Re: [Flashcoders] Dictionary resource for word based games

2009-01-09 Thread Edward Kelly
Hi Paul;

I was intrigued by what you are doing and also by the Grant Skinner spell 
checker and started to look around the web. I came up with this, which may be 
just what you're looking for:

http://www.net-comber.com/wordurls.html

Ed


  

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RE: [Flashcoders] poll on editors/IDe

2007-04-06 Thread Edward Apostol
Eclipse with Flex SDK
SEPY Actionscript editor
Flash 9 IDE

Edward J Apostol, consultant, instructor
New Toronto Group
Certified Adobe Instructor - Flash, Flex, Connect, ColdFusion, Dreamweaver



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: April 6, 2007 3:48 PM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] poll on editors/IDe

FlashDevelop
Flexbuilder
SciTe Flash

Jason Merrill
Bank of America  
GT&O Learning & Leadership Development
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Ron Wheeler
>>Sent: Friday, April 06, 2007 3:31 PM
>>To: Flashcoders Mailing List
>>Subject: [Flashcoders] poll on editors/IDe
>>
>>I would like to put up a poll on
>> http://tech.groups.yahoo.com/group/Script_in_Action/
>>
>>to find out what editors and IDEs are being used by 
>>flashcoder members to code actionScript applications.
>>
>>Can you tell me what programs should be included in the 
>>available choices?
>>
>>Starting list from what I have seen
>>
>>- Flash IDE
>>- Eclipse
>>- Sepy
>>
>>Please add your favourite or suggest ones that you know 
>>others are using.
>>
>>Ron
>>___
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[Flashcoders] re: createTextField

2007-04-05 Thread edward
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

well, I have simplified everything. My only two little issues now
are:

1. my mouseover does not work to change the text's color.

2. i imported silkscreen bitmap font size 8 linkage for first
frame, and linked for actionscript. i named it mysilkscreen.
however, when i execute the movie, no errors but the font is just a
generic serif font now, any ideas? its tough when flash gives me no
errors.


here is the code:


_root.myRed = 0xFF;
_root.myLightGray = 0x99;
_root.myDarkGray = 0x353535;

_root.createTextField("mytext",1,100,100,300,100);
mytext.multiline = true;
mytext.wordWrap = true;
mytext.border = false;

menuFonts_Fmt = new TextFormat();
with(menuFonts_Fmt) {
color = myLightGray;
bullet = false;
underline = false;
font="mysilkscreen";
size = 8;
}

mytext.text = "Writing";
mytext.setTextFormat(menuFonts_Fmt);

//

_root.mytext.onRollOver = function() {
_root.mytext.textColor = myDarkGray;
}
-BEGIN PGP SIGNATURE-
Note: This signature can be verified at https://www.hushtools.com/verify
Version: Hush 2.5

wpwEAQECAAYFAkYVUz8ACgkQnK42HzOJXBc6SgP/WvdRkiCt743MiFk0LaHo5WZtYaaS
FUU7Kw6PDtMghjL2gHkfN1wjU4tLYKS3af8G0fuzj+IwoEzjWs7RN0T9yT52f7+aDaWZ
eztH6YtosIKbijf0yNUT1SP10OcLoHfw2CbLcTq0ZAo7kLI8Lbltve6M0pAGDZ4fRW5N
Oole38w=
=w8ob
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[Flashcoders] creatTextField Help

2007-04-05 Thread edward
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

hi everyone, any idea why the text does not show up?

