* Matthew Law -- Saturday 30 October 2004 02:49:
I'm trying to model some simple aircraft for use as 'airfield furniture'
in Blender. I have some 3-views to use but I can't find a sensible way
of having them available in Blender to use as a guide.
o Create a new screen. (There's a 'combo box' next to the menu that says
SCR: screen.001. Select ADD NEW there and call it 4 view or something.
o then split your 3D view into 4 parts (right click on the borders split)
o make one the top view, one the side, one the front view, and the fourth
a free view
o in each of the fixed screens select View/Background Image... and
select the respective image. You may have to rescale and move in Gimp
so that their reference point (origin) agrees.
o in the border-right-click context menu disable the menus (No header)
of the three fixed views
Example: http://members.aon.at/mfranz/blender-4view.jpeg [119 kB]
If possible, I'd like to texture some cubes with each of the 3-views and
be able to see the texture in Blender as I model.
Could be possible by actually texturing a cube in a different scene, and
display it in your editing scene. Unfortunately, I forgot how to do that.
m.
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