Re: [Flightgear-devel] Local Weather menu structure: Wind settings

2012-01-30 Thread thorsten . i . renk
> I just faild to set the wind speed and direction in the new weather menue
> structure (up to date next-branch). My intention was to set the wind
> profile
> from ground up to 3000ft.
> Hence I used the Basic Weather menue and set the desired values in the
> table.
> But I found that I got the wind speed and direction from the Advanced
> Weather
> Menue instead. Is this a bug/feature or am I simply to stupid to set the
> values correctly?

Not sure what exactly you were trying to do. When you run Advanced
Weather, it always uses its own wind model - it can't know what you
entered in the Basic Weather config dialog and it doesn't care - we're not
so far along the road to a merged weather system (if you were running
Basic weather and it was ignoring its own config, that'd be a bug though).

Advanced Weather has a few wind modes - constant (wind is the same
everywhere), constant in tile (wind is the same in each chunk of 40x40 km,
but may change between tiles), aloft interpolated (wind is interpolated
based on the values entered in the wind dialog which is visible when you
press 'show winds' and aloft waypoints (wind is interpolated based on a
set of vectors both in altitude and in position - this is *very*
cumbersome to enter manually and intended to run with online weather).

Even the aloft interpolated modes don't allow you to select an arbitrary
wind profile though, the low altitude interpolation altitude values are
always 0, 5000 ft and 1 ft (this choice made following advice from
TorstenD who had plans to get online aloft winds automatically in this
format, something which isn't implemented yet), so you can only have a
linear profile between these altitudes.

The system doesn't allow you to specify wind conditions in the boundary
layer, because it wants to compute them itself. You get a boundary layer
which adapts to terrain roughness and local elevation, for instance there
is no boundary layer slowdown of winds at mountaintops, and significantly
less on upper mountain slopes than on the ground (which is somewhat
important for ridge lift to work properly), boundary layer slowdown is far
less pronounced over open water than in mountain terrain,... I suspect you
were interested in specifying especially this region? In case you  want to
do something to the boundary layer computation, you'd have to dig into the
code, this can't be done from config.



Hope that helps.

> BTW:
> I'm totally impressed by the capabilities of the weather system,
> especially
> for glider pilots. I must admit that the weather system is a big
> motivation
> for me to keep up the development of a hangglider for FlightGear. Up to
> now the results are very promising. Soaring feels very realistic!

Thanks.

There's a lot of real life glider flying experience behind the convective
cloud system and the thermals :-) If I find the time (which doesn't happen
too often) I enjoy going cross-country with the ASK-13 very much. Like in
real life, there are all sorts of surprises which can happen, and I always
find mountain-soaring very exciting. Still need to implement that wave
lift model at some point...

Cheers,

* Thorsten


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Re: [Flightgear-devel] LaRCsim broken?

2012-01-30 Thread Frederic Bouvier
Make sure that LaRCsim is selected when configuring fg with Cmake

Regards,
-Fred

- Mail original -
> De: "D-NXKT" 
> À: flightgear-devel@lists.sourceforge.net
> Envoyé: Mardi 31 Janvier 2012 01:02:27
> Objet: [Flightgear-devel] LaRCsim broken?
> 
> Hello,
> 
> could it be that LaRCsim is broken or switched off?
> 
> I noticed that the LaRCsim planes don't work since a while (for me).
> Following message appears during the start procedure:
> Fatal error: Unrecognized flight model 'larcsim', cannot init flight
> dynamics
> model.
> 
> Tested with ASW20, wrightFlyer and airwaveXtreme150.
> FlighGear, SimGear and fgdata are up to date (next-branch).

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Re: [Flightgear-devel] screen.nas FONT size

2012-01-30 Thread Torsten Dreyer
Am 30.01.2012 23:57, schrieb Curtis Olson:
> I want display my text *REAL BIG*
I know exactly what you mean. That started for me some years ago, too. 
Newspapers, books, price tags in the supermarket - decreasing font sizes 
EVERYWHERE!

Torsten

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[Flightgear-devel] LaRCsim broken?

2012-01-30 Thread D-NXKT
Hello,

could it be that LaRCsim is broken or switched off?

I noticed that the LaRCsim planes don't work since a while (for me).
Following message appears during the start procedure:
Fatal error: Unrecognized flight model 'larcsim', cannot init flight dynamics 
model.

Tested with ASW20, wrightFlyer and airwaveXtreme150.
FlighGear, SimGear and fgdata are up to date (next-branch).

Best regards
D-NXKT

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[Flightgear-devel] screen.nas FONT size

2012-01-30 Thread Curtis Olson
Hi,

I am playing around with screen.nas and using the screen.window class to
write text messages to the screen.  What I've been working on works, but I
need a bigger font size.  My best attempts to set font and size are not
seeming to do anything -- I'm still seeing the default font.  Has anyone
played around with using different font types and sizes for the gui
elements?

I want display my text *REAL BIG*

I also see a set of liberation fonts in the Font directory.  Is it possible
to use these?

Thanks, :-)

Curt.
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[Flightgear-devel] Local Weather menu structure: Wind settings

2012-01-30 Thread D-NXKT
Hello,

I just faild to set the wind speed and direction in the new weather menue 
structure (up to date next-branch). My intention was to set the wind profile 
from ground up to 3000ft.  
Hence I used the Basic Weather menue and set the desired values in the table.
But I found that I got the wind speed and direction from the Advanced Weather 
Menue instead. Is this a bug/feature or am I simply to stupid to set the 
values correctly?

BTW: 
I'm totally impressed by the capabilities of the weather system, especially 
for glider pilots. I must admit that the weather system is a big motivation 
for me to keep up the development of a hangglider for FlightGear. Up to now 
the results are very promising. Soaring feels very realistic!

Best regards
D-NXKT

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Re: [Flightgear-devel] Re : New scenery webtool.

2012-01-30 Thread Martin Spott
Gijs de Rooy wrote:

> Is that just a different version numbering between Windows and Mac? 
> Or do you run really "old" versions of both? O_O

The versions I listed for Mac and Linux are a) the latest version which
is *available* for Mac OS X PPC and b) the default on Linux Debian
Squeeze.

Cheers,
Masrtin.
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Re: [Flightgear-devel] Re : New scenery webtool.

2012-01-30 Thread Martin Spott
Martin Spott wrote:
> Gijs de Rooy wrote:

>> Got the following errors in FF (in Dutch, but Google Translate should be 
>> able to deal with that):
>> 
>> Waarschuwing: Fout tijdens het parsen van waarde voor ???filter???.  
>> Declaratie genegeerd.
>> Bronbestand: 
>> http://scenemodels.flightgear.org/maps/?zoom=16&lon=9.37335&lat=48.71824&layers=0B0FFTTFTT
>> Regel: 0
> 
> No idea what's wrong, this works perfectly in Firefox 3.6.25 on my
> 32-bit PPC Mac as well as in 3.5.16 on Linux Debian Squeeze AMD64  
> wait, I'll try Windows   works as well in 3.6.7 on Windows "Version
> 6.0.6002" - whatever this might be.

Does _not_ work in Firefox 9.0.1 on my own netbook running 32-bit
WinXP. Cool, JavaScript in Firefox has changed 

Have fun,
Martin.
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Re: [Flightgear-devel] Re : New scenery webtool.

2012-01-30 Thread Gijs de Rooy

Is that just a different version numbering between Windows and Mac? 
Or do you run really "old" versions of both? O_O

I've got:

FF: 9.0.1
IE: 9.0.8112.16421
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Re: [Flightgear-devel] Re : New scenery webtool.

