RE: [Flashcoders] flash 8 video, cue points,and actions based on those cue points

2006-07-26 Thread Matt Haworth

Hi There,

I'm assuming you're using an FLV Component that you've dragged onto the stage 
and named mcFLV. I don't know how your animations are set up, I've assumed 
you have 4 different movie clips, one for each, called mcAnim1, mcAnim2, etc. 
With those assumptions, here's the code:

//CODE START-

var cueListener:Object = new Object();
cueListener.cuePoint = function(oCuePoint:Object):Void{

currentCuePoint = oCuePoint.info.name;

if (currentCuePoint == stop1){
mcAnim1.play();
}
else if(currentCuePoint == stop2){
mcAnim2.play();
}
else if(currentCuePoint == stop3){
mcAnim3.play();
}
else if(currentCuePoint == stop4){
mcAnim4.play();
}
else{
}
}

mcFLV.addEventListener(cuePoint, cueListener);

//CODE END


Matt

-
Matt Haworth
Web Designer
The University of Manchester

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of derrickito
Sent: 25 July 2006 23:34
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] flash 8 video, cue points,and actions based on those cue 
points

im having a hell of a time finding info on this. ive got a person with a
transparent background (in an flv file), and based on cue points i need to
trigger different animations in different movie clips. cant for the life of
me figure out how to set up the scripts to respond to the different cue
points.

cue points in video being stop1 stop2 stop3 stop4 etc with no
naming/parameter info attached

anyone know where to find this info?
ive got the video cut and imported fine, ive put the cue points on it fine.
just need code to collect the cue points, and based on which cue point it
is, fire off play(2) commands to different movieclips triggering animations
timed with the video

 

here's what ive got so far: but this just sees all the cue points.. I need
to trigger different actions based on which cue point it is, and have that
send an action to a separate clip

 

var vidList:Object = new Object();
vidList.cuePoint = function(cues) {
ex.gotoAndPlay(2);
};
vid.addEventListener(cuePoint, vidList);

 



eek
im guessing that I need to stick if statements in the function to check for
the cue name? not sure how to set that up, im a front end guy, this coding
turns my brain numb :-)

thanks!

dare-ick-ee-toe

 

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RE: [Flashcoders] flash 8 video, cue points, and actions based on those cue points

2006-07-25 Thread Pedro Furtado
Check the manual under NetStream onCuePoint event.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of derrickito
Sent: terça-feira, 25 de Julho de 2006 23:34
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] flash 8 video, cue points, and actions based on those
cue points

im having a hell of a time finding info on this. ive got a person with a
transparent background (in an flv file), and based on cue points i need to
trigger different animations in different movie clips. cant for the life of
me figure out how to set up the scripts to respond to the different cue
points. 

cue points in video being stop1 stop2 stop3 stop4 etc with no
naming/parameter info attached 

anyone know where to find this info?
ive got the video cut and imported fine, ive put the cue points on it fine.
just need code to collect the cue points, and based on which cue point it
is, fire off play(2) commands to different movieclips triggering animations
timed with the video 

 

here's what ive got so far: but this just sees all the cue points.. I need
to trigger different actions based on which cue point it is, and have that
send an action to a separate clip

 

var vidList:Object = new Object();
vidList.cuePoint = function(cues) {
ex.gotoAndPlay(2);
};
vid.addEventListener(cuePoint, vidList);

 



eek
im guessing that I need to stick if statements in the function to check for
the cue name? not sure how to set that up, im a front end guy, this coding
turns my brain numb :-)

thanks!

dare-ick-ee-toe

 

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To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training http://www.figleaf.com
http://training.figleaf.com



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To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com