RE: [flexcoders] The width change works in Flash CS3 but not in Flex

2008-02-19 Thread Alex Harui
That's correct.  The UIComponent width/height model is more like the
standard UI models.  As such, it is not directly tied to the underlying
Flash transforms.  If you read up on how to create custom components,
you'll see that you should be doing your drawing in updateDisplayList if
you need to respond to size changes.

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of dsds99
Sent: Tuesday, February 19, 2008 5:09 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] The width change works in Flash CS3 but not in
Flex

 

// ActionScript file
package{

import mx.core.UIComponent;

public class Tint extends UIComponent{
public function Tint():void{
graphics.beginFill(0x9fe9c9,1);
graphics.drawRect(0,0,100,100);
width=300;

}

}
}

 



Re: [flexcoders] The width change works in Flash CS3 but not in Flex

2008-02-19 Thread Sherif Abdou
way too early to be setting that stuff in the consturctor, u need to override 
the updateDisplayList and do it there


- Original Message 
From: dsds99 <[EMAIL PROTECTED]>
To: flexcoders@yahoogroups.com
Sent: Tuesday, February 19, 2008 7:08:37 AM
Subject: [flexcoders] The width change works in Flash CS3 but not in Flex

// ActionScript file
package{

import mx.core.UIComponent ;

public class Tint extends UIComponent{
public function Tint():void{
graphics.beginFill( 0x9fe9c9, 1);
graphics.drawRect( 0,0,100,100) ;
width=300;

}

}
}





  

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[flexcoders] The width change works in Flash CS3 but not in Flex

2008-02-19 Thread dsds99
// ActionScript file
package{

import mx.core.UIComponent;

public class Tint extends UIComponent{
public function Tint():void{
graphics.beginFill(0x9fe9c9,1);
graphics.drawRect(0,0,100,100);
width=300;

}

}
}