Re: [Flashcoders] help: XfactorStudio XPATH
Julian- I found out a few weeks ago that the Xfactor Studio XPATH classes were broken when compiling to Flash 8. Compiling to flash 6 and 7 was ok, but not 8. -Mark On 5/23/06 11:23 AM, "julian atienza" <[EMAIL PROTECTED]> wrote: > :( Sorry. About replies... 1) Bernard Visscher. I posted the sentence bad. I > didn't toUpperCase like literal. take this literal example if u prefer: var > strXPATH:String > = "//Localidades/Localidad[contains(upper-case(fichaLocalidad),'" + "TESTING > PHRASE" + "')]"; But no good results anyway... 2)Joeri van Oostveen. > Macromedia implementation of XPath have less functions and functionally. > That's because I'm using XFactor Studio implementation. No "contains" > function. f.e. 3)Merrill, Jason. I didn't understood your mssage. Thanks > anyway :( Nobody knows the upper-case of XPATH for Xfactor Studio and how can > i use it Thanks > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Testing ExternalInterface on Windows for me.
Ryan: When testing locally with Windows/IE, you can set allowScriptAccess to 'always' - it'll save you having to upload to a server. Aaron: I was stalled with ExternalInterface myself yesterday; I had the hardest time getting it to work on the Windows/IE combo. The included samples from Macromedia didn't work, and several others on the web didn't work either. Other browsers (Firefox, Safari/Firefox on the Mac) worked fine. Since I was using flashobject to embed the swf, I wandered over to Geoff Stearns's blog and found this example: http://blog.deconcept.com/code/externalinterface.html. I eventually ended up taking that html (since it worked on Win/IE) and using it as the basis for my html page, just so I could figure out what was wrong. I found two things different between my page that didn't work and the deconcept example: If you look at the code on that page the reference to the flash movie isn't initialized until the entire page is loaded. That would be the first place I would look. The second thing I learned yesterday (and this is where it starts to devolve into voodoo) is that the order of items on the page matters greatly (but seemingly only on Win/IE). I was calling a flash movie from a javascript function triggered by a form button (http://www.dirtystylus.com/sandbox/feedroom/filebrowser/file_browser.html - an attempt to feed an flv on a local filesystem to a video object). When the form was placed before embedding the swf, it didn't work on Win/IE. As soon as I moved the form after the embedded swf in the html code, it worked. Extremely weird. -Mark -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Potter Sent: Tuesday, April 18, 2006 3:19 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Testing ExternalInterface on Windows for me. I get the same as you. I looked at the external interface code that I have and the only difference I can see is I have swLiveConnect set to true but I don't think that is it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Aaron Smith Sent: Tuesday, April 18, 2006 12:46 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Testing ExternalInterface on Windows for me. Yes I tried it out on yours and my server. works just fine. Now have a look at this. on Firefox and IE: ( http://www.smithaaronlee.net/ jstest/ImgScrollerTEST.html ) It works in firefox like it should. But in IE it doesn't work completely. I'm having troubles figuring out what is wrong in IE, IE throws errors when you click on a step button. Just viewsource to see the JS. this is what it is supposed to do: when you click a 'step' button it reloads different thumbnails in the scroller piece. when you click on a thumbnail it communicates through js to the other flash piece to load a larger img. On Apr 18, 2006, at 11:29 AM, Ryan Potter wrote: > I tested it and it works. It is the testing locally issue. Here is > your code on a server: > > http://www.thoughtwillrise.com/flash/exttest/ > > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Aaron > Smith > Sent: Tuesday, April 18, 2006 12:22 PM > To: Flashcoders mailing list > Subject: Re: [Flashcoders] Testing ExternalInterface on Windows for > me. > > ok, yeah I wonder if thats the issue (local). I was just testing it > locally. I'll try it on a server. > > > > > On Apr 18, 2006, at 11:17 AM, Ryan Potter wrote: > >> Did you upload it to a server and test it or just do it locally? >> >> It doesn't work for me if it is local but it works like a champ when >> uploaded and I am on windows too. >> >> I will look at your source. >> >> >> >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Aaron >> Smith >> Sent: Tuesday, April 18, 2006 12:12 PM >> To: Flashcoders mailing list >> Subject: [Flashcoders] Testing ExternalInterface on Windows for me. >> >> I am at work right now. And we only have one windows machine. We are >> using some ExternalInterface functionality in one of our projects. >> It's not working on out windows machine. It doesn't work in either >> Firefox or Internet Explorer. It works fine in every browser on MAC. >> >> I've been doing some testing to figure out what it was. And could not >> figure it out. So I created an even smaller test. There is two lines >> of code in the fla that calls an ExternalInterface call to a js >> method that just displays an alert. Even that doesnt work. >> >> If someone could take a quick look at my src files. Test it on IE and >> Firefox Windows. And let me know if it works. If it does work for >> others it means we have a problem with our win machine. >> >> here is a zip ( www.smithaaronlee.net/ExtIntTest.zip ) file with the >> src (fla, swf, html) . just open it up and look at the test.html file >> in firefox and IE. it should just pop up an alert right away. >> >> I woul
