Re: [Flashcoders] Flash CS3 IDE reverting "Use Device Fonts" back to "Anti-alias for animation"

2009-10-08 Thread matt stuehler
Chris,

I can't thank you enough... This is an awesome solution to the problem.

More importantly, the whole concept of JSFL is new to me, but it looks
like a powerful time saver. I really appreciate this pointer.

And the scripts you provided are perfect examples.

Again, many, many thanks!

Cheers,
Matt


On Thu, Oct 8, 2009 at 7:33 PM, Chris Foster
 wrote:
> Oops - forgot to include the thread I mentioned...
>
> http://www.actionscript.org/forums/showthread.php3?t=139754
>
> C:
>
> -Original Message-
> From: flashcoders-boun...@chattyfig.figleaf.com
> [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of matt
> stuehler
> Sent: Friday, 9 October 2009 8:47 AM
> To: Flash Coders List
> Subject: [Flashcoders] Flash CS3 IDE reverting "Use Device Fonts" back
> to "Anti-alias for animation"
>
> All,
>
> Apologies in advance... this is a very specific question that's not
> exactly about programming. Rather, a problem I'm having when programming
> in the Flash CS3 IDE.
>
> Here's the issue.
>
> Occasionally, when I'm working on an application that uses very small
> fonts, I find that I get better results if I use device fonts rather
> than anti-aliased fonts.
>
> (I know I can use bitmap text or a bitmap font, but I find that the
> kerning in these fonts is pretty crappy, and device fonts usually render
> better).
>
> However, I notice that SOMETIMES, if a save an FLA that uses Static Text
> fields with the "Use Device Font" setting, the next time I open Flash to
> edit the file, all of those fields have reverted back to "Anti-alias for
> animation."
>
> Strangely, this does not happen with text fields that are set to
> "Dynamic Text" or "Input Text".
>
> This is hugely frustrating... I typically have to go through my entire
> FLA and manually reset every static text field back to "Use Device
> Fonts".
>
> This doesn't affect the compiled SWF - once compiled, the fonts stay the
> way they should. It ONLY affects the FLA.
>
> Many thanks in advance for any advice or insight.
>
> Cheers,
> Matt Stuehler
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RE: [Flashcoders] Flash CS3 IDE reverting "Use Device Fonts" back to "Anti-alias for animation"

2009-10-08 Thread Chris Foster
Hi Matt,

I haven't experienced your problem, but (if it persists) then I'd
recommend making use of JSFL to eliminate the time wasted by manually
re-setting the textfields.

This thread shows a couple of relevant examples, and I've attached a
couple of short JSFL script I wrote to do a similar replacement. I'm
cc-ing your personal address too (it'll catch the attached versions of
the JSFL scripts).

To use JSFL you'll need to drop the scripts into:
C:\Documents and Settings\YOUR_USERNAME_HERE\Local Settings\Application
Data\Adobe\Flash CS3\en\Configuration\Commands 

and they'll appear in your Flash 'Commands' menu. It should reduce your
rework time to a few seconds.


Hope that helps...
C:

 

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of matt
stuehler
Sent: Friday, 9 October 2009 8:47 AM
To: Flash Coders List
Subject: [Flashcoders] Flash CS3 IDE reverting "Use Device Fonts" back
to "Anti-alias for animation"

All,

Apologies in advance... this is a very specific question that's not
exactly about programming. Rather, a problem I'm having when programming
in the Flash CS3 IDE.

Here's the issue.

Occasionally, when I'm working on an application that uses very small
fonts, I find that I get better results if I use device fonts rather
than anti-aliased fonts.

(I know I can use bitmap text or a bitmap font, but I find that the
kerning in these fonts is pretty crappy, and device fonts usually render
better).

However, I notice that SOMETIMES, if a save an FLA that uses Static Text
fields with the "Use Device Font" setting, the next time I open Flash to
edit the file, all of those fields have reverted back to "Anti-alias for
animation."

Strangely, this does not happen with text fields that are set to
"Dynamic Text" or "Input Text".

This is hugely frustrating... I typically have to go through my entire
FLA and manually reset every static text field back to "Use Device
Fonts".

This doesn't affect the compiled SWF - once compiled, the fonts stay the
way they should. It ONLY affects the FLA.

Many thanks in advance for any advice or insight.

Cheers,
Matt Stuehler
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RE: [Flashcoders] Flash CS3 IDE reverting "Use Device Fonts" back to "Anti-alias for animation"

2009-10-08 Thread Chris Foster
Oops - forgot to include the thread I mentioned...

http://www.actionscript.org/forums/showthread.php3?t=139754

C: 

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of matt
stuehler
Sent: Friday, 9 October 2009 8:47 AM
To: Flash Coders List
Subject: [Flashcoders] Flash CS3 IDE reverting "Use Device Fonts" back
to "Anti-alias for animation"

All,

Apologies in advance... this is a very specific question that's not
exactly about programming. Rather, a problem I'm having when programming
in the Flash CS3 IDE.

Here's the issue.

Occasionally, when I'm working on an application that uses very small
fonts, I find that I get better results if I use device fonts rather
than anti-aliased fonts.

(I know I can use bitmap text or a bitmap font, but I find that the
kerning in these fonts is pretty crappy, and device fonts usually render
better).

However, I notice that SOMETIMES, if a save an FLA that uses Static Text
fields with the "Use Device Font" setting, the next time I open Flash to
edit the file, all of those fields have reverted back to "Anti-alias for
animation."

Strangely, this does not happen with text fields that are set to
"Dynamic Text" or "Input Text".

This is hugely frustrating... I typically have to go through my entire
FLA and manually reset every static text field back to "Use Device
Fonts".

This doesn't affect the compiled SWF - once compiled, the fonts stay the
way they should. It ONLY affects the FLA.

Many thanks in advance for any advice or insight.

Cheers,
Matt Stuehler
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use, distribution, or disclosure by others is strictly prohibited.  If you are 
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[Flashcoders] Flash CS3 IDE reverting “Use Device Fonts” back to “Anti-alias for animation”

2009-10-08 Thread matt stuehler
All,

Apologies in advance... this is a very specific question that's not
exactly about programming. Rather, a problem I'm having when
programming in the Flash CS3 IDE.

Here's the issue.

Occasionally, when I'm working on an application that uses very small
fonts, I find that I get better results if I use device fonts rather
than anti-aliased fonts.

(I know I can use bitmap text or a bitmap font, but I find that the
kerning in these fonts is pretty crappy, and device fonts usually
render better).

However, I notice that SOMETIMES, if a save an FLA that uses Static
Text fields with the "Use Device Font" setting, the next time I open
Flash to edit the file, all of those fields have reverted back to
"Anti-alias for animation."

Strangely, this does not happen with text fields that are set to
"Dynamic Text" or "Input Text".

This is hugely frustrating... I typically have to go through my entire
FLA and manually reset every static text field back to "Use Device
Fonts".

This doesn't affect the compiled SWF - once compiled, the fonts stay
the way they should. It ONLY affects the FLA.

Many thanks in advance for any advice or insight.

Cheers,
Matt Stuehler
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