is this helpful for you? protected function onMouseMove(e:MouseEvent):void { var pt:Point = new Point(mouseX, mouseY); var objects:Array = this.getObjectsUnderPoint(pt); if (objects.length > 0) { for (var items in objects) { trace(objects[items].name); } } }
Hopefully... Best Thomas _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders