Re: [Flashcoders] Converting fla to mov

2010-10-24 Thread Henrik Andersson

Karl DeSaulniers skriver:


Oh and any Movieclips you have that play content inside them,
move their content to a new layer on the main timeline.


Unless you need them to be scripted. Like perhaps it's a particle 
effect. Or even worse, a virtual camera.

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[Flashcoders] what is realaxy video

2010-10-24 Thread Ivan Dembicki
Hello flashcoders,

short video about Object Builder language in RASE:
http://johnlindquist.com/2010/10/23/what-is-realaxy/

-- 
Ivan Dembicki
http://realaxy.com
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Re: [Flashcoders] Converting fla to mov

2010-10-24 Thread natalia Vikhtinskaya
Thank you for your advice. But I did not understand what you mean:
Export a MOV file using the Animation Codec with the highest
settings first.
I can not export move file from Flash. I said this function does not
work. How  did you do export from Flash with best and largest
settings?

2010/10/24 Karl DeSaulniers k...@designdrumm.com:
 I have had very good success.

 Export a MOV file using the Animation Codec with the highest settings
 first.
 Here you want to set things to Best and Largest sizes.
 Your not going to be keeping this copy necessarily.
 Then open that movie in Quicktime and export to your
 desired settings for what ever your wanting the video for.

 Oh and any Movieclips you have that play content inside them,
 move their content to a new layer on the main timeline.

 HTH,
 Best

 On Oct 23, 2010, at 12:48 PM, natalia Vikhtinskaya wrote:

 Yes, I googled. Can somebody recommend really good tool?

 2010/10/23 Henrik Andersson he...@henke37.cjb.net:

 I would rather use a dedicated tool. Googling swf to video should find
 most of them.
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 http://designdrumm.com

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Re: [Flashcoders] Flash to Powerpoint

2010-10-24 Thread Anthony Pace

 Use VB, and embed the control,
have the control load your swf,
have your swf load the data.

Did it years ago and it worked fine.

On 10/22/2010 11:47 AM, Lehr, Theodore wrote:

I want to do it dynamically... the data in the movieclips will be changing


From: flashcoders-boun...@chattyfig.figleaf.com 
[flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Nathan Mynarcik 
[nat...@mynarcik.com]
Sent: Friday, October 22, 2010 11:36 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flash to Powerpoint

You could always go the oldschool route of taking screenshots and pasting on
the slide(s).






On Fri, Oct 22, 2010 at 10:40 AM, Lehr, Theodore
ted_l...@federal.dell.comwrote:


Anyone have a link to a tutorial or something that gives siome guidance on
how to create a powerpoint presentation from Flash - like I want to click a
button and then be given a prompt to open or save a pps - and the
presentation would be made up of, say, an image (object) on each slide

No - I have not googled yet but I will :-)

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Re: [Flashcoders] Converting fla to mov

2010-10-24 Thread Karl DeSaulniers

Hi Natalia,
Sure, its simple. Go to file menu, select export, select QuickTime in  
the drop-down menu,

navigate to the folder you want to save everything to,
hit save, a dialog box will pop up, on it there should be a  
QuickTime Settings button - select it,
Once you have gotten this far, now you must start thinking of how you  
want things exported.
If your flash movie is just regular animations as in timeline  
animations,
you can select stop export when last frame is reached or if your  
flash movie has script and other animations inside
movieclips not on the main timeline, you can stop exporting after a  
certain time has elapsed.
this option is a little tricky and you may have to export multiple  
times to get the desired results.

trial and error on that.
I think this option is what will help in a situation like what Henrik  
was suggesting could happen.
Flash has trouble exporting scripts because they can extend past the  
main timeline, but if you
stop export after a certain time elapsed it exports the movie more  
like a recording than an export.


My advice is to take the script effects and remake them (to the best  
of your ability) as an actual animation.
If you can not do that, then you would probably need a screen  
recorder to capture the action and then place it in your fla.


