fedora 7,
you'll need to install the Echo Icons from development repo (yum
--enablerepo=development install echo-icon-theme). It works good, I use
them since first rpms were available (it was in FC6 days).

I also updated the screenshot on the wiki[3] to the current version.

Comments, feedback, patches, etc. are more than welcome.

Thanks,
Martin

PS: If it would work as expected I think it could be ready for official
packaging. If you {all} are OK with this I will make an official package
request (and probably merge the theme with the engine). I'd like to have
it available (optionally) in Test1 or at the latest at Test2.

References:
[1]
http://feannatar.hostuju.cz/fedora/files/development/i386/gtk-nodoka-engine-0.1-1.fc7.i386.rpm
[2]
http://feannatar.hostuju.cz/fedora/files/development/i386/nodoka-0.3.0.2-1.fc7.noarch.rpm
[3] http://fedoraproject.org/wiki/Artwork/NodokaTheme


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