RE: [Flashcoders] mc code still runs after being removed...Huh?!?

2008-01-30 Thread Sunil Jolly
Hi Boyd,

I don't fully understand your example. Does this article help at all?
http://gskinner.com/blog/archives/2006/07/as3_resource_ma_1.html

Sunil

-Original Message-
From: BOYD SPEER [mailto:[EMAIL PROTECTED] 
Sent: 29 January 2008 18:06
To: Flash Coders List
Subject: [Flashcoders] mc code still runs after being removed...Huh?!?

Another problem:
code from a movieclip that has been removed from the DisplayList with
"removeChild(sparkle)" and then nulled by using "sparkle= null" or
"sparkle = void" .

how can I turn off the repetition of the try-catch code (which tells the
main class to "kill" sparkle) after the clip should be totally out of
the movie?

Thanks
-Boyd
 


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RE: [Flashcoders] mc code still runs after being removed...Huh?!?

2008-01-29 Thread Merrill, Jason
Did you clear out your ASO cache before compiling?  Did you clear your
browser cache before testing?

Jason Merrill
Bank of America  
GT&O L&LD Solutions Design & Development 
eTools & Multimedia 

Bank of America Flash Platform Developer Community



 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Delmar Patton
>>Sent: Tuesday, January 29, 2008 3:02 PM
>>To: Flash Coders List
>>Subject: Re: [Flashcoders] mc code still runs after being 
>>removed...Huh?!?
>>
>>
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Re: [Flashcoders] mc code still runs after being removed...Huh?!?

2008-01-29 Thread Corban Baxter
was it possibly running a global function or method that needed to be
killed before it was removed?

On Jan 29, 2008 2:02 PM, Delmar Patton <[EMAIL PROTECTED]> wrote:
>
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-- 
Corban Baxter
http://www.projectx4.com
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Re: [Flashcoders] mc code still runs after being removed...Huh?!?

2008-01-29 Thread Delmar Patton

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[Flashcoders] mc code still runs after being removed...Huh?!?

2008-01-29 Thread BOYD SPEER
Another problem:
code from a movieclip that has been removed from the DisplayList with 
"removeChild(sparkle)" and then nulled by using "sparkle= null" or "sparkle = 
void" .

how can I turn off the repetition of the try-catch code (which tells the main 
class to "kill" sparkle) after the clip should be totally out of the movie?

Thanks
-Boyd
 
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