But back tot he export.

Once you have chosen the way you want to export, and you've clicked  
the QuickTime Settings button,
in that dialog box you will see a Video Sound and Prepare for  
internet streaming.

the first one is where you will find the Animation Codec.
Make sure the Video check box is selected and then choose the  
Settings button.
Under the drop-down menu, select Animation (This is the Animation  
Codec)
then you will have some settings that will show, like a Motion and  
Data Rate and Compressor.
Here is where you set things to the highest. Set the frame rate to  
current (the rate you made your flash file) or 30 fps (usually best  
for real motion)
Data Rate Should be grayed out so don't worry about that, if it  
isn't, set it to automatic the first round, and then Compressor  
should be set to Millions of Colors+
or what ever is the highest in your drop-down, or just drag the  
slider all the way to the right if your slider is not grayed out.

Press ok.

Go to the Sound check box, enable it if you have sound, don't if  
you don't. :)

Here set your audio to the least compressed.
Compressor : none
Rate: 48.000
Size: 16 bit
Use: Stereo

then choose your stream type. I usually use Fast start with  
compressed head
(I believe this improves the loading of the video when served from  
the internet and deals with the buffer, but don't quote me on it)


Now when exporting this movie, know that it will take a long time if  
you have a large movie.
Especially if your using scripts and embedded movies with animation  
and your timing the export.
So view and time your movie as a swf first to get a general idea of  
how long it will take.
Literally, get a stopwatch and time it. record how long it takes for  
it to play with all the scripts and animations doing their thing.
Take this time and put it in the box for export stop with elapsed  
time. the format is kind of weird.
Ever looked up in the corder of your video recorder and saw those  
strings of numbers  usually looked like 00:01:35:24.
Well that string I just typed says the track is 1 min 35 sec 24 mill- 
sec. You will need to set the time you got in this format for that  
export option to work properly.


Once you have the file exported, then go open it with QuickTime and  
export that file to the size and settings you need for displaying  
on the internet

File menu - Select Export or maybe in your case Export for web.

NOTE:
Do not over write the export you made from flash. Keep it on the side  
as you may have to try several times to get your perfect file for the  
internet.
This file will have all the detail in it at a clean and clear  
resolution and sound and can always be compressed down.

(I make a duplicate of this and edit that one just to be safe)

There are some situations where an persons flash file has code or  
certain ways animations are made that just don't translate,
so this is not the most perfect of solutions, but like I said when I  
started this.

I have had much success.

HTH,

Best,
Karl


On Oct 24, 2010, at 6:17 AM, natalia Vikhtinskaya wrote:


Thank you for your advice. But I did not understand what you mean:
Export a MOV file using the Animation Codec with the highest
settings first.
I can not export move file from Flash. I said this function does not
work. How  did you do export from Flash with best and largest
settings?

2010/10/24 Karl DeSaulniers k...@designdrumm.com:

I have had very good success.

Export a MOV file using the Animation Codec with the highest  
settings

first.
Here you want to set things to Best and Largest sizes.
Your not going to be keeping this copy necessarily.
Then open that movie in Quicktime 

Re: [Flashcoders] Converting fla to mov

2010-10-24 Thread Kevin Newman

On 10/23/10 11:34 AM, Henrik Andersson wrote:
The built in exporter is crap and doesn't deal with actionscript. You 
might get better luck with a 3rdparty solution.
I don't think that's true. But it will only export a move as long as 
your main timeline - the solution is usually to make a second fla and 
make the main timeline as long as you want your exported movie to be (or 
a couple of frames longer even) then load your swf into that, and run 
the exporter. I like to export to uncompressed quicktime, or use 
lossless compression.


It will actually run your swf, and capture each frame.

Kevin N.


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Re: [Flashcoders] Converting fla to mov

2010-10-24 Thread Karl DeSaulniers

@Henrik
One possible solution for the script problem is to take the frame  
that the MC which has that script in it
and extend that MCs frame to the same length as how long it would  
take to execute.

Even if there is only one frame inside that MC.
The export reads the main timeline and if you have a MC that sits on  
one frame,
extend that frame to the execute time length in frames and it will  
give the main timeline export the room to record your script working/ 
executing.
Then just move frames that would come after that effect/script to the  
appropriate spot on the timeline considering this adjustment.
Your main timeline will be super long, but It should export your  
particle effect.
I think also, you have to export as animation to execute any scripts  
you have in your fla.
This is just a theory and I have not tested, but if you try, let me  
know if it works or not.


Best,
Karl


On Oct 24, 2010, at 6:03 PM, Karl DeSaulniers wrote:


Hi Natalia,
Sure, its simple. Go to file menu, select export, select QuickTime  
in the drop-down menu,

navigate to the folder you want to save everything to,
hit save, a dialog box will pop up, on it there should be a  
QuickTime Settings button - select it,
Once you have gotten this far, now you must start thinking of how  
you want things exported.
If your flash movie is just regular animations as in timeline  
animations,
you can select stop export when last frame is reached or if your  
flash movie has script and other animations inside
movieclips not on the main timeline, you can stop exporting after  
a certain time has elapsed.
this option is a little tricky and you may have to export multiple  
times to get the desired results.

trial and error on that.
I think this option is what will help in a situation like what  
Henrik was suggesting could happen.
Flash has trouble exporting scripts because they can extend past  
the main timeline, but if you
stop export after a certain time elapsed it exports the movie  
more like a recording than an export.


My advice is to take the script effects and remake them (to the  
best of your ability) as an actual animation.
If you can not do that, then you would probably need a screen  
recorder to capture the action and then place it in your fla.


But back tot he export.

Once you have chosen the way you want to export, and you've clicked  
the QuickTime Settings button,
in that dialog box you will see a Video Sound and Prepare for  
internet streaming.

the first one is where you will find the Animation Codec.
Make sure the Video check box is selected and then choose the  
Settings button.
Under the drop-down menu, select Animation (This is the Animation  
Codec)
then you will have some settings that will show, like a Motion  
and Data Rate and Compressor.
Here is where you set things to the highest. Set the frame rate to  
current (the rate you made your flash file) or 30 fps (usually  
best for real motion)
Data Rate Should be grayed out so don't worry about that, if it  
isn't, set it to automatic the first round, and then Compressor  
should be set to Millions of Colors+
or what ever is the highest in your drop-down, or just drag the  
slider all the way to the right if your slider is not grayed out.

Press ok.

Go to the Sound check box, enable it if you have sound, don't if  
you don't. :)

Here set your audio to the least compressed.
Compressor : none
Rate: 48.000
Size: 16 bit
Use: Stereo

then choose your stream type. I usually use Fast start with  
compressed head
(I believe this improves the loading of the video when served from  
the internet and deals with the buffer, but don't quote me on it)


Now when exporting this movie, know that it will take a long time  
if you have a large movie.
Especially if your using scripts and embedded movies with animation  
and your timing the export.
So view and time your movie as a swf first to get a general idea of  
how long it will take.
Literally, get a stopwatch and time it. record how long it takes  
for it to play with all the scripts and animations doing their thing.
Take this time and put it in the box for export stop with elapsed  
time. the format is kind of weird.
Ever looked up in the corder of your video recorder and saw those  
strings of numbers  usually looked like 00:01:35:24.
Well that string I just typed says the track is 1 min 35 sec 24  
mill-sec. You will need to set the time you got in this format for  
that export option to work properly.


Once you have the file exported, then go open it with QuickTime and  
export that file to the size and settings you need for displaying  
on the internet

File menu - Select Export or maybe in your case Export for web.

NOTE:
Do not over write the export you made from flash. Keep it on the  
side as you may have to try several times to get your perfect file  
for the internet.
This file will have all the detail in it at a clean and clear  
resolution and sound and can always be compressed down.

(I make a