Re: [FFmpeg-devel] [PATCH 1/2] avcodec/thread: add support for frame threading receive_frame based decoders

2022-12-06 Thread Anton Khirnov
Quoting Timo Rothenpieler (2022-12-06 16:08:49)
> On 06/12/2022 15:43, Anton Khirnov wrote:
> > Quoting Timo Rothenpieler (2022-12-06 15:39:50)
> >> On 06/12/2022 15:37, Anton Khirnov wrote:
> >>> Quoting Timo Rothenpieler (2022-12-05 14:39:37)
>  This is fairly basic and makes a lot of assumptions, but it works
>  for the most simple cases.
> 
>  For one, it only ever fetches exactly one packet per call to 
>  receive_frame.
>  Right now it's impossible for there to ever be more than one, but the API
>  allows for more, which might need handled in the future.
> 
>  It also basically translates the new API back to the old, since that's 
>  how
>  the frame threading code operates. Which feels backwards in regards to
>  the new API, but it was the path with least resistance in implementing 
>  this.
> >>>
> >>> If it only supports one packet to one frame, then it goes against the
> >>> whole point of using the receive_frame API.
> >>
> >> Otherwise the entirety of pthread_frame.c would need rewritten from
> >> scratch. It has that assumption coded into it.
> > 
> > I told you on IRC I already have a mostly-finished branch that
> > implements threading with receive_frame(), so I don't really understand
> > what's the point of your writing this patch.
> > 
> 
> You said it wasn't even in a state to be tested.
> Do you have a link to it? Happy to help finishing it up.

Sure, see branch 'thread_receive' in git://git.khirnov.net/libav
IIRC it was only missing some allocations for frames or packets in
AVCodecInternal.

-- 
Anton Khirnov
___
ffmpeg-devel mailing list
ffmpeg-devel@ffmpeg.org
https://ffmpeg.org/mailman/listinfo/ffmpeg-devel

To unsubscribe, visit link above, or email
ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".


Re: [FFmpeg-devel] [PATCH 1/2] avcodec/thread: add support for frame threading receive_frame based decoders

2022-12-06 Thread Timo Rothenpieler

On 06/12/2022 15:43, Anton Khirnov wrote:

Quoting Timo Rothenpieler (2022-12-06 15:39:50)

On 06/12/2022 15:37, Anton Khirnov wrote:

Quoting Timo Rothenpieler (2022-12-05 14:39:37)

This is fairly basic and makes a lot of assumptions, but it works
for the most simple cases.

For one, it only ever fetches exactly one packet per call to receive_frame.
Right now it's impossible for there to ever be more than one, but the API
allows for more, which might need handled in the future.

It also basically translates the new API back to the old, since that's how
the frame threading code operates. Which feels backwards in regards to
the new API, but it was the path with least resistance in implementing this.


If it only supports one packet to one frame, then it goes against the
whole point of using the receive_frame API.


Otherwise the entirety of pthread_frame.c would need rewritten from
scratch. It has that assumption coded into it.


I told you on IRC I already have a mostly-finished branch that
implements threading with receive_frame(), so I don't really understand
what's the point of your writing this patch.



You said it wasn't even in a state to be tested.
Do you have a link to it? Happy to help finishing it up.
___
ffmpeg-devel mailing list
ffmpeg-devel@ffmpeg.org
https://ffmpeg.org/mailman/listinfo/ffmpeg-devel

To unsubscribe, visit link above, or email
ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".


Re: [FFmpeg-devel] [PATCH 1/2] avcodec/thread: add support for frame threading receive_frame based decoders

2022-12-06 Thread Anton Khirnov
Quoting Timo Rothenpieler (2022-12-06 15:39:50)
> On 06/12/2022 15:37, Anton Khirnov wrote:
> > Quoting Timo Rothenpieler (2022-12-05 14:39:37)
> >> This is fairly basic and makes a lot of assumptions, but it works
> >> for the most simple cases.
> >>
> >> For one, it only ever fetches exactly one packet per call to receive_frame.
> >> Right now it's impossible for there to ever be more than one, but the API
> >> allows for more, which might need handled in the future.
> >>
> >> It also basically translates the new API back to the old, since that's how
> >> the frame threading code operates. Which feels backwards in regards to
> >> the new API, but it was the path with least resistance in implementing 
> >> this.
> > 
> > If it only supports one packet to one frame, then it goes against the
> > whole point of using the receive_frame API.
> 
> Otherwise the entirety of pthread_frame.c would need rewritten from 
> scratch. It has that assumption coded into it.

I told you on IRC I already have a mostly-finished branch that
implements threading with receive_frame(), so I don't really understand
what's the point of your writing this patch.

-- 
Anton Khirnov
___
ffmpeg-devel mailing list
ffmpeg-devel@ffmpeg.org
https://ffmpeg.org/mailman/listinfo/ffmpeg-devel

To unsubscribe, visit link above, or email
ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".


Re: [FFmpeg-devel] [PATCH 1/2] avcodec/thread: add support for frame threading receive_frame based decoders

2022-12-06 Thread Timo Rothenpieler

On 06/12/2022 15:37, Anton Khirnov wrote:

Quoting Timo Rothenpieler (2022-12-05 14:39:37)

This is fairly basic and makes a lot of assumptions, but it works
for the most simple cases.

For one, it only ever fetches exactly one packet per call to receive_frame.
Right now it's impossible for there to ever be more than one, but the API
allows for more, which might need handled in the future.

It also basically translates the new API back to the old, since that's how
the frame threading code operates. Which feels backwards in regards to
the new API, but it was the path with least resistance in implementing this.


If it only supports one packet to one frame, then it goes against the
whole point of using the receive_frame API.


Otherwise the entirety of pthread_frame.c would need rewritten from 
scratch. It has that assumption coded into it.


It also raises question as to how it'd distribute those packets accross 
threads.
Does it just try to read packets until it either runs out of ready 
threads or encounters EAGAIN?

Or does it read until EAGAIN and then passes all those to the same threads?
___
ffmpeg-devel mailing list
ffmpeg-devel@ffmpeg.org
https://ffmpeg.org/mailman/listinfo/ffmpeg-devel

To unsubscribe, visit link above, or email
ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".


Re: [FFmpeg-devel] [PATCH 1/2] avcodec/thread: add support for frame threading receive_frame based decoders

2022-12-06 Thread Anton Khirnov
Quoting Timo Rothenpieler (2022-12-05 14:39:37)
> This is fairly basic and makes a lot of assumptions, but it works
> for the most simple cases.
> 
> For one, it only ever fetches exactly one packet per call to receive_frame.
> Right now it's impossible for there to ever be more than one, but the API
> allows for more, which might need handled in the future.
> 
> It also basically translates the new API back to the old, since that's how
> the frame threading code operates. Which feels backwards in regards to
> the new API, but it was the path with least resistance in implementing this.

If it only supports one packet to one frame, then it goes against the
whole point of using the receive_frame API.

-- 
Anton Khirnov
___
ffmpeg-devel mailing list
ffmpeg-devel@ffmpeg.org
https://ffmpeg.org/mailman/listinfo/ffmpeg-devel

To unsubscribe, visit link above, or email
ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".


[FFmpeg-devel] [PATCH 1/2] avcodec/thread: add support for frame threading receive_frame based decoders

2022-12-05 Thread Timo Rothenpieler
This is fairly basic and makes a lot of assumptions, but it works
for the most simple cases.

For one, it only ever fetches exactly one packet per call to receive_frame.
Right now it's impossible for there to ever be more than one, but the API
allows for more, which might need handled in the future.

It also basically translates the new API back to the old, since that's how
the frame threading code operates. Which feels backwards in regards to
the new API, but it was the path with least resistance in implementing this.
---
 libavcodec/decode.c|  6 +++-
 libavcodec/pthread_frame.c | 68 --
 libavcodec/thread.h| 17 ++
 3 files changed, 88 insertions(+), 3 deletions(-)

diff --git a/libavcodec/decode.c b/libavcodec/decode.c
index 6be2d3d6ed..72a8253aae 100644
--- a/libavcodec/decode.c
+++ b/libavcodec/decode.c
@@ -577,7 +577,11 @@ static int decode_receive_frame_internal(AVCodecContext 
*avctx, AVFrame *frame)
 av_assert0(!frame->buf[0]);
 
 if (codec->cb_type == FF_CODEC_CB_TYPE_RECEIVE_FRAME) {
-ret = codec->cb.receive_frame(avctx, frame);
+if (HAVE_THREADS && avctx->active_thread_type & FF_THREAD_FRAME)
+ret = ff_thread_receive_frame(avctx, frame);
+else
+ret = codec->cb.receive_frame(avctx, frame);
+
 if (ret != AVERROR(EAGAIN))
 av_packet_unref(avci->last_pkt_props);
 } else
diff --git a/libavcodec/pthread_frame.c b/libavcodec/pthread_frame.c
index df82a4125f..8f704e35d3 100644
--- a/libavcodec/pthread_frame.c
+++ b/libavcodec/pthread_frame.c
@@ -92,6 +92,7 @@ typedef struct PerThreadContext {
 AVCodecContext *avctx;  ///< Context used to decode packets passed 
to this thread.
 
 AVPacket   *avpkt;  ///< Input packet (for decoding) or output 
(for encoding).
+int avpkt_read; ///< Indicates if the packet has been read 
for this recv_frame call already.
 
 AVFrame *frame; ///< Output frame (for decoding) or input 
(for encoding).
 int got_frame;  ///< The output of got_picture_ptr from 
the last avcodec_decode_video() call.
@@ -237,8 +238,14 @@ FF_ENABLE_DEPRECATION_WARNINGS
 }
 
 av_frame_unref(p->frame);
-p->got_frame = 0;
-p->result = codec->cb.decode(avctx, p->frame, &p->got_frame, p->avpkt);
+if (codec->cb_type == FF_CODEC_CB_TYPE_RECEIVE_FRAME) {
+p->avpkt_read = 0;
+p->result = codec->cb.receive_frame(avctx, p->frame);
+p->got_frame = !p->result;
+} else {
+p->got_frame = 0;
+p->result = codec->cb.decode(avctx, p->frame, &p->got_frame, 
p->avpkt);
+}
 
 if ((p->result < 0 || !p->got_frame) && p->frame->buf[0])
 ff_thread_release_buffer(avctx, p->frame);
@@ -621,6 +628,58 @@ finish:
 return err;
 }
 
+int ff_thread_receive_frame(AVCodecContext *avctx, AVFrame *frame)
+{
+AVPacket *const avpkt = avctx->internal->in_pkt;
+int got_picture = 0;
+int draining = 0;
+int ret;
+
+av_packet_unref(avpkt);
+ret = ff_decode_get_packet(avctx, avpkt);
+if (ret < 0 && ret != AVERROR_EOF)
+return ret;
+draining = ret == AVERROR_EOF;
+
+ret = ff_thread_decode_frame(avctx, frame, &got_picture, avpkt);
+
+if (ret == avpkt->size) {
+if (got_picture) {
+return 0;
+} else if (draining) {
+return AVERROR_EOF;
+}
+
+return AVERROR(EAGAIN);
+} else if (ret < 0) {
+return ret;
+}
+
+return AVERROR_BUG;
+}
+
+int ff_thread_decode_get_packet(AVCodecContext *avctx, AVPacket *pkt)
+{
+PerThreadContext *p;
+int err;
+
+if (!(avctx->active_thread_type & FF_THREAD_FRAME))
+return ff_decode_get_packet(avctx, pkt);
+
+p = avctx->internal->thread_ctx;
+
+if (p->avpkt_read)
+return AVERROR(EAGAIN);
+
+err = av_packet_ref(pkt, p->avpkt);
+if (err < 0)
+return err;
+
+p->avpkt_read = 1;
+
+return 0;
+}
+
 void ff_thread_report_progress(ThreadFrame *f, int n, int field)
 {
 PerThreadContext *p;
@@ -775,6 +834,7 @@ void ff_frame_thread_free(AVCodecContext *avctx, int 
thread_count)
 av_freep(&ctx->slice_offset);
 
 av_buffer_unref(&ctx->internal->pool);
+av_packet_free(&ctx->internal->in_pkt);
 av_freep(&ctx->internal);
 av_buffer_unref(&ctx->hw_frames_ctx);
 }
@@ -826,6 +886,10 @@ static av_cold int init_thread(PerThreadContext *p, int 
*threads_to_free,
 return AVERROR(ENOMEM);
 copy->internal->thread_ctx = p;
 
+copy->internal->in_pkt = av_packet_alloc();
+if (!copy->internal->in_pkt)
+return AVERROR(ENOMEM);
+
 copy->delay = avctx->delay;
 
 if (codec->priv_data_size) {
diff --git a/libavcodec/thread.h b/libavcodec/thread.h
index d5673f25ea..76e7d44bd4 100644
--- a/libavcodec/thread.h
+++ b