Re: [Flightgear-devel] Got FlightGear to compile on Mac OS X
Quoth Darrell Walisser: The culprit is likely PLIB. There is a fairly well-known and officially unresolved inefficiency in the rendering of small vertex arrays that is particularly painful on Mac OS X. You can view the original thread here (with the patch): http://www.menet.umn.edu/~curt/lists/fgfs/archive-200207/msg00404.html The current CVS version of ssgVtxTable (and specifically the drawGeometry method) differs pretty significantly from what is discussed in the message above. Has anyone tracked changes over time and could they submit a diff against a more recent version? Regards, David K. Drum [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Got FlightGear to compile on Mac OS X
Quoth Darrell Walisser: There is a fairly well-known and officially unresolved inefficiency in the rendering of small vertex arrays that is particularly painful on Mac OS X. Thank you for the reference. I was aware of this and thought I had checked against the right patches, but apparently not. I will report results later. Thanks again. Regards, David K. Drum [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Got FlightGear to compile on Mac OS X
On Wednesday, March 5, 2003, at 10:42 PM, [EMAIL PROTECTED] wrote: Message: 5 Date: Wed, 5 Mar 2003 18:36:35 -0600 From: David Drum [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: [Flightgear-devel] Got FlightGear to compile on Mac OS X Reply-To: [EMAIL PROTECTED] One issue that I am dealing with is that the frame rate is poor, even though precompiled versions I have had in the past had good (~30 fps) rates. It could turn out that Apple's OpenGL and GLUT are the culprit, which would give momentum to requiring those libraries to be built or installed from fink. I don't know yet. The culprit is likely PLIB. There is a fairly well-known and officially unresolved inefficiency in the rendering of small vertex arrays that is particularly painful on Mac OS X. You can view the original thread here (with the patch): http://www.menet.umn.edu/~curt/lists/fgfs/archive-200207/msg00404.html ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel