I have a Class, I am trying to create an empty movieClip on the stage, that is going well because I see this when i hit ctl+alt+v:
Variable _level0.imgViewer = [object #8] {} Movie Clip: Target="_level0.emptyViewerContainer_mc" Movie Clip: Target="_level0.emptyThumbContainer_mc" Movie Clip: Target="_level0.img_0" Movie Clip: Target="_level0.img_1" Movie Clip: Target="_level0.img_2" Movie Clip: Target="_level0.img_3" Movie Clip: Target="_level0.img_4" Movie Clip: Target="_level0.img_5" So I know I am doing that right, but then I want to loadMovie ( a JPG) into it. that is where I am falling short. Anyone see the problem? Below is the Class code...thanks in advace, Victor // class ImageViewerMain extends MovieClip { // Constants: public static var CLASS_REF = ImageViewerMain; // Public Properties: // Private Properties: // var to pass from constructor func to loadImage func private var newlyCreatedImgHolder_mc:MovieClip; // Initialization: // set constructor func public function ImageViewerMain(targetImg_mc:MovieClip, targetThumb_mc:MovieClip, depth) { // create the empty movie holder with a unique instnace name and depth for (var i = 0; i<_level0.numOfItems; i++) { // use the array previously created to set the imageToLoad var var newImageToLoad = _level0.imageArray[i]; var newThumbToLoad = _level0.thumbArray[i]; // create as many empty movieClips as there are images in the XML with unique instance names makeImageMovieClips(i, newImageToLoad, targetImg_mc); } } // Public Methods: // Semi-Private Methods: // Private Methods: private function makeImageMovieClips(i, newImageToLoad, targetImg_mc) { // create movieClip name var imgMovieClip = ["img_"+i]; trace('creating empty movie clip called '+imgMovieClip); _level0.createEmptyMovieClip(imgMovieClip,i); // run the loadMovie func loadImage(newImageToLoad, imgMovieClip,i); } // func to load image into newly created movieClip private function loadImage(img:String, imgMovieClip:MovieClip,i):Void { trace(img) } } _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com