Re: [Flightgear-devel] FlightGear on LinuxPPC
Am Sonntag 31 Juli 2005 00:50 schrieb Martin Spott: > I just built the current CVS version of FlightGear on a LinuxPPC > machine I have access to. Unfortunately I don't have a chance to > actually run the binary and see if it works. > If I post a simple binary package, would anyone test-run FG for me ? > > > ftp://ftp.ihg.uni-duisburg.de/FlightGear/Devel/fgfs-20050730-LinuxPPC.tar.g >z > > Martin. Good evening.. or good morning, as you like! ;) Actually I could test it on my PowerBook, but I have Kubuntu as my Linux distribution installed. Hence, I have libc 2.3.2. When I want to start fgfs, it exits, with the information, that I need 2.3.4 - clear so far. If you are able to turn something, that fgfs get compiled with 2.3.2, the chances are probably better to provide a working binary! - I also can bake my own fgfs. But that wasn't your intention, I assume. Greetings, Karsten ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] FlightGear on LinuxPPC
I just built the current CVS version of FlightGear on a LinuxPPC machine I have access to. Unfortunately I don't have a chance to actually run the binary and see if it works. If I post a simple binary package, would anyone test-run FG for me ? ftp://ftp.ihg.uni-duisburg.de/FlightGear/Devel/fgfs-20050730-LinuxPPC.tar.gz Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems
There is still a problem. If I roll back extensions.hxx and RenderTexture.cpp then I can compile SimGear. I'll try figure out what's causing it but I'm not very strong at C or C++ Paul ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems
On Saturday, 30 July 2005 18:27, Paul Surgeon wrote: > The updates (RenderTexture.cpp RenderTexture.h extensions.cxx > extensions.hxx) committed to SimGear on the 13th July don't compile on my > system. > > Error messages : > ../../simgear/screen/extensions.hxx:438: error: ISO C++ forbids declaration > of `GLXPbufferSGIX' with no type > ../../simgear/screen/extensions.hxx:438: error: typedef `GLXPbufferSGIX' is > initialized (use __typeof__ instead) > ../../simgear/screen/extensions.hxx:438: error: `glXCreateGLXPbufferProc' > was not declared in this scope > ../../simgear/screen/extensions.hxx:438: error: expected `,' or `;' before > '(' token > > GLXPbufferSGIX is definately defined in my glx.h/glext.h files. > If I roll back to 12th July I have no problems. > Any ideas? > > Paul Please disregard. I don't understand why it didn't compile before even after 2 clean checkouts but now it's happy. Seems like I confused it enough with the rolling backwards and forwards to make it happy. Paul ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] Airport LFPO Paris Orly Update
Gerard Robin wrote: > That Airport in the existing Scenery is wrong regarding the apt.dat What exactly is incorrect !? Orly is a well-known airfield which means the location is vermy much expected to be correct in the airport database. If the airport layout is incorrect, then the best bet is to correct this with TaxiDraw and send the result to David Luff. Just changing parts of the binary scenery doesn't help that much because it will be overridden with the next scenery update. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] SimGear RenderTexture changes causing compile problems
The updates (RenderTexture.cpp RenderTexture.h extensions.cxx extensions.hxx) committed to SimGear on the 13th July don't compile on my system. Error messages : ../../simgear/screen/extensions.hxx:438: error: ISO C++ forbids declaration of `GLXPbufferSGIX' with no type ../../simgear/screen/extensions.hxx:438: error: typedef `GLXPbufferSGIX' is initialized (use __typeof__ instead) ../../simgear/screen/extensions.hxx:438: error: `glXCreateGLXPbufferProc' was not declared in this scope ../../simgear/screen/extensions.hxx:438: error: expected `,' or `;' before '(' token GLXPbufferSGIX is definately defined in my glx.h/glext.h files. If I roll back to 12th July I have no problems. Any ideas? Paul ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] config.sub ?
Hi, > I don't see a config.sub. Where does that come from? Have you tried "automake -a"? For never autoconf versions, you can also use "autoreconf -i" to bootstrap the autoconf system. Manuel ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.
On Saturday 30 July 2005 15:40, Oliver C. wrote: > No, it works here. > You just need to start flightgear in 24 bit mode. > fgfs --bpp=24 > > > Best Regards, > Oliver C. > Thanks for that :) Dave Martin. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] Free simulator of the Frecce
Martin Spott wrote: Gene Buckle wrote: Martin Spott wrote: Arnt Karlsen wrote: ..since we do have guns now in FG, and since Slobodan's shills didn't dare challenge my "rulings" ;o) on Geneva Convention "disputes" in soc.culture.yugoslavia, alt.war.yugoslavia etc a decade ago, I believe we can code both a kill score AI "engine", and a war crime "score" AI, basing the latter on the full 4 Geneva Conventions. I heavily object because this lets FlightGear definitely cross the line between serious simulation and war games, *rolls eyes* Stopping that might facilitate reading and thinking WTF? What makes you think "Serious Simulation" and "War Game" is mutually exclusive? g. -- -- "I'm not crazy, I'm plausibly off-nominal!" Proud owner of 80-0007 http://www.f15sim.com - The only one of its kind. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] config.sub ?
I'm trying to build JSBSim on one of Sourceforge's compile farm boxes, this one running Linux. After running aclocal;automake;autoconf I try to run configure and get this: configure: error: cannot run /bin/sh ./config.sub I don't see a config.sub. Where does that come from? Jon ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.
On Saturday 30 July 2005 16:25, Dave Martin wrote: > I don't know if anyone has brought this up yet but the 1.0-7667 driver from > NVIDIA for linux breaks the drawn shadows as in they don't appear at all. > > This tested and confirmed on a FX5800U and 6600GT PCIE > > Dave Martin No, it works here. You just need to start flightgear in 24 bit mode. fgfs --bpp=24 Best Regards, Oliver C. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.
I don't know if anyone has brought this up yet but the 1.0-7667 driver from NVIDIA for linux breaks the drawn shadows as in they don't appear at all. This tested and confirmed on a FX5800U and 6600GT PCIE Dave Martin ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] Free simulator of the Frecce
Gene Buckle wrote: > Martin Spott wrote: >> Arnt Karlsen wrote: >>>..since we do have guns now in FG, and since Slobodan's shills didn't >>>dare challenge my "rulings" ;o) on Geneva Convention "disputes" in >>>soc.culture.yugoslavia, alt.war.yugoslavia etc a decade ago, I believe >>>we can code both a kill score AI "engine", and a war crime "score" AI, >>>basing the latter on the full 4 Geneva Conventions. >> >> >> I heavily object because this lets FlightGear definitely cross the line >> between serious simulation and war games, > *rolls eyes* Stopping that might facilitate reading and thinking Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d