RE: [Flashcoders] SSL and Flash in IE6
Bob- You may want to check this posting: http://www.blog.lessrain.com/?p=276. As I understand it, if the server is returning no-cache headers for the data you're trying to load it may fail in IE. I say may because I've only run into this problem when loading XML data over SSL in IE, not a plain .txt file. Something tells me your problem may be related, however. -Mark -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Robert Leisle Sent: Tuesday, February 14, 2006 2:40 PM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] SSL and Flash in IE6 Hello group, I've run searches in the archives, google and other groups and am unable to find a cause for this: I've built a very simple Flash MX (6) test swf file, uploaded it to an http server. Its only task is to load a small data file (.txt) from another server (same domain) through https, using a LoadVars, and display the data in a text field. When running the test, I'm also using a packet sniffer tool and can see that the data is retrieved back to my machine, but it is not getting to the Flash player. My test swf indicates that the data was not received. This happens in the Flash 6, 7, and 8 players, only in Internet Explorer. The data load works as expected in Netscape and Firefox, in all players. If I retrieve the data through unencripted http, the test works fine in IE also. It only fails in IE when the data is transfered via https. I've tweaked IE security and privacy settings. I've added "https://"; to the codebase and pluginspage params in the html. I've added "secure='false'" to the crossdomain.xml. I've submitted it to the Macromedia bug report site. Any insite would be greatly appreciated! Cheers! ~ Bob Leisle Headsprout Software & Engineering http://www.headsprout.com Where kids learn to read! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] End of flv playback event
If you're not dealing with a live stream, you generally have to check for the Netstream.Play.Stop *and* Netstream.Buffer.Empty events. Simply checking for the Netstream.Play.Stop can give unwanted results, especially if you set a large buffer value for streams - if you set the buffer to 5 seconds, for instance, the Stop event will fire 5 seconds before the stream ends, because that's how much time is set in the buffer. You can use a boolean to determine whether the Buffer.Empty is fired because the end is reached, or if it's just plain buffering. Something like: ns.onStatus = function (info) { if (info.code == "Netstream.Play.Stop") { this.stopped = true; } else if (info.code == "Netstream.Buffer.Empty") { if (this.stopped) { // do something here, stream has reached end } else { // stream is buffering } } else if ("Netstream.Buffer.Full") { // playing } } -Mark -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Duncan Reid Sent: Wednesday, November 16, 2005 1:05 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] End of flv playback event Agreed, I have only seen the NetStream.Play.Stop fire at the end of an FLV. I recall reading, i think here, that this wasn't always the case but i could never find another time it fired other than at the end of an FLV... It seems as though when the video needs to buffer and catch up it will stop but only an "Empty" code gets sent, if you pause the flv manually it doesn't seem to send a "Play.Stop" message. So I've been using the Play.Stop to tell me when the video is done and haven't had any problems with it. I would be interested to know if that's not proper though. A rough breakdown of the onStatus handler could be something like: ns.onStatus = Delegate.create(this,function(info:Object) { if (info.code == "NetStream.Play.Stop"){ //playback has stopped or what i think is the end of the movie } else if (info.code == "NetStream.Buffer.Empty"){ /* Data is not being received quickly enough to fill the buffer. Data flow will be interrupted until the buffer refills, at which time a NetStream.Buffer.Full message will be sent and the stream will begin playing again. */ } else if (info.code == "NetStream.Buffer.Full"){ //The buffer is full and the stream will begin playing. } else if (info.code == "NetStream.Play.Start"){ //Playback has started } else if (info.code == "NetStream.Play.StreamNotFound"){ //The FLV passed to the play() method can't be found, show error } } ); Dunc On 11/16/05, Jordan L. Chilcott <[EMAIL PROTECTED]> wrote: > > Why not add a listener object to the onStatus event of your > NetStream. It will inform you when the playback has stopped. You can > take action from there. > > jord > > On Nov 16, 2005, at 10:39 AM, Marlon Harrison wrote: > > > Is there any special trick to accurately getting an end of flv > > playback event? > > -- > Jordan L. Chilcott, President > Interactivity Unlimited > Guelph, Ontario > - > Tel: (519) 837-1879 > eFax: (253) 276-8631 > > mailto:[EMAIL PROTECTED] > http://www.interactivityunlimited.com > iChat/AIM: j1chilcott > > Author: "Building Web Sites with Macromedia Studio MX" > Author: "Building Dynamic Web Sites with Macromedia Studio MX" > Author: "Flash Professional 8: Training From the Source" > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders