Re: [Flashcoders] Different rotation point for different instances of same object?

2006-02-10 Thread Aaron Smith

http://www.darronschall.com/weblog/archives/54.cfm

w03 wrote:

Can I change the point of rotation (reference point) of different 
instances of a MC on the fly?  I need several instances of an object 
to rotate but each about a unique reference point within the instance.


Thanks, I don't want to do this programatically if I don't have to.

Wendy
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[Flashcoders] Different rotation point for different instances of same object?

2006-02-10 Thread w03
Can I change the point of rotation (reference point) of different 
instances of a MC on the fly?  I need several instances of an object to 
rotate but each about a unique reference point within the instance.


Thanks, I don't want to do this programatically if I don't have to.

Wendy
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Re: [Flashcoders] Outsourcing

2006-02-10 Thread Ron Wheeler

For starters, fix up your www site:

   More English content or a separate English language version
  
   Make your sample applications look more like finished products or 
more clearly identified as templates.


   If you have more demo templates to show off your skill, include them 
in your portfolio.


   Include a clear description of what type of work you are looking for 
or what services that you offer.


   Reference projects would help.

   Make sure that all of your links work. (TV... just goes to a 
directory listing)


Your current site does not give any confidence that your work will be 
correct or properly finished. It is working against you at the moment.


I hope that these ideas help you to get more of the work that you want.

Ron

Anggie Bratadinata wrote:


JesterXL wrote:


I'm assuming the USA is a developed country.


LOL

Yes.  Tons of work is outsourced; it's the same with manufacturing; 
if the same job can be done cheaper in the long run, outsourcing is a 
good idea. There is a high demand for Flash, yes, but a higher demand 
for Flex is on the horizon, mainly because bigger projects are 
typically done with Flex, and as such, companies are needed to take 
responsibility with those projects vs. individuals.



I've been working remotely for a couple of webdesign firms in US and 
Australia and I think the reasons they take me in are my rates which 
is a lot cheaper, my eyes, and technical skill. Also, we knew each 
other very well, way before they take me into their projects.


I'm wondering, what more does it takes to push myself further into the 
outsourcing world? Certifications, perhaps?




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Re: [Flashcoders] Syntax formatting xml function

2006-02-10 Thread Arul

Hi Ben Smeets,

Here it is 
http://shockwave-india.com/blog/actionscript2/?asfile=XMLHighlighter.as :)


Regards,
Arul

- Original Message - 
From: "Ben Smeets" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Friday, February 10, 2006 9:15 PM
Subject: [Flashcoders] Syntax formatting xml function


Hi all,

Does anybody know if there is some function somewhere with which I can
format an xml block so that it is more readable?


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Re: [Flashcoders] Syntax formatting xml function

2006-02-10 Thread Ryan Matsikas
oh ya, only formatting (tabbing etc) no colors.. you have todo that yer self
;)

On 2/10/06, Ryan Matsikas <[EMAIL PROTECTED]> wrote:
>
> http://out.chewtinfoil.com/formatXML.as
>
> Hope it works as expected
>
> Cheers,
> Ryan
>
> On 2/10/06, Ben Smeets <[EMAIL PROTECTED]> wrote:
> >
> > Hi all,
> >
> > Does anybody know if there is some function somewhere with which I can
> > format an xml block so that it is more readable?
> >
> > The intention is to have my xml-debugging thingie put out some more
> > usable debug info by by formatting the output (the kind of formatting
> > you see for e.g. php code in forums for example).
> >
> > If anybody knows if there is a function somewhere which does the
> > indenting and even better some coloring of the text blob, tnx in
> > advance.
> >
> > Ben
> > ___
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Re: [Flashcoders] Syntax formatting xml function

2006-02-10 Thread Ryan Matsikas
http://out.chewtinfoil.com/formatXML.as

Hope it works as expected

Cheers,
Ryan

On 2/10/06, Ben Smeets <[EMAIL PROTECTED]> wrote:
>
> Hi all,
>
> Does anybody know if there is some function somewhere with which I can
> format an xml block so that it is more readable?
>
> The intention is to have my xml-debugging thingie put out some more
> usable debug info by by formatting the output (the kind of formatting
> you see for e.g. php code in forums for example).
>
> If anybody knows if there is a function somewhere which does the
> indenting and even better some coloring of the text blob, tnx in
> advance.
>
> Ben
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Re: [Flashcoders] Accordion and scrollpane

2006-02-10 Thread Ryan Matsikas
you can do some minor math using a few Accordion properties (numChildren,
headerHeight and width/height)

then you can simply do..
var w:Number = accInst.width;
var h:Number = accInst.height - (accInst.headerHeight*accInst.numChildren);
getChildAt(index).setSize(w,h);

that should resize the child at "index" to the width of the accordion and
height of the accordion minus the hieght of all the headers.

Cheers,
Ryan

On 2/10/06, j.c.wichman <[EMAIL PROTECTED]> wrote:
>
> Hi,
> I'm trying to find some more info on accordions and especially how to let
> the children of the accordion know how much space they have. Another thing
> I
> ran into was, that adding a scrollpane through
> myAcc.createChild(mx.containers.ScrollPane,  Seemed to create errors
> (white headers, messages that content could not be loaded etc)...
>
> Any advice on these 2 issues would be appreciated.
>
> Greetz
> Hans
>
>
> 
>
>
> J.C. Wichman . Software Engineer
> Tel. +31 (0)53 - 48 00 472
> [EMAIL PROTECTED]
> www.TriMM.nl
> TriMM interactieve media . PO Box 1208 . 7500 BE Enschede . The
> Netherlands
> Oldenzaalsestraat 141-143 . tel +31 (0)53 - 48 00 480 . fax +31 (0)53 - 43
> 53 027
>
>
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Re: [Flashcoders] Does an swf know its own file name?

2006-02-10 Thread Troy Rollins


On Feb 10, 2006, at 5:40 PM, Yehia Shouman wrote:


inside it
this._url


That'll work. Thanks. My mind blanked out on that one since all the  
files are local I was thinking "file" rather than "url".


--
Troy
RPSystems, Ltd.
http://www.rpsystems.net


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Re: [Flashcoders] performance difference between flash stand alone and browsers

2006-02-10 Thread Sander
JD:  why not use 50 fps when 25 is not accurate enough? I'm working  
on a game who's physics were rather rough at 25, 50 made for smaller  
steps in tweens an high-speed object motion. It's hard to do hitTests  
or even calculate a hit of a fast object at 25...



On 10 Feb 2006, at 20:49, John Dowdell wrote:


David Skoglund wrote:

I have created a small game that runs with a very high framerate when
running in the standalone flashplayer (90+ fps) but is very  
sluggish in both
IE and Firefox (more like 18 fps). As a matter of fact I still get  
a good

framerate in the standalone player, while simultainously running the
sluggish game in a browser!
I don’t really understand why the performance is so slow. Can anyone
enlighten me on what bottlenecks I might have stumped onto?



Yup. Browsers vary in how they allocate processor cycles to guest  
processes, like plugins. Varies with the browser brand, and varies  
with the platform too.


By running in the standalone you showed the natural top-rated  
performance.


But I would beg you not to set framerates up at 4500 redraws per  
minute -- if your visitor is in a browser like Firefox/Mac, which  
does not stop  background processes, your visitor could have a very  
unpleasant experience, *particularly* if someone else created a SWF  
on some other page in the audience's tabbed browsers which asks for  
so much processor time.


Even in your "18 fps IE/Win", the engine is *trying* to draw at its  
natural speed, even though the vast majority of those frames will  
never be displayed. It's a recipe for choking.


Disney animation was 24fps, two-up... twelve distinct pieces of art  
per second, each held for two frames on the celluloid. That's an  
actual framerate of 12fps. Film and television are usually just  
under 30fps. Demanding more than the audience's systems can give  
can make the overall experience of using that machine less than happy.


jd




--
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[Flashcoders] OT: Flash Programmer Position

2006-02-10 Thread Kris Hadlock
Interactive Alchemy contact info: [EMAIL PROTECTED]

This position is available in Phoenix, AZ.

We are looking for a Flash ActionScript programmer to work with our application 
and e-Learning course development team, which creates custom desktop, and web 
applications, e-Learning courses, internet portals and other tools for our 
Fortune 1000 clients. Your duties will focus on implementing solutions designed 
by the software architects and user interface specialists. You major 
responsibilities will include developing e-Learning interactions, updating or 
creating web applications and completing tasks as assigned in developing 
desktop applications. Since we develop custom solutions, the technologies we 
use and the work we do varies with the client's needs. Your place on the team 
will be as the Flash ActionScript specialist. However, you will have the 
opportunity to learn other technologies and grow your software engineering 
skills. If you love coding and user-interface design, are a quick learner, a 
great team player, and able to work independently, this is your chance to join 
us in our quest to create cutting edge e-Learning and applications while 
providing the best user experience possible.

Requirements:
·   Excellent programming skills in Flash ActionScript
·   Good proficiency/experience in working with Windows Operating Systems.
·   1+ years of experience (Internet/Web related applications a plus).
·   Excellent knowledge of Internet/Web technologies, such as web browsers, 
http, html.
·   Willingness to learn new languages and technologies - especially asp.net
·   Animation and Graphic skills and big plus.
·   Excellent analytical, oral and written skills.
Qualities we are looking for:
·   Tenacious determination to get the job done right.
·   Ability to work in a creative and productive environment.
·   Desire to learn new tools and technologies.
·   Ability to work independently and set logical priorities.
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Re: [Flashcoders] Does an swf know its own file name?

2006-02-10 Thread Yehia Shouman
inside it
this._url

On 2/11/06, Troy Rollins <[EMAIL PROTECTED]> wrote:
>
> Can I get the file name of an swf which is loaded?
>
> --
> Troy
> RPSystems, Ltd.
> http://www.rpsystems.net
>
>
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[Flashcoders] Does an swf know its own file name?

2006-02-10 Thread Troy Rollins

Can I get the file name of an swf which is loaded?

--
Troy
RPSystems, Ltd.
http://www.rpsystems.net


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Re: [Flashcoders] negative depths and dynamically duplicated movie clips

2006-02-10 Thread Alejandro Diaz
Yep! that did it
Attaching the clips to a placeholder clip, rather than duplicating a clip
already on the stage did the trick. I guess each movie clip has its own
'depth stack', so I can put as many duplicates as I want, and they are all
where they should be, based on the placeholders position on the root depth
stack.

Thanks!
-Alex




> On 2/10/06, j.c.wichman <[EMAIL PROTECTED]> wrote:
> >
> > Hi,
> > Don't know if this would solve it, but I think one way would be to order
> > your timeline like this:
> >
> > Toplayer: all my non-dynamic stuff
> > Not-so-top-layer: dummyholder clip
> >
> > Now on mouse move you simply attach your clips to the dummyholder.
> > Since the dummy holder is on a layer below the rest of your stuff, all
> > should be ok.
> >
> > Greetz
> > Hans
> >
> >
> >
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Re: [Flashcoders] XML load hang...

