Re: [Flightgear-devel] real-time video possibility

2003-01-30 Thread socf
What I am really thinking is much simpler(I think) than what Curt has in his
mind. My idea is to use FlightGear to control a real time remote control
airplane(a real one, not simulate) As I understand so far, the flightgear
FDM is that part that controls the airplane's dynamic, so we can create a
FDM that is specifically designed to control a RC plane. the inputed data
from like the keyboards joystick or mouse will be sent thru the FDM to a
radio that is linked on the computer. The radio will transmit the signal on
like VHF or HF band. After, the Radio signal will be recieved by the RC
plane. and then the RC plane's GPS information will be transmitted thru the
radio onboard the RC plane and reach the computer's radio. the radio will
send the information to flightgear's FDM and past them to the FG's main
loop. So now, instead of playing a remote controlled airplane with just the
joystick. We can now control our RC plane with flightgear which hopefully
with be more fun. And also, if the designer of the RC plane decided to
install a video camera on the RC plane, I think there can be ways to feed
the real life video in the flightgear while keeping the panel to be a
simulated on the computer. But in case there is like bad visibility, flying
at night or the video signal that can only be transmit on VHF band is out of
range, we can switch back to FlightGear's simulated enviroment instead of
looking at the real life video. Is that what you have in mind, Brandon?



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Re: [Flightgear-devel] real-time video possibility

2003-01-30 Thread Arnt Karlsen
On Thu, 30 Jan 2003 18:52:35 -0500, 
socf [EMAIL PROTECTED] wrote in message 
004201c2c8ba$aa3dbc00$2bb1fea9@socfstation:

 What I am really thinking is much simpler(I think) than what Curt has
 in his mind. My idea is to use FlightGear to control a real time
 remote control airplane(a real one, not simulate) As I understand so
 far, the flightgear FDM is that part that controls the airplane's
 dynamic, so we can create a FDM that is specifically designed to
 control a RC plane. the inputed data from like the keyboards joystick
 or mouse will be sent thru the FDM to a radio that is linked on the

...thru the autopilot etc fdm's in both the ground station computer 
and the airborne...

 computer. The radio will transmit the signal on like VHF or HF band.

..have laptops and 802.11b cards and planes, only need a wee camera 
to fly a web server etc for live New Year fireworks footage.  ;-)
Cell phones suck at 9.6kbps, but this too will work in a pinch.

 After, the Radio signal will be recieved by the RC plane. and then the
 RC plane's GPS information will be transmitted thru the radio onboard
 the RC plane and reach the computer's radio. the radio will send the
 information to flightgear's FDM and past them to the FG's main loop.
 So now, instead of playing a remote controlled airplane with just the
 joystick. We can now control our RC plane with flightgear which
 hopefully with be more fun. And also, if the designer of the RC plane
 decided to install a video camera on the RC plane, I think there can
 be ways to feed the real life video in the flightgear while keeping
 the panel to be a simulated on the computer. But in case there is like
 bad visibility, flying at night or the video signal that can only be
 transmit on VHF band is out of range, we can switch back to

..I have a use for this: emergency link nodes and inspection drones 
for my 802.11 isp and business client.  He too, is a modeller.  ;-)

..and there are the local radio stations broadcasting rush hour traffic
advice, and we could fly to Iraq for live footage of what Saddam doesn't
want inspected or bombed, and its possible to drop a wee chute phone to 
interview people on the ground, and to help them out of harms way...

..neat investor opportunities.  Hi?  ;-)

 FlightGear's simulated enviroment instead of looking at the real life
 video. Is that what you have in mind, Brandon?

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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[Flightgear-devel] real-time video possibility

2003-01-29 Thread Brandon Walters
Does anyone know how to go about this?the real time video feed is for a project much like socf's idea of having a a GPS reciever on board along with other payload, and flight gear would be used on the ground station as a good interface... does anyone know how to link in the real time vidoe, exam codes would be helpful. thanksDo you Yahoo!?
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Re: [Flightgear-devel] real-time video possibility

2003-01-29 Thread Norman Vine
Curtis L. Olson writes:

 Brandon Walters writes:
  Does anyone know how to go about this?the real time video feed is
  for a project much like socf's idea of having a a GPS reciever on
  board along with other payload, and flight gear would be used on the
  ground station as a good interface... does anyone know how to link
  in the real time vidoe, exam codes would be helpful. thanks 
 
 When the SGI O2 first came out, they had a demo that showed mapping of
 a live video feed as a texture to a surface on a cube which could then
 be rotated (the cube that is.)
 
 If you had a frame grabber card (or card that could do frame grabbing)
 and then convert that to an OpenGL texture, and if you could do that
 fast enough to approach real time ...

He He
Reminds me of the first time I saw a Video Toaster hooked to an Amiga
this was around 1992

Nowadays you just need an OpenGL card
http://www.lurkertech.com/lg/ogl.video.html

HTH

Norman

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