- 



_root.myRed = 0xFF;
_root.myLightGray = 0x99;
_root.myDarkGray = 0x353535;

_root.Art_Fmt = new TextFormat();
with (_root.Art_Fmt) {
font = "menuFont";
size = 8;
color = myLightGray;
embedFonts = true;
}

_root.Art_MC = _root.createEmptyMovieClip("Art_MC", 0);
_root.Art_MC.createTextField("Art_Txt", i, 10, 10, 80, 20);
with (_root.Art_MC["Art_Txt"]) {
border = false;
autoSize = false;
selectable = false;
embedFonts = true;
html = false;
}

_root.Art_MC["Art_Txt"].text = "Test Text!!!";
_root.Art_MC["Art_Txt"].setTextFormat(_root.Art_Fmt);

_root.onRollOver = function() {
this["Art_Txt"].textColor = myDarkGray;
}
-BEGIN PGP SIGNATURE-
Note: This signature can be verified at https://www.hushtools.com/verify
Version: Hush 2.5

wpwEAQECAAYFAkYVNoQACgkQnK42HzOJXBejgQP+N4+E+HWIZlFIb448AZFEzlbGEOye
hD6bKAUTOrsOoy0Vt/ZyLq7uKqh3Cbb906Xy4hdSjaH/ZHVJ8ten62xdokfd9ev7tyK8
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utsPmTY=
=rylS
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Re: [Flashcoders] List changes- Help!!

2007-02-23 Thread Edward Mansouri
Yes this is happening to me too.


-
Ed Mansouri
Ucompass - http://www.ucompass.com
Improving the Experience of Online Education
Phone: (850) 297 1800 x 706
FAX: (850) 553-9252

On Fri, 23 Feb 2007 [EMAIL PROTECTED] wrote:

> Not sure what happened but I was on the digest version of this list and now  
> I am getting separate messages and my email box is  full!  How do I 
> change 
> back to digest??
>  
> Joan
> ** AOL now offers free 
> email to everyone.  Find out more about what's free from AOL at 
> http://www.aol.com.
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[Flashcoders] embedding pixel fonts but using external css versus typical textformat?

2006-03-22 Thread Edward Hotchkiss
If i try and embed fonts when i use css with flash the text does not show. is 
it possible to embed fonts when using an external stylesheet? i have been 
embedding and using textformat, but now i am playing with css and nothing seems 
to work. am i stuck not using pixel fonts with CSS?

function createNews() {
 // draw news area
 _root.createEmptyMovieClip("news_mc", this.getNextHighestDepth());
 _root.news_mc.createTextField ("news_txt",this.getNextHighestDepth(), 0, 0, 
200, 600);
 with(_root.news_mc.news_txt) {
  wordWrap = true;
  multiline = true;
  html = true;
 };
 // apply stylesheet
 var cssFormat = new TextField.StyleSheet();
 var path = "flash.css";
 var quick = "The quick Kirupa jumps over the lazy 
dog.The quick Kirupa jumps over the lazy dog.The quick Kirupa jumps over the lazy dog.The quick Kirupa jumps over the lazy dog."
 output = _root.news_mc.news_txt;
 cssFormat.load(path);
 cssFormat.onLoad = function(success) {
 if (success) {
  output.styleSheet = cssFormat;
  output.text = quick;
 } else {
  output.text = "Error loading CSS file!";
 }
};
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[Flashcoders] centering/padding dynamic text

2006-03-22 Thread Edward Hotchkiss
heres my site: http://www.murderdesign.com/
i am trying to pad the forms "submit" text, and align it into the center, and 
vertically align it into the center also ... any ideas? because the 
clear/submit look ugly like they are now. also, the input text fields, the same 
issue: the text is vertically aligned to the top and looks ugly also...

-edward
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[Flashcoders] preloader, again (ugh)

2006-03-20 Thread Edward Hotchkiss
So you guys tell me that a single frame, single file site with a preloader 100% 
dynamic is pretty much impossible, ok i accept that. here is my external 
preloader, any ideas ... site loads, no progress appearance at all. 

