On my home win98se the game crashes (as at the previous
version) but in a different point: after the splash screen.
On my office XP Professional with s.p. 2 the game not crash
but:
a) the Save / Load NOT WORK!!!
b) pressing the V key the plane is in the FOG,
nothing other is visibile
The first point, expecially, is very important.
The previous version also was bugged in this manner.
At the next i have reported the FGFS.SAV file, hoping someone
may help me Sorry for my bad english.
--
?xml version=1.0?
PropertyList
position
longitude-deg type=double9.279957/longitude-deg
latitude-deg type=double45.431902/latitude-deg
altitude-ft type=double1255.229819/altitude-ft
/position
orientation
heading-deg type=double137.245697/heading-deg
roll-deg type=double-10.543338/roll-deg
pitch-deg type=double-6.766211/pitch-deg
/orientation
velocities
uBody-fps type=double396.935351/uBody-fps
vBody-fps type=double4.599903/vBody-fps
wBody-fps type=double17.692969/wBody-fps
/velocities
sim
presets
speed-set type=stringUVW/speed-set
onground type=boolfalse/onground
trim type=boolfalse/trim
/presets
panel
visibility type=booltrue/visibility
jitter type=boolfalse/jitter
/panel
current-view
heading-offset-deg type=double0.00/heading-
offset-deg
field-of-view type=double55.00/field-of-view
goal-heading-offset-deg type=double0.00/goal-
heading-offset-deg
goal-pitch-offset-deg type=double-8.00/goal-
pitch-offset-deg
goal-roll-offset-deg type=double0.00/goal-roll-
offset-deg
pitch-offset-deg type=double-8.00/pitch-offset-
deg
roll-offset-deg type=double0.00/roll-offset-deg
axes
long type=double0.00/long
lat type=double0.00/lat
/axes
ground-level-nearplane-m type=double0.50/ground-
level-nearplane-m
/current-view
time
gmt type=string2004-10-20T11:06:16/gmt
/time
view
internal type=booltrue/internal
config
x-offset-m-0.38/x-offset-m
y-offset-m2.26/y-offset-m
z-offset-m-12.16/z-offset-m
pitch-offset-deg type=double-8.00/pitch-
offset-deg
/config
/view
view n=1
config
z-offset-m alias=/sim[0]/chase-distance-m[0]/
z-offset-m
/z-offset-m
/config
/view
/sim
environment
clouds
layer
coverage type=stringscattered/coverage
elevation-ft type=double5000.00/elevation-ft
thickness-ft type=double600.16/thickness-ft
transition-ft type=double150.04/transition-ft
span-m type=double4.00/span-m
/layer
layer n=1
coverage type=stringcirrus/coverage
elevation-ft type=double19500.000320/elevation-ft
thickness-ft type=double65.01/thickness-ft
transition-ft type=double25.00/transition-ft
span-m type=double59436.00/span-m
/layer
layer n=2
coverage type=stringclear/coverage
span-m type=double4.00/span-m
elevation-ft type=double0.00/elevation-ft
thickness-ft type=double0.00/thickness-ft
transition-ft type=double0.00/transition-ft
/layer
layer n=3
coverage type=stringclear/coverage
span-m type=double4.00/span-m
elevation-ft type=double0.00/elevation-ft
thickness-ft type=double0.00/thickness-ft
transition-ft type=double0.00/transition-ft
/layer
layer n=4
span-m type=double4.00/span-m
elevation-ft type=double0.00/elevation-ft
thickness-ft type=double0.00/thickness-ft
transition-ft type=double0.00/transition-ft
coverage type=stringclear/coverage
/layer
/clouds
turbulence
magnitude-norm type=double0.011825/magnitude-norm
rate-hz type=double1.00/rate-hz
/turbulence
wind-from-north-fps type=double18.396213/wind-from-
north-fps
wind-from-east-fps type=double-24.904275/wind-from-
east-fps
wind-from-down-fps type=double0.00/wind-from-down-
fps
visibility-m type=double16093.44/visibility-m
temperature-sea-level-degc
type=double15.00/temperature-sea-level-degc
dewpoint-sea-level-degc type=double5.255940/dewpoint-
sea-level-degc
pressure-sea-level-inhg type=double29.92/pressure-
sea-level-inhg
/environment
controls
flight
aileron type=double0.20/aileron
aileron-trim type=double0.00/aileron-trim
elevator type=double-0.15/elevator
elevator-trim type=double0.00/elevator-trim
rudder type=double-0.10/rudder
rudder-trim type=double0.00/rudder-trim
flaps type=double0.00/flaps
slats type=double0.00/slats
BLC type=boolfalse/BLC
spoilers