Re: [flexcoders] Flex 3.0 - What happened to letting Flex 2 bed in?

2007-01-25 Thread dorkie dork from dorktown

I, for one, welcome our new rapid release cycle! All hail the dawn of a new
millinium!

joking aside, i really cannot wait for the new release. i have heard hints
of the features it will add that will really speed up the development and
design process and address some issues needed for mass adoption.

my only concern is that upgrade pricing becomes consistent with other Adobe
products. For example, Photoshop and Premiere upgrades were not as expensive
as Macromedia upgrades in the past (IIRC). if the option is to upgrade
sooner i hope it would leave me with some money left over for booze. an
essential ingredient to long development weeks.

ps please add me to the beta

On 1/25/07, David Mendels [EMAIL PROTECTED] wrote:



Hi,

Let me correct some misimpressions in this thread:

A) We are not rushing out Flex 3.  The Flex 3 beta has not started and
is some time away.  Once we have a first public alpha or beta, it will
still be a logn while until we ship.  What you are seeing is not about
us rushing the product, it is about us becoming much more open about
what is coming down the road in the future.  We started this with Adobe
Labs (initially Macromedia Labs) but in this cycle in the next few
months you will see up open up more so folks can see the roadmap and
give us feedback.

B) Keep in mind, we released the first public alpha of Flash at Max in
October 2005.  We had a small private alpha underway for a few months
before that.  But we didn't ship Flex 2 until June 27 2006.  Just
because we are looking for testers and able to demo so features doesn't
mean we are about to ship.  It just means we want to give you a view of
the product before it is baked so you can give us feedback (and also for
your planning).  From when we had our first external testers to when we
shipped Flex 2 ws almost 12 months.  It may not be as long this time
because it is not such an major architectural change, but we are going
to let the product bake and stay focused on quality.

C) Flex 2 was a major architectural release.  We changed the VM, the
language, the framework, and the tool in fundamental and non-compatible
ways.  Flex 3 will not be such a release.  We are now able to leverage
those years of work and build on it incrementally.  I think we can add a
ton of value in areas like productivity, designer developer workflow,
approachability, etc; but this release will not be a rewrite and will
not be something each of you needs to relearn and invest heavily to
migrate to.

D) A key point is that we are going to be targetting the Flash 9 Player
again.  It has been very succussfull, it has already underdone a
significant .oX release with any fixes, and we believe it is and will
continue to be rock solid when Flex 3 ships.  So we are not introducing
change for your end customers, or a new target platform for you to
consider fixing.

E) We did invest heavily in Flex 2.0.X and in polishing the 2.0
release.  We continue to do this and our team will release hot fixes
on occasion for critical issues.  Just because we are working on 3.0,
doesn't mean we don't also have people supporting and doing fixes when
needed on Flex 2

Hope this helps.  We really hope by being more open about what is coming
earlier we help you, not create all this stress in this thread :) Let me
know if this addresses all your concerns.

-David
Adobe


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Re: [flexcoders] Ogg Vorbis Tremor in AS3?

2007-01-25 Thread JesterXL
Andre managed to make a mod player.  Not sure what mods are, but they  
have that 8 bit feel.


http://lab.andre-michelle.com/8bitboy

More of his audio work here, maybe something along the lines of what  
you are looking for:


http://lab.andre-michelle.com/tag/audio/


On Jan 25, 2007, at 1:03 PM, Kevin Newman wrote:

Hello,

I was wondering what the feasibility of porting an integer based audio
decoder like Ogg Vorbis Tremor to Actionscript 3 is. Are there APIs in
place that would allow you to load a vorbis file, decode it and output
the audio? Does AVM2 have the horse power to pull off something like  
that?


Just curious. :-)

Kevin N.






[flexcoders] Re: Custom icons on Tree - scroll corruption...

2007-01-25 Thread jensen.axel
I've been trying to implement custom icons in my tree, but i'm having
trouble trying to figure it out? can you help me?


--- In flexcoders@yahoogroups.com, jamiebadman [EMAIL PROTECTED] wrote:

 Hi,
 
 I've implemented custom icons on a tree component - which looks great 
 until the vertical scrollbar appears and I use it... scrolling up and 
 down seems to confuse the tre into showing the icons in the wrong 
 places - sometimes, two icons against one tree entry.
 
 Anyone else experienced this at all ?
 
 Any idea what might be causing this and/or how I might go about fixing 
 it ?!
 
 I imagine a lot of people are custom rendering the tree icons so there 
 *must* be someone else out there who's already felt my pain!
 
 Thanks,
 
 Jamie.





RE: [flexcoders] Re: Localization - URGENT

2007-01-25 Thread Gordon Smith
BTW, I meant to say the next major release, not the next bug-fix release
(if there is one).

 

- Gordon

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of coldfusionpaul
Sent: Wednesday, January 24, 2007 8:28 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Localization - URGENT

 

 The Flex framework doesn't currently have any support for runtime
locale
 changes, but we're considering adding this in the next release.

pretty please ;-)

 



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