Re: [flexcoders] Re: Assets with timeline code in Actionscript projects
Thank you, this is a very good article. Sammi Tim Hoff wrote: Sammi, You can read a good article, with examples, how to handle the Flash AS. Scroll down to August 27th, 2006. HTH. http://www.jessewarden.com/ -TH --- In [EMAIL PROTECTED]ups.com, Samel Jnasson [EMAIL PROTECTED] wrote: Thanks, ok, so one can not simply put a stop statement on some frame of an animation. Understoodso the only way I can use a simple swf animation that has a stop action is to load it at runtime - right? I can't see how I would make a stop action on frame 10 for an example in an animation a class :) For me this is a showstopper :( I am afraid I will have to continue to use the Flash 9 IDE / SEPY for my development. To bad cause I was so exited when I read about using Flex Builder for Actionscript projects. Sammi Tim Hoff wrote: Hi Samel, Actionscript that is placed on the timeline (FP9) is ignored by Flex. However, if you place your AS in a class it will work. -TH --- In [EMAIL PROTECTED]ups.com mailto:flexcoders%40yahoogroups.com, Samel Jnasson sambo@ wrote: Hi, I am trying to use the Flex Builder 2 to create Action Script projects (not Flex) so maybe this list is not the one to post this question to. However... I was hoping someone could tell me if there are some limitations with embedded assets created in Flash 9 IDE. In my case stop(); is not working on assets timelines. It is simply ignored. Regards, Sammi __._,_.___ -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com SPONSORED LINKS Software development tool Software development Software development services Home design software Software development company Your email settings: Individual Email|Traditional Change settings via the Web (Yahoo! ID required) Change settings via email: Switch delivery to Daily Digest | Switch to Fully Featured Visit Your Group | Yahoo! Groups Terms of Use | Unsubscribe __,_._,___
[flexcoders] Re: Assets with timeline code in Actionscript projects
Hi Samúel, Actionscript that is placed on the timeline (FP9) is ignored by Flex. However, if you place your AS in a class it will work. -TH --- In flexcoders@yahoogroups.com, Samúel Jónasson [EMAIL PROTECTED] wrote: Hi, I am trying to use the Flex Builder 2 to create Action Script projects (not Flex) so maybe this list is not the one to post this question to. However... I was hoping someone could tell me if there are some limitations with embedded assets created in Flash 9 IDE. In my case stop(); is not working on assets timelines. It is simply ignored. Regards, Sammi -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links * To visit your group on the web, go to: http://groups.yahoo.com/group/flexcoders/ * To unsubscribe from this group, send an email to: [EMAIL PROTECTED] * Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
Re: [flexcoders] Re: Assets with timeline code in Actionscript projects
Thanks, ok, so one can not simply put a stop statement on some frame of an animation. Understoodso the only way I can use a simple swf animation that has a stop action is to load it at runtime - right? I can't see how I would make a stop action on frame 10 for an example in an animation a class :) For me this is a showstopper :( I am afraid I will have to continue to use the Flash 9 IDE / SEPY for my development. To bad cause I was so exited when I read about using Flex Builder for Actionscript projects. Sammi Tim Hoff wrote: Hi Samel, Actionscript that is placed on the timeline (FP9) is ignored by Flex. However, if you place your AS in a class it will work. -TH --- In [EMAIL PROTECTED]ups.com, Samel Jnasson [EMAIL PROTECTED] wrote: Hi, I am trying to use the Flex Builder 2 to create Action Script projects (not Flex) so maybe this list is not the one to post this question to. However... I was hoping someone could tell me if there are some limitations with embedded assets created in Flash 9 IDE. In my case stop(); is not working on assets timelines. It is simply ignored. Regards, Sammi __._,_.___ -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com SPONSORED LINKS Software development tool Software development Software development services Home design software Software development company YAHOO! GROUPS LINKS Visit your group "flexcoders" on the web. To unsubscribe from this group, send an email to:[EMAIL PROTECTED] Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. __,_._,___
[flexcoders] Re: Assets with timeline code in Actionscript projects
Sammi, You can read a good article, with examples, how to handle the Flash AS. Scroll down to August 27th, 2006. HTH. http://www.jessewarden.com/ -TH--- In flexcoders@yahoogroups.com, Samúel Jónasson [EMAIL PROTECTED] wrote: Thanks, ok, so one can not simply put a stop statement on some frame of an animation. Understoodso the only way I can use a simple swf animation that has a stop action is to load it at runtime - right? I can't see how I would make a stop action on frame 10 for an example in an animation a class :) For me this is a showstopper :( I am afraid I will have to continue to use the Flash 9 IDE / SEPY for my development. To bad cause I was so exited when I read about using Flex Builder for Actionscript projects. Sammi Tim Hoff wrote: Hi Samúel, Actionscript that is placed on the timeline (FP9) is ignored by Flex. However, if you place your AS in a class it will work. -TH --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com, Samúel Jónasson sambo@ wrote: Hi, I am trying to use the Flex Builder 2 to create Action Script projects (not Flex) so maybe this list is not the one to post this question to. However... I was hoping someone could tell me if there are some limitations with embedded assets created in Flash 9 IDE. In my case stop(); is not working on assets timelines. It is simply ignored. Regards, Sammi __._,_.___ -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com SPONSORED LINKS Software development tool Software development Software development services Home design software Software development company YAHOO! GROUPS LINKS Visit your group "flexcoders" on the web. To unsubscribe from this group, send an email to:[EMAIL PROTECTED] Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. __,_._,___