Re: [Flashcoders] there is a problem plz help
Could be irrelevant or could be useful so I'll mention it anyway. That looks fine to me, but i would create a new variable to hold the value of arr.length to test against, it'll be more efficient to access a variable than an array's property. var arr:Array = [17,2,3,4,5,6,7,8,9,10,11,12,13,14,15]; var greater:Number = 0; var loopCount:Number = arr.length; for(var i:Number = 0; i < loopCount; i++){ greater = Math.max(greater,arr[i]); } trace("greater is " + greater + "\n"); Sherif - Original Message From: Gilles Roquefeuil <[EMAIL PROTECTED]> To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 24, 2007 11:51:18 AM Subject: Re: [Flashcoders] there is a problem plz help Hello, is this better ? var arr:Array = [17,2,3,4,5,6,7,8,9,10,11,12,13,14,15]; var greater:Number = 0; for(var i:Number = 0; i < arr.length; i++){ greater = Math.max(greater,arr[i]); } trace("greater is " + greater + "\n"); Gilles ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Grabbing cached Bitmaps and using creating new BitmapData objects from
In other words.. you want to create a bitmapdata object of a movieclip and attach it to an empty movieclip? Are you using AS2 or AS3? Thanks, - Original Message From: Stephen Matthews <[EMAIL PROTECTED]> To: "flashcoders@chattyfig.figleaf.com" Sent: Monday, April 23, 2007 2:24:48 PM Subject: [Flashcoders] Grabbing cached Bitmaps and using creating new BitmapData objects from Hello, I am trying to use the cachedBitmap data of a movieClip which has bitmaps text and graphics in it. I want to create a new bitmapData object and attach it from the cached BitmapData so that I can do things with it at a bitmap level leaving the original intact. I am having a little trouble. This is where you guys come in. Thanks Gingerman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ISOMETRIC GAME ENGINE
Hi there, I developed an isometric engine, it's currently used on www.faceparty.com chat client. To have a look, you need to log in sherif791:123456 , then click on "party chat", when the client loads, goto the rooms tab, and then 3D rooms tab, then choose one of the realms.. there's different characters, this could be managed from settings within the chat client. I won't be able to share the code, but it could give you an idea on how you wish to build your engine. Sherf - Original Message From: gilles <[EMAIL PROTECTED]> To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 9:26:57 PM Subject: Re: [Flashcoders] ISOMETRIC GAME ENGINE Ok it's great , but i have to di it in AS 2 FOR NOW so anybody got some idea's for an iso engine for large screens in AS2 gilels Le 14-mars-07 à 19:54, Pedro Taranto a écrit : > its a nice work, do you pretend to share the as2 code too ?? > > --Pedro Taranto > > > matt zb escreveu: >> Hi, >> >> I've been working on an AS3 isometric game engine for a few months >> now. >> >> http://www.zenbullets.com/isometric/ >> >> It's not finished, and it's not open source (yet), but may be of >> interest if >> you are developing along similar lines. >> >> >> matt >> >> >> gilles wrote: > Hi all, > > we are currently looking for a tile iso game engine for one of our > projects. > > Does anybody knows some good engine with the new flash 8 > enhancement > even commercial we are interessed. > > Don't hesitate to contact me. > > It doesn't need to be multi-player but we must have the source to > adapt it to our use. > > PS: maybe pixlib but we didn't find much over the iso game > > BERTRAND Gilles > B-services sprl > 248, rue des canadiens > 7022 HYON > BELGIUM > >> >> ___ >> Flashcoders@chattyfig.figleaf.com >> To change your subscription options or search the archive: >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> Brought to you by Fig Leaf Software >> Premier Authorized Adobe Consulting and Training >> http://www.figleaf.com >> http://training.figleaf.com >> >> > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM PHONE +32 499 529229 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Don't get soaked. Take a quick peek at the forecast with the Yahoo! Search weather shortcut. http://tools.search.yahoo.com/shortcuts/#loc_weather ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
works fine with me... went over 9% before i closed the window. IE 7 flash player 9 - Original Message From: Adrian Lynch <[EMAIL PROTECTED]> To: Flashcoders Sent: Wednesday, March 14, 2007 3:37:02 PM Subject: [Flashcoders] Site Check Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com We won't tell. Get more on shows you hate to love (and love to hate): Yahoo! TV's Guilty Pleasures list. http://tv.yahoo.com/collections/265 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com