Re: [flexcoders] Games in Flex / Apollo?
Check out my blog, http://troygilbert.com/. I'm doing some *big* stuff with games and Flex. Troy. On 4/27/07, Erik Price <[EMAIL PROTECTED]> wrote: On 4/27/07, André Rodrigues Pena <[EMAIL PROTECTED]> wrote: > > I was also considering to develop something for flex-based games. But I > think that, the only reason that could lead someone to do this would be the > AS3 capabilities but now Flash CS3 has come up with this technology, and it > has a bunch of other functionalities to help with gaming. > (True, but Flash CS3 is $699 more than the cost of the Flex SDK.) e
Re: [flexcoders] Games in Flex / Apollo?
On 4/27/07, André Rodrigues Pena <[EMAIL PROTECTED]> wrote: I was also considering to develop something for flex-based games. But I think that, the only reason that could lead someone to do this would be the AS3 capabilities but now Flash CS3 has come up with this technology, and it has a bunch of other functionalities to help with gaming. (True, but Flash CS3 is $699 more than the cost of the Flex SDK.) e
Re: [flexcoders] Games in Flex / Apollo?
I was also considering to develop something for flex-based games. But I think that, the only reason that could lead someone to do this would be the AS3 capabilities but now Flash CS3 has come up with this technology, and it has a bunch of other functionalities to help with gaming. On 4/27/07, Andrew <[EMAIL PROTECTED]> wrote: I'm working on a new blog that will center around game creation using Flex and Apollo. So far it seems that everyone has focused on "traditional" applications using Flex. I'm hoping to shake that up a bit with not only blogging about Flex-based games but helping to create some game libraries for Flex. I was wondering if anyone here is contemplating doing any game building using Flex/Apollo. -- André Rodrigues Pena LOCUS www.locus.com.br Blog www.techbreak.org
[flexcoders] Games in Flex / Apollo?
I'm working on a new blog that will center around game creation using Flex and Apollo. So far it seems that everyone has focused on "traditional" applications using Flex. I'm hoping to shake that up a bit with not only blogging about Flex-based games but helping to create some game libraries for Flex. I was wondering if anyone here is contemplating doing any game building using Flex/Apollo.