[Flashcoders] Re: protecting SWFs

2006-06-09 Thread Naz



As Tom
explained, If your app loads external swf's you cannot protect them, you
can only make them a little more difficult to access.


Well, technically, there is a way...

Fragment the assets in such a way that if a decompiler is used, the user 
ends up with unusable map fragments instead of usable chunks of maps...


But yes, remember the limitations of content security with pertaining to flash.

Ultimately, I think it's about implementing a certain level of hassle such 
that the bulk of your target demographic won't even bother trying to steal 
your content vs. actually paying for it.


Regards,

-Naz
http://www.object404.com 



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[Flashcoders] Re: protecting maps in Flash

2006-06-08 Thread Naz
Yo. Adding scripts that do the following to each of your map content swfs 
should solve your problem:


1) Create an if-then statement that checks for a variable that your map 
loader swf will set. If this variable is not set to the proper value that 
your loader/viewer swf sets, make the map swf  do sometjing ugly like turn 
invisible or something ;-P (._alpha=0;)


*oh, set these variables to something else when the map .swf first loads, 
then have them communicate and request for the proper value from the loader 
swf upon completion of loading.


This is so people who've decrypted the urls can't enter 
http://yourdomain.com/mapName.swf?variableToCheck=properValue; manually in 
the browser's url field.


2) Have each map .swf check whether it is loading from the proper url. If 
not, disable displaying it.


Enjoy! :)

-Naz
http://www.object404.com


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