2006-02-10 Thread JesterXL
High framerate.  What is your framerate?  Try it at 6fps, do you still see 
the problem?

- Original Message - 
From: "David Cohn" <[EMAIL PROTECTED]>
To: 
Sent: Friday, February 10, 2006 5:00 PM
Subject: Re: [Flashcoders] XML load hang...



Agreed it looks like my fault... but it's a simple app (no key
listeners, etc.)
What could I be doing that could cause such behavior?


> David Cohn schrieb:
>> Hey all,
>>
>> It seems that sometimes when I issue a "load" on an XML object, the
>> "onLoad" function doesn't get called until something or other happens
>> in Flash e.g. moving the mouse!
>>
>> Anyone see this behavior?  And/or know why?
> This must be some side effect you're observing. Here it does
> everithing
> it should without something other happening...
>

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Re: [Flashcoders] XML load hang...

2006-02-10 Thread David Cohn


Agreed it looks like my fault... but it's a simple app (no key  
listeners, etc.)

What could I be doing that could cause such behavior?



David Cohn schrieb:

Hey all,

It seems that sometimes when I issue a "load" on an XML object, the
"onLoad" function doesn't get called until something or other happens
in Flash e.g. moving the mouse!

Anyone see this behavior?  And/or know why?
This must be some side effect you're observing. Here it does  
everithing

it should without something other happening...



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Re: [Flashcoders] Version issues

2006-02-10 Thread John Dowdell

Ryan Sabir wrote:

[What can cause a different Player version to be invoked

> than the one I just installed into IE/Win?]

I synthesized a question from the description I read... Tareq seemed to 
pull out "What can prevent an ActiveX Control from being used in my 
browser?", I think... might explain why we reach different places. (It's 
hard when a question is actually a description, because the actual 
intended question needs to be confirmed first.)


If I guessed the question right, then the most frequent cause is that an 
ActiveX Control which is registered for a session may require a system 
restart to be unregistered... sorry for the long URL, but it's in the 
troubleshooting FAQ:

http://www.macromedia.com/cfusion/knowledgebase/index.cfm?id=tn_15511#close_browser

I'm not sure whether the above is pertinent to whatever your client saw 
(I get the sense that you specified SWF7 and she didn't have it, but am 
not sure whether this was identified as the relevant issue in your 
troubleshooting), but the above is info on the question I was able to 
pull out of the description.


jd




--
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Re: [Flashcoders] htmlText formatting problems...

2006-02-10 Thread ryanm
   No, the html that is being pushed into the field all looks good. I seem 
to remember a problem with the htmlText truncating a few characters off the 
end of the string, though, which could jack up html formatting pretty quick, 
but it happens so intermittantly that it's unlikely that this is the 
problem.


ryanm 


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RE: [Flashcoders] opportunity - paypal flash cart

2006-02-10 Thread Ettwein, Josh
No worries man. No need for a lot of attitude either - I'm aware of what
paypal handles, etc... I was just saying that I thought $1000 seemed a bit
low for what you described - just trying to help. If you can find someone to
do it for that (and it looks like you have), more power to you, man. Best
wishes...

Josh

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of stone larsen
Sent: Thursday, February 09, 2006 5:16 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] opportunity - paypal flash cart

Josh,

Didn't mean to step on your skill set, my thoughts were someone had one of
these carts systems in thier library of files, something that could be
repurposed. I can take the time to put this together, it's really not that
much work, paypal handles the shipping/tax etc.. all that's being passed
is the price total/size/color..

nothing to get your panties all bundled up.

sorry that this email ever passed your eyes.

blu skies.
for most.



"Ettwein, Josh" <[EMAIL PROTECTED]> wrote: Probably because your
initial requirements listed seem contradictory to what you're saying now.
Unfortunately, $1000 is *not* a lot of $$, and you're talking about more
than just actionscript work on this, by nature of the fact that you want the
fulfillment portion done under that $1K as well. I don't know about a
confused shrug... I'd simply say "no". :)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of stone larsen
Sent: Thursday, February 09, 2006 1:43 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] opportunity - paypal flash cart

In reply to this email. I am not looking for a cart that wins awards, only
something that will hold a persistent cart have to ability to delete items
from the cart, and a checkout that uses paypal as the merchant.

I do not see why such a request would warrant a response like the one I got.

-S

Alan MacDougall  wrote: Rich Rodecker wrote:

>check out flashkart.
>
>
>
>On 2/8/06, stone larsen  wrote:
>  
>
>>I am looking to hire someone for a fully functional apparel based 
>>flash cart using paypal as the merchant.
>>
>>Key needs: XML powered, easily updateable.
>>
>>If interested please hit me back, I'm not looking to spend over $1000.
>>
>>Best,
>>S-
>>
>>
And for future reference, if you're asking someone to code a full-featured
professional-grade web application from the ground up, an offer of $1000
will only get you a confused shrug. There are very highly-paid people who
can spend months on this kind of project.
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-
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 Use Photomail to share photos without annoying attachments.
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Re: [Flashcoders] htmlText formatting problems...

2006-02-10 Thread Aaron Smith
I don't have too much use for the htmlText text fields but.. is there  
any \n being put in.. maybe when the use hit's enter???




On Feb 10, 2006, at 1:18 PM, ryanm wrote:

   I need to find out if this is a known bug, or if it's something  
unique to my app. What I have is a chat that uses htmlText to  
display the chat history. Sometimes, for no apparent reason, the  
text seems to break at about every 2-3 words, wrapping so that it  
is impossible to read. As soon as the next message is rendered it  
formats correctly, but it seems like either some invalid html is  
being put into the field (which I've checked for, and all the html  
is valid), or the width of the text field is being read incorrectly  
internally, causing the text to wrap at a ridiculously short width.


   What is this, has anyone seen this bug before? What can I do  
about it?


ryanm
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[Flashcoders] htmlText formatting problems...

2006-02-10 Thread ryanm
   I need to find out if this is a known bug, or if it's something unique 
to my app. What I have is a chat that uses htmlText to display the chat 
history. Sometimes, for no apparent reason, the text seems to break at about 
every 2-3 words, wrapping so that it is impossible to read. As soon as the 
next message is rendered it formats correctly, but it seems like either some 
invalid html is being put into the field (which I've checked for, and all 
the html is valid), or the width of the text field is being read incorrectly 
internally, causing the text to wrap at a ridiculously short width.


   What is this, has anyone seen this bug before? What can I do about it?

ryanm 


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Re: [Flashcoders] embeded CSS issue

2006-02-10 Thread grant
Thanks Gregory,

The code in the email was a quick example, I really do allocate objects before 
I use them :)

It appears you are right that the only reliable way is with parse css function 
as the built in stuff in 8 really doesn't seem to work at all.

Thanks
Grant

- Original Message -
From: GregoryN [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: 2/10/06 7:50 AM
Subject: Re: [Flashcoders] embeded CSS issue

> Grant,
> 
> While I can't open you sample (I'm still with FMX2004), there's some
> obvious mistakes in the code:
> 1) You need to sreate new TextField.StyleSheet object before using it.
> 2) Too many zeros in color ( boldlite.color = "#ff00";)
> 3) If "testText" is textfield, it doesn't have ".font" property - you
> have to define font face in CSS or use TextFormat instead.
> 4) Strange, but your P with class doesn't work (while it should). I'd
> use  tag instead.
> 
> BTW, I prefer to write CSS as string and then use .parseCSS . This
> approach have some advantages. For example, you can define several
> alternative fonts (font-familiy: Futura Medium, _sans) .
> 
> Corrected code:
> ===
> // ADDED
> var testSheet:TextField.StyleSheet = new TextField.StyleSheet();
> 
> var boldlite:Object = new Object();
> boldlite.color = "#ff";
> boldlite.fontWeight = "bold";
> boldlite.fontFamily = "Futura Medium";
> 
> testSheet.setStyle("boldlite", boldlite);
> 
> testText.styleSheet = testSheet;
> testText.embedFonts=true;
> // make sure you embedded font somewhere
> testText.wordWrap=true;
> testText.htmlText="using class*this should be bold and red*";
> ===
> 
> Corrected files:
> http://gousable.com/flash/temp/embedcss_fixed.zip
>   
> 
> -- 
> Best regards,
>  GregoryN
> 
> http://GOusable.com
> Flash components development.
> Usability services.
> 
> > - Grant wrote:
> > I'm using an embedded CSS file where I define the styles through code 
> > 
> > var boldlite:Object = new Object();
> > boldlite.color = "#ff00";
> > boldlite.fontWeight = "bold";
> > 
> > testSheet.setStyle("boldlite", boldlite);
> > 
> > and then I assign it to an html text field.
> > 
> > testText.styleSheet = testSheet;
> > testText.embedFonts=true;
> > testText.wordWrap=true;
> > testText.font = "Futura Medium";
> > testText.htmlText="using class*this should be bold and red* ";
> > 
> > 
> > No matter what I do I can't get it to render any color or weight changes.
> > 
> > I have uploaded the fla if anyone has a chance to look, its just a TEST 
> > right now.
> > 
> > http://www.bluetube.com/temp/embedcss.zip
> > 
> > Grant.  
> > 
> > 
> > --
> 
> 
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Re: [Flashcoders] performance difference between flash stand alone and browsers

2006-02-10 Thread John Dowdell

David Skoglund wrote:

I have created a small game that runs with a very high framerate when
running in the standalone flashplayer (90+ fps) but is very sluggish in both
IE and Firefox (more like 18 fps). As a matter of fact I still get a good
framerate in the standalone player, while simultainously running the
sluggish game in a browser!
I don’t really understand why the performance is so slow. Can anyone
enlighten me on what bottlenecks I might have stumped onto? 



Yup. Browsers vary in how they allocate processor cycles to guest 
processes, like plugins. Varies with the browser brand, and varies with 
the platform too.


By running in the standalone you showed the natural top-rated performance.

But I would beg you not to set framerates up at 4500 redraws per minute 
-- if your visitor is in a browser like Firefox/Mac, which does not stop 
 background processes, your visitor could have a very unpleasant 
experience, *particularly* if someone else created a SWF on some other 
page in the audience's tabbed browsers which asks for so much processor 
time.


Even in your "18 fps IE/Win", the engine is *trying* to draw at its 
natural speed, even though the vast majority of those frames will never 
be displayed. It's a recipe for choking.


Disney animation was 24fps, two-up... twelve distinct pieces of art per 
second, each held for two frames on the celluloid. That's an actual 
framerate of 12fps. Film and television are usually just under 30fps. 
Demanding more than the audience's systems can give can make the overall 
experience of using that machine less than happy.


jd




--
John Dowdell . Adobe Developer Support . San Francisco CA USA
Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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RE: [Flashcoders] Secure Site Question

2006-02-10 Thread Lord, Susan Ms. (CONTR)
Thanks so much!  I am going to try using an iframe.
 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tyler
Wright
Sent: Wednesday, February 08, 2006 12:19 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Secure Site Question

Susan,

Your problem isn't the application accepting the certificate, it's the
browser that has to accept it. Flash embedded in a web page communicates
through the browser. Unfortunately, in some cases where you'd usually
get a
warning (such as with Netscape), it silently fails.

The best thing to do until you figure out whats wrong with your
certificate
is to have the HTML itself served up from your secure site. This will
then
always prompt the user to accept, allowing them to view other content
(the
FLV's) from that site.

Tyler

On 2/7/06, Lord, Susan Ms. (CONTR) <[EMAIL PROTECTED]> wrote:
>
> Hello,
>
>
>
> I am new to the list, so I hope this question isn't too basic for you,
> but since I did not receive a response on Flash Newbies,  I figured I
> would try here.
>
>
>
> Here is the problem:
>
>
>
> I linking my flv player to an FLV that is stored on a secure site
which
> requires a certificate. The certificate is up to date (not expired),
but
> I am still having trouble loading the video.  In Netscape I am
prompted
> if I want to accept the cert and it works like a charm. But in IE, I
> don't receive a prompt and it just doesn't run.  Any ideas on what I
can
> do to fix this?  Ideally, I would like the application to just accept
> the cert in the background, without prompting the student.
>
>
>
> (I am developing in Flash 8)
>
>
>
> Thanks!
>
> Susan
>
>
>
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RE: [Flashcoders] negative depths and dynamically duplicated movie clips

2006-02-10 Thread j.c.wichman
Hi,
Don't know if this would solve it, but I think one way would be to order
your timeline like this:

Toplayer: all my non-dynamic stuff
Not-so-top-layer: dummyholder clip

Now on mouse move you simply attach your clips to the dummyholder.
Since the dummy holder is on a layer below the rest of your stuff, all
should be ok.

Greetz
Hans
 

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Alejandro Diaz
> Sent: Friday, February 10, 2006 7:39 PM
> To: Flashcoders mailing list
> Subject: [Flashcoders] negative depths and dynamically 
> duplicated movie clips
> 
> Greetings all,
> 
> Hoping someone can help me out a bit in this conundrum here.
> I am trying to have a dynamically duplicated movie clip that 
> is created whenever the user moves the mouse. When I have 
> 'normal' values for depth (as in anything over 0), the code 
> works perfectly, but I need this to be underneath all the 
> content that is non-dynamic, and once i set the dept to 
> negative, the movie stops working correctly.
> 
> After a bit of reading, i found that the depth in 
> duplicateMovieClip() is reserved from -16383 to -1 for 
> author-time content, leaving the single value of -16384 to 
> put dynamically created content underneath everything else.  
> Is there any work around or trick (outside of puting the 
> entire author time content into a movie clip and telling that 
> to be at a specific, higher
> value) to 'free up' some more of that negative depth real estate?
> 
> Thanks in advance!
> -Alex
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[Flashcoders] negative depths and dynamically duplicated movie clips

2006-02-10 Thread Alejandro Diaz
Greetings all,

Hoping someone can help me out a bit in this conundrum here.
I am trying to have a dynamically duplicated movie clip that is created
whenever the user moves the mouse. When I have 'normal' values for depth (as
in anything over 0), the code works perfectly, but I need this to be
underneath all the content that is non-dynamic, and once i set the dept to
negative, the movie stops working correctly.

After a bit of reading, i found that the depth in duplicateMovieClip() is
reserved from -16383 to -1 for author-time content, leaving the single value
of -16384 to put dynamically created content underneath everything else.  Is
there any work around or trick (outside of puting the entire author time
content into a movie clip and telling that to be at a specific, higher
value) to 'free up' some more of that negative depth real estate?

Thanks in advance!
-Alex
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Re: [Flashcoders] Tool to Create Multiple FLV Files from One

2006-02-10 Thread John Giotta
I found what I was looking for...
http://www.peldi.com/blog/archives/2005/09/flvparserexe_a.html

I didn't know FLVTool2 had a cut feature, GREAT!

On 2/10/06, Sönke Rohde <[EMAIL PROTECTED]> wrote:
> Hi,
> I guess you mean FLVTool2: http://inlet-media.de/flvtool2/
> Currently I am writing a GUI for FLVTool2. If you like to test it please
> write me offlist.
>
> Cheers,
> Sönke
>
>
> > Hey all,
> > A few months back I saw a flash blog mentioning a tool that will split
> > a FLV file into multiple files via command line and "timecode" does
> > anyone have a link?
> >
> > Thanks
> > ___
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Re: [Flashcoders] image manipulation

2006-02-10 Thread Christian Giordano

  I guess I’ll send the issue to macromedia wish list today:)


Probably in As3/fp8.5 is already implemented, I suggest you to check it 
first :)


chr

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RE: [Flashcoders] opportunity - paypal flash cart ***I'll Build it!***

2006-02-10 Thread Bennie Boone
Hey dude I'll build it for you w/ just the core functionality with
coldfusion and flash remoting.  You will be able to use an Xml Doc or
database your preference.  If you need hosting I'll host it for you too
for cheap (database and everything).  Give me a call if you interested

Bennie
916.271.0420
[EMAIL PROTECTED]



-Original Message-
From: stone larsen [mailto:[EMAIL PROTECTED] 
Sent: Thursday, February 09, 2006 5:16 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] opportunity - paypal flash cart

Josh,

Didn't mean to step on your skill set, my thoughts were someone had one
of these carts systems in thier library of files, something that could
be repurposed. I can take the time to put this together, it's really not
that much work, paypal handles the shipping/tax etc.. all that's
being passed is the price total/size/color..

nothing to get your panties all bundled up.

sorry that this email ever passed your eyes.

blu skies.
for most.



"Ettwein, Josh" <[EMAIL PROTECTED]> wrote: Probably because your
initial requirements listed seem contradictory to what
you're saying now. Unfortunately, $1000 is *not* a lot of $$, and you're
talking about more than just actionscript work on this, by nature of the
fact that you want the fulfillment portion done under that $1K as well.
I
don't know about a confused shrug... I'd simply say "no". :)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of stone
larsen
Sent: Thursday, February 09, 2006 1:43 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] opportunity - paypal flash cart

In reply to this email. I am not looking for a cart that wins awards,
only
something that will hold a persistent cart have to ability to delete
items
from the cart, and a checkout that uses paypal as the merchant.

I do not see why such a request would warrant a response like the one I
got.

-S

Alan MacDougall  wrote: Rich Rodecker wrote:

>check out flashkart.
>
>
>
>On 2/8/06, stone larsen  wrote:
>  
>
>>I am looking to hire someone for a fully functional apparel based 
>>flash cart using paypal as the merchant.
>>
>>Key needs: XML powered, easily updateable.
>>
>>If interested please hit me back, I'm not looking to spend over $1000.
>>
>>Best,
>>S-
>>
>>
And for future reference, if you're asking someone to code a
full-featured
professional-grade web application from the ground up, an offer of $1000
will only get you a confused shrug. There are very highly-paid people
who
can spend months on this kind of project.
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-
 Yahoo! Mail
 Use Photomail to share photos without annoying attachments.
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Re: [Flashcoders] Background transparent ? is it possible

2006-02-10 Thread John Giotta
WMODE parameter is also useful for HTML layering.
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Re: [Flashcoders] Loading swf From External Server Issue

2006-02-10 Thread Shawn Dos Santos

Thanks for the response Tareq.
I am working with Flash player 6.

I have actually found this article which seems to address this issue  
(with a lot of the same issues):
http://livedocs.macromedia.com/flash/mx2004/main_7_2/wwhelp/wwhimpl/ 
common/html/wwhelp.htm?context=Flash_MX_2004&file=1097.html


Has anyone else run into this?


On Feb 10, 2006, at 1:06 PM, Tareq AlJaber wrote:


If you are using Flash Player 8 it could be security issue.
Check this article:

http://www.macromedia.com/devnet/flash/articles/fplayer8_security.html

Tareq


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Shawn
Dos Santos
Sent: Friday, February 10, 2006 9:48 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Loading swf From External Server Issue

Hello,
Am running into an issue here getting functions to work across servers.
Had the file working previously when it was calling the file locally,
however now that it has moved the functions are no longer working.

Previous code (that worked):

on(release)
{
if(!adIsLoaded)
{
ad.loadMovie("localFile.swf");
adIsLoaded = true;
}
else if(ad.isPaused)
{
ad.play();
ad.isPaused = false;
}
else
{
ad.stop();
ad.isPaused = true; 
}
}

Code that is not working on a server... it works locally.

on(release)
{
if(!adIsLoaded)
{
ad.loadMovie("http://url.com/localFile.swf";);
adIsLoaded = true;
}
else if(ad.isPaused)
{
ad.play();
ad.isPaused = false;
}
else
{
ad.stop();
ad.isPaused = true; 
}
}

Any help would be greatly appreciated.
Thanks.



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---
Shawn Dos Santos
Multimedia/Web & Print Designer
http://www.shawndossantos.com

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RE: [Flashcoders] Loading swf From External Server Issue

2006-02-10 Thread Tareq AlJaber
If you are using Flash Player 8 it could be security issue.
Check this article:

http://www.macromedia.com/devnet/flash/articles/fplayer8_security.html

Tareq


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Shawn
Dos Santos
Sent: Friday, February 10, 2006 9:48 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Loading swf From External Server Issue

Hello,
Am running into an issue here getting functions to work across servers.
Had the file working previously when it was calling the file locally, 
however now that it has moved the functions are no longer working.

Previous code (that worked):

on(release)
{
if(!adIsLoaded)
{
ad.loadMovie("localFile.swf");
adIsLoaded = true;
}
else if(ad.isPaused)
{
ad.play();
ad.isPaused = false;
}
else
{
ad.stop();
ad.isPaused = true; 
}
}

Code that is not working on a server... it works locally.

on(release)
{
if(!adIsLoaded)
{
ad.loadMovie("http://url.com/localFile.swf";);
adIsLoaded = true;
}
else if(ad.isPaused)
{
ad.play();
ad.isPaused = false;
}
else
{
ad.stop();
ad.isPaused = true; 
}
}

Any help would be greatly appreciated.
Thanks.



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Re: [Flashcoders] Background transparent ? is it possible

2006-02-10 Thread Flash guru
woot!

thanks sarah

On 2/10/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
>
> it is, just set wnmode to transparent. I use
> http://blog.deconcept.com/flashobject/
>
> or am i missing something? it's incredibly easy...
>
> > Hey all,
> >
> > Just wondering if it is possible to make your background transparent. Or
> > do
> > have you have to do an elaborate fake out, ninja style?
> >
> > thanks in advance
> > ___
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> > To change your subscription options or search the archive:
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RE: [Flashcoders] image manipulation

2006-02-10 Thread Kamyar Nazeri
Hey Scott, that’s great. The indexed color palette algorithm is what I’d 
considered myself. But after all this algorithm is CPU intensive on both client 
and server side!
   
  I just wish that Macromedia – god I can’t use to Adobe:) – had introduced a 
File class in flash player to create/download/upload pre-defined files from 
within flash player. say, you could create .txt files from a given String 
object, .xml form an xml object and .bmp or maybe .png & .jpg from BitmapData 
object. You could use FileReference class to upload/download these files and 
hence this would cause no security sandbox restrictions!
   
  I guess I’ll send the issue to macromedia wish list today:)


Scott Hyndman <[EMAIL PROTECTED]> wrote:  You might find this interesting

http://www.quasimondo.com/archives/000572.php

The comments seem to point out the various methods.

Scott


-Original Message-
From: [EMAIL PROTECTED] on behalf of Kamyar Nazeri
Sent: Fri 2/10/2006 10:54 AM
To: flashcoders@chattyfig.figleaf.com
Cc: 
Subject: [Flashcoders] image manipulation

Ok, it is possible to manipulate an image using new BitmapData class in the 
client-side, but I wonder how it is possible to send the manipulated image back 
to the server? Do I need to browse the whole image pixels and send a complete 
Array of ARGB pixel values to a web-service to create an image again?

Any ideas?


-
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PhotoMail - it's free and works with Yahoo! Mail.
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[Flashcoders] Loading swf From External Server Issue

2006-02-10 Thread Shawn Dos Santos

Hello,
Am running into an issue here getting functions to work across servers.
Had the file working previously when it was calling the file locally, 
however now that it has moved the functions are no longer working.


Previous code (that worked):

on(release)
{
if(!adIsLoaded)
{
ad.loadMovie("localFile.swf");
adIsLoaded = true;
}
else if(ad.isPaused)
{
ad.play();
ad.isPaused = false;
}
else
{
ad.stop();
ad.isPaused = true; 
}
}

Code that is not working on a server... it works locally.

on(release)
{
if(!adIsLoaded)
{
ad.loadMovie("http://url.com/localFile.swf";);
adIsLoaded = true;
}
else if(ad.isPaused)
{
ad.play();
ad.isPaused = false;
}
else
{
ad.stop();
ad.isPaused = true; 
}
}

Any help would be greatly appreciated.
Thanks.



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[Flashcoders] Custom Filters, Contributing

2006-02-10 Thread Trey Long
Alright, I posted this a while back to the Flexcoders list and no one 
was able to really offer any help. I hear it from a good source that 
this list is more programmer oriented so please, a moment of your time.


You can also see the filter in action here: 
http://www.drisgill.com/index.cfm/2006/2/10/Flex-Reflection-Effect


Old Post:
I created my own bitmap filter from scratch. I was hoping that I could
follow the MM framework on this one but there is no info in the API nor
is there an interface that I can follow.

If any Adobe / MM guys have any advice on this one please let me know. I
would like to just use it in the same way that standard Flex filters are
used. I also wouldn't mind contributing the filter if it pleases anyone.

-Trey

Standard way filters are used to me is the following:
Copy filters array out of DisplayObject, push filter on array, set back
to filters array of display object.
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Re: [Flashcoders] XML load hang...

2006-02-10 Thread Roman Blöth

David Cohn schrieb:

Hey all,

It seems that sometimes when I issue a "load" on an XML object, the 
"onLoad" function doesn't get called until something or other happens 
in Flash e.g. moving the mouse!


Anyone see this behavior?  And/or know why? 
This must be some side effect you're observing. Here it does everithing 
it should without something other happening...




Regards,
Roman.

--

---
gosub communications gmbh | fredersdorfer str. 10  | 10243 berlin
t [030] 29 36 39 1 - 43 | f [030] 29 66 88 84 | http://www.gosub.de
---

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Re: [Flashcoders] Background transparent ? is it possible

2006-02-10 Thread sarah
it is, just set wnmode to transparent. I use
http://blog.deconcept.com/flashobject/

or am i missing something? it's incredibly easy...

> Hey all,
>
> Just wondering if it is possible to make your background transparent. Or
> do
> have you have to do an elaborate fake out, ninja style?
>
> thanks in advance
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Re: [Flashcoders] hiding datagrid columns?

2006-02-10 Thread Nathan Derksen

The instance names need to be unique. That goes for all components.

Nathan
http://www.nathanderksen.com


On Feb 9, 2006, at 9:28 PM, Srishti Bhatia wrote:


the problem i am facing is that :
the click event is always referring to the last checkbox
since they all have the same instance names .
The following is the function checkBox_Addition_in_ScrollPane()
 for adding checkboxes in a scroll pane:


public function chk_func() {
trace("Change in checkbox '" + clip._name + "' to " +
clip.selected+clip.label);
}

function checkBox_Addition_in_ScrollPane() {
this.attachMovie("ScrollPane", "scrollpane1", 520);
scrollpane1.contentPath = "empty_mc";
var y:Number;
y = 10;
var depth:Number;
depth = 530;
for (var i = 0; i
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Re: [Flashcoders] Mask not defining mc width && height in, imported swf.

2006-02-10 Thread Matt Muller
solved...

private function centerThreeSixty():Void
{
var midX:Number = Stage.width/2;
var midY:Number = Stage.height/2;

if (originX == null && origMidX == null)
{
origMidX = midX;
origMidY = midY;

originX = targetThreeSixty._x;
originY = targetThreeSixty._y;
}

var diffX:Number = (midX - origMidX);
var diffY:Number = (midY - origMidY);

targetThreeSixty._x = originX + diffX;
targetThreeSixty._y = originY + diffY;
}

only works if the stage is bigger than the clip tho :|

MaTT

On 2/10/06, w03 <[EMAIL PROTECTED]> wrote:
>
> This can be more complicated than it seems... if, like I was, you are
> using the imported MC height and width to find center position.  These
> values change as the offstage mcs move around or march onto stage.
>
> If set the center position once, and import the mc there, it'll stay put.
> If call centering routine a lot, (say on a resize function), the mc will
> jump around depending on the current width,height.
>
> If you use origional centering data (i.e. save the position) and then use
> that in your resize function (calculate new mc position based on old mc
> position, not on mc width/height) then you may be able to stop the behavior.
>
> If you wrote the Q you may understand this answer, otherwise, don't
> bother!
>
> Wendy
>
>
> //Assign a mask from the main SWF on the receiving movieclip
>
> //mc_clip_loader.setMask(mc_Mask);//Everything outside the stage's
> //demensions of an external SWF is visible inside the receiver SWF...
>
>
> //Matt Muller wrote:
>
>
> >>Im building a microsite, that is aligned to the center of the stage. I
> am
> >>loading in animations that are swfs that are meant to run in the
> viewable
> >>area in the microsite.
> >>The animation fla's are exported as swfs with a mask, and I am also
> trying
> >>to setMask in the shell, the animators tweens and shapes that are
> outside of
> >>the mask
> >>are affecting the size of my shell and when onResize() is called the
> site
> >>jumps all over the show.
> >>
> >>Does anyone have any ideas, bar going into the animations and cleaning
> up
> >>everything that is outside the mask to get a perfect rectangle bounding
> box,
> >>surely
> >>there must be a way to do this, I have draw regions on and can see
> >>everything going on outide the mask.
> >>
> >>Quick fixes?
> >>
> >>Thanks
> >>
> >>MaTT
> >>___
> >>
> >
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[Flashcoders] XML load hang...

2006-02-10 Thread David Cohn

Hey all,

It seems that sometimes when I issue a "load" on an XML object, the  
"onLoad" function doesn't get called until something or other happens  
in Flash e.g. moving the mouse!


Anyone see this behavior?  And/or know why?

Thanks,
--Dave

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Re: [Flashcoders] Tool to Create Multiple FLV Files from One

2006-02-10 Thread Sönke Rohde
Hi,
I guess you mean FLVTool2: http://inlet-media.de/flvtool2/
Currently I am writing a GUI for FLVTool2. If you like to test it please
write me offlist.

Cheers,
Sönke


> Hey all,
> A few months back I saw a flash blog mentioning a tool that will split
> a FLV file into multiple files via command line and "timecode" does
> anyone have a link?
> 
> Thanks
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[Flashcoders] Background transparent ? is it possible

2006-02-10 Thread Flash guru
Hey all,

Just wondering if it is possible to make your background transparent. Or do
have you have to do an elaborate fake out, ninja style?

thanks in advance
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[Flashcoders] Testing ...

2006-02-10 Thread Dave Watts
Test 2.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training centers in Washington DC, Atlanta,
Chicago, Baltimore, Northern Virginia, or on-site at your location.
Visit http://training.figleaf.com/ for more information!
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[Flashcoders] Tool to Create Multiple FLV Files from One

2006-02-10 Thread John Giotta
Hey all,
A few months back I saw a flash blog mentioning a tool that will split
a FLV file into multiple files via command line and "timecode" does
anyone have a link?

Thanks
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RE: [Flashcoders] image manipulation

2006-02-10 Thread Scott Hyndman
You might find this interesting

http://www.quasimondo.com/archives/000572.php

The comments seem to point out the various methods.

Scott


-Original Message-
From:   [EMAIL PROTECTED] on behalf of Kamyar Nazeri
Sent:   Fri 2/10/2006 10:54 AM
To: flashcoders@chattyfig.figleaf.com
Cc: 
Subject:[Flashcoders] image manipulation

Ok, it is possible to manipulate an image using new BitmapData class in the 
client-side, but I wonder how it is possible to send the manipulated image back 
to the server? Do I need to browse the whole image pixels and send a complete 
Array of ARGB pixel values to a web-service to create an image again?
   
  Any ideas?


-
Brings words and photos together (easily) with
 PhotoMail  - it's free and works with Yahoo! Mail.
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RE: [Flashcoders] image manipulation

2006-02-10 Thread Ben Smeets
Theoretically I guess this should be possible. You would lose the jpg
format though, so the server should have something there to re-create
the image for the pixel data and accept the performance loss when
recompressing to jpg. Performance would probably suck too :) But doable
I think. 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kamyar
Nazeri
Sent: vrijdag 10 februari 2006 16:55
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] image manipulation

Ok, it is possible to manipulate an image using new BitmapData class in
the client-side, but I wonder how it is possible to send the manipulated
image back to the server? Do I need to browse the whole image pixels and
send a complete Array of ARGB pixel values to a web-service to create an
image again?
   
  Any ideas?


-
Brings words and photos together (easily) with  PhotoMail  - it's free
and works with Yahoo! Mail.
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[Flashcoders] image manipulation

2006-02-10 Thread Kamyar Nazeri
Ok, it is possible to manipulate an image using new BitmapData class in the 
client-side, but I wonder how it is possible to send the manipulated image back 
to the server? Do I need to browse the whole image pixels and send a complete 
Array of ARGB pixel values to a web-service to create an image again?
   
  Any ideas?


-
Brings words and photos together (easily) with
 PhotoMail  - it's free and works with Yahoo! Mail.
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RE: [Flashcoders] Rotating a text field without embedding the font.

2006-02-10 Thread Mike Mountain
You could copy it offstage with bitmapdata, transform it and draw it
back to another mc

M

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Jason Lutes
> Sent: 10 February 2006 15:26
> To: Flashcoders mailing list
> Subject: [Flashcoders] Rotating a text field without 
> embedding the font.
> 
> Is there absolutely no way to have a dynamic text field 
> display at a 90 degree angle, without embedding the font?
> 
> What am I overlooking?
> 
> Thanks.
> 
> 
> -
> pixelTwiddler, a.k.a. Jason
> 
> 
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RE: [Flashcoders] Masking with a scale9 clip

2006-02-10 Thread Mike Mountain
I don't see what's so odd - but I'll explain further.

I want to use a scale 9mc to reveal an abstract graphic underneath it
but maintain the integrity of the corner radii when it scale to fit the
browsers width and height. I can frig it using other means, but it seems
a shame when scale9 was invented specifically for the purpose.

M

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Cedric Muller
> Sent: 10 February 2006 15:08
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Masking with a scale9 clip
> 
> sorry, but why do you want to mask with a scale9 clip ?
> you want to make some alpha gradient borders ?
> cedric
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Re: [Flashcoders] How are these ads done?

2006-02-10 Thread sarah
You can do transparent flash in firefox, but you need to use a different
embed. These links aren't working for me at all in firefox (I just see
flat images).

> http://mlb.mlb.com/NASApp/mlb/index.jsp
>
> Does MLB.com play properly in Firefox?  There's a "Video Highlights"
> box to the right that extends down over HTML.  So far it has worked in
> all the browsers.  The Black History/WBC/Spring Training sections look
> to be static.
>
> Is this something similar to what we're talking about?
>
> On 2/10/06, Ben Smeets <[EMAIL PROTECTED]> wrote:
>> As far as I know, they are just transparent flash movies over the html.
>> They only work in IE though, since firefox does not support the
>> transparent background for flash movies.
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Re: [Flashcoders] How are these ads done?

2006-02-10 Thread Brian Mays
http://mlb.mlb.com/NASApp/mlb/index.jsp

Does MLB.com play properly in Firefox?  There's a "Video Highlights"
box to the right that extends down over HTML.  So far it has worked in
all the browsers.  The Black History/WBC/Spring Training sections look
to be static.

Is this something similar to what we're talking about?

On 2/10/06, Ben Smeets <[EMAIL PROTECTED]> wrote:
> As far as I know, they are just transparent flash movies over the html.
> They only work in IE though, since firefox does not support the
> transparent background for flash movies.
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[Flashcoders] Rotating a text field without embedding the font.

2006-02-10 Thread Jason Lutes
Is there absolutely no way to have a dynamic text field display at a 90
degree angle, without embedding the font?

What am I overlooking?

Thanks.


-
pixelTwiddler, a.k.a. Jason


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Re: [Flashcoders] Mask not defining mc width && height in, imported swf.

2006-02-10 Thread w03

This can be more complicated than it seems... if, like I was, you are using the 
imported MC height and width to find center position.  These values change as 
the offstage mcs move around or march onto stage.

If set the center position once, and import the mc there, it'll stay put.
If call centering routine a lot, (say on a resize function), the mc will jump around depending on the current width,height.  


If you use origional centering data (i.e. save the position) and then use that 
in your resize function (calculate new mc position based on old mc position, 
not on mc width/height) then you may be able to stop the behavior.

If you wrote the Q you may understand this answer, otherwise, don't bother!

Wendy


//Assign a mask from the main SWF on the receiving movieclip

//mc_clip_loader.setMask(mc_Mask);//Everything outside the stage's 
//demensions of an external SWF is visible inside the receiver SWF...



//Matt Muller wrote:



Im building a microsite, that is aligned to the center of the stage. I am
loading in animations that are swfs that are meant to run in the viewable
area in the microsite.
The animation fla's are exported as swfs with a mask, and I am also trying
to setMask in the shell, the animators tweens and shapes that are outside of
the mask
are affecting the size of my shell and when onResize() is called the site
jumps all over the show.

Does anyone have any ideas, bar going into the animations and cleaning up
everything that is outside the mask to get a perfect rectangle bounding box,
surely
there must be a way to do this, I have draw regions on and can see
everything going on outide the mask.

Quick fixes?

Thanks

MaTT
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RE: [Flashcoders] How are these ads done?

2006-02-10 Thread Ben Smeets
As far as I know, they are just transparent flash movies over the html.
They only work in IE though, since firefox does not support the
transparent background for flash movies.  

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul
Steven
Sent: vrijdag 10 februari 2006 16:12
To: Flashcoders mailing list
Subject: [Flashcoders] How are these ads done?

I am curious as to how these sorts of ads are done

http://demo.eyeblaster.com/Demos/alien_planet/launch.htm (wait a few
seconds to see the effect)

http://demo.eyeblaster.com/Europe/OfflineDemo/showcase405/UIP_La-Interpr
ete_
videoStrip/la_interprete-VideoStrip.htm (rollover video clip)

I would appreciate any insight

Thanks

Paul

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Re: [FlashCoders] textfield swapDepths

2006-02-10 Thread Dimitrios Bendilas

Right, this is not what I'm trying to achieve. The issue
is only for textfields, not movieclips.

I finally managed to find a workaround that works.
I used the TextField.prototype.swapDepths = MovieClip.prototype.swapDepths;
approach and it worked great!

Thanks everyone for the suggestions and discussion.

Regards,
Dimitrios

- Original Message - 
From: "Tareq AlJaber" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Thursday, February 09, 2006 8:56 PM
Subject: RE: [FlashCoders] textfield swapDepths


So this code is not what you are trying to do,correct? 
import flash.geom.Rectangle

import flash.display.BitmapData

_mc = _root.createEmptyMovieClip("rect_mc",-3);
_bdm = new BitmapData(300,200,false,0xFF);
_mc.attachBitmap(_bdm,0);

_mc.onPress = function(){
   trace("removing")
   this.removeMovieClip();
}

Can you send me a sample file that reproducing the bug?

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Re: [Flashcoders] Mask not defining mc width && height in imported swf.

2006-02-10 Thread Matt Muller
I doubt it, I am just changin references, if the animation doesnt stick out
the mask, its perfect!

On 2/10/06, Cedric Muller <[EMAIL PROTECTED]> wrote:
>
> this is strange:
>
> animationMask = controlClip.createEmptyMovieClip("...
> animationMask = animationMask.attachMovie("mask", "animationMask"...)
>
> try naming your variables a different way ...
> like
> animationMask0 = controlClip.createEmptyMovieClip(".
> animationMask1 = animationMask0.attachMovie("mask",
> "animationMask", ...)
>
> I don't know if this will change something, but try ... as it could
> explain the messing up when onResize is called 
> hth,
> Cedric
>
>
>
> > I am, in fact Im tracing it to be say 900px, then im pushing all
> > the clips
> > into an array which loops and traces on resize, and the width
> > somehow jumps
> > to 1300px.
> >
> > var animClipTop :MovieClip;
> > var animClip  :MovieClip;
> > var animationMask:MovieClip;
> >
> > animClip = controlClip.animHoldClip.createEmptyMovieClip
> > ("anim_"+counter,
> > depth++);
> > animationMask = controlClip.createEmptyMovieClip
> > ("animationMaskClip"+counter,
> > depth++);
> > animationMask = animationMask.attachMovie("mask", "animationMask",
> > depth++,
> > {_x:-15.5, _y:-19});
> >
> > then once its loaded...
> >
> > animClip.setMask(animationMask);
> >
> > it also has a mask in the swf masking everything. I smell a bug.
> > This only
> > happens onResize.
> >
> > MaTT
> >
> >
> > On 2/10/06, Éric Thibault <[EMAIL PROTECTED]> wrote:
> >>
> >> Assign a mask from the main SWF on the receiving movieclip
> >>
> >> mc_clip_loader.setMask(mc_Mask);//Everything outside the stage's
> >> demensions of an external SWF is visible inside the receiver SWF...
> >>
> >>
> >> Matt Muller wrote:
> >>
> >>> Im building a microsite, that is aligned to the center of the
> >>> stage. I am
> >>> loading in animations that are swfs that are meant to run in the
> >>> viewable
> >>> area in the microsite.
> >>> The animation fla's are exported as swfs with a mask, and I am also
> >> trying
> >>> to setMask in the shell, the animators tweens and shapes that are
> >>> outside
> >> of
> >>> the mask
> >>> are affecting the size of my shell and when onResize() is called
> >>> the site
> >>> jumps all over the show.
> >>>
> >>> Does anyone have any ideas, bar going into the animations and
> >>> cleaning up
> >>> everything that is outside the mask to get a perfect rectangle
> >>> bounding
> >> box,
> >>> surely
> >>> there must be a way to do this, I have draw regions on and can see
> >>> everything going on outide the mask.
> >>>
> >>> Quick fixes?
> >>>
> >>> Thanks
> >>>
> >>> MaTT
> >>> ___
> >>> Flashcoders@chattyfig.figleaf.com
> >>> To change your subscription options or search the archive:
> >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>
> >>> Brought to you by Fig Leaf Software
> >>> Premier Authorized Adobe Consulting and Training
> >>> http://www.figleaf.com
> >>> http://training.figleaf.com
> >>>
> >>>
> >>>
> >>
> >>
> >> --
> >> ===
> >>
> >> Éric Thibault
> >> Programmeur analyste
> >> Réseau de valorisation de l'enseignement
> >> Université Laval, pavillon Félix-Antoine Savard
> >> Québec, Canada
> >> Tel.: 656-2131 poste 18015
> >> Courriel : [EMAIL PROTECTED]
> >>
> >> ===
> >>
> >> Avis relatif à la confidentialité / Notice of Confidentiality /
> >> Advertencia de confidencialidad <
> >> http://www.rec.ulaval.ca/lce/securite/confidentialite.htm>
> >>
> >> ___
> >> Flashcoders@chattyfig.figleaf.com
> >> To change your subscription options or search the archive:
> >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>
> >> Brought to you by Fig Leaf Software
> >> Premier Authorized Adobe Consulting and Training
> >> http://www.figleaf.com
> >> http://training.figleaf.com
> >>
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
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[Flashcoders] How are these ads done?