2012-01-30 Thread Martin Spott
Gijs de Rooy wrote:

> Got the following errors in FF (in Dutch, but Google Translate should be able 
> to deal with that):
> 
> Waarschuwing: Fout tijdens het parsen van waarde voor ???filter???.  
> Declaratie genegeerd.
> Bronbestand: 
> http://scenemodels.flightgear.org/maps/?zoom=16&lon=9.37335&lat=48.71824&layers=0B0FFTTFTT
> Regel: 0

No idea what's wrong, this works perfectly in Firefox 3.6.25 on my
32-bit PPC Mac as well as in 3.5.16 on Linux Debian Squeeze AMD64  
wait, I'll try Windows   works as well in 3.6.7 on Windows "Version
6.0.6002" - whatever this might be.

Cheers,
Martin.
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Re: [Flightgear-devel] Re : New scenery webtool.

2012-01-30 Thread Martin Spott
Gijs de Rooy wrote:

> I could imagine that we (Olivier) add a "delete" button to those popups, to 
> remove that object from
> the database. Would help a lot when replacing generic buildings with custom 
> models. ;)

BTW, when you look into this view (just as an example):

  
http://scenemodels.flightgear.org/maps/?zoom=17&lon=-122.3942281&lat=37.79346818&layers=0B0FFTTFTT

 and click on the arrow at "One Market Plaza" right in the center,
then the bubble will show the text "(5-1116) FAA SAN FRANCISCO   CA
BLDG [N, ] 194.8m" (at least it should, because that's what is stored
in the DB).  This text is by no means just random, instead it's an
identifier which refers to the FAA obstruction database (likewise for
other countries).

This sort of obstruction identifiers (alongside with some more metadata
like the altitude at the top of the obstacle) enable us to re-use many
of these objects for an obstruction warning in a simulated FCS.  Thus,
whenever a 'generic' object is replaced by a custom model, please don't
just delete the generic object, instead, special care should be taken.

Cheers,
Martin.
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Re: [Flightgear-devel] Re : New scenery webtool.

2012-01-30 Thread Gijs de Rooy

Got the following errors in FF (in Dutch, but Google Translate should be able 
to deal with that):

Waarschuwing: Fout tijdens het parsen van waarde voor ‘filter’.  Declaratie 
genegeerd.
Bronbestand: 
http://scenemodels.flightgear.org/maps/?zoom=16&lon=9.37335&lat=48.71824&layers=0B0FFTTFTT
Regel: 0

Waarschuwing: Fout tijdens het parsen van waarde voor ‘filter’.  Declaratie 
genegeerd.
Bronbestand: http://www.openlayers.org/api/theme/default/style.css
Regel: 178

Waarschuwing: Fout tijdens het parsen van waarde voor ‘filter’.  Declaratie 
genegeerd.
Bronbestand: http://www.openlayers.org/api/theme/default/style.css
Regel: 186

Waarschuwing: Fout tijdens het parsen van waarde voor ‘filter’.  Declaratie 
genegeerd.
Bronbestand: http://www.openlayers.org/api/theme/default/style.css
Regel: 281

Fout: JSON.parse: expected double-quoted property name
Bronbestand: http://www.openlayers.org/api/OpenLayers.js
Regel: 290
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Re: [Flightgear-devel] Re : New scenery webtool.

2012-01-30 Thread Gijs de Rooy

> Try this one:
> 
>   
> http://scenemodels.flightgear.org/maps/?zoom=16&lon=9.37335&lat=48.71824&layers=0B0FFTTFTT

Same issue... tested on FF 9.01 
(with IE the entire map doesn't load, but that's an old issue, unrelated :P)
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Re: [Flightgear-devel] Re : New scenery webtool.

2012-01-30 Thread Martin Spott
Gijs de Rooy wrote:

> Sure. On the coverage map we used to see objects indicated by an
> arrow (when zoomed in a lot).
> Clicking such an arrow would open a popup showing the objects
> thumbnail and ID.

Try this one:

  
http://scenemodels.flightgear.org/maps/?zoom=16&lon=9.37335&lat=48.71824&layers=0B0FFTTFTT

Cheers,
Martin.
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[Flightgear-devel] Re : Re : New scenery webtool.

