[Flashcoders] corrupt files in cs3

2007-06-28 Thread [p e r c e p t i c o n]

Hello Experts,
Has anyone had a problem with FLA file becoming corrupt for no apparent
reason and quite frequently...
i'm using CS3 on vista

i can't really point to any pattern to it...files just suddenly become
corrupt and flash throws up a dialog that the docfile is corrupt


what gives?

p
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[Flashcoders] [ANN] F-ab 2.2.0 released and available for download

2007-06-28 Thread Jiro Harada

Hello

I am pleased to announce that Release 2.2.0 of F-ab is available for  
download.
F-ab is a simple browser for Flash movies. In F-ab Flash movies are  
switched by changing the channel instead of the URL. Currently 1031  
movies are registered in F-ab. You can seen them by changing the  
channel from 1000 to 2030.


The new version of F-ab can connect to Flash movies via a HTTP proxy  
server, which is set in the Preference window. In the default  
configuration, if your web browser uses a HTTP proxy server, F-ab  
also uses the HTTP proxy server.


Download:
http://www.f-ab.net/

System Requirements:
OS: Windows XP, Vista, Mac OS 10.4.5 or later
Memory: 512 MB of RAM or more
Display: 1024 x 768 or larger
Java Runtime Environment: J2SE 5.0 or 6.0

Jiro Harada
[EMAIL PROTECTED]

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RE: [Flashcoders] How can I keep some MovieClips always on top?

2007-06-28 Thread Jesse Graupmann
You can create an instance at the topmost depth, but then swap them to a
target depth using something like setAtDepth...


function setAtDepth ( mc, depth )
{
//  SET MC TO DEPTH
//  -   will push all other instances down in depth if
conflicting

// depths will be based on parent
var p = mc._parent;

// ERROR || NO PARENT
if ( p == undefined ) return;

// get instance currently at depth
var instance = p.getInstanceAtDepth ( depth );

// set out of the way to not disturb other mcs
instance.swapDepths ( p.getNextHighestDepth() );

// put into place
mc.swapDepths ( depth );

// push movieClips down till there are none left
while ( instance != undefined )
{
// decrease the depths
depth --;

// get next instance
var nInstance = p.getInstanceAtDepth ( depth );

// swap depths
instance.swapDepths ( depth );

// set previous instance
instance = nInstance;
}
}




I came up with this little gem after finding a hack for removeMovieClip()'s
negative depth issue.




function safelyRemoveClip ( mc:MovieClip ):Void
{
//  CLIPS ON THE TIMELINE USUALLY HAVE A NEGATIVE DEPTH AND ARE
NOT AFFECTED BY REMOVECLIP.
//  THIS IS A QUICK HACK

var mcTemp:MovieClip = mc._parent.getInstanceAtDepth(0);
mc.swapDepths(0);
mc.removeMovieClip();
if(mcTemp != undefined)
{
mcTemp.swapDepths(0);
}
}



_

Jesse Graupmann
www.jessegraupmann.com
www.justgooddesign.com/blog/  
_



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kannan
Bharadwaj
Sent: Tuesday, June 26, 2007 11:46 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] How can I keep some MovieClips always on top?

I need to maintain certain movieclips always on top. I have been using
getNextHighestDepth() in creating these movieclips. One option is to specify
the depth for these alone to be very close at the point of their creation.
However, am not sure if mixing getNextHighestDepth() for some MCs and hard
coding for some others is the best way to do this.

Appreciate if anyone can suggest a better way..

 

Thanks

Kannan

 




Kannan Bharadwaj

SolutionSpace

Email: [EMAIL PROTECTED]

URL: www.solution-space.net

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[Flashcoders] XML.load() and then build some buttons....

2007-06-28 Thread Cristo @ cryzto.ch
Hi Folks

 

I’m working on a configurator and now I’ve got an severe problem and not
much time left at all to solve it!

 

In my preloader I load an XML-File with some multi-language-elements.

In my configurator are some movieclips with buttons (-Button.label),
Accordions (labels too), TextFields and TextAres inside…

 

Now my problem is that when the configurator (and the preloader too) starts,
I’d like to dynamically change all those „text“-Fields but the XML-File
takes ist time to parse and fill up some Arrays i’ve created for my
language-update-purpose, so that when I want to change/create those
„text“-fields, my configurator doesn’t know what’s inside these Arrays… it
means, that the XML wasn’t parsed yet….

 

On the other hand I don’t want to do those „updates“ in the
onLoad()-function cause after the configurator initiated, i want the ability
to change the language at (users)runtime.

 

Can someone please help me???

 

Thnx

 

cryzto


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21:08
 
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AW: [Flashcoders] XML.load() and then build some buttons....

2007-06-28 Thread Cristo @ cryzto.ch
Hi Folks...

I think I just had an Ilumination... 

I think all I just have to do is to tell my onLoad()-function:
gotoAndPlay(next Frame) and in my onLoad-Frame: stop()...

Man sometimes, when u're tired over days, ur brain doesn't really perform..

Thnx anyway... I'll answer again if it shouldn't work

Cryzto

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Cristo @
cryzto.ch
Gesendet: Donnerstag, 28. Juni 2007 12:23
An: flashcoders@chattyfig.figleaf.com
Betreff: [Flashcoders] XML.load() and then build some buttons

Hi Folks

 

I’m working on a configurator and now I’ve got an severe problem and not
much time left at all to solve it!

 

In my preloader I load an XML-File with some multi-language-elements.

In my configurator are some movieclips with buttons (-Button.label),
Accordions (labels too), TextFields and TextAres inside…

 

Now my problem is that when the configurator (and the preloader too) starts,
I’d like to dynamically change all those „text“-Fields but the XML-File
takes ist time to parse and fill up some Arrays i’ve created for my
language-update-purpose, so that when I want to change/create those
„text“-fields, my configurator doesn’t know what’s inside these Arrays… it
means, that the XML wasn’t parsed yet….

 

On the other hand I don’t want to do those „updates“ in the
onLoad()-function cause after the configurator initiated, i want the ability
to change the language at (users)runtime.

 

Can someone please help me???

 

Thnx

 

cryzto


No virus found in this outgoing message.
Checked by AVG Free Edition. 
Version: 7.5.476 / Virus Database: 269.9.10/875 - Release Date: 27.06.2007
21:08
 
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21:08
 

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Re: [Flashcoders] MovieClip Buttons in Flash CS3 ActionScript 3

2007-06-28 Thread Jim Berkey
Adam,
Your button works with your assets . . . if you change all of the graphic 
elements from 'movie clips' on your _up, _over and _down frames to 'graphic' 
Type - both in the library and above the instance name in the properties panel 
when selected on stage. Grouping is all right, but no mc can be in any of the 
frames. With Flash 8 many gurus saw little need for the 'graphic' type, and 
everything, even graphics, became a movie clip. Now it seems that the lowly 
'graphic' type has it's place in a much stricter Actionscript 3.

My only query is . . . for the over state, now I cannot design a whiz-bang 
graphic tween - since it would need to be held in a movie clip container 
instead of a graphic container?

http://jimbo.us/lab/FinalAssets.fla
http://jimbo.us/lab/FinalAssets.swf


jimbo
*** REPLY SEPARATOR  ***

On 6/27/2007 at 9:22 AM Adam Pasztory wrote:

Jim,

The problem seems to be that each of my button states is a MovieClip.  In
your version, the buttons states are just raw graphics and text the
timeline
of the button.  Do a convert to symbol on your graphics, and change each
button state into a MovieClip.  The hit areas will no longer work.

This works in AS2, but not AS3, so I'm thinking it's a bug in Flash.

On 6/27/07, Jim Berkey [EMAIL PROTECTED] wrote:

 funny, mine does . . . your setup looks the same?

 http://jimbo.us/lab/buttonAs3.fla
 http://jimbo.us/lab/buttonAs3.swf

 *** REPLY SEPARATOR  ***

 On 6/27/2007 at 8:39 AM Adam Pasztory wrote:

 Didn't work.  I posted the FLA in case anyone is bored and feels like
 taking
 a look:
 http://www.pasz.com/xfer/FinalAssets.zip
 
 On 6/27/07, Jim Berkey [EMAIL PROTECTED] wrote:
 
  Hah, yes, it does work, just need to addChild:
 
  my_btn.addEventListener(MouseEvent.CLICK, myFunction);
  my_btn.buttonMode = true;
  function myFunction(event:MouseEvent):void {
  //do something
  }
  addChild(my_btn);
 
  jimbo
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Re: [Flashcoders] MovieClip Buttons in Flash CS3 ActionScript 3

2007-06-28 Thread Jim Berkey
Fumio,
Can you explain using' InteractiveObject.mouseEnabled' to allow a mc inside a 
mc acting as a button a little more? I have a mc called button_play, with the 
three frames (_up, _over, and _down), in the over frame, instead of a graphic, 
I placed a mc, gave it instance name over_mc, and on the main timeline, put:

btn_play.over_mc.mouseEnabled = false;

I got this error:
TypeError: Error #1009: Cannot access a property or method of a null object 
reference.
at FinalAssets2_fla::MainTimeline/FinalAssets2_fla::frame1()

What code to I need to allow a mc to be on one of the frames?

http://jimbo.us/lab/FinalAssets2.fla


jimbo

*** REPLY SEPARATOR  ***

On 6/28/2007 at 9:33 AM Fumio Nonaka wrote:

This works in ActionScript 3.0, too.

You should use Graphic instances for your button's states.  Otherwise,
set the InteractiveObject.mouseEnabled properties of MovieClips for each
state to false.
_
Adam Pasztory wrote:
 The problem seems to be that each of my button states is a MovieClip.  In
 your version, the buttons states are just raw graphics and text the
 timeline
 of the button.  Do a convert to symbol on your graphics, and change
each
 button state into a MovieClip.  The hit areas will no longer work.

Good luck,
--
Fumio Nonaka
mailto:[EMAIL PROTECTED]
http://www.FumioNonaka.com/
My bookshttp://www.FumioNonaka.com/Books/index.html
Flash communityhttp://F-site.org/
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Re: [Flashcoders] MovieClip Buttons in Flash CS3 ActionScript 3

2007-06-28 Thread Fumio Nonaka
When the statement you put is processed the play head in the btn_play 
instance is in the first frame, in which the over_mc instance does not 
exist.  This is what the error tells you.  Therefore 
InteractiveObject.mouseEnabled for over_mc cannot be set.


trace(btn_play.over_mc);  // Output: null

The statement should be placed in the second frame of the btn_play, or 
inside the over_mc itself.

_
Jim Berkey wrote:

Can you explain using' InteractiveObject.mouseEnabled' to allow a mc inside a 
mc acting as a button a little more? I have a mc called button_play, with the 
three frames (_up, _over, and _down), in the over frame, instead of a graphic, 
I placed a mc, gave it instance name over_mc, and on the main timeline, put:

btn_play.over_mc.mouseEnabled = false;

I got this error:
TypeError: Error #1009: Cannot access a property or method of a null object 
reference.
at FinalAssets2_fla::MainTimeline/FinalAssets2_fla::frame1()


Good luck,
--
Fumio Nonaka
mailto:[EMAIL PROTECTED]
http://www.FumioNonaka.com/
My bookshttp://www.FumioNonaka.com/Books/index.html
Flash communityhttp://F-site.org/
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Re: [Flashcoders] MovieClip Buttons in Flash CS3 ActionScript 3

2007-06-28 Thread Jim Berkey
Thanks Fumio,
Works like a charm!!

jimbo

*** REPLY SEPARATOR  ***

On 6/28/2007 at 9:48 PM Fumio Nonaka wrote:

When the statement you put is processed the play head in the btn_play
instance is in the first frame, in which the over_mc instance does not
exist.  This is what the error tells you.  Therefore
InteractiveObject.mouseEnabled for over_mc cannot be set.

   trace(btn_play.over_mc);  // Output: null

The statement should be placed in the second frame of the btn_play, or
inside the over_mc itself.
_
Jim Berkey wrote:
 Can you explain using' InteractiveObject.mouseEnabled' to allow a mc
inside a mc acting as a button a little more? I have a mc called
button_play, with the three frames (_up, _over, and _down), in the over
frame, instead of a graphic, I placed a mc, gave it instance name over_mc,
and on the main timeline, put:

 btn_play.over_mc.mouseEnabled = false;

 I got this error:
 TypeError: Error #1009: Cannot access a property or method of a null
object reference.
  at FinalAssets2_fla::MainTimeline/FinalAssets2_fla::frame1()

Good luck,
--
Fumio Nonaka
mailto:[EMAIL PROTECTED]
http://www.FumioNonaka.com/
My bookshttp://www.FumioNonaka.com/Books/index.html
Flash communityhttp://F-site.org/
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Re: [Flashcoders] MovieClip Buttons in Flash CS3 ActionScript 3

2007-06-28 Thread Jim Berkey
Fuomo,
One more question, if you have the inclination . . .
I put the statement on each frame of the button mc, and it works as expected, 
but as I mouse over the shape, there is a flicker between the up state to the 
over state - I thought it might be that part of the graphic was transparent and 
losing focus, but that is not the case?

http://jimbo.us/lab/FinalAssets3.fla
http://jimbo.us/lab/FinalAssets3.swf


jimbo

*** REPLY SEPARATOR  ***

On 6/28/2007 at 9:48 PM Fumio Nonaka wrote:

When the statement you put is processed the play head in the btn_play
instance is in the first frame, in which the over_mc instance does not
exist.  This is what the error tells you.  Therefore
InteractiveObject.mouseEnabled for over_mc cannot be set.

   trace(btn_play.over_mc);  // Output: null

The statement should be placed in the second frame of the btn_play, or
inside the over_mc itself.
_
Jim Berkey wrote:
 Can you explain using' InteractiveObject.mouseEnabled' to allow a mc
inside a mc acting as a button a little more? I have a mc called
button_play, with the three frames (_up, _over, and _down), in the over
frame, instead of a graphic, I placed a mc, gave it instance name over_mc,
and on the main timeline, put:

 btn_play.over_mc.mouseEnabled = false;

 I got this error:
 TypeError: Error #1009: Cannot access a property or method of a null
object reference.
  at FinalAssets2_fla::MainTimeline/FinalAssets2_fla::frame1()

Good luck,
--
Fumio Nonaka
mailto:[EMAIL PROTECTED]
http://www.FumioNonaka.com/
My bookshttp://www.FumioNonaka.com/Books/index.html
Flash communityhttp://F-site.org/
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[Flashcoders] problems with exclude.xml not always working

2007-06-28 Thread Tom Gooding
Hi,

 

I am trying to stop compiling a load of classes into some as2/fp8 movies
- I can only get one of them to exclude using the exclude.xml method,
the rest seem to be the same size whether the exclude.xml file is
present or not. Are there bugs with this? Does anyone know any
workarounds?

 

Tom Gooding

Developer

Gamesys Ltd

1st Floor, 54-62 Regent Street, LONDON W1B 5RE
Direct Line, 020 74788101 | Mobile, 0798 9970920 

This message contains confidential information and is intended only for
the individual named. If you are not the named addressee you should not
disseminate, distribute or copy this e-mail. Please notify the sender
immediately by e-mail if you have received this e-mail by mistake and
delete this e-mail from your system. This e-mail transmission is not
certified to be secure or non-erroneous as information could be
intercepted, corrupted, lost, destroyed, arrive late or incomplete, or
contain viruses. The sender therefore does not accept liability for any
errors or omissions in the contents of this message which arise as a
result of e-mail transmission. If verification is required please
request a hard-copy version. 

 

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[Flashcoders] Flash Flex

2007-06-28 Thread Vaughn, David (Contractor) (J6B)
Has anyone done some kind of feature comparison between Flash and Flex?
Just wondering how the two programs stack up against each other.

Thanks!

Dave

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Re: [Flashcoders] problems with exclude.xml not always working

2007-06-28 Thread Hans Wichman

Hi,
you mean flaname_exclude.xml right? Otherwise it figures that only some of
them work:).
Things I noticed, you really have to exclude ALL classes you dont want, just
putting the toplevel classes in the file isnt going to work.

A workaround, or rather preferred approach I use is to have FlashDevelop (or
the underlying tool igen or asigen) generate intrinsic classes. FlashDevelop
comes prepackages with a 'library' project that allows you to do this.

greetz
JC


On 6/28/07, Tom Gooding [EMAIL PROTECTED] wrote:


Hi,



I am trying to stop compiling a load of classes into some as2/fp8 movies
- I can only get one of them to exclude using the exclude.xml method,
the rest seem to be the same size whether the exclude.xml file is
present or not. Are there bugs with this? Does anyone know any
workarounds?



Tom Gooding

Developer

Gamesys Ltd

1st Floor, 54-62 Regent Street, LONDON W1B 5RE
Direct Line, 020 74788101 | Mobile, 0798 9970920

This message contains confidential information and is intended only for
the individual named. If you are not the named addressee you should not
disseminate, distribute or copy this e-mail. Please notify the sender
immediately by e-mail if you have received this e-mail by mistake and
delete this e-mail from your system. This e-mail transmission is not
certified to be secure or non-erroneous as information could be
intercepted, corrupted, lost, destroyed, arrive late or incomplete, or
contain viruses. The sender therefore does not accept liability for any
errors or omissions in the contents of this message which arise as a
result of e-mail transmission. If verification is required please
request a hard-copy version.



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[Flashcoders] Flash garbage collection

2007-06-28 Thread James Tu

How will Flash's garbage collection handle the following scenario?


function loadAsset(url:String) {

this.createEmptyMovieClip(image_mc, this.getNextHighestDepth());

this.onLoadInit = function(target_mc:MovieClip) {
trace(target_mc + ...loaded);
}

var mcl:MovieClipLoader = new MovieClipLoader();
mcl.addListener(this);;
mcl.loadClip(url);

}




loadAsset(foo.jpg);
loadAsset(bar.swf);
...

What happens to all the instances MovieClipLoader?


-James





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[Flashcoders] Turn image around effect?

2007-06-28 Thread Peter Geller
Hi list,

 

can somebody give me an answer how this turn around effect was made when
you click on the speech bubble?

 

http://www.ja-ik-doe-mee.be/

 

Or is it done with a visual flatted 3D Image made with
http://www.flashsandy.org/ ?

 

 

Another nice technique which interests me is used on this side:

http://lab.mathieu-badimon.com/ same technique?

 

Maybe some of you have a link for me how this is done?

 

Thanks a lot

 

Peter 

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Re: [Flashcoders] Flash garbage collection

2007-06-28 Thread Muzak
Read this:
http://timotheegroleau.com/Flash/articles/scope_chain.htm

quote
To summarize, here are the keypoints we have discussed:
1. The scope chain is a sequence of objects that Flash will inspect when it 
looks for a variable.
2. When a function is created, the current scope chain is attached to it.
3. Each time a function is executed, a new object, called the activation 
object, is created to hold all the local variables and this 
object is placed on top of the function's attached scope chain.
4. When nesting functions, the activation object of the outer function is 
placed in the scope chain of the inner function.
5. If the inner function gets attached to a persistent object as a method, or 
is returned from the outer function, then the inner 
function becomes persistent and with it the activation object of the outer 
function. This leads to memory waste.
6. To avoid memory waste, a simple solution is to not use nested function but 
create function externaly instead and attach 
references only.
/quote

regards,
Muzak

- Original Message - 
From: James Tu [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, June 28, 2007 6:59 PM
Subject: [Flashcoders] Flash garbage collection


 How will Flash's garbage collection handle the following scenario?


 function loadAsset(url:String) {

 this.createEmptyMovieClip(image_mc, this.getNextHighestDepth());

 this.onLoadInit = function(target_mc:MovieClip) {
 trace(target_mc + ...loaded);
 }

 var mcl:MovieClipLoader = new MovieClipLoader();
 mcl.addListener(this);;
 mcl.loadClip(url);

 }




 loadAsset(foo.jpg);
 loadAsset(bar.swf);
 ...

 What happens to all the instances MovieClipLoader?


 -James 


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Re: [Flashcoders] Turn image around effect?

2007-06-28 Thread Pedro Taranto
Card Flip Effect: 
http://pixelfumes.blogspot.com/2006/07/business-card-flip-effect-class-with.html


--Pedro Taranto


Peter Geller escreveu:

Hi list,

 


can somebody give me an answer how this turn around effect was made when
you click on the speech bubble?

 


http://www.ja-ik-doe-mee.be/

 


Or is it done with a visual flatted 3D Image made with
http://www.flashsandy.org/ ?

 

 


Another nice technique which interests me is used on this side:

http://lab.mathieu-badimon.com/ same technique?

 


Maybe some of you have a link for me how this is done?

 


Thanks a lot

 

Peter 


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Re: [Flashcoders] Turn image around effect?

2007-06-28 Thread gerry
That's not the same at all.

 Card Flip Effect:
 http://pixelfumes.blogspot.com/2006/07/business-card-flip-effect-class-with.html

 --Pedro Taranto


 Peter Geller escreveu:
 Hi list,



 can somebody give me an answer how this turn around effect was made when
 you click on the speech bubble?



 http://www.ja-ik-doe-mee.be/



 Or is it done with a visual flatted 3D Image made with
 http://www.flashsandy.org/ ?





 Another nice technique which interests me is used on this side:

 http://lab.mathieu-badimon.com/ same technique?



 Maybe some of you have a link for me how this is done?



 Thanks a lot



 Peter

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Re: [Flashcoders] Flash Flex

2007-06-28 Thread Paul Andrews

Very basically:

I don't think they stack up against each other - they are complimentary.

Flex is development orientated and not time line basedwith a component based 
screen designer, while Flash is animation-oriented with a timeline and 
drawing tools..


You can use flash to build custom components (swfs) for use with flex.

Paul
- Original Message - 
From: Vaughn, David (Contractor) (J6B) [EMAIL PROTECTED]

To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, June 28, 2007 4:43 PM
Subject: [Flashcoders] Flash  Flex


Has anyone done some kind of feature comparison between Flash and Flex?
Just wondering how the two programs stack up against each other.

Thanks!

Dave

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RE: [Flashcoders] Turn image around effect?

2007-06-28 Thread Jesse Graupmann
http://www.reflektions.com/miniml/template_permalink.asp?id=344


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Peter Geller
Sent: Thursday, June 28, 2007 11:29 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Turn image around effect?

Hi list,

 

can somebody give me an answer how this turn around effect was made when
you click on the speech bubble?
http://www.ja-ik-doe-mee.be/

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[Flashcoders] DHTML over flash, Mac issue

2007-06-28 Thread Gosselin, Robert
Hi everyone,

I¹m wondering if anyone ever created a web site using animated dhtml to hide
a flash movie?

We did a prototype that is working pretty well under PC. But when it come to
MAC it break.

Any idea how to fix it?

Thks


ROBERT GOSSELIN   DÉVELOPPEUR FLASH SENIOR
SID LEE514.282.2200 # 619
CRÉATIVITÉ COMMERCIALE SIDLEE.COM

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RE: [Flashcoders] Turn image around effect?

2007-06-28 Thread Joshua Sera
Awesome. That's a nice technique.


--- Jesse Graupmann [EMAIL PROTECTED] wrote:


http://www.reflektions.com/miniml/template_permalink.asp?id=344
 
 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]
 On Behalf Of Peter Geller
 Sent: Thursday, June 28, 2007 11:29 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] Turn image around effect?
 
 Hi list,
 
  
 
 can somebody give me an answer how this turn around
 effect was made when
 you click on the speech bubble?
 http://www.ja-ik-doe-mee.be/
 
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[Flashcoders] Dynamic Class Instantiation

2007-06-28 Thread Jeff Fox

In my application framework, we are trying to update a dynamic class
instantiation method created using backward compatible AS1 conventions and
implemented in ActionScript 2. Our architecture is being upgraded to
ActionScript3 and we'd like to keep this custom method if we can. We
originally used the prototype convention and __proto__ system to handle
this. This is what the original code looks like:

this.__proto__ = UIObject.prototype;

private var _availDepth:Number = 0;

public function attachUIObject(n:String, c:Function, p:Object):UIObject {
   var s:String = (c != undefined) ? c.symbolName : UIObject.symbolName
;
   var u = this.attachMovie(s, n, _availDepth++);
   return u;
   }

n is the instance name of the object, c is the Class name (defined as a
function) and p is an array of custom properties (like x,y,height, width,
etc). This works very well in that we can just drop a number of these in a
class and get objects created and pass properties to them simply and
elegantly.

Now, in ActionScript 3, the prototype convention is deprecated and not
implemented the same way and the __proto__ keyword is gone. I've looked at
making a wrapper for the addChild() method of DisplayObjectContainer as a
way to accomplish this, but so far I'm seeing a way to define a symbol name
for my objects when instantiating. Since attachMovie isn't an option
anymore, I'm trying to see a way to make this happen. I don't see any easy
way to dynamically name an instance and pass it as a child nor access Anyone
run into a similar problem and have a potential solution?

-Jeff


--
Jeff Fox
[EMAIL PROTECTED]
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Re: [Flashcoders] DHTML over flash, Mac issue

2007-06-28 Thread Gosselin, Robert

That is exactly what is happening, it flickers. In firefox, safari, it
dosen't work at all. I also read everywhere that there is no way to fix
that. Is that right?

Le 28/06/07 16:01, « Phil Chung » [EMAIL PROTECTED] a écrit :

 Can you describe exactly how it breaks?
 
 I know there is an issue with Safari on Mac where the dhtml element flickers
 when placed on top of flash (for an example, go to www.adobe.com, open one
 of the dropdown menus at the top and roll over the items that are overlaying
 the Flash element).  That's a Safari bug so there isn't much that can be
 done (though i believe its supposed to be fixed in Safari 3).
 
 There are also issues on FireFox and Safari on Mac where if you hover over
 dhtml elements overlaying Flash elements, the swf will still receive mouse
 events.  Depending on the situation, you may be able to work around this,
 but its ugly at best.
 
 Phil
 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Gosselin,
 Robert
 Sent: Thursday, June 28, 2007 1:52 PM
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] DHTML over flash, Mac issue
 
 
 Hi everyone,
 
 I¹m wondering if anyone ever created a web site using animated dhtml to hide
 a flash movie?
 
 We did a prototype that is working pretty well under PC. But when it come to
 MAC it break.
 
 Any idea how to fix it?
 
 Thks
 
 
 ROBERT GOSSELIN   DÉVELOPPEUR FLASH SENIOR
 SID LEE514.282.2200 # 619
 CRÉATIVITÉ COMMERCIALE SIDLEE.COM
 
 ___
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 Brought to you by Fig Leaf Software
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 http://www.figleaf.com
 http://training.figleaf.com
 
 
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 No virus found in this incoming message.
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 Version: 7.5.476 / Virus Database: 269.9.10/876 - Release Date: 6/28/2007
 10:56 AM
 
 
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ROBERT GOSSELIN   DÉVELOPPEUR FLASH SENIOR
SID LEE514.282.2200 # 619
CRÉATIVITÉ COMMERCIALE SIDLEE.COM

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[Flashcoders] embedded FLV exporting to different frame than 1?

2007-06-28 Thread Jay Carlson
I've got a FLV embedded into the intro to a site with a preloader.   
for some reason when the page is pulled up, the first frame of the  
video pops up for a split second before the preloader does it's job.   
is there any way to get rid of this?  I tried moving the movie  
further back in the timeline, but I think it has to do with the FLV  
exporting in the first frame.  I have my export settings set to frame  
2, but that doesn't seem to help.  any suggestions?


  J.
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RE: [Flashcoders] DHTML over flash, Mac issue

2007-06-28 Thread Phil Chung
Can you describe exactly how it breaks?

I know there is an issue with Safari on Mac where the dhtml element flickers
when placed on top of flash (for an example, go to www.adobe.com, open one
of the dropdown menus at the top and roll over the items that are overlaying
the Flash element).  That's a Safari bug so there isn't much that can be
done (though i believe its supposed to be fixed in Safari 3).

There are also issues on FireFox and Safari on Mac where if you hover over
dhtml elements overlaying Flash elements, the swf will still receive mouse
events.  Depending on the situation, you may be able to work around this,
but its ugly at best.

Phil

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Gosselin,
Robert
Sent: Thursday, June 28, 2007 1:52 PM
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] DHTML over flash, Mac issue


Hi everyone,

I¹m wondering if anyone ever created a web site using animated dhtml to hide
a flash movie?

We did a prototype that is working pretty well under PC. But when it come to
MAC it break.

Any idea how to fix it?

Thks


ROBERT GOSSELIN   DÉVELOPPEUR FLASH SENIOR
SID LEE514.282.2200 # 619
CRÉATIVITÉ COMMERCIALE SIDLEE.COM

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Re: [Flashcoders] DHTML over flash, Mac issue

2007-06-28 Thread Jeff Harrington
Why not just re-write the div? We hide Flash all the time, by basically
destroying the innerHTML and then later re-loading when you set the
Flash div CSS to 'visible'. It'll be in the cache anyways...

Jeff Harrington
http://jeffharrington.org


Gosselin, Robert wrote:
 That is exactly what is happening, it flickers. In firefox, safari, it
 dosen't work at all. I also read everywhere that there is no way to fix
 that. Is that right?

 Le 28/06/07 16:01, « Phil Chung » [EMAIL PROTECTED] a écrit :

   
 Can you describe exactly how it breaks?

 I know there is an issue with Safari on Mac where the dhtml element flickers
 when placed on top of flash (for an example, go to www.adobe.com, open one
 of the dropdown menus at the top and roll over the items that are overlaying
 the Flash element).  That's a Safari bug so there isn't much that can be
 done (though i believe its supposed to be fixed in Safari 3).

 There are also issues on FireFox and Safari on Mac where if you hover over
 dhtml elements overlaying Flash elements, the swf will still receive mouse
 events.  Depending on the situation, you may be able to work around this,
 but its ugly at best.

 Phil

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Gosselin,
 Robert
 Sent: Thursday, June 28, 2007 1:52 PM
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] DHTML over flash, Mac issue


 Hi everyone,

 I¹m wondering if anyone ever created a web site using animated dhtml to hide
 a flash movie?

 We did a prototype that is working pretty well under PC. But when it come to
 MAC it break.

 Any idea how to fix it?

 Thks
 
 
 ROBERT GOSSELIN   DÉVELOPPEUR FLASH SENIOR
 SID LEE514.282.2200 # 619
 CRÉATIVITÉ COMMERCIALE� SIDLEE.COM

 ___
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 --
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.5.476 / Virus Database: 269.9.10/876 - Release Date: 6/28/2007
 10:56 AM


 ___
 Flashcoders@chattyfig.figleaf.com
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 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
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 http://www.figleaf.com
 http://training.figleaf.com
 

 
 
 ROBERT GOSSELIN   DÉVELOPPEUR FLASH SENIOR
 SID LEE514.282.2200 # 619
 CRÉATIVITÉ COMMERCIALE� SIDLEE.COM

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Re: [Flashcoders] DHTML over flash, Mac issue

2007-06-28 Thread Phil Chung
If you're completely hiding the Flash layer, then i'd agree Jeff's
suggestion is the way to go as it works consistently across all modern
browsers.

Phil

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Jeff
Harrington
Sent: Thursday, June 28, 2007 2:30 PM
To: flashcoders@chattyfig.figleaf.com
Subject: SPAM-LOW: Re: [Flashcoders] DHTML over flash, Mac issue


Why not just re-write the div? We hide Flash all the time, by basically
destroying the innerHTML and then later re-loading when you set the
Flash div CSS to 'visible'. It'll be in the cache anyways...

Jeff Harrington
http://jeffharrington.org


Gosselin, Robert wrote:
 That is exactly what is happening, it flickers. In firefox, safari, it
 dosen't work at all. I also read everywhere that there is no way to fix
 that. Is that right?

 Le 28/06/07 16:01, « Phil Chung » [EMAIL PROTECTED] a écrit :


 Can you describe exactly how it breaks?

 I know there is an issue with Safari on Mac where the dhtml element
flickers
 when placed on top of flash (for an example, go to www.adobe.com, open
one
 of the dropdown menus at the top and roll over the items that are
overlaying
 the Flash element).  That's a Safari bug so there isn't much that can be
 done (though i believe its supposed to be fixed in Safari 3).

 There are also issues on FireFox and Safari on Mac where if you hover
over
 dhtml elements overlaying Flash elements, the swf will still receive
mouse
 events.  Depending on the situation, you may be able to work around this,
 but its ugly at best.

 Phil

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Gosselin,
 Robert
 Sent: Thursday, June 28, 2007 1:52 PM
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] DHTML over flash, Mac issue


 Hi everyone,

 I¹m wondering if anyone ever created a web site using animated dhtml to
hide
 a flash movie?

 We did a prototype that is working pretty well under PC. But when it come
to
 MAC it break.

 Any idea how to fix it?

 Thks
 -
---
 
 ROBERT GOSSELIN   DÉVELOPPEUR FLASH SENIOR
 SID LEE514.282.2200 # 619
 CRÉATIVITÉ COMMERCIALE� SIDLEE.COM

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 --
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.5.476 / Virus Database: 269.9.10/876 - Release Date: 6/28/2007
 10:56 AM


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 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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 --
--
 
 ROBERT GOSSELIN   DÉVELOPPEUR FLASH SENIOR
 SID LEE514.282.2200 # 619
 CRÉATIVITÉ COMMERCIALE� SIDLEE.COM

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10:56 AM


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[Flashcoders] Re: embedded FLV exporting to different frame than 1?

2007-06-28 Thread jason vancleave
why not load the flv dynamically?



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Re: [Flashcoders] DHTML over flash, Mac issue

2007-06-28 Thread Stephen Downs

Jeff's approach sounds proper.

You should also check this issue on the latest Safari, version 3.0.2  
(522.12) as of this message, which has addressed many issues with  
DHTML layers.


Steve


On 2007-06-28, at 1:39 PM, Phil Chung wrote:


If you're completely hiding the Flash layer, then i'd agree Jeff's
suggestion is the way to go as it works consistently across all modern
browsers.

Phil

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Jeff
Harrington
Sent: Thursday, June 28, 2007 2:30 PM
To: flashcoders@chattyfig.figleaf.com
Subject: SPAM-LOW: Re: [Flashcoders] DHTML over flash, Mac issue


Why not just re-write the div? We hide Flash all the time, by  
basically

destroying the innerHTML and then later re-loading when you set the
Flash div CSS to 'visible'. It'll be in the cache anyways...

Jeff Harrington
http://jeffharrington.org


Gosselin, Robert wrote:
That is exactly what is happening, it flickers. In firefox,  
safari, it
dosen't work at all. I also read everywhere that there is no way  
to fix

that. Is that right?

Le 28/06/07 16:01, « Phil Chung » [EMAIL PROTECTED] a écrit :



Can you describe exactly how it breaks?

I know there is an issue with Safari on Mac where the dhtml element

flickers
when placed on top of flash (for an example, go to www.adobe.com,  
open

one

of the dropdown menus at the top and roll over the items that are

overlaying
the Flash element).  That's a Safari bug so there isn't much that  
can be

done (though i believe its supposed to be fixed in Safari 3).

There are also issues on FireFox and Safari on Mac where if you  
hover

over

dhtml elements overlaying Flash elements, the swf will still receive

mouse
events.  Depending on the situation, you may be able to work  
around this,

but its ugly at best.

Phil

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of  
Gosselin,

Robert
Sent: Thursday, June 28, 2007 1:52 PM
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] DHTML over flash, Mac issue


Hi everyone,

I’m wondering if anyone ever created a web site using animated  
dhtml to

hide

a flash movie?

We did a prototype that is working pretty well under PC. But when  
it come

to

MAC it break.

Any idea how to fix it?

Thks
 
-

---


ROBERT GOSSELIN   DÉVELOPPEUR FLASH SENIOR
SID LEE514.282.2200 # 619
CRÉATIVITÉ COMMERCIALE™ SIDLEE.COM

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-

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ROBERT GOSSELIN   DÉVELOPPEUR FLASH SENIOR
SID LEE514.282.2200 # 619
CRÉATIVITÉ COMMERCIALE™ SIDLEE.COM

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To change your 

Re: [Flashcoders] Re: embedded FLV exporting to different frame than 1?

2007-06-28 Thread Jay Carlson
the preloader won't load the entire video then right? or will it?  I  
need it to load the entire video before playing the movie...


 J.


On Jun 28, 2007, at 4:43 PM, jason vancleave wrote:


why not load the flv dynamically?



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[Flashcoders] Re: embedded FLV exporting to different frame than 1?

2007-06-28 Thread jason vancleave
Right. it won't wait to load the entire video. You can use the
NetStream.bytesLoaded and wait for that to reach 100% before you do further
actions (like play your movieclip)



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