Re: [Flashcoders] Extract and use numbers from string

2007-05-22 Thread Johnny Zen

Thanks Hans

That really helped me :)

Best wishes


Johnny
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Re: [Flashcoders] Extract and use numbers from string

2007-05-19 Thread Hans Wichman

Hi,
Im not sure what you mean, the x for the clips is simply:
current_location._x

getting the reference is eg (if this is the movieclips parent):
this["location_"+row+"_"+column]

parsing the x and y from the name can be done (quick and dirty) with:

var movieclipNameParts:Array = (""+clipreference._name).split("_");
var x:Number = Number ( movieclipNameParts[ 1 ] );
var y:Number = Number ( movieclipNameParts[ 2 ] );

greetz
JC

On 5/19/07, Johnny Zen <[EMAIL PROTECTED]> wrote:


Can anyone help me with this one.

i have movie clips named

location_0_0_mc

location_0_1_mc

location_1_0_mc

location_1_1_mc

set up in a grid style, so the number represent x and y or columns and
rows
// location_x_y_mc

I need to a formula to work out if for example

var current_location = location_0_1_mc
var possible_location = location_1_1_mc


if (current_location X >= possible_location X) {
//do this
}

if (current_location Y >= possible_location Y) {
//do this
}

etc etc

Can anyone help?


Thanks
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[Flashcoders] Extract and use numbers from string

2007-05-19 Thread Johnny Zen

Can anyone help me with this one.

i have movie clips named

location_0_0_mc

location_0_1_mc

location_1_0_mc

location_1_1_mc

set up in a grid style, so the number represent x and y or columns and rows
// location_x_y_mc

I need to a formula to work out if for example

var current_location = location_0_1_mc
var possible_location = location_1_1_mc


if (current_location X >= possible_location X) {
//do this
}

if (current_location Y >= possible_location Y) {
 //do this
}

etc etc

Can anyone help?


Thanks
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http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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