[Flashcoders] ExternalInterface - callbacks from guest to host application
When using the ExternalInterface, can the host application be a Flash movie as well? I'm trying to make callbacks from the guest movie (loaded with the loadMovie API) back to the host Flash movie, but no luck mimicking what is done when the host application is HTML/Javascript for example. Any ideas here? Any pointer in the right direction is appreciated. Thanks, Gerrit ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Sound Spectrum having a HUGE bug
Hello Flashcoders, To see the problem with the Spectrum, just open up firefox and have two tabs with the following links: http://www.flashsites.nl/example/SoundSpectrumBitmapScroll7.html http://www.thesminc.com/demo/sound/ These two samples are using the sound spectrum in AS3, and this is what happens when both of them are played in two tabs. WHY, it must be considered as a bug when this has been implemented in such way? Or is there any solution that you know of? -- Martin Klasson Flash Developer Parkgatan 9-11 S-411 24 Göteborg Sweden Office +46 (0) 31 711 54 50 Cell +46 (0) 730 964 561 [EMAIL PROTECTED] www.kokokaka.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Obfuscator encryption tools
I know this has been discussed many times but I'm having troubles finding any up-to-date information on this topic. It's been a while since I looked into this subject. Just after any recommended tools for an Obfuscator for AS2 SWFs. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Sound Spectrum having a HUGE bug
Yep, that's a bug. And Adobe has been informed about it already. / Viktor H On Tue, 03 Jun 2008 12:28:37 +0200, Martin Klasson [EMAIL PROTECTED] wrote: Hello Flashcoders, To see the problem with the Spectrum, just open up firefox and have two tabs with the following links: http://www.flashsites.nl/example/SoundSpectrumBitmapScroll7.html http://www.thesminc.com/demo/sound/ These two samples are using the sound spectrum in AS3, and this is what happens when both of them are played in two tabs. WHY, it must be considered as a bug when this has been implemented in such way? Or is there any solution that you know of? -- Using Opera's revolutionary e-mail client: http://www.opera.com/mail/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] ExternalInterface - callbacks from guest to host application
When using the ExternalInterface, can the host application be a Flash movie as well? I saw the light: the host application is where the FlashPlayer is embedded, and that will never be the movie that called _loadMovie_. Both these SWFs have the same host application. -Original Message- From: Gerrit Grobbelaar [EMAIL PROTECTED] Sent: Tuesday 03 June 2008 11:43 To: flashcoders@chattyfig.figleaf.com CC: Subject: [Flashcoders] ExternalInterface - callbacks from guest to host application When using the ExternalInterface, can the host application be a Flash movie as well? I'm trying to make callbacks from the guest movie (loaded with the loadMovie API) back to the host Flash movie, but no luck mimicking what is done when the host application is HTML/Javascript for example. Any ideas here? Any pointer in the right direction is appreciated. Thanks, Gerrit ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Sound Spectrum having a HUGE bug
I think this happens because the Flash Player instances in the browser are sharing sound resources, which is a good idea because the sound API's (for Windoze definitely) only have limited resources, so the player is probably trying to be nice and not hog resources completely. I guess the SoundSpectrum comes from a global buffer used by all instances of the player. Again this is probably another good thing because allowing lots of player instances to do FFT's would seriously hamper performance too, but I guess there needs to be some kind of switching between the buffer that has focus, or allowing more than one spectrum to be computed, but maybe control this in the settings so people can have 1 or more depending on how much they like to eye candy. I had problems in the past with stopAllSounds or something similar that stopped all sounds - across all tabs, so again, this could be for the same reason. Martin Klasson wrote: Hello Flashcoders, To see the problem with the Spectrum, just open up firefox and have two tabs with the following links: http://www.flashsites.nl/example/SoundSpectrumBitmapScroll7.html http://www.thesminc.com/demo/sound/ These two samples are using the sound spectrum in AS3, and this is what happens when both of them are played in two tabs. WHY, it must be considered as a bug when this has been implemented in such way? Or is there any solution that you know of? -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Sound Spectrum having a HUGE bug