2006-02-10 Thread Paul Steven
I am curious as to how these sorts of ads are done

http://demo.eyeblaster.com/Demos/alien_planet/launch.htm (wait a few seconds
to see the effect)

http://demo.eyeblaster.com/Europe/OfflineDemo/showcase405/UIP_La-Interprete_
videoStrip/la_interprete-VideoStrip.htm (rollover video clip)

I would appreciate any insight

Thanks

Paul

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Re: [Flashcoders] Masking with a scale9 clip

2006-02-10 Thread Cedric Muller

sorry, but why do you want to mask with a scale9 clip ?
you want to make some alpha gradient borders ?
cedric


Anyone come up with a decent workaround for this as the standard way
doesn't seem to work (it disables the scale9 functionality).
I have lots of ideas (using bitmap data to create a copy, try  
nesting it

within another mc etc.) but if anyone has already developed a solution
it'll save me the fruitless investigation.
Cheers
M


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[Flashcoders] Masking with a scale9 clip

2006-02-10 Thread Mike Mountain
Anyone come up with a decent workaround for this as the standard way
doesn't seem to work (it disables the scale9 functionality).
I have lots of ideas (using bitmap data to create a copy, try nesting it
within another mc etc.) but if anyone has already developed a solution
it'll save me the fruitless investigation.
Cheers
M


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RE: [Flashcoders] Flex Pricing

2006-02-10 Thread Merrill, Jason
That's funny, I called them once, and now they won't stop calling me.
Maybe I should give them your number next time they call.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com










>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Wade Arnold
>>Sent: Friday, February 10, 2006 1:04 AM
>>To: Flashcoders mailing list 
>>Subject: [Flashcoders] Flex Pricing
>>
>>I have been calling adobe(macromedia) all week in order to get pricing
for
>>flex. Does anyone on the list have pricing? I have left  9 voice mails
>>between my partner and I. I have never had an issue with buying
something in
>>my life!
>>
>>Wade
>>
>>
>>
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SV: [Flashcoders] performance difference between flash stand aloneandbrowsers

2006-02-10 Thread David Skoglund
@Fitzpatrick/Sistermans:
90 fps is just just for testing purposes, since I know most users wont have
as fast computer as me. I am aiming for 30 or at least 25 fps for the game
to feel responsive enough.

@Smeets:
My browser player is 8.0.22.0, but i publish for flash 7. Does that mean
that the player needs to emulate a flash 7-player or something like that?

/David


-Ursprungligt meddelande-
Från: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] För Fitzpatrick, Kevin
Skickat: den 10 februari 2006 15:11
Till: Flashcoders mailing list
Ämne: RE: [Flashcoders] performance difference between flash stand
aloneandbrowsers

Honest question: Why are you running it at 90fps?  That's incredibly
fast.  TV runs only at ~30 fps and film at only 24 fps.

As to your question, my guess would be that browsers, as applications,
require a whole lot more memory and processing power to run than the
just the standalone app because they are running their own application +
the flash player.  Scaling shouldn't change anything as there is still
as much information to render, it's just using smaller lines to do so.
I hope that helps you out.


Kevin Fitzpatrick
Flash Designer,
SAP.com Web Services Team - SAP Global Marketing 
SAP Global Solutions Center
3999 West Chester Pike
Newtown Square, PA 19073
C (267) 254-6225
E [EMAIL PROTECTED]

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David
Skoglund
Sent: Friday, February 10, 2006 7:21 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] performance difference between flash stand alone
andbrowsers

I have created a small game that runs with a very high framerate when
running in the standalone flashplayer (90+ fps) but is very sluggish in
both
IE and Firefox (more like 18 fps). As a matter of fact I still get a
good
framerate in the standalone player, while simultainously running the
sluggish game in a browser!

 

I don't really understand why the performance is so slow. Can anyone
enlighten me on what bottlenecks I might have stumped onto?  I have
tried to
scale the game to 50% but it doesn't affect performance very much.

 

Thanks for any hints,

/David Skoglund

www.monsterland.se

 


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Checked by AVG Free Edition.
Version: 7.1.375 / Virus Database: 267.15.5/256 - Release Date:
2006-02-10
 
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Re: [Flashcoders] Mask not defining mc width && height in imported swf.

2006-02-10 Thread Cedric Muller

this is strange:

animationMask = controlClip.createEmptyMovieClip("...
animationMask = animationMask.attachMovie("mask", "animationMask"...)

try naming your variables a different way ...
like
animationMask0 = controlClip.createEmptyMovieClip(".
animationMask1 = animationMask0.attachMovie("mask",  
"animationMask", ...)


I don't know if this will change something, but try ... as it could  
explain the messing up when onResize is called 

hth,
Cedric



I am, in fact Im tracing it to be say 900px, then im pushing all  
the clips
into an array which loops and traces on resize, and the width  
somehow jumps

to 1300px.

var animClipTop :MovieClip;
var animClip  :MovieClip;
var animationMask:MovieClip;

animClip = controlClip.animHoldClip.createEmptyMovieClip 
("anim_"+counter,

depth++);
animationMask = controlClip.createEmptyMovieClip 
("animationMaskClip"+counter,

depth++);
animationMask = animationMask.attachMovie("mask", "animationMask",  
depth++,

{_x:-15.5, _y:-19});

then once its loaded...

animClip.setMask(animationMask);

it also has a mask in the swf masking everything. I smell a bug.  
This only

happens onResize.

MaTT


On 2/10/06, Éric Thibault <[EMAIL PROTECTED]> wrote:


Assign a mask from the main SWF on the receiving movieclip

mc_clip_loader.setMask(mc_Mask);//Everything outside the stage's
demensions of an external SWF is visible inside the receiver SWF...


Matt Muller wrote:

Im building a microsite, that is aligned to the center of the  
stage. I am
loading in animations that are swfs that are meant to run in the  
viewable

area in the microsite.
The animation fla's are exported as swfs with a mask, and I am also

trying
to setMask in the shell, the animators tweens and shapes that are  
outside

of

the mask
are affecting the size of my shell and when onResize() is called  
the site

jumps all over the show.

Does anyone have any ideas, bar going into the animations and  
cleaning up
everything that is outside the mask to get a perfect rectangle  
bounding

box,

surely
there must be a way to do this, I have draw regions on and can see
everything going on outide the mask.

Quick fixes?

Thanks

MaTT
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--
===

Éric Thibault
Programmeur analyste
Réseau de valorisation de l'enseignement
Université Laval, pavillon Félix-Antoine Savard
Québec, Canada
Tel.: 656-2131 poste 18015
Courriel : [EMAIL PROTECTED]

===

Avis relatif à la confidentialité / Notice of Confidentiality /
Advertencia de confidencialidad <
http://www.rec.ulaval.ca/lce/securite/confidentialite.htm>

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Re: [Flashcoders] Mask not defining mc width && height in imported swf.

2006-02-10 Thread Matt Muller
I am, in fact Im tracing it to be say 900px, then im pushing all the clips
into an array which loops and traces on resize, and the width somehow jumps
to 1300px.

var animClipTop :MovieClip;
var animClip  :MovieClip;
var animationMask:MovieClip;

animClip = controlClip.animHoldClip.createEmptyMovieClip("anim_"+counter,
depth++);
animationMask = controlClip.createEmptyMovieClip("animationMaskClip"+counter,
depth++);
animationMask = animationMask.attachMovie("mask", "animationMask", depth++,
{_x:-15.5, _y:-19});

then once its loaded...

animClip.setMask(animationMask);

it also has a mask in the swf masking everything. I smell a bug. This only
happens onResize.

MaTT


On 2/10/06, Éric Thibault <[EMAIL PROTECTED]> wrote:
>
> Assign a mask from the main SWF on the receiving movieclip
>
> mc_clip_loader.setMask(mc_Mask);//Everything outside the stage's
> demensions of an external SWF is visible inside the receiver SWF...
>
>
> Matt Muller wrote:
>
> >Im building a microsite, that is aligned to the center of the stage. I am
> >loading in animations that are swfs that are meant to run in the viewable
> >area in the microsite.
> >The animation fla's are exported as swfs with a mask, and I am also
> trying
> >to setMask in the shell, the animators tweens and shapes that are outside
> of
> >the mask
> >are affecting the size of my shell and when onResize() is called the site
> >jumps all over the show.
> >
> >Does anyone have any ideas, bar going into the animations and cleaning up
> >everything that is outside the mask to get a perfect rectangle bounding
> box,
> >surely
> >there must be a way to do this, I have draw regions on and can see
> >everything going on outide the mask.
> >
> >Quick fixes?
> >
> >Thanks
> >
> >MaTT
> >___
> >Flashcoders@chattyfig.figleaf.com
> >To change your subscription options or search the archive:
> >http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> >Brought to you by Fig Leaf Software
> >Premier Authorized Adobe Consulting and Training
> >http://www.figleaf.com
> >http://training.figleaf.com
> >
> >
> >
>
>
> --
> ===
>
> Éric Thibault
> Programmeur analyste
> Réseau de valorisation de l'enseignement
> Université Laval, pavillon Félix-Antoine Savard
> Québec, Canada
> Tel.: 656-2131 poste 18015
> Courriel : [EMAIL PROTECTED]
>
> ===
>
> Avis relatif à la confidentialité / Notice of Confidentiality /
> Advertencia de confidencialidad <
> http://www.rec.ulaval.ca/lce/securite/confidentialite.htm>
>
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> Brought to you by Fig Leaf Software
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Re: [Flashcoders] SWF and URL

2006-02-10 Thread Eduardo Barbosa
That's right! That would do the trick!

thank you all!

:)

edo

On 2/10/06, Adrian Lynch <[EMAIL PROTECTED]> wrote:
>
> Create a container swf with your own getURL and load the other into it.
>
> Adrian
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Eduardo
> Barbosa
> Sent: 10 February 2006 12:55
> To: Flashcoders mailing list
> Subject: [Flashcoders] SWF and URL
>
>
> Hi all,
>
> Would be grateful to any help with this question:
>
>
> 
> --
> How can have an SWF movie embedded in HTML link to a URL, without editing
> the SWF code?
>
> 
> --
>
>
> Unfortunately dont have access to the source files since they are
> co-branded
> banners from other companies i've to place in my company website.
>
> Though, i suspect that /*getURL(clickTag, "_blank");*/  is the  coded in
> somw button within the SWF.
>
> thank you in advance,
> Ed
>
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RE: [Flashcoders] performance difference between flash stand alone andbrowsers

2006-02-10 Thread Fitzpatrick, Kevin
Honest question: Why are you running it at 90fps?  That's incredibly
fast.  TV runs only at ~30 fps and film at only 24 fps.

