Re: [FFmpeg-devel] [PATCH 1/2] avcodec/d3d12va_decode: check existance before assigning a new index

2024-01-23 Thread Xiang, Haihao
On Wo, 2024-01-17 at 06:23 +, Xiang, Haihao wrote:
> On Do, 2024-01-11 at 14:31 +0800, tong1.wu-at-intel@ffmpeg.org wrote:
> > From: Tong Wu 
> > 
> > Fixes #10759.
> > 
> > It can happen in H.264, MPEG2, VC1 that the current frame resource
> > memory is already in ref_resource. For example, for a interlaced frame,
> > the same curr memory is passed twice. For the second time it could possibly
> > reference itself. When this happens the curr is already given an index and
> > in ref_resources. When the reference frame index is required, we should
> > check
> > the existance in the ref_resources first before assigning a new index for
> > it.
> > 
> > Signed-off-by: Tong Wu 
> > ---
> >  libavcodec/d3d12va_decode.c | 14 +++---
> >  1 file changed, 7 insertions(+), 7 deletions(-)
> > 
> > diff --git a/libavcodec/d3d12va_decode.c b/libavcodec/d3d12va_decode.c
> > index c5c599675e..a6f40236d1 100644
> > --- a/libavcodec/d3d12va_decode.c
> > +++ b/libavcodec/d3d12va_decode.c
> > @@ -62,14 +62,14 @@ unsigned ff_d3d12va_get_surface_index(const
> > AVCodecContext
> > *avctx,
> >  if (!res)
> >  goto fail;
> >  
> > -    if (!curr) {
> > -    for (i = 0; i < ctx->max_num_ref; i++) {
> > -    if (ctx->ref_resources[i] && res == ctx->ref_resources[i]) {
> > -    ctx->used_mask |= 1 << i;
> > -    return i;
> > -    }
> > +    for (i = 0; i < ctx->max_num_ref; i++) {
> > +    if (ctx->ref_resources[i] && res == ctx->ref_resources[i]) {
> > +    ctx->used_mask |= 1 << i;
> > +    return i;
> >  }
> > -    } else {
> > +    }
> > +
> > +    if (curr) {
> >  for (i = 0; i < ctx->max_num_ref; i++) {
> >  if (!((ctx->used_mask >> i) & 0x1)) {
> >  ctx->ref_resources[i] = res;
> 
> Patchset LGTM, 
> 
Will apply,

- Haihao
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Re: [FFmpeg-devel] [PATCH 1/2] avcodec/d3d12va_decode: check existance before assigning a new index

2024-01-16 Thread Xiang, Haihao
On Do, 2024-01-11 at 14:31 +0800, tong1.wu-at-intel@ffmpeg.org wrote:
> From: Tong Wu 
> 
> Fixes #10759.
> 
> It can happen in H.264, MPEG2, VC1 that the current frame resource
> memory is already in ref_resource. For example, for a interlaced frame,
> the same curr memory is passed twice. For the second time it could possibly
> reference itself. When this happens the curr is already given an index and
> in ref_resources. When the reference frame index is required, we should check
> the existance in the ref_resources first before assigning a new index for it.
> 
> Signed-off-by: Tong Wu 
> ---
>  libavcodec/d3d12va_decode.c | 14 +++---
>  1 file changed, 7 insertions(+), 7 deletions(-)
> 
> diff --git a/libavcodec/d3d12va_decode.c b/libavcodec/d3d12va_decode.c
> index c5c599675e..a6f40236d1 100644
> --- a/libavcodec/d3d12va_decode.c
> +++ b/libavcodec/d3d12va_decode.c
> @@ -62,14 +62,14 @@ unsigned ff_d3d12va_get_surface_index(const AVCodecContext
> *avctx,
>  if (!res)
>  goto fail;
>  
> -    if (!curr) {
> -    for (i = 0; i < ctx->max_num_ref; i++) {
> -    if (ctx->ref_resources[i] && res == ctx->ref_resources[i]) {
> -    ctx->used_mask |= 1 << i;
> -    return i;
> -    }
> +    for (i = 0; i < ctx->max_num_ref; i++) {
> +    if (ctx->ref_resources[i] && res == ctx->ref_resources[i]) {
> +    ctx->used_mask |= 1 << i;
> +    return i;
>  }
> -    } else {
> +    }
> +
> +    if (curr) {
>  for (i = 0; i < ctx->max_num_ref; i++) {
>  if (!((ctx->used_mask >> i) & 0x1)) {
>  ctx->ref_resources[i] = res;

Patchset LGTM, 

BRs
Haihao


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[FFmpeg-devel] [PATCH 1/2] avcodec/d3d12va_decode: check existance before assigning a new index

2024-01-10 Thread tong1 . wu-at-intel . com
From: Tong Wu 

Fixes #10759.

It can happen in H.264, MPEG2, VC1 that the current frame resource
memory is already in ref_resource. For example, for a interlaced frame,
the same curr memory is passed twice. For the second time it could possibly
reference itself. When this happens the curr is already given an index and
in ref_resources. When the reference frame index is required, we should check
the existance in the ref_resources first before assigning a new index for it.

Signed-off-by: Tong Wu 
---
 libavcodec/d3d12va_decode.c | 14 +++---
 1 file changed, 7 insertions(+), 7 deletions(-)

diff --git a/libavcodec/d3d12va_decode.c b/libavcodec/d3d12va_decode.c
index c5c599675e..a6f40236d1 100644
--- a/libavcodec/d3d12va_decode.c
+++ b/libavcodec/d3d12va_decode.c
@@ -62,14 +62,14 @@ unsigned ff_d3d12va_get_surface_index(const AVCodecContext 
*avctx,
 if (!res)
 goto fail;
 
-if (!curr) {
-for (i = 0; i < ctx->max_num_ref; i++) {
-if (ctx->ref_resources[i] && res == ctx->ref_resources[i]) {
-ctx->used_mask |= 1 << i;
-return i;
-}
+for (i = 0; i < ctx->max_num_ref; i++) {
+if (ctx->ref_resources[i] && res == ctx->ref_resources[i]) {
+ctx->used_mask |= 1 << i;
+return i;
 }
-} else {
+}
+
+if (curr) {
 for (i = 0; i < ctx->max_num_ref; i++) {
 if (!((ctx->used_mask >> i) & 0x1)) {
 ctx->ref_resources[i] = res;
-- 
2.41.0.windows.1

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