Okey, cool. I was hoping someone would have a solution for the nasty problem, but I guess it is really hard to go around such a fatal bug. -to bad, since some really cool ideas will be harder to have since clients doesnt like bugs ;) / m 2008/6/3 Viktor Hesselbom [EMAIL PROTECTED]: Yep, that's a bug. And Adobe has been informed about it already. / Viktor H On Tue, 03 Jun 2008 12:28:37 +0200, Martin Klasson [EMAIL PROTECTED] wrote: Hello Flashcoders, To see the problem with the Spectrum, just open up firefox and have two tabs with the following links: http://www.flashsites.nl/example/SoundSpectrumBitmapScroll7.html http://www.thesminc.com/demo/sound/ These two samples are using the sound spectrum in AS3, and this is what happens when both of them are played in two tabs. WHY, it must be considered as a bug when this has been implemented in such way? Or is there any solution that you know of? -- Using Opera's revolutionary e-mail client: http://www.opera.com/mail/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Martin Klasson Flash Developer Parkgatan 9-11 S-411 24 Göteborg Sweden Office +46 (0) 31 711 54 50 Cell +46 (0) 730 964 561 [EMAIL PROTECTED] www.kokokaka.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] AS3 - A simple questions
Hi Guys a simple questions for you Basically I want to produce similar code that creates 3 TextFields and when clicked (or focused) they need to say Hi I'm TextField [num], I would like to avoid putting the TextFields in MovieClips if possible. // // Creates 3 new MovieClips and adds a custom property itm // for (var i:Number = 0; i 3; i++) { var mc:MovieClip = new MovieClip(); mc.graphics.beginFill(0xFF); mc.graphics.drawRect(0, 0, 100, 80); mc.graphics.endFill(); mc.x = 80*i; mc.y = 60*i; mc.itm = i; addChild(mc); mc.addEventListener(MouseEvent.CLICK, itemClicked); } // // Called when clicked, traces the custom property // function itemClicked(ev:Event):void { trace(Hi I'm MovieClip + int(ev.target.itm + 1)); } Thanks SJM ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] AS3 JSON.decode() not working :(
Hiya, I can't seem to get the JSON.decode() method to work. I have read a couple of blog tutorials and the string is tracing fine but when I pass it I get the message: Error: Unexpected j encountered at com.adobe.serialization.json::JSONTokenizer/parseError() at com.adobe.serialization.json::JSONTokenizer/getNextToken() at com.adobe.serialization.json::JSONDecoder/nextToken() at com.adobe.serialization.json::JSONDecoder() at com.adobe.serialization.json::JSON$/decode() at JSONExample/decodeJSON() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at flash.net::URLLoader/onComplete() I'm not sure what I'm doing wrong, if someone could point me in the right direction it would be a big help. Cheers! Ali /// my code: private function createLoader():void { trace(createLoader); var request:URLRequest = new URLRequest(http://www.flickr.com/ services/feeds/photos_public.gne?tags=flexformat=json); loader = new URLLoader(); loader.load(request); loader.addEventListener(Event.COMPLETE, decodeJSON) } private function decodeJSON(event:Event):void { trace(event target:+event.target.data); var my_ar:Array = JSON.decode(event.target.data) ; } ps I'm also getting these error msgs when I compile: /Volumes/1alic07/AC_WorkingFolder/Experiments/JSONExample/src/com/ adobe/serialization/json/JSONEncoder.as(54): col: 19 Warning: The super() statement will be executed prior to entering this constructor. Add a call to super() within the constructor if you want to explicitly control when it is executed. public function JSONEncoder( value:* ) { ^ /Volumes/1alic07/AC_WorkingFolder/Experiments/JSONExample/src/com/ adobe/serialization/json/JSONDecoder.as(59): col: 19 Warning: The super() statement will be executed prior to entering this constructor. Add a call to super() within the constructor if you want to explicitly control when it is executed. public function JSONDecoder( s:String ) { ^ /Volumes/1alic07/AC_WorkingFolder/Experiments/JSONExample/src/com/ adobe/serialization/json/JSONTokenizer.as(59): col: 19 Warning: The super() statement will be executed prior to entering this constructor. Add a call to super() within the constructor if you want to explicitly control when it is executed. public function JSONTokenizer( s:String ) { ^ /Volumes/1alic07/AC_WorkingFolder/Experiments/JSONExample/src/com/ adobe/serialization/json/JSONToken.as(52): col: 19 Warning: The super () statement will be executed prior to entering this constructor. Add a call to super() within the constructor if you want to explicitly control when it is executed. public function JSONToken( type:int = -1 /* JSONTokenType.UNKNOWN */, value:Object = null ) { ^ /Volumes/1alic07/AC_WorkingFolder/Experiments/JSONExample/deploy/ JSONExample.swf (4558 bytes) (fcsh) compile 1 Loading configuration file /Developer/SDKs/flex_sdk_3/frameworks/flex- config.xml Loading configuration file /Volumes/1alic07/AC_WorkingFolder/ Experiments/JSONExample/src/JSONExample-config.xml Recompile: /Volumes/1alic07/AC_WorkingFolder/Experiments/JSONExample/ src/JSONExample.as Reason: The source file or one of the included files has been updated. Files changed: 1 Files affected: 0 /Volumes/1alic07/AC_WorkingFolder/Experiments/JSONExample/src/com/ adobe/serialization/json/JSONEncoder.as(54): col: 19 Warning: The super() statement will be executed prior to entering this constructor. Add a call to super() within the constructor if you want to explicitly control when it is executed. public function JSONEncoder( value:* ) { ^ /Volumes/1alic07/AC_WorkingFolder/Experiments/JSONExample/src/com/ adobe/serialization/json/JSONDecoder.as(59): col: 19 Warning: The super() statement will be executed prior to entering this constructor. Add a call to super() within the constructor if you want to explicitly control when it is executed. public function JSONDecoder( s:String ) { ^ /Volumes/1alic07/AC_WorkingFolder/Experiments/JSONExample/src/com/ adobe/serialization/json/JSONTokenizer.as(59): col: 19 Warning: The super() statement will be executed prior to entering this constructor. Add a call to super() within the constructor if you want to explicitly control when it is executed. public function
Re: [Flashcoders] AS3 - A simple questions
for (var i:int = 0; i 3; i++) { var txtFld:TextField = new TextField(); txtFld.name = TextField + i; txtFld.border = true; txtFld.x = i*120; addChild(txtFld); txtFld.addEventListener(MouseEvent.CLICK, onClick, false, 0, true); } function onClick(evt:Event):void { trace(Hi I'm, evt.target.name); } Rich http://www.LearningActionScript3.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] MultiTouch
Thank you, any tips on where I can buy a screen or the best products to buy on how to make my own. You can't use a regular touchscreen right? Does it need to have the native multiple touch capabilities. Probably a dumb question, I know. On Jun 3, 2008, at 9:28 AM, Andrei Thomaz wrote: dear David, check Touchlib: http://nuigroup.com/touchlib/ if you want a completely as3 based solution, maybe some experiments (port of blobDetection) I've done can be useful for you: http://www.andreithomaz.com/labs/ best, andrei On Tue, Jun 3, 2008 at 11:14 AM, David Rogers [EMAIL PROTECTED] wrote: Does anybody know and good classes and/ or frameworks for running Multi-Touch input devices with flash content? There are a lot of videos out there on it but I can't seem to find access to the files. Best, Davido ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] MultiTouch
dear David, check Touchlib: http://nuigroup.com/touchlib/ if you want a completely as3 based solution, maybe some experiments (port of blobDetection) I've done can be useful for you: http://www.andreithomaz.com/labs/ best, andrei On Tue, Jun 3, 2008 at 11:14 AM, David Rogers [EMAIL PROTECTED] wrote: Does anybody know and good classes and/ or frameworks for running Multi-Touch input devices with flash content? There are a lot of videos out there on it but I can't seem to find access to the files. Best, Davido ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] MultiTouch
Have a look at this: http://www.instructables.com/id/SIB3Z15F3ER7VQS/ And check out the showcase links on nuigroup too: http://nuigroup.com/touchlib/showcase/ David Rogers wrote: Thank you, any tips on where I can buy a screen or the best products to buy on how to make my own. You can't use a regular touchscreen right? Does it need to have the native multiple touch capabilities. Probably a dumb question, I know. On Jun 3, 2008, at 9:28 AM, Andrei Thomaz wrote: dear David, check Touchlib: http://nuigroup.com/touchlib/ if you want a completely as3 based solution, maybe some experiments (port of blobDetection) I've done can be useful for you: http://www.andreithomaz.com/labs/ best, andrei On Tue, Jun 3, 2008 at 11:14 AM, David Rogers [EMAIL PROTECTED] wrote: Does anybody know and good classes and/ or frameworks for running Multi-Touch input devices with flash content? There are a lot of videos out there on it but I can't seem to find access to the files. Best, Davido ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] MultiTouch
