Re: [Flightgear-devel] Segfault on current HEAD?

2008-04-12 Thread Anders Gidenstam
On Sat, 12 Apr 2008, James Sleeman wrote:

 Am I the only one getting segfaults on a full compile of the latest HEAD
 or is it just not working at the moment.  Full update and compile of
 everything, SimGear, OSG, Plib1.8.5, flightgear with --enable-osgviewer,
 and data all up to date.  Segfaults as soon as it tries to display the
 splash screen (disabling the splash doesn't get much further).

Hi,

Double check that OSG finds it's plugins and that the plugin for that 
image type exist (presumably FlightGear uses the formats .rgb, PNG and 
JPEG?). A missing OSG plugin unfortunately leads to a crash similar to 
this instead of an error message.

Cheers,

Anders
-- 
---
Anders Gidenstam
WWW: http://www.gidenstam.org/FlightGear/

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Re: [Flightgear-devel] Segfault on current HEAD?

2008-04-12 Thread James Sleeman

On Sat, 2008-04-12 at 10:35 +0200, Anders Gidenstam wrote:

 Double check that OSG finds it's plugins and that the plugin for that 
 image type exist (presumably FlightGear uses the formats .rgb, PNG and 
 JPEG?).

{prefix}/lib/psgPlugins-2.3.6 contains plugins for rgb, png and jpeg.
But how can I tell if osg is finding them?



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Re: [Flightgear-devel] Segfault on current HEAD?

2008-04-12 Thread Christian Schmitt
James Sleeman wrote:
 Am I the only one getting segfaults on a full compile of the latest HEAD
 or is it just not working at the moment.  Full update and compile of
 everything, SimGear, OSG, Plib1.8.5, flightgear with --enable-osgviewer,
 and data all up to date.  Segfaults as soon as it tries to display the
 splash screen (disabling the splash doesn't get much further).

I can confirm this problem. I had to go back to OSG 2.3.4 and recompile 
flightgear and simgear, before it started working again. Maybe 2.3.5 
works, too, but it didn't for me (forgot to recompile simgear). I don't 
want to make further tests right now, since it takes some hours on my 
machine.

Cheers,
Chris

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Re: [Flightgear-devel] FYI: EFF fights for the ri ghts of 3D modellers against bogus trademark clai ms

2008-04-12 Thread LeeE
On Friday 11 April 2008 13:36, Ralf Gerlich wrote:
 LeeE wrote:
  On Friday 11 April 2008 12:17, Ove Kaaven wrote:
  LeeE skrev:
  I was thinking more along the lines of publicly displaying
  the photo in an exhibition, which I don't think could be
  regarded as distribution,
 
  I suspect the RIAA and MPAA would disagree...

 Why are we discussing the term exhibition here? I would say
 that by any reasonable interpretation the term does not apply to
 what the FlightGear project is doing with its models.

 Cheers,
 Ralf

I was using it as an example of the sorts of things I believe you 
can and cannot do under copyright laws (I'm not an expert but I do 
try to keep track of the state of play and what's going on).

I would argue that we need to keep track of copyright issues because 
all of the FG aircraft and their colour schemes, perhaps with the 
exclusion of Oleg,  are copyrighted and FG has no clear rights to 
use them (Oleg's 'components' i.e. the bricks are copyrighted but 
the design made out of them isn't).  Actually, Oleg's design is 
copyrighted but the copyright holder is the person who submitted it 
to FG:)

IIRC, Microsoft has officially licensed several aircraft designs for 
MSFS, which leaves open the possibility of preventing other people 
or groups, such as FG, from including, or producing, those designs 
in, or for, other simulators.  We can only hope that this is not 
pursued because it's very unlikely that we'd be able to 
successfully contest it.  In fact, it's probably only because MS 
doesn't need the bad press it would undoubtedly receive, should it 
pursue this, that prevents it from doing so.  However, should FG 
ever become a serious challenger to MS's turf in the FlightSim 
world I don't think it would hesitate for too long.

_We_ are discussing it because _you_ posted a reply to it:)  
Otherwise it would have just been me, and I would have probably 
soon shut up about it:)   So if you don't want to discuss it - 
don't post about it:)

LeeE

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Re: [Flightgear-devel] Segfault on current HEAD?

2008-04-12 Thread LeeE
On Saturday 12 April 2008 06:03, James Sleeman wrote:
 Am I the only one getting segfaults on a full compile of the
 latest HEAD or is it just not working at the moment.  Full update
 and compile of everything, SimGear, OSG, Plib1.8.5, flightgear
 with --enable-osgviewer, and data all up to date.  Segfaults as
 soon as it tries to display the splash screen (disabling the
 splash doesn't get much further).

 Backtrace from gdb below, if there is anything else I can provide
 to assist just let me know, been a long time since I did any real
 application development so I'm kinda outta touch on debugging :(

Does it segfault every time or is it inconsistent?  I'm about a week 
or two old here and I get frequent segfaults on start-up but a 
second attempt usually works ok (excepting the other bugs that turn 
up in the course of running, of course).

LeeE

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[Flightgear-devel] Test

2008-04-12 Thread Heiko Schulz
Test- double mail?

still in work: http://www.hoerbird.net/galerie.html
But already done: http://www.hoerbird.net/reisen.html


  E-Mails jetzt auf Ihrem Handy.
www.yahoo.de/go

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Re: [Flightgear-devel] AirRacing over MP

2008-04-12 Thread Ron Jensen

On Sat, 2008-04-12 at 14:30 +0900, Tatsuhiro Nishioka wrote:
 Hi there,
 
 
 Web page for the AirRacing is available at:
 http://macflightgear.sourceforge.net/home/addons/airracing/
 
 
 
 Cheers,
 
 
 Tat
 
 On Fri, Apr 11, 2008 at 12:34 AM, Tatsuhiro Nishioka
 [EMAIL PROTECTED] wrote:
 Hi,
 
 
 I forgot to say two things.
 
 
 - The AirRacing should work on both 1.0.0 and CVS/OSG.
 - It will be a time-trial on either without network connection
 or with single attendee on MP.
 
 
 
 Cheers,
 
 
 Tat
 
 
 On Tue, Apr 8, 2008 at 1:47 PM, Tatsuhiro Nishioka
 [EMAIL PROTECTED] wrote:
 Hi,
 
 I've started an FlightGear AirRacing over MP, a simple
 gate passing race with multiple users.
 The archive is available from:
 
 http://macflightgear.sourceforge.net/wp-content/uploads/airracing/AirRacing-20080407.tar.gz
 
 There is no fancy web site for the AirRacing yet, so
 please take a look at README in the archive
 for installation and how-to-play.
 
 This is in the very early development phase, so there
 is a spacious room for improvement.
 But it is playable so give it a try. I'll improve its
 3D models, textures, and race itself.
 I'm also going to make a brief web page for it soon.
 
 Hope you enjoy it.
 
 I also want to say that great thanks goes to Torsten,
 Till, Anders, and Andy. You guys are great!!
 The code is originally based on Red Bull Air Race
 (very different right now due to MP capability and
 difference in rules but these two races could be
 united since I made AirRacing extensible). It features
 modified version of Till's multiplayer dialog and
 original BroadcastChannel by Anders. and of course it
 runs on Andy's great Nasal. :-)
 
 I think this AirRacing can be 'flying' tutorial in the
 near future since you can easily add penalty checker
 classes.
 When the core code goes well stable, I want to make
 more racing/tutorial things like acrobatic tutorial
 and something like that.
 
 Best,
 
 Tat
 


Tat and I got together today and flew a few air races in different
aircraft.  A lot of fun!

Ron





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[Flightgear-devel] Weekly CVS Changelog Summary: SimGear

2008-04-12 Thread Curtis L. Olson
2f585eeea02e2c79d7b1d8c4963bae2d

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