Update of /cvsroot/fink/dists/10.4/unstable/main/finkinfo/games
In directory sfp-cvsdas-3.v30.ch3.sourceforge.com:/tmp/cvs-serv18755

Modified Files:
        snes9x.info 
Log Message:
upstream update 1.52
package now installs 'snes9x' script to launch .app from cmd-line
old freeze points are *incompatible* with this version


Index: snes9x.info
===================================================================
RCS file: /cvsroot/fink/dists/10.4/unstable/main/finkinfo/games/snes9x.info,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- snes9x.info 31 Mar 2010 06:11:05 -0000      1.2
+++ snes9x.info 9 Sep 2010 21:01:10 -0000       1.3
@@ -1,22 +1,21 @@
 Package: snes9x
-Version: 1.51
+Version: 1.52
 Revision: 1
 Description: Super Nintendo Emulator
 # Homepage: http://www.snes9x.com/
 Homepage: http://snes9x.ipherswipsite.com/
-# License: SNES9x License
 License: OSI-Approved
 Maintainer: David Fang <fang...@users.sourceforge.net>
 Source: http://files.ipherswipsite.com/%n/%n-%v-src.tar.bz2
 CustomMirror: <<
        asi-JP: http://www.geocities.co.jp/SiliconValley-PaloAlto/2560/release/
 <<
-Source-MD5: a1038cc761f400318cdced960972f8a7
+Source-MD5: 813bd3a0f99732ee0238a2c8ab417725
 # BuildDepends: dos2unix
 PatchScript: <<
   #!/bin/sh -ev
   sed=/usr/bin/sed
-  cd macosx/Snes9x.xcodeproj
+  cd macosx/snes9x.xcodeproj
   $sed -e '/com\.apple\.compilers\.gcc/s|3_3|4_0|' \
        -e '/DEPLOYMENT_TARGET/s|10\.2|10.4|' \
        -e '/PANTHER/d' -e '/JAGUAR/d' \
@@ -41,21 +40,26 @@
 <<
 CompileScript: <<
   #!/bin/sh -ev
+  { echo "#!/bin/sh" ; echo "open -a Snes9x.app" ;} > snes9x
+  chmod +x snes9x
   cd macosx
   xcodebuild install -configuration Release DSTROOT=%d 
INSTALL_PATH=%p/Applications
 <<
 InstallScript: <<
   #!/bin/sh -ev
   echo Installing as App bundle...
+  mkdir -p %i/bin
+  cp snes9x %i/bin/
 <<
 AppBundles: macosx/build/UninstalledProducts/Snes9x.app
 DocFiles: <<
-  doc/*
+  docs/*
   macosx/docs/*.rtf
 <<
 DescPackaging: <<
 Snes9x.app bundle is installed in %p/Applications, also sym-linked in
 /Applications/Fink, documents copied to %p/share/doc/snes9x/.
+An installed shell script '%p/bin/snes9x' also launches snes9x.
 <<
 DescPort: <<
 Source already contains Xcode project files.
@@ -65,7 +69,8 @@
 <<
 DescUsage: <<
 After installation, drag an icon from /Applications/Fink/Snes9x.app to Dock 
-for quick launching, or run "open -a Snes9x.app" from the command line.
+for quick launching, or run 'snes9x' or "open -a Snes9x.app" 
+from the command line.
 <<
 DescDetail: <<
 [from snes9x.com]
@@ -80,4 +85,8 @@
 (just kidding about the divorce bit). 
 Snes9x is coded in C++, with three assembler CPU emulation cores on the 
 i386 Linux and Windows ports.
+
+Note: freeze points from version 1.51 and earlier are incompatible with 1.52.
+
+License: SNES9X License
 <<


------------------------------------------------------------------------------
This SF.net Dev2Dev email is sponsored by:

Show off your parallel programming skills.
Enter the Intel(R) Threading Challenge 2010.
http://p.sf.net/sfu/intel-thread-sfd
_______________________________________________
Fink-commits mailing list
Fink-commits@lists.sourceforge.net
http://news.gmane.org/gmane.os.apple.fink.cvs

Reply via email to