Many thanks! I tried this yesterday and it works! Though seems you must add
--enable-panel in the command line otherwise you can not make it. This is a
little bit strange because by default this option is on. ( I am using 0.9.4
version)
Thanks again!
From: Lee Elliott [EMAIL PROTECTED]
Reply-To: FlightGear developers discussions
[EMAIL PROTECTED]
To: FlightGear developers discussions [EMAIL PROTECTED]
Subject: Re: [Flightgear-devel] Re:chase/cockpit view
Date: Sun, 29 Aug 2004 15:16:05 +0100
Hmm... I've been commenting out the lines after the two you indicate to
make
the panel visible in exterior views (with the forward view only) so the
relevant bit from my panel.cxx looks like:
bool
fgPanelVisible ()
{
if(globals-get_current_panel() == 0)
return false;
if(globals-get_current_panel()-getVisibility() == 0)
return false;
// if(globals-get_viewmgr()-get_current() != 0)
// return false;
if(globals-get_current_view()-getHeadingOffset_deg() *
SGD_DEGREES_TO_RADIANS != 0)
return false;
return true;
}
This patch was courtesy of one of the developers after I asked for the
facility.
I use this because I find it useful when developing aircraft. I've been
meaning to make it configurable via the property tree, and then propose it
for inclusion for ages.
LeeE
On Sunday 29 August 2004 14:53, Harald JOHNSEN wrote:
Yu QingRou wrote:
I have another question regarding the view manager:
Is it possible in FlightGear, we can have two viewpoints at the same
time? I found in some other flight simulator, for the
panels/instruments, user sees with cockpit view, while at the same
time, for the scenery outside the cockpit, it uses chase view so user
can see the attitude of the aircraft.Or, we can say, the window of
the
simulator is splited to two small windows, one for panels/instruments
using cockpit view while the other, using chase view.
By checking the codes, seems FlightGear doesn't support this. Any
ideas about how to realize this? Though this functionality may not
have too much value...:-(
The 2D panel allready uses a second viewpoints. I think you could try
to
play with this function
in Cockpit/panel.cxx :
bool
fgPanelVisible ()
{
if(globals-get_current_panel() == 0)
return false;
if(globals-get_current_panel()-getVisibility() == 0)
return false;
//
if(...)
return true;
///
if(globals-get_viewmgr()-get_current() != 0)
return false;
if(globals-get_current_view()-getHeadingOffset_deg() *
SGD_DEGREES_TO_RADIANS != 0)
return false;
return true;
}
Perhaps you can add a property to trigger the 2D panel so its
configurable.
Thanks Regards,
QingRou
[Flightgear-devel] Re: chase/cockpit view
Melchior FRANZ mfranz at aon.at Sun Aug 1 09:31:31 CDT 2004
Previous message: [Flightgear-devel] fgfs aborted with the dc3 Next
message: [Flightgear-devel] FlightGear v0.9.5 Messages sorted by: [
date ] [ thread ] [ subject ] [ author ]
-
---
* Sam -- Sunday 25 July 2004 18:33:
can anybody give me an advice how to implement new view
inflightgear: a combination of cockpit and chase view - so that the
plane would be looked at from behind (like in chase mode) but at the
same time viewport behaviour would be the same as in cockpit - i
mean
precise rotation (with no delays like in chase mode, [...]
Just leave the at-model-*-damping settings in the view config away.
m.
_
MSN Messenger:
http://messenger.msn.com/cn
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d
_
MSN Explorer: http://explorer.msn.com/lccn/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d