[Flightgear-devel] Code::Blocks IDE Project files for Linux?

2011-09-02 Thread Paul Guhl
Does someone have project files for Code::Blocks IDE for Linux? I would 
like to compile FG on Linux with Intel Compiler and profile the debug 
output with Parallel Studio.

Best Regards
Paul

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[Flightgear-devel] fork android project question...

2011-09-02 Thread Francesco Angelo Brisa
Hi,

Hi have been trying to contact Alexander Nilsen, which has been
developing an android app for flightgear.
Since that app is open source, I extended it  (
http://www.flightgear.org/forums/viewtopic.php?f=18t=10761start=15#p133884
) and I wanted to tell it to the original project owner.
Since it has been almost a month I tried to contact him (email,
private forum message) but I have not received any response.

I wonder, does anybody knows hot to reach him ? Otherwise I was
considering on cretinga a new app in the android market (Making a
fork), but I would like to avoid it if possible.

Cheers and thanks
Francesco

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[Flightgear-devel] Direct Draw Surface Scenery Textures

2011-09-02 Thread Vivian Meazza
Hi all,

 

Emilian and I have been developing and testing DDS textures and some
modified shaders. We started out with improved forest and the project kind
of went on from there.

 

Here are some examples of the output:

 

http://imageshack.us/photo/my-images/402/fgfsscreen036.jpg/

http://imageshack.us/photo/my-images/21/fgfsscreen038.jpg/

http://imageshack.us/photo/my-images/202/fgfsscreen059.jpg/

 

The textures are available here:

 

https://git.gitorious.org/fgdata-textures-ng/fgdata-textures-ng.git

 

There is a merge request here that would help you integrate the new and
additional textures.

 

https://gitorious.org/fg/flightgear/merge_requests

 

Oh and finally, Emilian and I won first and second prizes in the recent
competition - using the new stuff of course :-)

 

http://www.flightgear.org/forums/viewtopic.php?f=67
http://www.flightgear.org/forums/viewtopic.php?f=67t=13264p=135090#p13514
4 t=13264p=135090#p135144

 

Unless there are any objections, I intend to upload the new stuff to fgdata
after the weekend. They do NOT replace any existing textures, which will
remain available for those who prefer, and which will remain the default
option.

 

Vivian  

 

 

 

 

 

 

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Re: [Flightgear-devel] Direct Draw Surface Scenery Textures

2011-09-02 Thread Vivian Meazza
Anders wrote

 
 On Fri, 2 Sep 2011, Vivian Meazza wrote:
 
  There is a merge request here that would help you integrate the new and
  additional textures.
 
  https://gitorious.org/fg/flightgear/merge_requests
 
 Hi Vivian,
 
 The textures and the shader work looks very good.
 
 However, I don't quite agree with the core update. I think it would be
 more appropriate to add the ability to select an arbitrary materials
 file rather than hard-coding the choice between two files.
 
 This is not harder to implement:
 https://gitorious.org/~andersg/fg/anders-
 flightgear/commit/c4fdc4894ab3e4433035cd24359d06340f8146d0
 

Not quite as idiot proof - but it opens up further possibilities of more
than 2 material files - let's go with that.

Vivian 



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Re: [Flightgear-devel] Links for new FlightGear pilots

2011-09-02 Thread Gijs de Rooy

Hi Jörg! I only checked the English manual and did not read it thoroughly (way 
too much text. I got my (aerospace engineering!) study books last 
week and I decided that I should save my eyes/mind for the millions of pages 
(those books are way too heavy!) that I'll have to read the 
upcoming five years :P).

Some comments though:

What I miss:a link to the forum, for further support (when the wiki/manual are 
not sufficient).an index that can be viewed anywhere on the page. Right now 
it's just at the top of each chapter. I don't want
to scroll up, just to skip some subjects. Maybe a dropdown list from the main 
menu? Or some Adobe Reader-like
sidebar. Just thinking out loud here ;)most screenshots have no description. As 
an user I'd like to know the name of the aircraft I'm seeing; so I can launch
it up in FlightGear!capital consistency in enumerations. If your second point 
starts with a lower font, the third should as well. A good example
can be seen under Takeoff at http://www.emmerich-j.de/Handbuch/EN/4_Solo.html 
1,4,5,6 start with a capital letter, while
2 and 3 don't.would be nice if clicking an abbreviation doesn't bring you to a 
long list, instead show a little popup/hover explaining the 
abbreviation.
Typos/faults/mistakes I found:at 
http://www.emmerich-j.de/Handbuch/EN/2_Install.html the image description is 
Deutsch :)links to the wiki link to German articles. For example: 
http://www.emmerich-j.de/Handbuch/EN/B9_Features.html#mozTocId507437the 
appendix doesn't list all the contributors. Better list none then some IMO. 
Rather than giving an incomplete list of The following 
individuals have contributed to the scenery object database you might link to 
the authors page of the database.
What I am worried about:Altough I really like this manual, I have some worries 
on how you'll keep it up to date. As we see at the wiki, 
it's very hard to keep up with FlightGear's pace. And that's on a place anyone 
can edit easily...Your version is much more up to date than the current manual, 
but I wonder if that's just because you spend so
much time on writing it (I guess you won't spend that much time updating it on 
every release). If this doesn't end up being used as an official manual in the 
base package, do consider copying stuff to the wiki.
You've got some subjects that aren't covered there as of yet ;) Thanks a lot 
for the hardwork! It's really appreciated (I do at least)!
I'm sure we'll be able to use most of it (if not all) in some way or another! 
Cheers,Gijs --
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