// begin code
// -
// text formats section
var format1_fmt:TextFormat = new TextFormat();
with (format1_fmt) {
 color = 0xFF;
 font = "swfitslim99";
 size = 8;
};
// -
function preloader() {
 // create movieclip to load swf in
 _root.createEmptyMovieClip("target_mc", this.getNextHighestDepth() );
 _root.target_mc.loadMovie("site.swf");
 // draw preloader
 _root.createEmptyMovieClip("preloader_mc", _root.getNextHighestDepth() );
 _root.preloader_mc.createTextField("preloader_txt", _root.getNextHighestDepth, 
0, 0, 200, 20);
 with (_root.preloader_mc.preloader_txt) {
  embedFonts = true;
  selectable = false;
  setNewTextFormat(format1_fmt);
  text = "LOADING SITE: 00"
 };
 _root.preloader_mc._x = (Stage.width/2) - 
(_root.preloader_mc.preloader_txt._width/2);
 _root.preloader_mc._y = (Stage.height/2) - 
(_root.preloader_mc.preloader_txt._height/2);
 // -
 // preload 
 _root.onEnterFrame = function() {
  tBytes = _root.target_mc.getBytesTotal();
  bLoaded = _root.target_mc.getBytesLoaded();
  percent = Math.round((bLoaded/tBytes)*100);
  if (bLoaded < tBytes) {
   _root.preloader_mc.preloader_txt.text = "loading site: " + percent;
  } else {
   trace("completed loading!");
   _root.preloader_mc.removeMovieClip();
   _root.preloader_mc.preloader_txt.removeTextField();
   delete this.onEnterFrame;
  };
 };
};
// -
preloader();
// -

// http://www.murderdesign.com/preloader.swf
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Re: [Flashcoders] percent loaded?

2006-03-16 Thread Edward Hotchkiss
maybe it does have something to do with my libraries mp3s or fonts? or with 
a drawing class i use... if someone could look at my fla, the preload is on 
the bottom of the AS. this would be greatly appreciated...

fla:
http://www.murderdesign.com/default.zip

- Original Message - 
From: "Kevin Aebig" <[EMAIL PROTECTED]>

To: "'Flashcoders mailing list'" 
Sent: Thursday, March 16, 2006 12:01 PM
Subject: RE: [Flashcoders] percent loaded?



There used to be an old problem that might be the cause of your troubles.
When a movie starts, sometimes the getBytesLoaded returns a value before
getBytesTotal has finished. So your condition of bLoaded < tBytes is
rendered inadequate. You could add "&& tBytes > 8" to make sure that
totalBytes has actually loaded something...

Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Edward
Hotchkiss
Sent: March 16, 2006 10:42 AM
To: Flashcoders mailing list
Subject: [Flashcoders] percent loaded?

i guess that my code is being deleted on each enter frame. once it loads
completely, the text finally shows up, and then the next frame shows up
also. why doesnt this one frame preloader, second frame website preloader
work??? this is really bugging me, that i have to put code on a movieclip,
and i cant do it 100% AS.


function preloadMe() {
_root.onEnterFrame = function() {
tBytes = _root.getBytesTotal();
 bLoaded = _root.getBytesLoaded();
 percent = Math.round((bLoaded/tBytes)*100);
 if (bLoaded < tBytes) {
  _root.preloader_mc.preloader_txt.text = "loading site: " + percent;
  gotoAndPlay(1);
 } else {
  _root.preloader_mc.removeMovieClip();
  _root.preloader_mc.preloader_txt.removeTextField();
  gotoAndStop(2)
 };
};
};
// -
drawPreloader();
preloadMe();
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Re: [Flashcoders] percent loaded?

2006-03-16 Thread Edward Hotchkiss
I have several fonts, and several mp3s totaling about 600k in the library, 
set for export on frame 1 with linkage.


- Original Message - 
From: "eric dolecki" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Thursday, March 16, 2006 11:44 AM
Subject: Re: [Flashcoders] percent loaded?



Are you using a bunch of components? Do you have large assets with linkage
set to export on Frame1? I don't think you've given us enough information.