2012-01-30 Thread Olivier
Martin,

> Could you elaborate on which feature is broken ?

I guess Gijs would like to see the ob_id number close to the object "dot" here:

http://mapserver.flightgear.org/map/?lon=9.37243&lat=48.71847&zoom=13&layers=B00TFFFTFFFTFTF

eg 3233552 (instead of ob_text?)

That would be useful for deletion, edition for instance. Don't know how the
"decluttering" would be done, though. Yet another layer to create?

Oliver.
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Re: [Flightgear-devel] Re : New scenery webtool.

2012-01-30 Thread Gijs de Rooy

> Martin wrote:
> Could you elaborate on which feature is broken ?

Sure. On the coverage map we used to see objects indicated by an arrow (when 
zoomed in a lot). 
Clicking such an arrow would open a popup showing the objects thumbnail and ID. 

The "Scenery Objects" layer works fine and the "Scenery Object Details" is 
enabled on certain 
zoomlevels (from 15 IIRC), but the arrows don't appear.

I could imagine that we (Olivier) add a "delete" button to those popups, to 
remove that object from
the database. Would help a lot when replacing generic buildings with custom 
models. ;)

Cheers,
Gijs
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Re: [Flightgear-devel] Re : New scenery webtool.

2012-01-30 Thread Martin Spott
Gijs de Rooy wrote:

> Nice work Olivier! Will you also (after the exams) add an option for object 
> IDs? So we can simply look the ID
> up on the coverage map (this feature is currently broken, [...])

Could you elaborate on which feature is broken ?

Martin.
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[Flightgear-devel] Re : Re : New scenery webtool.

2012-01-30 Thread Olivier


Hi Gijs, all


> Nice work Olivier! Will you also (after the exams) add an option for object 
> IDs?
> So we can simply look the ID up on the coverage map (this feature is 
> currently broken,
> I've notified Jon about it) rather than digging into the stg file?

I would love to, this would make my script much simpler, because as you have 
noticed, I have to make the user point to the object id given (lat,lon), and 
manage the case where there can be (0,1,...,n) answers to a given (lat, lon). 
So when the feature is back, I'll probably make the script another way or give 
the user the possibility to choose.
I would have to dig into mapserver to find why the feature is broken, don't 
have much time for it now, hope someone finds it before I do!

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Re: [Flightgear-devel] Nasal API generator

2012-01-30 Thread Adrian Musceac
On Monday, January 30, 2012 12:45:26 Gijs de Rooy wrote:
> I do see an issue, the menu isn't scrollable and it doesn't fit on my
> laptop screen ;) It is cut of at atc-chatter.
> 
> Other than that, nice work!
> 
> Gijs

Right, that should be taken care of now. I'm thinking the proper location of 
this script might be in scripts/python or scripts/tools. Any opinions on that?

Cheers,
Adrian

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Re: [Flightgear-devel] Re : New scenery webtool.

2012-01-30 Thread Martin Spott
Olivier wrote:

> The deletion script is now online, whenever you have a shared object you want 
> to delete:

Cool, it's nice to see more applications using and working on our
common Scenery ressources, that's what they (the ressources) are made
for !

Thanks,
Martin.
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Re: [Flightgear-devel] Nasal API generator

2012-01-30 Thread Gijs de Rooy

> I've written a parser to generate a local API documentation for Nasal scripts

I do see an issue, the menu isn't scrollable and it doesn't fit on my laptop 
screen ;)
It is cut of at atc-chatter.

Other than that, nice work!

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Re: [Flightgear-devel] Nasal API generator

2012-01-30 Thread Vivian Meazza
Adrian

> Hi all,
> I've written a parser to generate a local API documentation for Nasal
> scripts
> inside $FGROOT/Nasal.
> Here is a preview of the result: http://ompldr.org/vY2kwNA/nasal_api.html
> Is there any interest to add the parser and API doc to the repository?
> 

Seems like a very useful piece of work. Lets get this into the repo soonest.


Vivian 



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