[Flashcoders] frame rate guidelines

2008-02-22 Thread Dave Segal
Are there any general guidelines about what frame rate to use when
publishing an swf?

 

Also, are there any techniques for adjusting the frame rate of an swf at
runtime?

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


AW: [Flashcoders] frame rate guidelines

2008-02-22 Thread Patrick Jankun
You will find the answers in the Documentation of class flash.display.Stage

Quote When a MovieClip is playing, it progresses along its timeline at a
speed 
dictated by the frame rate of the SWF file. Alternatively, you can override 
this setting by setting the Stage.frameRate property in ActionScript.
/Quote

Hope this helps, never tried to change the frameRate when a movie was
playing

General Guidelines are, that 30 frames looks good, but 60 looks better ;]

P.
-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Dave Segal
Gesendet: Friday, February 22, 2008 11:24 PM
An: flashcoders@chattyfig.figleaf.com
Betreff: [Flashcoders] frame rate guidelines

Are there any general guidelines about what frame rate to use when
publishing an swf?

 

Also, are there any techniques for adjusting the frame rate of an swf at
runtime?

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] frame rate guidelines

2008-02-22 Thread Bob Leisle

Hi Dave,

Probably the best guideline to use for frame rate is the capacity of 
your end users' machines, that and the fact that the Stage.frameRate 
setting is a speed limit, not a guarantee. The processor capacity and 
the complexity of your swf in terms of processor usage (calculations, 
redraws, etc.) will determine what speed is actually reached. If you are 
doing a lot of animation, you'll want a reliable frame rate for your 
intended users. If you're doing forms only, frame rate is nearly irrelevant.
15 fps is reliable for most programs running on all but the slowest 
machines.

30 fps is reliable on most modern machines.
If your program is fairly easy on the processor and your expected users 
have faster machines, 60+ is probably ok, but you may want to allow for 
the cases where that speed is not possible.
Bottom line is, you're going to have to find your own balance in how 
much cool your users can afford.


hth,
Bob

Dave Segal wrote:

Are there any general guidelines about what frame rate to use when
publishing an swf?

 


Also, are there any techniques for adjusting the frame rate of an swf at
runtime?

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



  


--
Thanks,
~
Bob Leisle 
Headsprout Software  Engineering

http://www.headsprout.com
Where kids learn to read! 


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders