[flexcoders] Re: shadow lighting

2006-07-01 Thread Tim Hoff
Yeah Hank!  Nice responses.  I agree that there is a tradeoff 
between performance and value.  Used sparingly, bitmap filters can 
come in handy.  Like if you wanted to apply a dropshadow to the 
title text of a panel.  This isn't possible in Flex using stock 
CSS.  So if this is a desired style, you have to get creative.  I 
can live with the 1/20 of a second cost here.  In fact, I'm 
currently doing just that and haven't noticed any difference.  
Hopefully we can all agree that if you eat ice cream responsibly, 
you won't gain that much weight.

-TH

--- In flexcoders@yahoogroups.com, "hank williams" <[EMAIL PROTECTED]> 
wrote:
>
> On 6/30/06, Michael Schmalle <[EMAIL PROTECTED] > wrote:
> >
> >  Hi Tim,
> >
> > Vectors will always be faster than bitmap caching in the Flash 
player.
> >
> 
> 
> This is not true. It just depends on what you are drawing. Flash 8 
achieved
> huge performance gains by caching bitmaps instead of drawing 
stuff, where
> the drawings required lots of calls. That was the *PURPOSE* of 
bitmap
> caching. They wanted to increase performance of the player. Why do 
you think
> the introduced it - to slow performance down?! The point here is 
that
> vectors *can* be faster, but so can bitmaps. It just depends. 
Filter
> performance is primarily driven by memory bandwidth issues. In 
other words
> there is a fixed amount of time it takes to create a bitmap and 
move it onto
> or off the display. This varies by platform, for example I believe 
that on
> the Mac, flash uses openGL which uses hardware acceleration for 
these
> things. In any case, the larger the bitmap the more information 
must be
> moved. This must be compared against the performance of the 
underlying
> actionscript code.
> 
> 
> It has nothing to do with Flex really. If you are doing the things 
that Flex
> > is doing, try and use vectors and custom skins and not bitmap 
filters.
> >
> > See the thing is, Flex is all about recursion. You think just 
becasue
> > there is no fancy math in a container, there are not some insane 
calcs going
> > on? When a container measures itself it calls measure on 
EVERYONE of it's
> > children, there is hardcore math going on.
> >
> 
> Floating point processors do  this kind of math  in a single 
instruction
> cycle i.e. approx 10^-9 of a second. Any potential performance 
issues around
> flex, bitmaps and filtering have *nothing* to do with math. You 
mentioned
> something in your other email about things being exponential 
because the
> algorithm is recursive. But this is a missunderstanding of the 
mathematical
> implication of recursion. There is nothing exponential going on.
> Hierarchical tree, yes.Exponential, no. It is a simple order n 
problem not
> even n log n. As explained above the problem is memory bandwidth 
not math.
> The filter has to be copied into a buffer modified, and replaced. 
This is
> more expensive if done over a large area and repeatedly.
> 
> Where BitmapFilters fit into the equation is, every frame it's 
taking a
> > snapshot, this just adds to the tremendous load at render time 
each
> > framepass.
> >
> 
> 
> I am not sure what you are trying to imply here, but, just to be 
clear
> bitmaps are built once, when the screen is constructed.This 
generally means,
> if a screen is static (as flex screens generally are) this all 
happens at
> the initial render. Which still, can be slower, but only at 
initial render.
> This kind of stuff is rarely noticable in an app type environment 
where
> there is just not that much going on. Access to the server and 
loading the
> flex swf will have much more of an effect on performance than 
rendering
> time.
> 
>  Tim, as I said it's like "Can I eat Ice cream all the time, no 
you are
> > going to get fat", same thing applies here. You can use bitmap 
filters
> > whenever you want but, you ARE going to get fat!
> >
> 
> To michaels larger point that filters are bad, I think you cannot 
make the
> kind of blanket statement he makes. I would agree that it would 
not be wise
> for adobe to build the entire component system on filters and to 
apply all
> styling with filters. This would be a lot of square inches of 
bitmap
> creation that would be un-necessary. However, I do not think that 
its
> appropriate to say that filters are never a good solution or that 
you are
> guaranteed to have a slow app. In most circumstances applying a 
filter to a
> movieclip is totally un-noticable. To achieve a noticable effect 
you would
> have to do it a lot. On the other end of the spectrum if you 
create a
> component which you use in dozens of places *perhaps* it would 
effect
> performance in a way that would be noticeable. I would be curious 
to see
> where the actual line is between noticable and un-noticable. But 
the point
> is there *is* a line. It is not a given that using filters = slow 
user
> experience. More importantly, creating a whole skin is *far* more
> complicated than applying a filter. In the real world  the time

Re: [flexcoders] Re: shadow lighting

2006-07-01 Thread hank williams



On 6/30/06, Michael Schmalle <[EMAIL PROTECTED]
> wrote:



Hi Tim,

Vectors will always be faster than bitmap caching in the Flash player.
This is not true. It just depends on what you are drawing. Flash 8 achieved huge performance gains by caching bitmaps instead of drawing stuff, where the drawings required lots of calls. That was the *PURPOSE* of bitmap caching. They wanted to increase performance of the player. Why do you think the introduced it - to slow performance down?! The point here is that vectors *can* be faster, but so can bitmaps. It just depends. Filter performance is primarily driven by memory bandwidth issues. In other words there is a fixed amount of time it takes to create a bitmap and move it onto or off the display. This varies by platform, for example I believe that on the Mac, flash uses openGL which uses hardware acceleration for these things. In any case, the larger the bitmap the more information must be moved. This must be compared against the performance of the underlying actionscript code.
 It has nothing to do with Flex really. If you are doing the things that
Flex is doing, try and use vectors and custom skins and not bitmap
filters.

See the thing is, Flex is all about recursion. You think just becasue
there is no fancy math in a container, there are not some insane calcs
going on? When a container measures itself it calls measure on EVERYONE
of it's children, there is hardcore math going on.Floating point processors do  this kind of math  in a single instruction cycle i.e. approx 10^-9 of a second. Any potential performance issues around flex, bitmaps and filtering have *nothing* to do with math. You mentioned something in your other email about things being exponential because the algorithm is recursive. But this is a missunderstanding of the mathematical implication of recursion. There is nothing exponential going on. Hierarchical tree, 
yes.Exponential, no. It is a simple order n problem not even n log n. As explained above the problem is memory bandwidth not math. The filter has to be copied into a buffer modified, and replaced.
This is more expensive if done over a large area and repeatedly.

Where BitmapFilters fit into the equation is, every frame it's taking a
snapshot, this just adds to the tremendous load at render time each
framepass.I am not sure what you are trying to imply here, but, just to be clear bitmaps are built once, when the screen is constructed.This generally means, if a screen is static (as flex screens generally are) this all happens at the initial render. Which still, can be slower, but only at initial render. This kind of stuff is rarely noticable in an app type environment where there is just not that much going on. Access to the server and loading the flex swf will have much more of an effect on performance than rendering time.



Tim, as I said it's like "Can I eat Ice cream all the time, no you are
going to get fat", same thing applies here. You can use bitmap filters
whenever you want but, you ARE going to get fat!To michaels larger point that filters are bad, I think you cannot make the kind of blanket statement he makes. I would agree that it would not be wise for adobe to build the entire component system on filters and to apply all styling with filters. This would be a lot of square inches of bitmap creation that would be un-necessary. However, I do not think that its appropriate to say that filters are never a good solution or that you are guaranteed to have a slow app. In most circumstances applying a filter to a movieclip is totally un-noticable. To achieve a noticable effect you would have to do it a lot. On the other end of the spectrum if you create a component which you use in dozens of places *perhaps* it would effect performance in a way that would be noticeable. I would be curious to see where the actual line is between noticable and un-noticable. But the point is there *is* a line. It is not a given that using filters = slow user experience. More importantly, creating a whole skin is *far* more complicated than applying a filter. In the real world  the time value of money is such that spending days designing a skin where you could apply a filter  in a few minutes to save1/20 of a second when constructing a screen seems like not much of a choice at all.
The bottom line is filters were introduced because they do things that either cant be done or are too complex to do manually. IMHO to suggest never to use them in Flex, to me, is not good strategy.
RegardsHank
Peace, MikeOn 6/30/06, Tim Hoff <


[EMAIL PROTECTED]> wrote:













  



Ok, since this is still going. :)

Mike, would you also apply the same reasoning for using filters on 
symbols, text and images, in Flash 8?  Or, is a Flex swf different?

-TH

--- In flexcoders@yahoogroups.com, "Michael Schmalle" 

<[EMAIL PROTECTED]> wrote:
>
> hehe,
> 
> I just have to keep replying to this because I am bored.
> 
> Fancy math; I don't know what you consi

[flexcoders] Extending AsyncMessage

2006-07-01 Thread JesterXL
If I send a class instance of a class that extends AsyncMessage, FDS yukes 
on it.  AsyncMessages are just fine.

Currently, I'm hadling this via a factory; basically using a minor 
FrontController to intercept the messages, interogate what the header is, 
and us a Factory to create a message of the correct type.

This sucks.  Is there a way to get FDS to have like... server-side 
equivalents?  I'm trying to mirror how ValueObjects are done, only with 
messages.

--JesterXL 



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RE: [flexcoders] Custom Context Menus

2006-07-01 Thread Ben Stucki












The context menus are probably a special
case, as they are quite obviously rendered by the OS. Windows has context icons
and submenus, but do older Mac and Linux versions have these features? I don’t
know for sure, but I’m guessing not every targeted OS has these. It’s
a critical goal that flash works consistently across all platforms. In a few
cases like this it means going with the lowest common denominator.

 









From: flexcoders@yahoogroups.com [mailto:flexcoders@yahoogroups.com] On Behalf Of Michael Schmalle
Sent: Friday, June 30, 2006 6:19
PM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Custom
Context Menus



 







> but i don't see any
reason for not allowing icons and submenus!

HAHA I don't either but...

Hey, have you used Flash? 

We have been asking for this for years man! You have to keep nagging the Flash
Player team!

Peace, Mike



On 6/30/06, Pottavathini,
Sathish <[EMAIL PROTECTED]>
wrote:













I understand #1, but i
don't see any reason for not allowing icons and submenus!







-Original
Message-
From: flexcoders@yahoogroups.com
[mailto:flexcoders@yahoogroups.com]On Behalf Of Michael Schmalle
Sent: Friday, June 30, 2006 1:46
PM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Custom
Context Menus

Simply put;

No and No.

These have been asked for for along time but there is the line
and you hit.

You also cannot remove the About menu item, which is required so
that users can find out what version of Flash Player they are using.

Sorry :)

Peace, Mike







On 6/30/06, Jeremy Rottman <[EMAIL PROTECTED]>
wrote: 











I am working on a real
estate transaction app, done in flex/cf. To
stream line things and to make it a little eaiser to get the data the
admins want, I am using a custom context menu on my data grids. 

I have run into something I dont really conside a problem, but it is
something I would like to do. I have already created my context menu,
and it works just fine. Two things I would like to do is:

1. Remove the Settings menuitem and remove the About Adobe Flash
player 9 menu item. I have an inkling that the poeple using it might
confuse those with somehting else. Can this even be done?

2. I would also like to add small icons next to the menu items to give
it a nice look and feel. I have searched the live docs and cant seem
to find this. Any help with this would also be greatly appreciated.

Here is the code I am using.

import flash.ui.*;
import flash.events.*;
import mx.controls.dataGridClasses.*;
import mx.controls.Alert;





//--

//*HANDLE LISTING SEARCH CONTEXT
MENU**


// SET CONTEXT MENU VAR
private var listSearchM:ContextMenu;

private function applyContextMenu(){
createListingMenu();
listingSearchDG.contextMenu = listSearchM;

}

private function createListingMenu(){
listSearchM = new ContextMenu();
listSearchM.addEventListener("menuSelect", menuSelectHandler);
listSearchM.hideBuiltInItems();
var customContextArray:Array = new Array();

var newList:ContextMenuItem = new
ContextMenuItem("Create New Listing");
newList.addEventListener("menuItemSelect",
newListHandler);

var conClose:ContextMenuItem = new
ContextMenuItem("Convert To Closing");
conClose.addEventListener("menuItemSelect",
conCloseHandler);

var conRental:ContextMenuItem = new
ContextMenuItem("Convert to Rental");
conRental.addEventListener("menuItemSelect",
conRentalHandler);

var canList:ContextMenuItem = new
ContextMenuItem("Cancel Listing");
canList.addEventListener("menuItemSelect",
canListHandler);

customContextArray.push(newList);
customContextArray.push(conClose);
customContextArray.push(conRental);
customContextArray.push (canList);

listSearchM.customItems = customContextArray;
}


private function menuSelectHandler(event:ContextMenuEvent):void

{

var renderer:DataGridItemRenderer =
DataGridItemRenderer(event.mouseTarget);

trace("rowIndex: " + renderer.listData.rowIndex);

trace("columnIndex: " +
DataGridListData(renderer.listData).columnIndex);

}

// TEST HANDLERS

private function newListHandler(){
Alert.show("You have selected to create a new list")

}

private function conCloseHandler(){
Alert.show("You have selected to Convert to a Closing")
}

private function conRentalHandler(){
Alert.show("You have selected to Convert to a Rental")
} 

private function canListHandler(){
Alert.show("You have selected to Cancel a listing")
}
















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[flexcoders] Using XML dataprovider for ComboBox - setting selected=true

2006-07-01 Thread Jordan Snyder



Hello,

Once again, I've looked through the archives but have a feeling I'm not being effective with my search terms.

I'm using a Rails app to popuplate a ComboBox.  The backend
returns XML and I assign it directly as the ComboBox's dataProvider:


 Auto Select
 0


 username
 1


 username33
 2



The ComboBox is populated correctly, but it ignores the selected="true"
attribute.  I tried making it a child node as well, with the same
results.

I have control over the Rails app, so I just need to know if I can
specify the selected item of the ComboBox through the DataProvider API
(and specifically XML).


This seems SO simple and I feel silly for asking it, but I've had a
hard time finding it.  I really did look hard for the answer, I
promise!


Please let me know if anyone has any ideas.  TIA.

CHEERS


jordan snyder
jordansnyder.com
[EMAIL PROTECTED]

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[flexcoders] httpService and Channel.Security.Error

2006-07-01 Thread oktay nba



hi,
i try to do an rssReader. when i upload my app to the server. the flash player gives that error message:
--
[RPC Fault faultString="Security error accessing url" faultCode="Channel.Security.Error" faultDetail="Destination: DefaultHTTP"] at mx.rpc::AbstractInvoker/http://www.adobe.com/2006/flex/mx/internal::faultHandler
() at mx.rpc::Responder/fault() at mx.rpc::AsyncRequest/fault() at ::DirectHTTPMessageResponder/securityErrorHandler() at flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction()
 at flash.events::EventDispatcher/dispatchEvent() at flash.net::URLLoader/flash.net:URLLoader::redirectEvent()
--
 
i am using an HTTPService. but i dont know how to solve that security problem.
 
oktay

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Re: [flexcoders] Re: Flex Debug - I am allmost giving up - this is my last message

2006-07-01 Thread Cortlandt Winters



Never give up!Never surrender!

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Re: RE: [flexcoders] Release at 4pm today?

2006-07-01 Thread Rich Rodecker
nope, didn't happen, sorry...

:)




On 7/1/06, Jack W. Caldwell <[EMAIL PROTECTED]> wrote:
>
>
>
>
>
>
>
> Shan:
>
> If you look at the date, it was sent on Tuesday.
>
> More delays from Yahoo Groups posting messages, I guess.
>
> Jack
>
>  
>  From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
> Behalf Of Shannon Hicks
> Sent: Saturday, July 01, 2006 11:14 AM
> To: flexcoders@yahoogroups.com
> Subject: RE: [flexcoders] Release at 4pm today?
>
>
>
>
>
>
> Actually, Flex was released on Wed.
>
> Shan
>
>  
>  From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
> Behalf Of bobchyko
> Sent: Tuesday, June 27, 2006 3:13 PM
> To: flexcoders@yahoogroups.com
> Subject: [flexcoders] Release at 4pm today?
>
>
>
>
>
> Can anyone confirm this?
>
>
>
>
> --
> No virus found in this incoming message.
> Checked by AVG Free Edition.
> Version: 7.1.394 / Virus Database: 268.9.5/377 - Release Date: 6/27/2006
>
>
>
> --
> No virus found in this outgoing message.
> Checked by AVG Free Edition.
> Version: 7.1.394 / Virus Database: 268.9.5/377 - Release Date: 6/27/2006
>
>
>
>
>
>
>
>  


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RE: [flexcoders] Release at 4pm today?

2006-07-01 Thread Jack W. Caldwell





Shan:
 
If you look at the date, it was sent on 
Tuesday.
 
More delays from Yahoo Groups posting messages, I 
guess.
 
Jack


From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On Behalf Of Shannon 
HicksSent: Saturday, July 01, 2006 11:14 AMTo: 
flexcoders@yahoogroups.comSubject: RE: [flexcoders] Release at 4pm 
today?



Actually, Flex was released on Wed.
 
Shan


From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On Behalf Of bobchykoSent: 
Tuesday, June 27, 2006 3:13 PMTo: 
flexcoders@yahoogroups.comSubject: [flexcoders] Release at 4pm 
today?


Can anyone confirm this?
--No virus found in this incoming message.Checked by AVG 
Free Edition.Version: 7.1.394 / Virus Database: 268.9.5/377 - Release Date: 
6/27/2006
--No virus found in this outgoing message.Checked by AVG 
Free Edition.Version: 7.1.394 / Virus Database: 268.9.5/377 - Release Date: 
6/27/2006

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RE: [flexcoders] Re: Tree and allowMultipleSelection functionality not working

2006-07-01 Thread Jason Hawryluk





I'm guessing bug here. 
Most definitely.
 
Jason
 

  -Message d'origine-De : 
  flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED]De la part 
  de Renaun EricksonEnvoyé : samedi 1 juillet 2006 
  18:47À : flexcoders@yahoogroups.comObjet : 
  [flexcoders] Re: Tree and allowMultipleSelection functionality not 
  working
  
  So the next question is this is a bug? or a very confusing 
  feature?Renaun--- In [EMAIL PROTECTED]ups.com, 
  "Tim Hoff" <[EMAIL PROTECTED]> wrote:>> Didn't work for me. 
  Nor did the Help Example: Tree Control.> > -TH> > 
  --- In [EMAIL PROTECTED]ups.com, 
  "Renaun Erickson"  > wrote:> >> > 
  This is with Flex 2 released version.> > > > Will someone 
  please run the code below and tell me if the> > 
  allowMultipleSelection="true" works for you?> > > > 
  It should allow you to select multiple items in the Tree, at least> 
  > this is what I get from all the documentation?> > > > 
  8"?>> > 
  http://www.adobe.com/2006/mxml"> 
  > layout="absolute">> > > > 
  > > 
  > > > > id="firstList" 
  > > dataProvider="{ new ArrayCollection( dp ) }"> > 
  allowMultipleSelection="true" > > height="100%" 
  width="300"/>> > > 
  >>
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RE: [flexcoders] Release at 4pm today?

2006-07-01 Thread Shannon Hicks





Actually, Flex was released on Wed.
 
Shan


From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On Behalf Of bobchykoSent: 
Tuesday, June 27, 2006 3:13 PMTo: 
flexcoders@yahoogroups.comSubject: [flexcoders] Release at 4pm 
today?


Can anyone confirm 
this?
--No virus found in this incoming message.Checked by AVG 
Free Edition.Version: 7.1.394 / Virus Database: 268.9.5/377 - Release Date: 
6/27/2006
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[flexcoders] Re: Tree and allowMultipleSelection functionality not working

2006-07-01 Thread Renaun Erickson
So the next question is this is a bug? or a very confusing feature?

Renaun

--- In flexcoders@yahoogroups.com, "Tim Hoff" <[EMAIL PROTECTED]> wrote:
>
> Didn't work for me.  Nor did the Help Example: Tree Control.
> 
> -TH
> 
> --- In flexcoders@yahoogroups.com, "Renaun Erickson"  
> wrote:
> >
> > This is with Flex 2 released version.
> > 
> > Will someone please run the code below and tell me if the
> > allowMultipleSelection="true" works for you?
> > 
> > It should allow you to select multiple items in the Tree, at least
> > this is what I get from all the documentation?
> > 
> > 
> > http://www.adobe.com/2006/mxml";
> > layout="absolute">
> > 
> > 
> > 
> >  > id="firstList" 
> > dataProvider="{ new ArrayCollection( dp ) }"
> > allowMultipleSelection="true" 
> > height="100%" width="300"/>
> > 
> >
>







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RE: [Junk E-Mail - LOW] Re: [flexcoders] Charts watermark after purchase

2006-07-01 Thread Shannon Hicks





Did you try making a change to your flex app, to force a 
re-compile?
 
Shan


From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On Behalf Of Brendan 
MeutznerSent: Friday, June 30, 2006 5:43 PMTo: 
flexcoders@yahoogroups.comSubject: [Junk E-Mail - LOW] Re: 
[flexcoders] Charts watermark after purchase


Hey Matt,Using the FB plugin for Eclipse, not the standalone 
FB...Tried restarting, tried uninstalling plugin and reinstalling and 
entereing serial number when it prompts for first compile.Both licence 
entries for Charting and Flexbuilder are in the licence.properties file, and 
appear in the manage licences window of FB...No 
luck.Brendan
On 6/30/06, Matt 
Chotin < [EMAIL PROTECTED]> 
wrote:

  
  
  
  
  
  
  
  Try restarting 
  FB?  Make sure that the license.properties in your Flex SDK directory 
  (under wherever you installed FB) has the serial number in 
  it.
   
  
  
  
  
  From: flexcoders@yahoogroups.com [mailto: 
  flexcoders@yahoogroups.com] On Behalf 
  Of Brendan MeutznerSent: Friday, June 30, 2006 2:23 
  PMTo: flexcoders@yahoogroups.comSubject: [flexcoders] Charts watermark 
  after purchase
   
  
  
  
  
  How do I 
  get rid of this damn watermark... we've purchased the final version, I've 
  input the serials... go away already!
  
  
  

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Re: [flexcoders] Select a Tree item on Right click

2006-07-01 Thread Michael Schmalle



Hi,

Out of anything that should be learned with newer applications from the desktop is HELP HELP HELP.

I know a lot of users don't read, but there are some situations you can
force them to read something OR make an attractive icon that just
wannts to be clicked for quick help tips.

IE describing a part of your FLex app that uses the right click.

I agree with milan, small pop down icons are the best chioce.

Peace, MikeOn 7/1/06, milan kosir <[EMAIL PROTECTED]> wrote:













  



If
I try to look from the user perspective, I would prefer control left
click over doubleclick and I would prefer some visual representation
(small down arrow like context menus in dreamweaver/flash) over all
other solutions.
MilanOn 7/1/06, Jason Hawryluk <
[EMAIL PROTECTED]> wrote:













  







What do you all think 
about a double-click context menu, in stead of the right click context menu that 
flex provides. The problem with the flex one is that it confuses a user as to 
whether they are still in your app or some browser menu. Hence I see the oops 
syndrome. 
(definitely!)



 
Create a double click 
flex context menu using the mx:menu ? would it work. Another benefit is mac 
users only have 1 button so I avoid right click like the plague. Although I also 
try to avoid double click as, in all my years of software development on thing 
you can be guaranteed in a user that continuously double clicks everything or 
randomly clicks stuff.
 
Also 
basing things on the context menu when that is not common in a web app may place 
confusion. I might user test the double click idea though. It's not standard,but it could work 
and long as no vital actions are tied to it. An experianced user would soon 
discover it. 
 
Thoughts ?
 
Jason
 
 

  -Message d'origine-De : 
  flexcoders@yahoogroups.com [mailto:

flexcoders@yahoogroups.com]De la part 
  de Michael SchmalleEnvoyé : samedi 1 juillet 2006 
  01:24À : flexcoders@yahoogroups.comObjet : Re: 
  [flexcoders] Select a Tree item on Right click
  
  Yes, I did this back in Flash.You have to write an event handler 
  for the itemRollOver (if the event is still called) that. Record the index 
  from the event. Then in your contextMenu handler have the first thing it does 
  set the selectedIndex of the tree. At this time you can also access the node 
  info, which is handy for populating the menu before it is 
  'rendered'.Peace, Mike
  On 6/30/06, Pottavathini, Sathish <[EMAIL PROTECTED]
> 
  wrote:
  




Hi,I have a tree control and i added custom contextual menus on 
that tree.I'm trying to read the value of the tree node when i right 
click and select a custom contaxtual menu, i did not find a way to do this 
because right click is not selecting the tree item.If i left-click 
before right-clicking on it then i can get to it by using 
myTree.selectedItem. Is there any way i can get to the tree item that i 
right clicked on(without a left click)? Or force it to select the item when 
i right click on it?Thanks-- What goes up, does come down. 
  

  















  













-- What goes up, does come down.

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Re: [flexcoders] No0b: Help installing SDK with Eclipse 3.2

2006-07-01 Thread Thomas Rühl -akitogo-

However, eclipse 3.2 is not supported by FlexBuilder, yet... you need to 
use version 3.1 or install FlexFuilder standalone alongside with the 
integrated eclipse.

cheers, thomas.



jeremiah johnson wrote:
> 
> 
> That's just the SDK. To get Eclipse integration you need the Flex
> Builder plugin. Download the Flex Builder trial and install the plugin
> to an existing Eclipse installation.
> 
> Sadly, that bit isn't free.
> 
> You are, of course, free to write your own Flex to Eclipse integration,
> as far as I know.
> 
> jeremiah
> 
> Count Schemula wrote:
>  > Hey, doubt this is the best place to ask, but, everything is in Flex
>  > right now. :rofl
>  >
>  > I have Eclipse 3.2 installed, but, I can't make sense of these install
>  > directions for the Flex 2 SDK.
>  >
>  > These instructions are either missing whole steps for no0bs, or is way
>  > over my head, or both. I get to step 5. I have a folder with the
>  > unzipped files. Now what?
>  >
>  > Thanks!
> 
> 

-- 



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Re: [flexcoders] No0b: Help installing SDK with Eclipse 3.2

2006-07-01 Thread jeremiah johnson
That's just the SDK.  To get Eclipse integration you need the Flex 
Builder plugin.  Download the Flex Builder trial and install the plugin 
to an existing Eclipse installation.

Sadly, that bit isn't free.

You are, of course, free to write your own Flex to Eclipse integration, 
as far as I know.

jeremiah

Count Schemula wrote:
> Hey, doubt this is the best place to ask, but, everything is in Flex
> right now. :rofl
> 
> I have Eclipse 3.2 installed, but, I can't make sense of these install
> directions for the Flex 2 SDK.
> 
> These instructions are either missing whole steps for no0bs, or is way
> over my head, or both. I get to step 5. I have a folder with the
> unzipped files. Now what?
> 
> Thanks!


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Re: [flexcoders] Select a Tree item on Right click

2006-07-01 Thread milan kosir



If I try to look from the user perspective, I would prefer control left click over doubleclick and I would prefer some visual representation (small down arrow like context menus in dreamweaver/flash) over all other solutions.
MilanOn 7/1/06, Jason Hawryluk <[EMAIL PROTECTED]> wrote:













  







What do you all think 
about a double-click context menu, in stead of the right click context menu that 
flex provides. The problem with the flex one is that it confuses a user as to 
whether they are still in your app or some browser menu. Hence I see the oops 
syndrome. (definitely!)


 
Create a double click 
flex context menu using the mx:menu ? would it work. Another benefit is mac 
users only have 1 button so I avoid right click like the plague. Although I also 
try to avoid double click as, in all my years of software development on thing 
you can be guaranteed in a user that continuously double clicks everything or 
randomly clicks stuff.
 
Also 
basing things on the context menu when that is not common in a web app may place 
confusion. I might user test the double click idea though. It's not standard,but it could work 
and long as no vital actions are tied to it. An experianced user would soon 
discover it. 
 
Thoughts ?
 
Jason
 
 

  -Message d'origine-De : 
  flexcoders@yahoogroups.com [mailto:
flexcoders@yahoogroups.com]De la part 
  de Michael SchmalleEnvoyé : samedi 1 juillet 2006 
  01:24À : flexcoders@yahoogroups.comObjet : Re: 
  [flexcoders] Select a Tree item on Right click
  
  Yes, I did this back in Flash.You have to write an event handler 
  for the itemRollOver (if the event is still called) that. Record the index 
  from the event. Then in your contextMenu handler have the first thing it does 
  set the selectedIndex of the tree. At this time you can also access the node 
  info, which is handy for populating the menu before it is 
  'rendered'.Peace, Mike
  On 6/30/06, Pottavathini, Sathish <[EMAIL PROTECTED]
> 
  wrote:
  




Hi,I have a tree control and i added custom contextual menus on 
that tree.I'm trying to read the value of the tree node when i right 
click and select a custom contaxtual menu, i did not find a way to do this 
because right click is not selecting the tree item.If i left-click 
before right-clicking on it then i can get to it by using 
myTree.selectedItem. Is there any way i can get to the tree item that i 
right clicked on(without a left click)? Or force it to select the item when 
i right click on it?Thanks-- What goes up, does come down. 
  

  















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