- most of multitouch experiments use a plexiglass surface, and a camera to monitor this surface. You can easily find instructions about how to build your multitouch table in the web. I have no specific link to sendo to you because I am working only in the software side (using blobdetection and eyesweb); - the touchscreens I have seen emulate the mouse, so they are not 'multi'. But maybe there is some touchscreen that has the feature of sending multiple inputs to the computer... best, andrei On Tue, Jun 3, 2008 at 12:18 PM, David Rogers [EMAIL PROTECTED] wrote: Thank you, any tips on where I can buy a screen or the best products to buy on how to make my own. You can't use a regular touchscreen right? Does it need to have the native multiple touch capabilities. Probably a dumb question, I know. On Jun 3, 2008, at 9:28 AM, Andrei Thomaz wrote: dear David, check Touchlib: http://nuigroup.com/touchlib/ if you want a completely as3 based solution, maybe some experiments (port of blobDetection) I've done can be useful for you: http://www.andreithomaz.com/labs/ best, andrei On Tue, Jun 3, 2008 at 11:14 AM, David Rogers [EMAIL PROTECTED] wrote: Does anybody know and good classes and/ or frameworks for running Multi-Touch input devices with flash content? There are a lot of videos out there on it but I can't seem to find access to the files. Best, Davido ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] urgent - multimap.com flash api?
hi does anyone know of any implementations of multimap.com's api in flash? I've looked online but can only find a javascript api. thanks alz ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Video trouble
Make sure the FLV mime types are added to your ColdFusion server. There are some help docs on Adobe's site about how to do this. Jason Merrill Bank of America Global Technology Operations Global Risk LLD eTools Multimedia Join the Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] bitmap icons embedded with AS3 become blurry
Hi all, Here's my problem. I'm using some stuff (icons drawn by designer) from flash 8 swf in my AS3 project. Embed tags work great, except the following: if an icon is a gif/png image enclosed in mc (in original flash 8 file), it becomes blurry when embedded in my AS3 file. But if I create an empty flash 8 file and drag this icon into it's library, it looks crisp What the matter? And how can I deal with it? I'd like to avoid re-creating all icons in vectors... Thanks in advance. -- -- Best regards, GregoryN http://GOusable.com Flash components development. Usability services. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] MultiTouch
Does anybody know and good classes and/ or frameworks for running Multi-Touch input devices with flash content? There are a lot of videos out there on it but I can't seem to find access to the files. Best, Davido ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] bitmap icons embedded with AS3 become blurry
has it been rotated at all? On Tue, Jun 3, 2008 at 3:41 PM, Gregory N [EMAIL PROTECTED] wrote: Hi all, Here's my problem. I'm using some stuff (icons drawn by designer) from flash 8 swf in my AS3 project. Embed tags work great, except the following: if an icon is a gif/png image enclosed in mc (in original flash 8 file), it becomes blurry when embedded in my AS3 file. But if I create an empty flash 8 file and drag this icon into it's library, it looks crisp What the matter? And how can I deal with it? I'd like to avoid re-creating all icons in vectors... Thanks in advance. -- -- Best regards, GregoryN http://GOusable.com Flash components development. Usability services. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] MultiTouch
thanks, man On Jun 3, 2008, at 10:42 AM, Andrei Thomaz wrote: - most of multitouch experiments use a plexiglass surface, and a camera to monitor this surface. You can easily find instructions about how to build your multitouch table in the web. I have no specific link to sendo to you because I am working only in the software side (using blobdetection and eyesweb); - the touchscreens I have seen emulate the mouse, so they are not 'multi'. But maybe there is some touchscreen that has the feature of sending multiple inputs to the computer... best, andrei On Tue, Jun 3, 2008 at 12:18 PM, David Rogers [EMAIL PROTECTED] wrote: Thank you, any tips on where I can buy a screen or the best products to buy on how to make my own. You can't use a regular touchscreen right? Does it need to have the native multiple touch capabilities. Probably a dumb question, I know. On Jun 3, 2008, at 9:28 AM, Andrei Thomaz wrote: dear David, check Touchlib: http://nuigroup.com/touchlib/ if you want a completely as3 based solution, maybe some experiments (port of blobDetection) I've done can be useful for you: http://www.andreithomaz.com/labs/ best, andrei On Tue, Jun 3, 2008 at 11:14 AM, David Rogers [EMAIL PROTECTED] wrote: Does anybody know and good classes and/ or frameworks for running Multi-Touch input devices with flash content? There are a lot of videos out there on it but I can't seem to find access to the files. Best, Davido ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] MultiTouch
Thanks, this is helpful. On Jun 3, 2008, at 10:41 AM, Glen Pike wrote: Have a look at this: http://www.instructables.com/id/SIB3Z15F3ER7VQS/ And check out the showcase links on nuigroup too: http://nuigroup.com/touchlib/showcase/ David Rogers wrote: Thank you, any tips on where I can buy a screen or the best products to buy on how to make my own. You can't use a regular touchscreen right? Does it need to have the native multiple touch capabilities. Probably a dumb question, I know. On Jun 3, 2008, at 9:28 AM, Andrei Thomaz wrote: dear David, check Touchlib: http://nuigroup.com/touchlib/ if you want a completely as3 based solution, maybe some experiments (port of blobDetection) I've done can be useful for you: http://www.andreithomaz.com/labs/ best, andrei On Tue, Jun 3, 2008 at 11:14 AM, David Rogers [EMAIL PROTECTED] wrote: Does anybody know and good classes and/ or frameworks for running Multi-Touch input devices with flash content? There are a lot of videos out there on it but I can't seem to find access to the files. Best, Davido ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Video trouble
Many thanks to guys Pretty awesome to get quick feedback Best regards Derek Nugent email: [EMAIL PROTECTED] [EMAIL PROTECTED] web: http://www.dereknugent.com - Original Message From: Merrill, Jason [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Tuesday, June 3, 2008 9:14:00 AM Subject: RE: [Flashcoders] Video trouble Make sure the FLV mime types are added to your ColdFusion server. There are some help docs on Adobe's site about how to do this. Jason Merrill Bank of America Global Technology Operations Global Risk LLD eTools Multimedia Join the Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] bitmap icons embedded with AS3 become blurry
SOLVED By using gif-only symbols in flash 8 FLA and embedding them as BitmapAsset rather than Sprite (as I tried before) Thanks to all who read my message :-) On Tue, Jun 3, 2008 at 7:22 PM, allandt bik-elliott [EMAIL PROTECTED] wrote: has it been rotated at all? On Tue, Jun 3, 2008 at 3:41 PM, Gregory N [EMAIL PROTECTED] wrote: Hi all, Here's my problem. I'm using some stuff (icons drawn by designer) from flash 8 swf in my AS3 project. Embed tags work great, except the following: if an icon is a gif/png image enclosed in mc (in original flash 8 file), it becomes blurry when embedded in my AS3 file. But if I create an empty flash 8 file and drag this icon into it's library, it looks crisp What the matter? And how can I deal with it? I'd like to avoid re-creating all icons in vectors... Thanks in advance. -- -- Best regards, GregoryN http://GOusable.com Flash components development. Usability services. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -- Best regards, GregoryN http://GOusable.com Flash components development. Usability services. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] multimap.com flash api?
There's a Javascript API which I'm sure could be ported http://www.multimap.com/apidocs/1.2/ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of allandt bik-elliott Sent: 03 June 2008 17:57 To: Flash Coders List Subject: [Flashcoders] multimap.com flash api? hi sorry if this is a repost - i wasn't sure if my last attempt got through i've been asked to try and find a way of incorporating multimap (from multimap.com) into a flash site but as far as i can see, there's no programming api for flash (only javascripthttp://www.multimap.com/apidocs/1.2/ ). Has anyone worked on or seen a flash implementation of multimap at all? please help a ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders __ This email has been scanned by the MessageLabs Email Security System. For more information please visit http://www.messagelabs.com/email __ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] multimap.com flash api?
hi sorry if this is a repost - i wasn't sure if my last attempt got through i've been asked to try and find a way of incorporating multimap (from multimap.com) into a flash site but as far as i can see, there's no programming api for flash (only javascripthttp://www.multimap.com/apidocs/1.2/ ). Has anyone worked on or seen a flash implementation of multimap at all? please help a ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders