Re: [Flightgear-devel] Local Weather menu structure: Wind settings
> I just faild to set the wind speed and direction in the new weather menue > structure (up to date next-branch). My intention was to set the wind > profile > from ground up to 3000ft. > Hence I used the Basic Weather menue and set the desired values in the > table. > But I found that I got the wind speed and direction from the Advanced > Weather > Menue instead. Is this a bug/feature or am I simply to stupid to set the > values correctly? Not sure what exactly you were trying to do. When you run Advanced Weather, it always uses its own wind model - it can't know what you entered in the Basic Weather config dialog and it doesn't care - we're not so far along the road to a merged weather system (if you were running Basic weather and it was ignoring its own config, that'd be a bug though). Advanced Weather has a few wind modes - constant (wind is the same everywhere), constant in tile (wind is the same in each chunk of 40x40 km, but may change between tiles), aloft interpolated (wind is interpolated based on the values entered in the wind dialog which is visible when you press 'show winds' and aloft waypoints (wind is interpolated based on a set of vectors both in altitude and in position - this is *very* cumbersome to enter manually and intended to run with online weather). Even the aloft interpolated modes don't allow you to select an arbitrary wind profile though, the low altitude interpolation altitude values are always 0, 5000 ft and 1 ft (this choice made following advice from TorstenD who had plans to get online aloft winds automatically in this format, something which isn't implemented yet), so you can only have a linear profile between these altitudes. The system doesn't allow you to specify wind conditions in the boundary layer, because it wants to compute them itself. You get a boundary layer which adapts to terrain roughness and local elevation, for instance there is no boundary layer slowdown of winds at mountaintops, and significantly less on upper mountain slopes than on the ground (which is somewhat important for ridge lift to work properly), boundary layer slowdown is far less pronounced over open water than in mountain terrain,... I suspect you were interested in specifying especially this region? In case you want to do something to the boundary layer computation, you'd have to dig into the code, this can't be done from config. Hope that helps. > BTW: > I'm totally impressed by the capabilities of the weather system, > especially > for glider pilots. I must admit that the weather system is a big > motivation > for me to keep up the development of a hangglider for FlightGear. Up to > now the results are very promising. Soaring feels very realistic! Thanks. There's a lot of real life glider flying experience behind the convective cloud system and the thermals :-) If I find the time (which doesn't happen too often) I enjoy going cross-country with the ASK-13 very much. Like in real life, there are all sorts of surprises which can happen, and I always find mountain-soaring very exciting. Still need to implement that wave lift model at some point... Cheers, * Thorsten -- Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] LaRCsim broken?
Make sure that LaRCsim is selected when configuring fg with Cmake Regards, -Fred - Mail original - > De: "D-NXKT" > À: flightgear-devel@lists.sourceforge.net > Envoyé: Mardi 31 Janvier 2012 01:02:27 > Objet: [Flightgear-devel] LaRCsim broken? > > Hello, > > could it be that LaRCsim is broken or switched off? > > I noticed that the LaRCsim planes don't work since a while (for me). > Following message appears during the start procedure: > Fatal error: Unrecognized flight model 'larcsim', cannot init flight > dynamics > model. > > Tested with ASW20, wrightFlyer and airwaveXtreme150. > FlighGear, SimGear and fgdata are up to date (next-branch). -- Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screen.nas FONT size
Am 30.01.2012 23:57, schrieb Curtis Olson: > I want display my text *REAL BIG* I know exactly what you mean. That started for me some years ago, too. Newspapers, books, price tags in the supermarket - decreasing font sizes EVERYWHERE! Torsten -- Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] LaRCsim broken?
Hello, could it be that LaRCsim is broken or switched off? I noticed that the LaRCsim planes don't work since a while (for me). Following message appears during the start procedure: Fatal error: Unrecognized flight model 'larcsim', cannot init flight dynamics model. Tested with ASW20, wrightFlyer and airwaveXtreme150. FlighGear, SimGear and fgdata are up to date (next-branch). Best regards D-NXKT -- Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] screen.nas FONT size
Hi, I am playing around with screen.nas and using the screen.window class to write text messages to the screen. What I've been working on works, but I need a bigger font size. My best attempts to set font and size are not seeming to do anything -- I'm still seeing the default font. Has anyone played around with using different font types and sizes for the gui elements? I want display my text *REAL BIG* I also see a set of liberation fonts in the Font directory. Is it possible to use these? Thanks, :-) Curt. -- Curtis Olson: http://www.atiak.com - http://aem.umn.edu/~uav/ http://www.flightgear.org - http://gallinazo.flightgear.org -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Local Weather menu structure: Wind settings
Hello, I just faild to set the wind speed and direction in the new weather menue structure (up to date next-branch). My intention was to set the wind profile from ground up to 3000ft. Hence I used the Basic Weather menue and set the desired values in the table. But I found that I got the wind speed and direction from the Advanced Weather Menue instead. Is this a bug/feature or am I simply to stupid to set the values correctly? BTW: I'm totally impressed by the capabilities of the weather system, especially for glider pilots. I must admit that the weather system is a big motivation for me to keep up the development of a hangglider for FlightGear. Up to now the results are very promising. Soaring feels very realistic! Best regards D-NXKT -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re : New scenery webtool.
Gijs de Rooy wrote: > Is that just a different version numbering between Windows and Mac? > Or do you run really "old" versions of both? O_O The versions I listed for Mac and Linux are a) the latest version which is *available* for Mac OS X PPC and b) the default on Linux Debian Squeeze. Cheers, Masrtin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re : New scenery webtool.
Martin Spott wrote: > Gijs de Rooy wrote: >> Got the following errors in FF (in Dutch, but Google Translate should be >> able to deal with that): >> >> Waarschuwing: Fout tijdens het parsen van waarde voor ???filter???. >> Declaratie genegeerd. >> Bronbestand: >> http://scenemodels.flightgear.org/maps/?zoom=16&lon=9.37335&lat=48.71824&layers=0B0FFTTFTT >> Regel: 0 > > No idea what's wrong, this works perfectly in Firefox 3.6.25 on my > 32-bit PPC Mac as well as in 3.5.16 on Linux Debian Squeeze AMD64 > wait, I'll try Windows works as well in 3.6.7 on Windows "Version > 6.0.6002" - whatever this might be. Does _not_ work in Firefox 9.0.1 on my own netbook running 32-bit WinXP. Cool, JavaScript in Firefox has changed Have fun, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re : New scenery webtool.
Is that just a different version numbering between Windows and Mac? Or do you run really "old" versions of both? O_O I've got: FF: 9.0.1 IE: 9.0.8112.16421 -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re : New scenery webtool.
Gijs de Rooy wrote: > Got the following errors in FF (in Dutch, but Google Translate should be able > to deal with that): > > Waarschuwing: Fout tijdens het parsen van waarde voor ???filter???. > Declaratie genegeerd. > Bronbestand: > http://scenemodels.flightgear.org/maps/?zoom=16&lon=9.37335&lat=48.71824&layers=0B0FFTTFTT > Regel: 0 No idea what's wrong, this works perfectly in Firefox 3.6.25 on my 32-bit PPC Mac as well as in 3.5.16 on Linux Debian Squeeze AMD64 wait, I'll try Windows works as well in 3.6.7 on Windows "Version 6.0.6002" - whatever this might be. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re : New scenery webtool.
Gijs de Rooy wrote: > I could imagine that we (Olivier) add a "delete" button to those popups, to > remove that object from > the database. Would help a lot when replacing generic buildings with custom > models. ;) BTW, when you look into this view (just as an example): http://scenemodels.flightgear.org/maps/?zoom=17&lon=-122.3942281&lat=37.79346818&layers=0B0FFTTFTT and click on the arrow at "One Market Plaza" right in the center, then the bubble will show the text "(5-1116) FAA SAN FRANCISCO CA BLDG [N, ] 194.8m" (at least it should, because that's what is stored in the DB). This text is by no means just random, instead it's an identifier which refers to the FAA obstruction database (likewise for other countries). This sort of obstruction identifiers (alongside with some more metadata like the altitude at the top of the obstacle) enable us to re-use many of these objects for an obstruction warning in a simulated FCS. Thus, whenever a 'generic' object is replaced by a custom model, please don't just delete the generic object, instead, special care should be taken. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re : New scenery webtool.
Got the following errors in FF (in Dutch, but Google Translate should be able to deal with that): Waarschuwing: Fout tijdens het parsen van waarde voor ‘filter’. Declaratie genegeerd. Bronbestand: http://scenemodels.flightgear.org/maps/?zoom=16&lon=9.37335&lat=48.71824&layers=0B0FFTTFTT Regel: 0 Waarschuwing: Fout tijdens het parsen van waarde voor ‘filter’. Declaratie genegeerd. Bronbestand: http://www.openlayers.org/api/theme/default/style.css Regel: 178 Waarschuwing: Fout tijdens het parsen van waarde voor ‘filter’. Declaratie genegeerd. Bronbestand: http://www.openlayers.org/api/theme/default/style.css Regel: 186 Waarschuwing: Fout tijdens het parsen van waarde voor ‘filter’. Declaratie genegeerd. Bronbestand: http://www.openlayers.org/api/theme/default/style.css Regel: 281 Fout: JSON.parse: expected double-quoted property name Bronbestand: http://www.openlayers.org/api/OpenLayers.js Regel: 290 -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re : New scenery webtool.
> Try this one: > > > http://scenemodels.flightgear.org/maps/?zoom=16&lon=9.37335&lat=48.71824&layers=0B0FFTTFTT Same issue... tested on FF 9.01 (with IE the entire map doesn't load, but that's an old issue, unrelated :P) -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re : New scenery webtool.
Gijs de Rooy wrote: > Sure. On the coverage map we used to see objects indicated by an > arrow (when zoomed in a lot). > Clicking such an arrow would open a popup showing the objects > thumbnail and ID. Try this one: http://scenemodels.flightgear.org/maps/?zoom=16&lon=9.37335&lat=48.71824&layers=0B0FFTTFTT Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Re : Re : New scenery webtool.
Martin, > Could you elaborate on which feature is broken ? I guess Gijs would like to see the ob_id number close to the object "dot" here: http://mapserver.flightgear.org/map/?lon=9.37243&lat=48.71847&zoom=13&layers=B00TFFFTFFFTFTF eg 3233552 (instead of ob_text?) That would be useful for deletion, edition for instance. Don't know how the "decluttering" would be done, though. Yet another layer to create? Oliver. -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re : New scenery webtool.
> Martin wrote: > Could you elaborate on which feature is broken ? Sure. On the coverage map we used to see objects indicated by an arrow (when zoomed in a lot). Clicking such an arrow would open a popup showing the objects thumbnail and ID. The "Scenery Objects" layer works fine and the "Scenery Object Details" is enabled on certain zoomlevels (from 15 IIRC), but the arrows don't appear. I could imagine that we (Olivier) add a "delete" button to those popups, to remove that object from the database. Would help a lot when replacing generic buildings with custom models. ;) Cheers, Gijs -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re : New scenery webtool.
Gijs de Rooy wrote: > Nice work Olivier! Will you also (after the exams) add an option for object > IDs? So we can simply look the ID > up on the coverage map (this feature is currently broken, [...]) Could you elaborate on which feature is broken ? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Re : Re : New scenery webtool.
Hi Gijs, all > Nice work Olivier! Will you also (after the exams) add an option for object > IDs? > So we can simply look the ID up on the coverage map (this feature is > currently broken, > I've notified Jon about it) rather than digging into the stg file? I would love to, this would make my script much simpler, because as you have noticed, I have to make the user point to the object id given (lat,lon), and manage the case where there can be (0,1,...,n) answers to a given (lat, lon). So when the feature is back, I'll probably make the script another way or give the user the possibility to choose. I would have to dig into mapserver to find why the feature is broken, don't have much time for it now, hope someone finds it before I do! Olivier.-- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Nasal API generator
On Monday, January 30, 2012 12:45:26 Gijs de Rooy wrote: > I do see an issue, the menu isn't scrollable and it doesn't fit on my > laptop screen ;) It is cut of at atc-chatter. > > Other than that, nice work! > > Gijs Right, that should be taken care of now. I'm thinking the proper location of this script might be in scripts/python or scripts/tools. Any opinions on that? Cheers, Adrian -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re : New scenery webtool.
Olivier wrote: > The deletion script is now online, whenever you have a shared object you want > to delete: Cool, it's nice to see more applications using and working on our common Scenery ressources, that's what they (the ressources) are made for ! Thanks, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Nasal API generator
> I've written a parser to generate a local API documentation for Nasal scripts I do see an issue, the menu isn't scrollable and it doesn't fit on my laptop screen ;) It is cut of at atc-chatter. Other than that, nice work! Gijs -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Nasal API generator
Adrian > Hi all, > I've written a parser to generate a local API documentation for Nasal > scripts > inside $FGROOT/Nasal. > Here is a preview of the result: http://ompldr.org/vY2kwNA/nasal_api.html > Is there any interest to add the parser and API doc to the repository? > Seems like a very useful piece of work. Lets get this into the repo soonest. Vivian -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel