[Flightgear-devel] Scenery

2012-08-04 Thread Erik Hofman

Hi,

When searching for some nice scenery spots for FlightGear to download I 
discovered that everything on the site still refers to the 1.0.1 scenery 
that was automatically generated in 2008.

Are new scenery projects already integrated in the download map on the 
site or do I have to search elsewhere. And if so wouldn't is be a good 
idea to integrate all custom scenery chunk into the default, call it 
1.1.0 (or whatever) and offer it for download for the next release?

Erik

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Re: [Flightgear-devel] Water reflection needs fix

2012-08-04 Thread Renk Thorsten
 Are you sure you're using/looking at the correct fgdata? Looking at the  
 files here they use the proper uniform to determine if the normalmap is dds,  
 and reverse the normals only in that case:

I was looking at my devel branch rebased against master. Seems like one of my 
'GIT strikes again' mistakes, although I have no clue what I did wrong. Okay, 
sorry for the noise, and thanks for taking care to have a look!

* Thorsten
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Re: [Flightgear-devel] Scenery

2012-08-04 Thread Ignacio Bravo
+1

IB

On Aug 4, 2012, at 4:00 AM, Erik Hofman e...@ehofman.com wrote:

 
 Hi,
 
 When searching for some nice scenery spots for FlightGear to download I 
 discovered that everything on the site still refers to the 1.0.1 scenery 
 that was automatically generated in 2008.
 
 Are new scenery projects already integrated in the download map on the 
 site or do I have to search elsewhere. And if so wouldn't is be a good 
 idea to integrate all custom scenery chunk into the default, call it 
 1.1.0 (or whatever) and offer it for download for the next release?
 
 Erik
 
 -- 
 http://www.adalin.com - Hardware accelerated AeonWave and OpenAL
 for Windows and Linux
 
 --
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 threat landscape has changed and how IT managers can respond. Discussions 
 will include endpoint security, mobile security and the latest in malware 
 threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
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Re: [Flightgear-devel] Scenery

2012-08-04 Thread Curtis Olson
On Sat, Aug 4, 2012 at 2:59 AM, Erik Hofman wrote:

 When searching for some nice scenery spots for FlightGear to download I
 discovered that everything on the site still refers to the 1.0.1 scenery
 that was automatically generated in 2008.


Hi Erik,

Where were you seeing the links and references to the 1.0.1 scenery.  It's
true we haven't regenerated terrain since probably back then, but we do
continually add new objects continually.

Thanks,

Curt.
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Re: [Flightgear-devel] Scenery

2012-08-04 Thread ys
Hi Erik

First of all the various custom scenery contributors have to start to 
communicate with each other and making a list of custom scenery available. This 
list should contain sources for custom scenery development, so GPL license 
incompatible scenery (i.e. scenery created with cgiar or osm data) can be kept 
out. A lot of scenery will come with 850 airport data either, and this is still 
refused by the core developers (they don't want to update apt.dat in fgdata the 
next weeks for 2.8.0 I guess).

I tried to start a discussion about a new roadmap for scenery updates in the 
flightgear-scenery list, in the forums and at IRC, without that much success. 
Only a handful scenery developers take part, even there is some huge progress 
in scenery development tools. It's almost all prepared to get better world 
scenery at all ... but ... I guess only being a scenery group with a roadmap 
will succeed, because it does not depend on individual submissions only. 

So I ask you and others, please start scenery discussion in flightgear-scenery 
ML, make a schedule for meetings at IRC or elsewhere, start a RFC in wiki for 
scenery updates, a list of custom scenery projects and data available, help to 
compile better scenery laying around since many years (but be aware that it is 
not only a problem of placing some newer chunks on the main download page and 
make it available immediately). First question might be how scenery is 
distributed in general.

-Yves




Am 04.08.2012 um 09:59 schrieb Erik Hofman e...@ehofman.com:

 
 Hi,
 
 When searching for some nice scenery spots for FlightGear to download I 
 discovered that everything on the site still refers to the 1.0.1 scenery 
 that was automatically generated in 2008.
 
 Are new scenery projects already integrated in the download map on the 
 site or do I have to search elsewhere. And if so wouldn't is be a good 
 idea to integrate all custom scenery chunk into the default, call it 
 1.1.0 (or whatever) and offer it for download for the next release?
 
 Erik
 
 -- 
 http://www.adalin.com - Hardware accelerated AeonWave and OpenAL
 for Windows and Linux
 
 --
 Live Security Virtual Conference
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 threat landscape has changed and how IT managers can respond. Discussions 
 will include endpoint security, mobile security and the latest in malware 
 threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
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Re: [Flightgear-devel] Scenery

2012-08-04 Thread Erik Hofman
On 08/04/2012 02:50 PM, Curtis Olson wrote:

 Where were you seeing the links and references to the 1.0.1 scenery.
   It's true we haven't regenerated terrain since probably back then, but
 we do continually add new objects continually.

Oh wait, when searching for flightgear scenery the first link (at the 
flightgear site) refers to the old website..

The latest scenery is located at link number 4 when using google.

Silly me, maybe it's a good idea to either remove the old website or put 
a big warning at the top of the pages.

Erik


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