- e.dolecki

On 3/16/06, Edward Hotchkiss <[EMAIL PROTECTED]> wrote:


i guess that my code is being deleted on each enter frame. once it loads
completely, the text finally shows up, and then the next frame shows up
also. why doesnt this one frame preloader, second frame website preloader
work??? this is really bugging me, that i have to put code on a 
movieclip,

and i cant do it 100% AS.


function preloadMe() {
_root.onEnterFrame = function() {
 tBytes = _root.getBytesTotal();
  bLoaded = _root.getBytesLoaded();
  percent = Math.round((bLoaded/tBytes)*100);
  if (bLoaded < tBytes) {
   _root.preloader_mc.preloader_txt.text = "loading site: " + percent;
   gotoAndPlay(1);
  } else {
   _root.preloader_mc.removeMovieClip();
   _root.preloader_mc.preloader_txt.removeTextField();
   gotoAndStop(2)
  };
};
};
// -
drawPreloader();
preloadMe();
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[Flashcoders] percent loaded?

2006-03-16 Thread Edward Hotchkiss
i guess that my code is being deleted on each enter frame. once it loads 
completely, the text finally shows up, and then the next frame shows up also. 
why doesnt this one frame preloader, second frame website preloader work??? 
this is really bugging me, that i have to put code on a movieclip, and i cant 
do it 100% AS. 


function preloadMe() {
 _root.onEnterFrame = function() {
 tBytes = _root.getBytesTotal();
  bLoaded = _root.getBytesLoaded();
  percent = Math.round((bLoaded/tBytes)*100);
  if (bLoaded < tBytes) {
   _root.preloader_mc.preloader_txt.text = "loading site: " + percent;
   gotoAndPlay(1);
  } else {
   _root.preloader_mc.removeMovieClip();
   _root.preloader_mc.preloader_txt.removeTextField();
   gotoAndStop(2)
  };
 };
};
// -
drawPreloader();
preloadMe();
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Re: [Flashcoders] gotoAndPlay?

2006-03-15 Thread Edward Hotchkiss
this still does not work. when i simulate download, the text does not 
appear, then suddenly it pops up, and then it says 100 percent, no in 
between state, then onto the next frame ... any ideas?


// preloader
function preloadMe() {
ref = _root;
// create the preloader mc
ref.createEmptyMovieClip("preloader_mc", ref.getNextHighestDepth() );
// create the preloader mc progress text
ref.preloader_mc.createTextField("preloader_txt", ref.getNextHighestDepth, 
0, 0, 200, 10);

with (ref.preloader_mc.preloader_txt) {
 embedFonts = true;
 selectable = false;
 setNewTextFormat(format1_fmt);
 text = "LOADING SITE: 00"
};
// place preloader text in center of stage
ref.preloader_mc._x = (Stage.width/2) - 
(ref.preloader_mc.preloader_txt._width/2);
ref.preloader_mc._y = (Stage.height/2) - 
(ref.preloader_mc.preloader_txt._height/2);

ref.onEnterFrame = function() {
tBytes = ref.getBytesTotal();
 bLoaded = ref.getBytesLoaded();
 percent = Math.round((bLoaded/tBytes)*100);
 // keep two places if percent is under 10, ie: 03
 if (percent < 10) {
  percentTxt = "LOADING SITE: 0" + percent;
 } else {
  percentTxt = "LOADING SITE: " + percent;
 }
 // if this movie is not fully loaded, then display percent loaded
 if (bLoaded < tBytes) {
  ref.preloader_mc.preloader_txt.text = percentTxt;
 } else {
  ref.preloader_mc.removeMovieClip();
  ref.preloader_mc.preloader_txt.removeTextField();
  gotoAndStop(2)
 };
};
};
// -
preloadMe();
stop(); 


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[Flashcoders] gotoAndPlay?

2006-03-15 Thread Edward Hotchkiss
i have my preloader on frame 1. i have my entire site on frame 2. once i finish 
preloading, i need to delete the first frame, and go to the next frame..

the site just loops, any ideas?

// preloader
function preloadMe() {
// reference to _root
ref = _root;
 ref.onEnterFrame = function() {
 tBytes = ref.getBytesTotal();
  bLoaded = ref.getBytesLoaded();
  percent = Math.round((bLoaded/tBytes)*100);
  // keep two places if percent is under 10, ie: 03 
  if (percent < 10) {
   percentTxt = "LOADING SITE: 0" + percent;
  } else {
   percentTxt = "LOADING SITE: " + percent;
  }
  // if this movie is not fully loaded, then display percent loaded
  if (bLoaded < tBytes) {
   ref.preloader_mc.preloader_txt.text = percentTxt;
   gotoAndPlay(1)
  } else {
   gotoAndPlay(2)
  };
 };
};
// -
preloadMe();
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[Flashcoders] preloader issue

2006-03-15 Thread Edward Hotchkiss
I am really trying to have my preloader work, with a site that is 100% AS. the 
entire site resides either in classes or as on the first frame. there has got 
to be some way to preload a site, with a single function that is entirely 
dynamic. this is what i have, but it will not even appear on the screen. no 
errors .. ideas would be great

// -
// preloader
function preloadMe() {
 // stop movie from playing
 //stop();
 // reference to _root
 ref = _root;
 // create the preloader mc
 ref.createEmptyMovieClip("preloader_mc", ref.getNextHighestDepth() );
 // create the preloader mc progress text
 ref.preloader_mc.createTextField("preloader_txt", ref.getNextHighestDepth, 0, 
0, 200, 10);
 with (ref.preloader_mc.preloader_txt) {
  embedFonts = true;
  selectable = false;
  setNewTextFormat(format1_fmt);
  text = "LOADING SITE: 00"
 };
 // place preloader text in center of stage
 ref.preloader_mc._x = (Stage.width/2) - 
(ref.preloader_mc.preloader_txt._width/2);
 ref.preloader_mc._y = (Stage.height/2) - 
(ref.preloader_mc.preloader_txt._height/2);
 ref.onEnterFrame = function() {
 tBytes = ref.getBytesTotal();
  bLoaded = ref.getBytesLoaded();
  percent = Math.round((bLoaded/tBytes)*100);
  // keep two places if percent is under 10, ie: 03 
  if (percent < 10) {
   percentTxt = "LOADING SITE: 0" + percent;
  } else {
   percentTxt = "LOADING SITE: " + percent;
  }
  // if this movie is not fully loaded, then display percent loaded
  if (bLoaded < tBytes) {
   ref.preloader_mc.preloader_txt.text = percentTxt;
  // otherwise, delete the preloader_mc, and the textField, then play movie
  } else {
   ref.preloader_mc.removeMovieClip();
   ref.preloader_mc.preloader_txt.removeTextField();
   play();
   delete this.onEnterFrame;
  };
 };
};
// -
//makeContent();
//makeIt();
//alot(5);
//trace(getDepth(_root.ellipse_0));
preloadMe();
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Re: [Flashcoders] storing embedded font data in local sharedobjects(LSOs)?

2006-03-14 Thread Edward Hotchkiss
just curious - is there any other requirement to embedding pixel fonts/fonts 
than importing into an fla's library, linking for as2.0, and specificying a 
name (which could be referenced via a textFormat? i am curious because i 
have issues with displaying pixel fonts/any fonts when linking like that...


-edward.

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[Flashcoders] duplicateMovieClip() ?

2006-03-14 Thread Edward Hotchkiss
hmm ...

// begin code
function alot(max) {
 var basename:String = "circle_mc";
 for(var i = 0; i < max; i++) {
  _root.it_mc.duplicateMovieClip(basename+i, this.getNextHighestDepth() );
  _root[basename+i]._x = 100 + i*5;
  _root[basename+i]._y = 100 + i*5;
  
 }
}

the trace returns "0". why are my dynamically duplicated movieclips not showing 
up on the stage???

-eddie
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