Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data/Aircraft/bo105 bo105.xml, 1.11, 1.12

2006-08-15 Thread Martin Spott
Hi,

Andy Ross wrote:
[...]
 Log Message:
 Giant helicopter code update from Maik Justus.

Melchior Franz wrote:
[...]
 Log Message:
 Maik JUSTUS: new bo105 config after big helicopter FDM update

Thank you very much for working on this significant improvement. I'm
severly impressed - now you can even fly a 'quick-stop' without
immediately shooting up into the sky.

Thanks a lot,
Martin.
-- 
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--

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Re: [Flightgear-devel] [Flightgear-cvslogs] CVS:

2006-08-15 Thread Martin Spott
Martin Spott wrote:

 Thank you very much for working on this significant improvement. I'm
 severly impressed - now you can even fly a 'quick-stop' without
 immediately shooting up into the sky.

I find the 'new' helicopter much easier to fly. Even with mouse and
keyboard, using auto-coordination for the tail, it's pretty well
possible to do precise landings - because the helicopter really does
what you expect him to do.
BTW, This picture was taken just after the helicopter started slipping
off the wing  :-)

  http://foxtrot.mgras.net/bitmap/FGFS/BO105_01.jpg

Cheers,
Martin.
-- 
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Re: [Flightgear-devel] Net FDM and Hit Detection

2006-08-15 Thread Jim Wilson
 From: Curtis L. Olson
 
snip
 
 With this mechanism, your own flight dynamics code can do the check for 
 ground collision, your gear modeling code will know the local ground 
 elevation (which can change as you taxi) and you can test yourself for a 
 crash condition.
 

This is the way it is done,  but I was just wondering if it wouldn't be 
better to do it on the graphics side.  Maybe it would be good idea to test 3 
(or more) axes parallel to the aircraft trajectory for intersections with 
non-model 
polys.  Isn't there code that does something like that, at least for the 
perpendicular 
to ground axis?

Best,

Jim


-- 
Jim Wilson
Kelco Industries
PO Box 160
Milbridge, ME 04658
207-546-7989



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Re: [Flightgear-devel] patch: some code (warnings) cleanup

2006-08-15 Thread Ladislav Michnovič
2006/8/14, Markus Barenhoff [EMAIL PROTECTED]:
 it is the output of cvs diff... is there a cmd line option for creating
 unified diffs?

diff -u file1 file2

 Regards Ladislav.

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Re: [Flightgear-devel] Net FDM and Hit Detection

2006-08-15 Thread Jon S. Berndt
  From: Curtis L. Olson
 
 snip
 
  With this mechanism, your own flight dynamics code can do the check for
  ground collision, your gear modeling code will know the local ground
  elevation (which can change as you taxi) and you can test yourself for a
  crash condition.
 

 This is the way it is done,  but I was just wondering if it wouldn't be
 better to do it on the graphics side.  Maybe it would be good
 idea to test 3 (or more) axes parallel to the aircraft trajectory for
 intersections with non-model
 polys.  Isn't there code that does something like that, at least
 for the perpendicular to ground axis?

 Jim

Just so it would not interfere with normal ground reactions done by the
flight dynamics models. I think the above suggestion might be asking for
trouble. Maybe a better way would be to make available terrain (or other
object) information to the flight model and let the flight model do the
physical interaction.

Jon


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Re: [Flightgear-devel] B52 around the earth flight

2006-08-15 Thread Lee Elliott
On Monday 14 August 2006 23:12, Julien Pierru wrote:
 I successfully flew around the earth with the B52, following
 the historic flight flown by 3 B52 in January 1957.
 It took me around 40 hours and 6 air to air refueling from a
 KC135 flown by shavlir to make it. Only the first 3 aar were
 unsuccessful due to non matching and oscillating speeds
 between mp aircraft. The remaining 3 were perfect and lasted
 about 20 to 30 minutes to refuel about 3/4 of the tanks.

 FG handled very well under the circumstances, no noticeable
 memory leaks, but a few things did break down. (made for a
 more realistic flight ;-P) For some reasons the 2D panel lost
 its lighting (red) over Hawaii and I was never able to recover
 it (landed without instruments in a pitch black night) and the
 property tree had a few nervous breakdowns as well, would stop
 updating for a while...Other than that it was awesome.

 You can see the path taken on FG tracker at:
 http://fgfs.i-net.hu/modules/fgtracker/?FUNCT=FLIGHTFLIGHTID=
4015

 You might have to zoom out a bit on google map to see the
 track. there is a corrupted data point in there so you can't
 see the ground speed. I'll ask KoverSrac to remove that point.

 Here are some air to air refueling at dawn over Guam:
 http://fgfs.i-net.hu/modules/xoopsgallery/view_album.php?set_a
lbumName=album32

 Regards,

 Julien

Well done :)  nice pics too

LeeE


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