[Fink-devel] __ctype_b_loc on Mac OS X
Hi, I try to compile code developed on Linux on Mac OS X. It fails due to the missing symbol __ctype_b_loc (http://refspecs.freestandards.org/LSB_3.0.0/LSB-Core-generic/LSB- Core-generic/baselib---ctype-b-loc.html). It is not part of ctype.h on Mac OS X (10.4/10.3), nor can I find it anywhere else. Does anybody know a work-around for it? TIA, Remi -- No trees were killed in the sending of this message. However, a large number of electrons were terribly inconvenienced. * Remigius K. Mommsen e-mail: [EMAIL PROTECTED] University of Manchester URL:http://cern.ch/mommsen Fermilab, MS 357 voice:++1 (630) 840-8321 P.O. Box 500 fax:++1 (630) 840-2649 Batavia, Il 60510, US home:++1 (630) 236-0932 * - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel
[Fink-devel] graphicsmagick
Hi folks I'm very new to Fink and need GraphicsMagick to work with TYPO3 on a Mac. I've therefore converted the installation guide into an .info for Fink. However, it's surely far from perfect I guess, so hints on how to improve it are very much apprechiated, particularly: 1) I've got /sw hardcoded which causes Fink to nag. Replacing it with @FINKPREFIX@ does not work as this is not being replaced by /sw at build time. There seems to be missing something. 2) The line which temporary sets a symbolic link (sudo ln -s /sw / Developer...) is needed for the GraphicsMagick to compile. However, sudo asks for the password - is there a way to prevent this? 3) The package is very OS version dependent, 10.4 in this case. Setting the symbolic link will fail on other releases or if the Developer Tools are not installed. Is this enough or should there be another statement in the .info file to enforce the dependency to a specific Mac OS X release? Many thanks for your help, -sven ==BEGIN== Info2: Package: graphicsmagick Version: 1.1.8 Revision: 1000 GCC: 4.0 Source: ftp://ftp.graphicsmagick.org/pub/GraphicsMagick/ GraphicsMagick-%v.tar.gz Source-MD5: 437e7b6bac2e75695b3482c0b9b8c275 SourceDirectory: GraphicsMagick-%v BuildDepends: libjpeg, libpng3, libtiff CompileScript: #!/bin/sh -ev sudo ln -s /sw /Developer/SDKs/MacOSX10.4u.sdk/ export CFLAGS=-O -g -isysroot /Developer/SDKs/MacOSX10.4u.sdk/ -arch i386 -I/sw/include/ export LDFLAGS=-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk/,-L/ sw/lib/ ./configure --prefix=/sw --with-quantum-depth=16 --disable-dependency- tracking --with-x=yes --x-includes=/usr/X11R6/include --x-libraries=/ usr/X11R6/lib/ --without-perl sudo /Developer/SDKs/MacOSX10.4u.sdk/sw make Description: Image manipulation tools like ImageMagick InstallScript: #!/bin/sh -ev make install DESTDIR=%d DescDetail: GraphicsMagick is doing very much the same as ImageMagick, however, the interface is undergoing less changes which made it popular with frameworks and CMS such as TYPO3. DocFiles: README.txt ChangeLog NEWS License: GraphicsMagick License Maintainer: Sven Schwyn [EMAIL PROTECTED] Homepage: http://www.graphicsmagick.org #end of Info2 ==END== - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel
Re: [Fink-devel] graphicsmagick
On 8/30/07, Sven Schwyn [EMAIL PROTECTED] wrote: Hi folks I'm very new to Fink and need GraphicsMagick to work with TYPO3 on a Mac. I've therefore converted the installation guide into an .info for Fink. However, it's surely far from perfect I guess, so hints on how to improve it are very much apprechiated, particularly: 1) I've got /sw hardcoded which causes Fink to nag. Replacing it with @FINKPREFIX@ does not work as this is not being replaced by /sw at build time. There seems to be missing something. You need a PatchScript which converts @FINKPREFIX@ to %p after any patches are applied, but before the build. Something to the effect of Patchscript: sed 's|@FINKPREFIX@|%p|g' %a/%n.patch | patch -p1 is pretty standard 2) The line which temporary sets a symbolic link (sudo ln -s /sw / Developer...) is needed for the GraphicsMagick to compile. Why is this necessary? However, sudo asks for the password - is there a way to prevent this? This isn't generally acceptable in a Fink package: we don't let packages do anything outside of their build directories during the build process. You're going to need to come up with a different way to do it. 3) The package is very OS version dependent, 10.4 in this case. Setting the symbolic link will fail on other releases or if the Developer Tools are not installed. Is this enough or should there be another statement in the .info file to enforce the dependency to a specific Mac OS X release? There are separate trees for 10.3 and 10.4, so this doesn't have to be added to 10.3. If you tag it as Distribution: 10.4, then it won't be visible on 10.3 or 10.5 in any case. Many thanks for your help, -sven ==BEGIN== Info2: Package: graphicsmagick Version: 1.1.8 Revision: 1000 GCC: 4.0 Source: ftp://ftp.graphicsmagick.org/pub/GraphicsMagick/ GraphicsMagick-%v.tar.gz Source-MD5: 437e7b6bac2e75695b3482c0b9b8c275 SourceDirectory: GraphicsMagick-%v BuildDepends: libjpeg, libpng3, libtiff CompileScript: #!/bin/sh -ev sudo ln -s /sw /Developer/SDKs/MacOSX10.4u.sdk/ export CFLAGS=-O -g -isysroot /Developer/SDKs/MacOSX10.4u.sdk/ -arch i386 -I/sw/include/ export LDFLAGS=-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk/,-L/ sw/lib/ ./configure --prefix=/sw --with-quantum-depth=16 --disable-dependency- tracking --with-x=yes --x-includes=/usr/X11R6/include --x-libraries=/ usr/X11R6/lib/ --without-perl sudo /Developer/SDKs/MacOSX10.4u.sdk/sw make Description: Image manipulation tools like ImageMagick InstallScript: #!/bin/sh -ev make install DESTDIR=%d DescDetail: GraphicsMagick is doing very much the same as ImageMagick, however, the interface is undergoing less changes which made it popular with frameworks and CMS such as TYPO3. DocFiles: README.txt ChangeLog NEWS License: GraphicsMagick License Maintainer: Sven Schwyn [EMAIL PROTECTED] Homepage: http://www.graphicsmagick.org #end of Info2 ==END== Moreover, I'm pretty sure that the package is going to need splitoffs for libraries and headers, and you don't have any runtime dependencies listed. -- Alexander K. Hansen akh AT finkproject DOT org Fink User Liaison and Documenter - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel
Re: [Fink-devel] graphicsmagick
On 8/30/07, Alexander Hansen [EMAIL PROTECTED] wrote: On 8/30/07, Sven Schwyn [EMAIL PROTECTED] wrote: Hi folks I'm very new to Fink and need GraphicsMagick to work with TYPO3 on a Mac. I've therefore converted the installation guide into an .info for Fink. However, it's surely far from perfect I guess, so hints on how to improve it are very much apprechiated, particularly: 1) I've got /sw hardcoded which causes Fink to nag. Replacing it with @FINKPREFIX@ does not work as this is not being replaced by /sw at build time. There seems to be missing something. You need a PatchScript which converts @FINKPREFIX@ to %p after any patches are applied, but before the build. Something to the effect of Patchscript: sed 's|@FINKPREFIX@|%p|g' %a/%n.patch | patch -p1 is pretty standard 2) The line which temporary sets a symbolic link (sudo ln -s /sw / Developer...) is needed for the GraphicsMagick to compile. Why is this necessary? However, sudo asks for the password - is there a way to prevent this? This isn't generally acceptable in a Fink package: we don't let packages do anything outside of their build directories during the build process. You're going to need to come up with a different way to do it. 3) The package is very OS version dependent, 10.4 in this case. Setting the symbolic link will fail on other releases or if the Developer Tools are not installed. Is this enough or should there be another statement in the .info file to enforce the dependency to a specific Mac OS X release? There are separate trees for 10.3 and 10.4, so this doesn't have to be added to 10.3. If you tag it as Distribution: 10.4, then it won't be visible on 10.3 or 10.5 in any case. Many thanks for your help, -sven ==BEGIN== Info2: Package: graphicsmagick Version: 1.1.8 Revision: 1000 GCC: 4.0 Source: ftp://ftp.graphicsmagick.org/pub/GraphicsMagick/ GraphicsMagick-%v.tar.gz Source-MD5: 437e7b6bac2e75695b3482c0b9b8c275 SourceDirectory: GraphicsMagick-%v BuildDepends: libjpeg, libpng3, libtiff CompileScript: #!/bin/sh -ev sudo ln -s /sw /Developer/SDKs/MacOSX10.4u.sdk/ export CFLAGS=-O -g -isysroot /Developer/SDKs/MacOSX10.4u.sdk/ -arch i386 -I/sw/include/ export LDFLAGS=-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk/,-L/ sw/lib/ ./configure --prefix=/sw --with-quantum-depth=16 --disable-dependency- tracking --with-x=yes --x-includes=/usr/X11R6/include --x-libraries=/ usr/X11R6/lib/ --without-perl sudo /Developer/SDKs/MacOSX10.4u.sdk/sw make Description: Image manipulation tools like ImageMagick InstallScript: #!/bin/sh -ev make install DESTDIR=%d DescDetail: GraphicsMagick is doing very much the same as ImageMagick, however, the interface is undergoing less changes which made it popular with frameworks and CMS such as TYPO3. DocFiles: README.txt ChangeLog NEWS License: GraphicsMagick License Maintainer: Sven Schwyn [EMAIL PROTECTED] Homepage: http://www.graphicsmagick.org #end of Info2 ==END== Moreover, I'm pretty sure that the package is going to need splitoffs for libraries and headers, and you don't have any runtime dependencies listed. -- Since you're passing flags pointing to /Developer/SDKs/MacOSX10.4u.sdk/ it seems strange that you'd need to symlink it. Also, you can simplify your CompileScript by using ConfigureParams, SetCFLAGS and SetLDFLAGS. Check out the packaging manual: http://www.finkproject.org/doc/packaging/index.php -- Alexander K. Hansen akh AT finkproject DOT org Fink User Liaison and Documenter - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel