Re: Gnash question regarding http://www.y8.com/games/Penalty_Fever

2008-06-16 Thread Antonio Olivares
--- On Mon, 6/16/08, Ian Chapman <[EMAIL PROTECTED]> wrote:

> From: Ian Chapman <[EMAIL PROTECTED]>
> Subject: Re: Gnash question regarding http://www.y8.com/games/Penalty_Fever
> To: [EMAIL PROTECTED], "For users of Fedora" 
> Date: Monday, June 16, 2008, 10:31 AM
> Antonio Olivares wrote:
> 
> > Is there some setting that can be modified so CPU
> behaves normally while playing Penalty_Fever, or just
> forget about playing it with Gnash?
> 
> Well as someone who uses Gnash on a PPC laptop because
> it's really the 
> only solution it's just simply very CPU intensive
> compared to Adobe's 
> flash. I think it's largely in part because Adobe
> employ some kind of 
> just-in-time compilation to speed things up.
> 
> -- 
> Ian Chapman.

Thank you Ian for taking the time to respond to this question.  I have the 
workaround in my hand, play Penalty_Fever from Slax and not worry about it in 
Fedora.  There is not much that I can do.  BTW, sometimes the CPU goes up very 
high as well with the Adobe flash plugin on much slower machine, but it is 
workable as the kids liked to play despite the sluggishness of the computer.

Regards,

Antonio 


  

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Re: Gnash question regarding http://www.y8.com/games/Penalty_Fever

2008-06-16 Thread Ian Chapman

Antonio Olivares wrote:


Is there some setting that can be modified so CPU behaves normally while 
playing Penalty_Fever, or just forget about playing it with Gnash?


Well as someone who uses Gnash on a PPC laptop because it's really the 
only solution it's just simply very CPU intensive compared to Adobe's 
flash. I think it's largely in part because Adobe employ some kind of 
just-in-time compilation to speed things up.


--
Ian Chapman.

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Gnash question regarding http://www.y8.com/games/Penalty_Fever

2008-06-15 Thread Antonio Olivares
Dear all,

I have installed gnash, the opensource choice vs its opposite abobe-flash 
plugin on an x86_64 machine.  While playing Penalty_Fever below

http://www.y8.com/games/Penalty_Fever

The CPU ~ 100%, that is goes all they way up to 99-100%.  With the adobe flash 
player, the cpu on another machine fluctuates between 50-60%.  Is there a 
setting that can be made in gnash, to allow the CPU to behave properly. 

[EMAIL PROTECTED] ~]$ rpm -qa gnash*
gnash-cygnal-0.8.2-2.fc9.x86_64
gnash-0.8.2-2.fc9.x86_64
gnash-plugin-0.8.2-2.fc9.x86_64
gnash-klash-0.8.2-2.fc9.x86_64

CPU speed is fairly decent, and I have 2GB of memory less the shared memory for 
the integrated video card.

[EMAIL PROTECTED] ~]$ cat /proc/cpuinfo 
processor   : 0
vendor_id   : AuthenticAMD
cpu family  : 15
model   : 95
model name  : AMD Athlon(tm) Processor LE-1600
stepping: 3
cpu MHz : 1000.000
cache size  : 1024 KB
fpu : yes
fpu_exception   : yes
cpuid level : 1
wp  : yes
flags   : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov 
pat pse36 clflush mmx fxsr sse sse2 syscall nx mmxext fxsr_opt rdtscp lm 
3dnowext 3dnow rep_good pni cx16 lahf_lm svm extapic cr8_legacy
bogomips: 2000.85
TLB size: 1024 4K pages
clflush size: 64
cache_alignment : 64
address sizes   : 40 bits physical, 48 bits virtual
power management: ts fid vid ttp tm stc

[EMAIL PROTECTED] ~]$ cat /proc/meminfo 
MemTotal:  1930420 kB
MemFree:116752 kB
Buffers:178032 kB
Cached: 837344 kB
SwapCached: 28 kB
Active: 986588 kB
Inactive:   536428 kB
SwapTotal: 5951428 kB
SwapFree:  5951276 kB
Dirty: 156 kB
Writeback:   0 kB
AnonPages:  507616 kB
Mapped:  74380 kB
Slab:   205712 kB
SReclaimable:   167144 kB
SUnreclaim:  38568 kB
PageTables:  27392 kB
NFS_Unstable:0 kB
Bounce:  0 kB
CommitLimit:   6916636 kB
Committed_AS:  1064604 kB
VmallocTotal: 34359738367 kB
VmallocUsed:274244 kB
VmallocChunk: 34359464075 kB
HugePages_Total: 0
HugePages_Free:  0
HugePages_Rsvd:  0
HugePages_Surp:  0
Hugepagesize: 2048 kB
[EMAIL PROTECTED] ~]$ 

Is there some setting that can be modified so CPU behaves normally while 
playing Penalty_Fever, or just forget about playing it with Gnash?

TIA,

Antonio 


  

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