As to your question, my guess would be that browsers, as applications,
require a whole lot more memory and processing power to run than the
just the standalone app because they are running their own application +
the flash player.  Scaling shouldn't change anything as there is still
as much information to render, it's just using smaller lines to do so.
I hope that helps you out.


Kevin Fitzpatrick
Flash Designer,
SAP.com Web Services Team - SAP Global Marketing 
SAP Global Solutions Center
3999 West Chester Pike
Newtown Square, PA 19073
C (267) 254-6225
E [EMAIL PROTECTED]

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David
Skoglund
Sent: Friday, February 10, 2006 7:21 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] performance difference between flash stand alone
andbrowsers

I have created a small game that runs with a very high framerate when
running in the standalone flashplayer (90+ fps) but is very sluggish in
both
IE and Firefox (more like 18 fps). As a matter of fact I still get a
good
framerate in the standalone player, while simultainously running the
sluggish game in a browser!

 

I don't really understand why the performance is so slow. Can anyone
enlighten me on what bottlenecks I might have stumped onto?  I have
tried to
scale the game to 50% but it doesn't affect performance very much.

 

Thanks for any hints,

/David Skoglund

www.monsterland.se

 


-- 
No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.1.375 / Virus Database: 267.15.5/256 - Release Date:
2006-02-10
 
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Re: [Flashcoders] Debugging Flash Online

2006-02-10 Thread g.wygonik
I forgot that that post didn't have full details on how to use the new
features, so you can see those here:

http://broadcast.artificialcolors.com/index.php?title=afterthought_v2_released

g.

On 2/10/06, g.wygonik <[EMAIL PROTECTED]> wrote:
>
> Along the lines of Mark's post, i have a Windows-based tool that allows
> you to view trace() output from the browser in a nice window, along with
> search capabilities, color coding options, the ability to toggle Flash
> Player warnings and/or user trace() calls, and takes care of making the
> necessary mm.cfg files if you need.
>
> more info is here:
>
> http://broadcast.artificialcolors.com/index.php?title=afterthought_2_1_now_with_search
>
>
> cheers
> g.


--
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blazePDF: www.blazepdf.com
band: www.cutratebox.com
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Re: [Flashcoders] Mask not defining mc width && height in imported swf.

2006-02-10 Thread Éric Thibault

Assign a mask from the main SWF on the receiving movieclip

mc_clip_loader.setMask(mc_Mask);//Everything outside the stage's 
demensions of an external SWF is visible inside the receiver SWF...



Matt Muller wrote:


Im building a microsite, that is aligned to the center of the stage. I am
loading in animations that are swfs that are meant to run in the viewable
area in the microsite.
The animation fla's are exported as swfs with a mask, and I am also trying
to setMask in the shell, the animators tweens and shapes that are outside of
the mask
are affecting the size of my shell and when onResize() is called the site
jumps all over the show.

Does anyone have any ideas, bar going into the animations and cleaning up
everything that is outside the mask to get a perfect rectangle bounding box,
surely
there must be a way to do this, I have draw regions on and can see
everything going on outide the mask.

Quick fixes?

Thanks

MaTT
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--
===

Éric Thibault
Programmeur analyste
Réseau de valorisation de l'enseignement
Université Laval, pavillon Félix-Antoine Savard
Québec, Canada
Tel.: 656-2131 poste 18015
Courriel : [EMAIL PROTECTED]

===

Avis relatif à la confidentialité / Notice of Confidentiality / Advertencia de 
confidencialidad 

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Re: [Flashcoders] Debugging Flash Online

2006-02-10 Thread g.wygonik
Along the lines of Mark's post, i have a Windows-based tool that allows you
to view trace() output from the browser in a nice window, along with search
capabilities, color coding options, the ability to toggle Flash Player
warnings and/or user trace() calls, and takes care of making the necessary
mm.cfg files if you need.

more info is here:

http://broadcast.artificialcolors.com/index.php?title=afterthought_2_1_now_with_search

cheers
g.

On 2/10/06, Mark Walters <[EMAIL PROTECTED]> wrote:
>
> ... xray is a great product, but sometimes overkill if you just want
> to trace from the browser ... if tracing is more what you are looking
> for, check out my post here:
> http://www.digitalflipbook.com/archives/2005/07/trace_from_the.php
>
> - markW
>
>
>
>
--
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blazePDF: www.blazepdf.com
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RE: [Flashcoders] performance difference between flash stand alone andbrowsers

2006-02-10 Thread Ben Smeets
Might be a straightforward question, but are you sure your standalone
and browser players are of the same version? ActiveX being fp7 instead
of fp8 might explain it. 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David
Skoglund
Sent: vrijdag 10 februari 2006 13:21
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] performance difference between flash stand alone
andbrowsers

I have created a small game that runs with a very high framerate when
running in the standalone flashplayer (90+ fps) but is very sluggish in
both IE and Firefox (more like 18 fps). As a matter of fact I still get
a good framerate in the standalone player, while simultainously running
the sluggish game in a browser!

 

I don't really understand why the performance is so slow. Can anyone
enlighten me on what bottlenecks I might have stumped onto?  I have
tried to scale the game to 50% but it doesn't affect performance very
much.

 

Thanks for any hints,

/David Skoglund

www.monsterland.se

 


--
No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.1.375 / Virus Database: 267.15.5/256 - Release Date:
2006-02-10
 
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[Flashcoders] Mask not defining mc width && height in imported swf.

2006-02-10 Thread Matt Muller
Im building a microsite, that is aligned to the center of the stage. I am
loading in animations that are swfs that are meant to run in the viewable
area in the microsite.
The animation fla's are exported as swfs with a mask, and I am also trying
to setMask in the shell, the animators tweens and shapes that are outside of
the mask
are affecting the size of my shell and when onResize() is called the site
jumps all over the show.

Does anyone have any ideas, bar going into the animations and cleaning up
everything that is outside the mask to get a perfect rectangle bounding box,
surely
there must be a way to do this, I have draw regions on and can see
everything going on outide the mask.

Quick fixes?

Thanks

MaTT
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RE: [Flashcoders] SWF and URL

2006-02-10 Thread Adrian Lynch
Create a container swf with your own getURL and load the other into it.

Adrian

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Eduardo
Barbosa
Sent: 10 February 2006 12:55
To: Flashcoders mailing list
Subject: [Flashcoders] SWF and URL


Hi all,

Would be grateful to any help with this question:


--
How can have an SWF movie embedded in HTML link to a URL, without editing
the SWF code?

--


Unfortunately dont have access to the source files since they are co-branded
banners from other companies i've to place in my company website.

Though, i suspect that /*getURL(clickTag, "_blank");*/  is the  coded in
somw button within the SWF.

thank you in advance,
Ed

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Re: [Flashcoders] SWF and URL

2006-02-10 Thread Ian Thomas
You could create a container movie that loads in the .SWF banners, and put
the click code in your container. You might have to worry about security
policy files and the like, tho', if you're loading them from other websites.

HTH,
  Ian


On 2/10/06, Eduardo Barbosa <[EMAIL PROTECTED]> wrote:
>
> Hi all,
>
> Would be grateful to any help with this question:
>
>
> --
> How can have an SWF movie embedded in HTML link to a URL, without editing
> the SWF code?
>
> --
>
>
> Unfortunately dont have access to the source files since they are
> co-branded
> banners from other companies i've to place in my company website.
>
> Though, i suspect that /*getURL(clickTag, "_blank");*/  is the  coded in
> somw button within the SWF.
>
> thank you in advance,
> Ed
>
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[Flashcoders] Syntax formatting xml function

2006-02-10 Thread Ben Smeets
Hi all,

Does anybody know if there is some function somewhere with which I can
format an xml block so that it is more readable?

The intention is to have my xml-debugging thingie put out some more
usable debug info by by formatting the output (the kind of formatting
you see for e.g. php code in forums for example).

If anybody knows if there is a function somewhere which does the
indenting and even better some coloring of the text blob, tnx in
advance.

Ben
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[Flashcoders] SWF and URL

2006-02-10 Thread Eduardo Barbosa
Hi all,

Would be grateful to any help with this question:

--
How can have an SWF movie embedded in HTML link to a URL, without editing
the SWF code?
--


Unfortunately dont have access to the source files since they are co-branded
banners from other companies i've to place in my company website.

Though, i suspect that /*getURL(clickTag, "_blank");*/  is the  coded in
somw button within the SWF.

thank you in advance,
Ed
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Re: [Flashcoders] Debugging Flash Online

2006-02-10 Thread Mark Walters
... xray is a great product, but sometimes overkill if you just want
to trace from the browser ... if tracing is more what you are looking
for, check out my post here:
http://www.digitalflipbook.com/archives/2005/07/trace_from_the.php

- markW


On 2/10/06, Kevin Cannon <[EMAIL PROTECTED]> wrote:
> Hey,
>
> Probably an easy one.
>
> Are there any debugers out there that allow some kind of debugging of Flash
> apps when actually online and you can't use the trace command or regular Flash
> debugger.
>
> I've some vague recollection of some ActiveX things I read about ages ago, but
> can't find it now,
>
> Thanks,
>
> - Kevin
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Re: [Flashcoders] Debugging Flash Online

2006-02-10 Thread Stéphane Bebrone
Hi Kevin,

Have a look to X-Ray! It seems that it's just what you need.

http://www.osflash.org/xray

Greets,

2006/2/10, Kevin Cannon <[EMAIL PROTECTED]>:
>
> Hey,
>
> Probably an easy one.
>
> Are there any debugers out there that allow some kind of debugging of
> Flash
> apps when actually online and you can't use the trace command or regular
> Flash
> debugger.
>
> I've some vague recollection of some ActiveX things I read about ages ago,
> but
> can't find it now,
>
> Thanks,
>
> - Kevin
> ___
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> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
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>



--
Regards,
Stéphane Bebrone
--
Flash | ASP.NET | Web Developer
http://weblog.shaoken.be
--
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Re: [Flashcoders] performance difference between flash stand alone andbrowsers

2006-02-10 Thread Thimon Sistermans [Us Media]

euh why do you need 90+ fps for??

- Original Message - 
From: "David Skoglund" <[EMAIL PROTECTED]>

To: 
Sent: Friday, February 10, 2006 1:21 PM
Subject: [Flashcoders] performance difference between flash stand alone 
andbrowsers



I have created a small game that runs with a very high framerate when
running in the standalone flashplayer (90+ fps) but is very sluggish in both
IE and Firefox (more like 18 fps). As a matter of fact I still get a good
framerate in the standalone player, while simultainously running the
sluggish game in a browser!



I don’t really understand why the performance is so slow. Can anyone
enlighten me on what bottlenecks I might have stumped onto?  I have tried to
scale the game to 50% but it doesn’t affect performance very much.



Thanks for any hints,

/David Skoglund

www.monsterland.se




--
No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.1.375 / Virus Database: 267.15.5/256 - Release Date: 2006-02-10

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__ NOD32 1.1402 (20060209) Information __

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Re: [Flashcoders] Debugging Flash Online

2006-02-10 Thread Thimon Sistermans [Us Media]

try xRay
http://osflash.org/

Works great

Regards,
Thimon



- Original Message - 
From: "Kevin Cannon" <[EMAIL PROTECTED]>

To: 
Sent: Friday, February 10, 2006 1:12 PM
Subject: [Flashcoders] Debugging Flash Online



Hey,

Probably an easy one.

Are there any debugers out there that allow some kind of debugging of 
Flash
apps when actually online and you can't use the trace command or regular 
Flash

debugger.

I've some vague recollection of some ActiveX things I read about ages ago, 
but

can't find it now,

Thanks,

- Kevin
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__ NOD32 1.1402 (20060209) Information __

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http://www.eset.com




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[Flashcoders] Using automated testing tools for Flash

2006-02-10 Thread Andriy Panas
Dear flashcoders,

 Does any of you has any exprience with using automated testing tools
along with Flash ActiveX player?

  Say, for example, Macromedia Flash XS Add-in for WinRunner
http://www.xscube.com/products/flash_xs.htm


-- 
Best regards,
 Andriy  mailto:[EMAIL PROTECTED]

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[Flashcoders] performance difference between flash stand alone and browsers

2006-02-10 Thread David Skoglund
I have created a small game that runs with a very high framerate when
running in the standalone flashplayer (90+ fps) but is very sluggish in both
IE and Firefox (more like 18 fps). As a matter of fact I still get a good
framerate in the standalone player, while simultainously running the
sluggish game in a browser!

 

I don’t really understand why the performance is so slow. Can anyone
enlighten me on what bottlenecks I might have stumped onto?  I have tried to
scale the game to 50% but it doesn’t affect performance very much.

 

Thanks for any hints,

/David Skoglund

www.monsterland.se

 


-- 
No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.1.375 / Virus Database: 267.15.5/256 - Release Date: 2006-02-10
 
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[Flashcoders] Debugging Flash Online

2006-02-10 Thread Kevin Cannon
Hey,

Probably an easy one.

Are there any debugers out there that allow some kind of debugging of Flash
apps when actually online and you can't use the trace command or regular Flash
debugger.

I've some vague recollection of some ActiveX things I read about ages ago, but
can't find it now,

Thanks,

- Kevin
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[Flashcoders] Accordion and scrollpane

2006-02-10 Thread j.c.wichman
Hi,
I'm trying to find some more info on accordions and especially how to let
the children of the accordion know how much space they have. Another thing I
ran into was, that adding a scrollpane through
myAcc.createChild(mx.containers.ScrollPane,  Seemed to create errors
(white headers, messages that content could not be loaded etc)...

Any advice on these 2 issues would be appreciated.

Greetz
Hans

 



J.C. Wichman . Software Engineer
Tel. +31 (0)53 - 48 00 472
[EMAIL PROTECTED] 
www.TriMM.nl
TriMM interactieve media . PO Box 1208 . 7500 BE Enschede . The Netherlands 
Oldenzaalsestraat 141-143 . tel +31 (0)53 - 48 00 480 . fax +31 (0)53 - 43
53 027
 

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Re: [Flashcoders] How to get flash games onto a site ??

2006-02-10 Thread nik crosina
my email in case it is not transmitted with the list emails:
[EMAIL PROTECTED]

On 2/10/06, Jim Tann <[EMAIL PROTECTED]> wrote:
> I don't think you will have any copyright issues as the games are so old
> and have been copied so many times I guess they are public domain now.
> If you are worried about that you should put an "Originally by Namco" or
> something on there.
>
> As for the coding I think you are going to have to do it from scratch
> unless you can find someone that has made them before that you can get
> the code off of. They are simple games and should not take too long to
> build, there will be examples of them on the web somewhere im sure.
>
> Jim
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of nik
> crosina
> Sent: 10 February 2006 08:45
> To: Flashcoders mailing list
> Subject: [Flashcoders] How to get flash games onto a site ??
>
> Hello,
>
> We are looking to add a little customised game to a product site. It
> will be either Pac-Man style or Spaceinvader style - both customised
> with our logos, and product stuff.
>
> We ahve never doen that before but one of our internal clients came up
> with this idea. Can we buy these 'off the shelf' so to speak? Or do we
> have to re-programme them all over again? Are there any copy right
> issues? The site they'd go onto is a b2b site for mainly internal
> Sales people.
>
> Thanks and Cheers!
>
> --
> Nik C
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--
Nik C
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Re: [Flashcoders] How to get flash games onto a site ??

2006-02-10 Thread nik crosina
thx, Jim,

we are expecting to spend a maximum ofa week on doing it ourselves but
the quicker we can get tehm up the better! soif anyone out there has
done them then let us know (email me off list?)!

Nik C

On 2/10/06, Jim Tann <[EMAIL PROTECTED]> wrote:
> I don't think you will have any copyright issues as the games are so old
> and have been copied so many times I guess they are public domain now.
> If you are worried about that you should put an "Originally by Namco" or
> something on there.
>
> As for the coding I think you are going to have to do it from scratch
> unless you can find someone that has made them before that you can get
> the code off of. They are simple games and should not take too long to
> build, there will be examples of them on the web somewhere im sure.
>
> Jim
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of nik
> crosina
> Sent: 10 February 2006 08:45
> To: Flashcoders mailing list
> Subject: [Flashcoders] How to get flash games onto a site ??
>
> Hello,
>
> We are looking to add a little customised game to a product site. It
> will be either Pac-Man style or Spaceinvader style - both customised
> with our logos, and product stuff.
>
> We ahve never doen that before but one of our internal clients came up
> with this idea. Can we buy these 'off the shelf' so to speak? Or do we
> have to re-programme them all over again? Are there any copy right
> issues? The site they'd go onto is a b2b site for mainly internal
> Sales people.
>
> Thanks and Cheers!
>
> --
> Nik C
> ___
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--
Nik C
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RE: [Flashcoders] How to get flash games onto a site ??

2006-02-10 Thread Jim Tann
I don't think you will have any copyright issues as the games are so old
and have been copied so many times I guess they are public domain now.
If you are worried about that you should put an "Originally by Namco" or
something on there.

As for the coding I think you are going to have to do it from scratch
unless you can find someone that has made them before that you can get
the code off of. They are simple games and should not take too long to
build, there will be examples of them on the web somewhere im sure.

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of nik
crosina
Sent: 10 February 2006 08:45
To: Flashcoders mailing list
Subject: [Flashcoders] How to get flash games onto a site ??

Hello,

We are looking to add a little customised game to a product site. It
will be either Pac-Man style or Spaceinvader style - both customised
with our logos, and product stuff.

We ahve never doen that before but one of our internal clients came up
with this idea. Can we buy these 'off the shelf' so to speak? Or do we
have to re-programme them all over again? Are there any copy right
issues? The site they'd go onto is a b2b site for mainly internal
Sales people.

Thanks and Cheers!

--
Nik C
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[Flashcoders] How to get flash games onto a site ??

2006-02-10 Thread nik crosina
Hello,

We are looking to add a little customised game to a product site. It
will be either Pac-Man style or Spaceinvader style - both customised
with our logos, and product stuff.

We ahve never doen that before but one of our internal clients came up
with this idea. Can we buy these 'off the shelf' so to speak? Or do we
have to re-programme them all over again? Are there any copy right
issues? The site they'd go onto is a b2b site for mainly internal
Sales people.

Thanks and Cheers!

--
Nik C
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Re: [Flashcoders] [Off Topic] Adobe web site

2006-02-10 Thread nik crosina
Hi John,

I tried that and it timed out after the 12th hop, the ones below being
the 10th and 11th:

10   83   84   83206.223.117.174 adobe-sec-ed.sjo.equinix.net
11   92   92   92192.150.18.4  sjeqcinetfw.adobe.com

Also, I am tring this from a heavily fortified corporate network, so
it might have something to do with that. Maybe some coding in the page
does not entirely agree with firewalls, filtering, etc.

But I know too little about this side of things to be of any real help I guess.

Best R,

Nik C


On 2/9/06, John Dowdell <[EMAIL PROTECTED]> wrote:
> nik crosina wrote:
> > Is it just me and my 2Mb connection or are parts of the Adobe website
> > now so slow that it is practically inaccessible?
>
> I haven't seen similar reports from others yet, but I'm behind on
> reading, and so don't have the full scoop. I don't have much experience
> in deciphering traceroutes, but when you target "adobe.com" at Network
> Tools, do you see anything unusual about the path that the connection
> makes between the two computers?
> http://network-tools.com/
>
> tx,
> jd
>
>
> --
> John Dowdell . Adobe Developer Support . San Francisco CA USA
> Weblog: http://weblogs.macromedia.com/jd
> Aggregator: http://weblogs.macromedia.com/mxna
> Technotes: http://www.macromedia.com/support/
> Spam killed my private email -- public record is best, thanks.
> ___
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--
Nik C
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RE: [Flashcoders] Version issues

2006-02-10 Thread Tareq AlJaber
Another thought : 

The root cause of your issue could be due to the dial-up accelerators
which can affect Flash Movie Playback by removing active-x plug-in from
the webpage.
Please go through the solution in the following TechNote :
http://www.macromedia.com/cfusion/knowledgebase/index.cfm?id=ff7a6cb3

Tareq

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tareq
AlJaber
Sent: Thursday, February 09, 2006 11:57 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Version issues


Try the following one step at time and after each step restart your
machine :
1. Reinstall the Player.
2. Install Standalone Player
3. Reinstall the browser.
Hope this Helps
Tareq

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ryan
Sabir
Sent: Thursday, February 09, 2006 9:09 PM
To: 'flashcoders@chattyfig.figleaf.com'
Subject: [Flashcoders] Version issues

Heya,
 
I have a client whos having a problem viewing a Flash widget I built for
them. She's saying all she sees is a white square, rather than a
scrolling news widget.
 
I got her to check her Flash version number on this page:
http://www.macromedia.com/cfusion/knowledgebase/index.cfm?id=tn_15507

And its reporting: WIN 6,0,79,0 

Yeah she needs to upgrade, but I want it to work for people who might be
running this version of Flash. I downloaded version 6 of Flash from this
page:
http://www.macromedia.com/cfusion/knowledgebase/index.cfm?id=tn_14266

And installed the 'fp_6.0.79_activex.exe' file from the 'r79' directory.
This is after uninstalling Flash using Macromedia's uninstaller. Now
when I go to the Flash version checking page, its reporting this
version: WIN 7,0,19,0

Why is it telling me I have version 7 of Flash installed, when I just
installed version 6?

How would I get my install version to match my clients?

Thanks!

-- 
Ryan Sabir
Technical Director, Newgency


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